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Dungeons:The Trial of the Nameless

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This topic is named from the game code.
 
While a name exists in the game code, it has not been otherwise used officially by Mojang.
This page describes content that is a part of the Echoing Void DLC.
 
👁 Image
Not to be confused with MCD:Shrine or MCD:End Shrine.
Part of
Spawn chance 100%[note 1]
Rare[note 2]
Multiple per layout No
Raid captains Never has captains
{
 "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Endersent Sighting.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Endersent Sighting.png: Sprite image for Endersent Sighting in Minecraft|class=pixel-image|]]</span> Dark Descent",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Desert Temple.png article, displayed as 16x16px|link=MCD:Desert Temple|alt=|class=pixel-image|)</span>(link to MCD:Desert Temple article, displayed as <span class=\"sprite-text\">Desert Temple</span>)</span>",
 "label": "Part of"
 },
 {
 "field": "100%<br>Rare",
 "label": "Spawn chance"
 },
 {
 "field": "No",
 "label": "Multiple per layout"
 },
 {
 "field": "Never has captains",
 "label": "(link to MCD:Raid Captain article, displayed as Raid captains)"
 }
 ],
 "invimages": [],
 "images": [
 "MCD Dark Descent 4.png",
 "MCD Desert Temple Ender Dungeon (Entrance).png"
 ]
}

The Trial of the Nameless is the collective name for a group of two optional sub dungeons within the mission Desert Temple. It consists of Dark Descent and Sinister Shrine.

Dark Descent is an optional sub dungeon within the mission Desert Temple, and is one of the six endersent sightings added by the Echoing Void DLC.

Part of
Spawn chance 100%[note 1]
Rare[note 2]
Multiple per layout No
Raid captains Never has captains
{
 "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Endersent Sighting.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Endersent Sighting.png: Sprite image for Endersent Sighting in Minecraft|class=pixel-image|]]</span> Sinister Shrine",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Desert Temple.png article, displayed as 16x16px|link=MCD:Desert Temple|alt=|class=pixel-image|)</span>(link to MCD:Desert Temple article, displayed as <span class=\"sprite-text\">Desert Temple</span>)</span>",
 "label": "Part of"
 },
 {
 "field": "100%<br>Rare",
 "label": "Spawn chance"
 },
 {
 "field": "No",
 "label": "Multiple per layout"
 },
 {
 "field": "Never has captains",
 "label": "(link to MCD:Raid Captain article, displayed as Raid captains)"
 }
 ],
 "invimages": [],
 "images": [
 "MCD Sinister Shrine 15.png",
 "MCD Sinister Shrine (Entrance).png"
 ]
}

Sinister Shrine is an optional sub dungeon within the mission Desert Temple. It is accessed from Dark Descent, and it contains an eye of ender.

Appearance and description

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Dark Descent is located to the north-west in the area shortly before the battle with the Nameless One in Desert Temple. It is a dimly lit tower suspended over lava, with glowing green candles and several endermen. The gate blocking the entrance door of Dark Descent is lowered by activating the button behind the spike traps to the right of the door. Upon descending to the bottom of Dark Descent, two fancy chests and several emerald urns can be found, as well as the entrance door of Sinister Shrine. Sinister Shrine is a dimly lit sequence of areas that feature a massive number of deadly traps, including spike traps, metal blades, and crushers. The starting area of Sinister Shrine is called Erratic Entry, and it contains two emerald urns accessed by activating a button. The area encountered after Erratic Entry is called Crushing Crescent, and it contains a massive number of crushers leading into an area with a glowing pool that has a gold key golem in the center. Upon entering the area with the glowing pool, an ambush will begin. After defeating said ambush, the gold key golem can be used on the yellow locked gateway in the center of Crushing Crescent, allowing access to further areas in Sinister Shrine. An area with a walkway covered in spike traps suspended over lava is found past the locked gate. This area is called Wily Walkway, and features several buttons that must be activated to progress. Upon activating the buttons, an area with a massive number of metal blades, called Laceration Lane, can be entered. After making it through Laceration Lane, the main area of Sinister Shrine is found, containing an arena suspended over lava that contains an endersent. If the eye of ender has not been collected yet, this endersent will be the Reaping Eye instead. Once the endersent has been defeated, the last area of Sinister Shrine, called Elevated Exit, can be accessed. It contains several palm trees and spring platforms that launch the player towards the exit door of Sinister Shrine.

Objectives location

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Main article: MCD:Objective

Dark Descent and Sinister Shrine are found during the following Desert Temple objective: "THE NAMELESS KINGDOM: FETCH THE STAFF"

Locations

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Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune room Contains eye of ender Screenshot
👁 DungeonsMiscellaneousSprite Endersent Sighting.png: Sprite image for Endersent Sighting in Minecraft
Dark Descent
  • deserttemple_es
  • deserttemple_es_s
deserttemple 👁 Image
Echoing Void
👁 Image
👁 DungeonsMiscellaneousSprite Endersent Sighting.png: Sprite image for Endersent Sighting in Minecraft
Sinister Shrine
  • deserttemple_es_t
deserttemple 👁 Image
Echoing Void
👁 Image

Spawning

[edit | edit source]

Mobs and entities

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Main article: MCD:Mob
Mob Difficulty
Default Adventure Apocalypse
Passive
👁 Image
Key Golem
Yes Yes Yes
👁 Image
Piggy Bank
Yes Yes Yes
Hostile
👁 Image
Husk
Yes Yes Yes
👁 Image
Necromancer
Yes Yes Yes
👁 Image
Skeleton
Yes Yes Yes
👁 Image
Spider
Yes Yes Yes
👁 Image
Vanguard
Yes Yes Yes
👁 Image
Vex
No Evoker[note 3] Evoker[note 3]
👁 Image
Watchling
Yes[note 4] Yes[note 4] Yes[note 4]
👁 Image
Wraith
Yes Yes Yes
👁 Image
Zombie
Yes Yes Yes
Powerful
👁 Image
Enderman
Yes Yes Yes
👁 Image
Endersent
Yes[note 5] Yes[note 5] Yes[note 5]
👁 Image
Evoker
No Sometimes Sometimes
👁 Image
Redstone Golem
No No Sometimes
👁 Image
Skeleton Horseman
No Sometimes Sometimes
👁 Image
Raid Captain
Yes Yes Yes
Bosses
👁 Image
Nameless One
Yes Yes Yes
Special
👁 Image
Reaping Eye
Yes Yes Yes
Mob
Hostile
👁 Image
Creeper
👁 Image
Husk
👁 Image
Melee Skeleton
👁 Image
Skeleton
👁 Image
Skeleton Horseman
👁 Image
Spider
👁 Image
Vanguard
👁 Image
Wraith
Bosses
👁 Image
Nameless One

Items

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Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
👁 Image
Grim Armor
Yes Yes Yes
👁 Image
Mystery Armor
No Yes Yes
Artifacts
👁 Image
Boots of Swiftness
Yes Yes Yes
👁 Image
Gong of Weakening
No No Yes
👁 Image
Shock Powder
Yes Yes Yes
👁 Image
Torment Quiver
Yes Yes Yes
👁 Image
Totem of Shielding
Yes Yes Yes
Melee Gear
👁 Image
Glaive
Yes Yes Yes
👁 Image
Sickles
No Yes Yes
👁 Image
Soul Knife
Yes Yes Yes
Ranged Gear
👁 Image
Bow
Daily Trials Only Daily Trials Only Daily Trials Only
👁 Image
Shortbow
Yes Yes Yes

Data values

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  • In the game files, Dark Descent and Sinister Shrine are referred to in the lovika levels file for Desert Temple by the following name: THE TRIAL OF THE NAMELESS
  • In the game files, Dark Descent uses the following objectgroup IDs in the following order: dt_pool_alt, dt_es_sidepath_02, dt_es_sidepath_01, dt_es_deadend, & dt_es_s_dark_descent_01
  • In the game files, Sinister Shrine uses the following objectgroup IDs in the following order: dt_es_t_erratic_entry, dt_es_t_wily_walkway_02, dt_es_t_wily_walkway_01, dt_es_t_crushing_crescent_01, dt_es_t_sinister_shrine, dt_es_t_crushing_crescent_02, dt_es_t_laceration_lane_02, dt_es_t_elevated_exit, & dt_es_t_laceration_lane_01

History

[edit | edit source]
Minecraft Dungeons
1.10.2.0Added Dark Descent and Sinister Shrine.

Trivia

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  • The song used in these sub dungeons is a slowed down version of the song Necromancer.
  • The fight with the endersent in Sinister Shrine does not use the song arena1, unlike most other endersent sightings, and instead allows the endersent's localized music track Enderman to play. It shares this distinction with Wrecked Workshop.

Music

[edit | edit source]
Johan Johnson - "Necromancer" (view on YouTube)
 

In-game

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Ambient
SoundDescriptionIdentifier
Necromancerbgm_env_deteNamelessFightLong-001_soundWave.ogg
Necromancer Unusedbgm_env_deteNamelessFight-001_soundWave.ogg

Gallery

[edit | edit source]

Progression

[edit | edit source]

Notes

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  1. a b Before the eye of ender has been collected.
  2. a b After the eye of ender has been collected.
  3. a b Summoned by 👁 Image
    evokers
  4. a b c Summoned by 👁 Image
    Endersent
    and the 👁 Image
    Reaping Eye
  5. a b c Spawns during play throughs after the 👁 Image
    Reaping Eye
    is defeated.

Navigation

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