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Igloo

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πŸ‘ Image
For the sub dungeon in Minecraft Dungeons, see MCD:Igloo.
Igloo
Biomes
Mobs πŸ‘ Image
Villager

πŸ‘ Image
Zombie Villager

πŸ‘ Image
Silverfish
(from infested blocks)
Consists of

All igloos:

Some igloos (50% chance):

{
 "title": "Igloo",
 "rows": [
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite snowy-plains.png article, displayed as 16x16px|link=Snowy Plains|alt=|class=pixel-image|)</span>(link to Snowy Plains article, displayed as <span class=\"sprite-text\">Snowy Plains</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite snowy-taiga.png article, displayed as 16x16px|link=Snowy Taiga|alt=|class=pixel-image|)</span>(link to Snowy Taiga article, displayed as <span class=\"sprite-text\">Snowy Taiga</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite snowy-slopes.png article, displayed as 16x16px|link=Snowy Slopes|alt=|class=pixel-image|)</span>(link to Snowy Slopes article, displayed as <span class=\"sprite-text\">Snowy Slopes</span>)</span>",
 "label": "(link to Biome article, displayed as Biomes)"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite villager.png article, displayed as 16x16px|link=Villager|alt=|class=pixel-image|)</span>(link to Villager article, displayed as <span class=\"sprite-text\">Villager</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite zombie-villager.png article, displayed as 16x16px|link=Zombie Villager|alt=|class=pixel-image|)</span>(link to Zombie Villager article, displayed as <span class=\"sprite-text\">Zombie Villager</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite silverfish.png article, displayed as 16x16px|link=Silverfish|alt=|class=pixel-image|)</span>(link to Silverfish article, displayed as <span class=\"sprite-text\">Silverfish</span>)</span> (from (link to infested block article, displayed as infested blocks))",
 "label": "(link to Mob article, displayed as Mobs)"
 },
 {
 "field": "(values exceeds 1000 characters...)",
 "label": "Consists of"
 }
 ],
 "invimages": [],
 "images": [
 "Igloo top.png",
 "Igloo bottom.png"
 ]
}

An igloo is an uncommon structure generated in snowy taigas, snowy plains, or snowy slopes and built mainly of snow blocks. Some igloos contain hidden labs under the carpet, which serve as a tutorial for curing a zombie villager.

Generation

[edit | edit source]

Igloos generate uncommonly in snowy taigas, snowy plains, and rarely in snowy slopes.

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Structure

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Main article: /Structure

An igloo is shaped like a small dwelling made of snow blocks. It has an entrance without a door and a carpeted interior containing a bed, furnace, and crafting table. There are two windows made of ice blocksβ€Œ[JE only]/packed iceβ€Œ[BE only][1] and one redstone torch as a light source.

Half of all igloos have an oak trapdoor under the third carpet from the doorway, leading down a long ladder shaft to a basement. This passageway and the basement are built from stone bricks, some of which are infested blocks with silverfish. To the left of the ladder is a table made of stairs blocks, with a brewing stand containing one splash potion of weakness and a flower pot holding a cactus. Beside the table is a cauldron two-thirds full of water. To the right is a chest that contains a golden apple. Beyond the far wall, behind iron bars in two different cages, are a villager and a zombie villager.

Igloos that generate without a basement have a snow block in place of the trapdoor. The villagers, the brewing stand, and the chest are absent in this case.

If an igloo with a basement forms partially above open-air[verify], the shaft with the ladder still generates.

Mobs

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Villager Zombie villager

In Java Edition, the generated villager is always unemployed and is a plains biome type.[2] The villager cannot pathfind to the brewing stand or cauldron to take on a profession unless some of the blocks confining it are broken. The generated zombie villager always has the profession of cleric and becomes unemployed if cured.

In Bedrock Edition, the villager is the snowy type with a random profession. The zombie villager is unemployed but can change its profession to cleric or leatherworker after being cured because it can claim either the brewing stand or the cauldron.

Sometimes if igloos generate at low altitudes(-30 or lower), their basement may break bedrock allowing the player to access the void.

One may access the individual structures of an igloo by using structure blocks to manually load them from the /data/minecraft/structures/igloo folder in version.jar. To do so, set a structure block to Load mode, enter igloo/structure name, and press [LOAD]. The individual structures are bottom, middle, top.

Structure name Description Consists of Images
igloo/top The above-ground room of the igloo, made of snow blocks.

94 πŸ‘ Image
Snow Block

9 πŸ‘ Image
White Carpet

3 πŸ‘ Image
Light Gray Carpet

2 πŸ‘ Image
Ice
β€Œ[JE only]

2 πŸ‘ Image
Packed Ice
β€Œ[BE only]
1 πŸ‘ Image
Crafting Table

1 πŸ‘ Image
Furnace

1 πŸ‘ Image
Oak Trapdoor

1 πŸ‘ Image
Red Bed

1 πŸ‘ Image
Redstone Torch

πŸ‘ Image
igloo/middle The stone tunnel that connects the room above with the basement.

12 πŸ‘ Image
Stone Bricks

3 πŸ‘ Image
Ladder

πŸ‘ Image
igloo/bottom The basement, made of various stone blocks and infested stone blocks, containing a villager and a zombie villager.

104 πŸ‘ Image
Stone Bricks

17 πŸ‘ Image
Mossy Stone Bricks

11 πŸ‘ Image
Stone

8 πŸ‘ Image
Cracked Stone Bricks

7 πŸ‘ Image
Chiseled Stone Bricks

6 πŸ‘ Image
Infested Stone Bricks

4 πŸ‘ Image
Iron Bars

4 πŸ‘ Image
Ladder

3 πŸ‘ Image
Torch

2 πŸ‘ Image
Infested Chiseled Stone Bricks

2 πŸ‘ Image
Red Carpet

2 πŸ‘ Image
Spruce Stairs

1 πŸ‘ Image
Infested Mossy Stone Bricks

1 πŸ‘ Image
Polished Andesite

1 πŸ‘ Image
Cauldron

1 πŸ‘ Image
Chest
(1 πŸ‘ Image
Golden Apple
)
1 πŸ‘ Image
Cobweb

1 πŸ‘ Image
Potted Cactus

1 πŸ‘ Image
Oak Sign

1 πŸ‘ Image
Spruce Slab

1 πŸ‘ Image
Brewing Stand
with a πŸ‘ Image
Splash Potion of Weakness

1 πŸ‘ Image
Villager

1 πŸ‘ Image
Zombie Villager

πŸ‘ Image
See also: Chest loot

In Java Edition and Bedrock Edition, each igloo chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
2–8Γ— 1Γ— 2–8Γ— 1Γ—
πŸ‘ Image
Golden Apple
β€”1β€”1⁄1100.0%1.0001.0
πŸ‘ Image
Coal
1–4β€”15⁄63β€”70.4%2.9761.4
πŸ‘ Image
Apple
1–3β€”15⁄63β€”70.4%2.3811.4
πŸ‘ Image
Wheat
2–3β€”10⁄63β€”55.3%1.9841.8
πŸ‘ Image
Gold Nugget
1–3β€”10⁄63β€”55.3%1.5871.8
πŸ‘ Image
Rotten Flesh
1β€”10⁄63β€”55.3%0.7941.8
πŸ‘ Image
Stone Axe
1β€”2⁄63β€”14.7%0.1596.8
πŸ‘ Image
Emerald
1β€”1⁄63β€”7.6%0.07913.1
{ "chestNames": [ "igloo" ], "gameVersion": "Java", "loot": { "igloo": { "poolsJava": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "rotten-flesh": [ 1, 1, 10 ], "apple": [ 1, 3, 15 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 15 ], "stone-axe": [ 1, 1, 2 ] }, "rolls": [ 2, 8 ], "totalweight": 63 }, { "items": { "golden-apple": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "itemname": "wheat", "sizes": [ "2–3", "β€”" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 1.9841269841269842, "chanceany": 0.5529977744943003 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "β€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 1.5873015873015872, "chanceany": 0.5529977744943003 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "β€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "β€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.7936507936507936, "chanceany": 0.5529977744943003 }, "apple": { "itemname": "apple", "sizes": [ "1–3", "β€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 2.380952380952381, "chanceany": 0.7036114467820859 }, "emerald": { "itemname": "emerald", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.07936507936507936, "chanceany": 0.07641250360396157 }, "coal": { "itemname": "coal", "sizes": [ "1–4", "β€”" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 2.9761904761904763, "chanceany": 0.7036114467820859 }, "stone-axe": { "itemname": "stone-axe", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.15873015873015872, "chanceany": 0.14719442350968348 } }, "structID": "igloo", "poolsJavaUpcoming": [], "structure": "Igloo", "container": "", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "itemname": "wheat", "sizes": [ "2–3", "β€”" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 1.9841269841269842, "chanceany": 0.5529977744943003 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "β€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 1.5873015873015872, "chanceany": 0.5529977744943003 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "β€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "β€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.7936507936507936, "chanceany": 0.5529977744943003 }, "apple": { "itemname": "apple", "sizes": [ "1–3", "β€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 2.380952380952381, "chanceany": 0.7036114467820859 }, "emerald": { "itemname": "emerald", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.07936507936507936, "chanceany": 0.07641250360396157 }, "coal": { "itemname": "coal", "sizes": [ "1–4", "β€”" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 2.9761904761904763, "chanceany": 0.7036114467820859 }, "stone-axe": { "itemname": "stone-axe", "sizes": [ 1, "β€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>&frasl;<sub>63</sub>", "β€”" ], "avgamount": 0.15873015873015872, "chanceany": 0.14719442350968348 } }, "poolsBedrock": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "rotten-flesh": [ 1, 1, 10 ], "apple": [ 1, 3, 15 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 15 ], "stone-axe": [ 1, 1, 2 ] }, "rolls": [ 2, 8 ], "totalweight": 63 }, { "items": { "golden-apple": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1 ], "itemDataBedrockUpcoming": [], "header": "[[Igloo]]", "allRollsJava": [ "2–8", 1 ], "link": "[[igloo]]" } } }
  1. ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. ↑ The weight of this item relative to other items in the pool.
  3. ↑ The odds of finding any of this item in a single chest.
  4. ↑ The number of items expected per chest, averaged over a large number of chests.
  5. ↑ The average number of chests the player should expect to search to find any of this item.

Data values

[edit | edit source]

Java Edition:

Structure typeIdentifier
πŸ‘ EnvSprite igloo.png: Sprite image for igloo in Minecraft
Igloo
igloo
StructureIdentifier
πŸ‘ EnvSprite igloo.png: Sprite image for igloo in Minecraft
Igloo
igloo

Bedrock Edition:

StructureIdentifier Translation key
πŸ‘ EnvSprite igloo.png: Sprite image for igloo in Minecraft
Temple
temple feature.temple

Config

[edit | edit source]

Java Edition:

History

[edit | edit source]

Reveal

[edit | edit source]
October 20, 2015Michael Stoyke reveals he is working on a new structure to showcase the new 'loot table' feature.

Java Edition

[edit | edit source]
Java Edition
1.915w43aAdded igloos. Igloos may be found in a few snow-covered biomes.
15w43bGolden apples in the igloo chests now have a 100% chance of appearing, where previously they would often not appear – it was moved from the structure file to the loot table.
Golden apples originally would always be found in the central slot when they were found at all; now they can be found in any slot.
15w43cThe glass bottle has been removed from the igloo’s brewing stand.
Cobweb is now found in the basement.
Sign in the basement previously read:
--->
<---
and now reads:
Γ—Γ—Γ—Γ—- Γ—Γ—Γ—--
 --Γ—Γ— Γ—-Γ—
 Γ—-Γ—Γ— -Γ—Γ—
--Γ—Γ—Γ— Γ—Γ—Γ—--
15w44aThe red carpet in the basement now hides a block of polished andesite.
Sign in the basement is tweaked, near to old form:
<----
---->
1.1318w06aThe structure ID of igloos have been changed from temple to igloo, allowing them to be located independently via the /locate command.
Changed generation locations of igloos.
18w20aIn the structure block's data folder for the igloo the names of the parts of the structure igloo_bottom, igloo_middle and igloo_top have been changed to bottom, middle and top.
1.1720w45aDue to the empty and water cauldrons being split into different blocks, cauldrons no longer generate in igloos, with water cauldrons taking their place.

Bedrock Edition

[edit | edit source]
Pocket Edition
1.0.0alpha 0.17.0.1Added igloos.
1.1.0alpha 1.1.0.0Igloos generated in ice plains now have a white bed instead of a red bed and those generated in cold taiga have a brown bed.
Bedrock Edition
1.10.0beta 1.10.0.3Igloos now generate with a red bed.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU43CU331.361.361.36Patch 131.0.1Added igloos.
TU46CU361.381.381.38Patch 15Due to the addition of the new zombie villager skins the zombie villager in the basement is now a cleric rather than getting a random profession when cured.

Issues

[edit | edit source]

Issues relating to "Igloo" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

[edit | edit source]
  • In Java Edition, if a number of items in the igloo furnace are smelted, the light generated melts the igloo window, turning the ice into a water source block.[3] If the igloo has a basement, this can reveal the trapdoor leading to it.
  • An igloo with a basement qualifies as a village in Bedrock Edition due to having a villager, a bed, a brewing stand, and a cauldron, with the last 2 blocks counting as job sites. In Java Edition, however, the villager (or the zombie villager, if cured) must have a path to access either job site, which must be claimed in order for the igloo to register as a village. This means a raid can be triggered in an igloo.
  • An igloo can sometimes generate on a cliff, on a mountain, over a cave, or on a floating island, causing its basement to be exposed.
  • Igloos can generate deep down due to generation bugs, causing the basement ladder to lead to the void, without generating a proper basement.

Gallery

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Screenshots

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Mojang screenshots

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In other media

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External links

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References

[edit | edit source]
  1. ↑ MCPE-146636 β€“ Igloos spawn with packed ice
  2. ↑ MC-150296 β€“ resolved as "Works As Intended".
  3. ↑ MC-100036 β€“ resolved as "Works As Intended".

Navigation

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