![]() |
VOOZH | about |
| Biomes | ๐ Image Jungle ๐ Image Bamboo Jungleโ[JE only] ๐ Image Jungle Hillsโ[BE only] | ||
|---|---|---|---|
| Generates in existing chunks |
No | ||
| Consists of |
|
{
"title": "Jungle Pyramid",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "No",
"label": "Generates in<br>existing chunks "
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Jungle pyramid.png"
]
}
A jungle pyramid[a], also known as a jungle temple, is an above ground structure found in jungle biomes built mostly of cobblestone and mossy cobblestone. The jungle pyramid contains two loot chests, one at the end of a hallway of arrow booby traps, and one hidden behind a lever puzzle.
Jungle pyramids can generate in jungles, but not sparse jungles.[1] In Java Edition, they can also generate in bamboo jungles.
Jungle pyramids can be located with jungle explorer maps, which are sold by desert, savanna and swamp cartographers.
Jungle pyramids consist of cobblestone, mossy cobblestone, and vines. There are 3 floors.
It is possible to find blocks that normally generate outside the pyramid (like leaves) appearing inside, possibly blocking the chests or dispensers, or interrupting the redstone.
On the bottom floor, there is a puzzle consisting of 3 levers on 3 chiseled stone bricks connected to a hidden piston mechanism. If the combination is entered correctly, a block on the main floor is pulled away, revealing a chest.
Down the hall from the puzzle, there is another chest. There are two tripwire lines connected to dispensers with 2โ14 arrows, hidden behind vines. The first tripwire is in the middle of the hallway and the second tripwire is around the corner in front of the chest. Walking over the tripwire triggers the dispenser attached to it. Breaking the tripwire with anything other than shears also triggers it.
In Java Edition, each jungle pyramid chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||
|---|---|---|---|---|---|---|---|
| 2โ6ร | 1ร | 2โ6ร | 1ร | ||||
| ๐ BlockSprite air.png: Sprite image for air in Minecraft Nothing[F] |
โ | 1 | โ | 2โ3 | 66.7% | 0.667 | 1.5 |
| ๐ Image Bone |
4โ6 | โ | 20โ89 | โ | 61.5% | 4.494 | 1.6 |
| ๐ Image Rotten Flesh |
3โ7 | โ | 16โ89 | โ | 52.9% | 3.596 | 1.9 |
| ๐ Image Gold Ingot |
2โ7 | โ | 15โ89 | โ | 50.6% | 3.034 | 2.0 |
| ๐ Image Bamboo |
1โ3 | โ | 15โ89 | โ | 50.6% | 1.348 | 2.0 |
| ๐ Image Iron Ingot |
1โ5 | โ | 10โ89 | โ | 37.0% | 1.348 | 2.7 |
| ๐ Image Wild Armor Trim Smithing Template |
โ | 2 | โ | 1โ3 | 33.3% | 0.667 | 3.0 |
| ๐ Image Leather |
1โ5 | โ | 3โ89 | โ | 12.7% | 0.404 | 7.9 |
| ๐ Image Diamond |
1โ3 | โ | 3โ89 | โ | 12.7% | 0.270 | 7.9 |
| ๐ Image Emerald |
1โ3 | โ | 2โ89 | โ | 8.6% | 0.180 | 11.6 |
| ๐ Image Copper Horse Armor |
1 | โ | 1โ89 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Enchanted Book[G] |
1 | โ | 1โ89 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Iron Horse Armor |
1 | โ | 1โ89 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Golden Horse Armor |
1 | โ | 1โ89 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Diamond Horse Armor |
1 | โ | 1โ89 | โ | 4.4% | 0.045 | 22.7 |
{ "chestNames": [ "jungle-temple" ], "gameVersion": "Java", "loot": { "jungle-temple": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 3 ], "bamboo": [ 1, 3, 15 ], "rotten-flesh": [ 3, 7, 16 ], "gold-ingot": [ 2, 7, 15 ], "emerald": [ 1, 3, 2 ], "leather": [ 1, 5, 3 ], "diamond-horse-armor": [ 1, 1, 1 ], "iron-horse-armor": [ 1, 1, 1 ], "bone": [ 4, 6, 20 ], "golden-horse-armor": [ 1, 1, 1 ], "iron-ingot": [ 1, 5, 10 ], "copper-horse-armor": [ 1, 1, 1 ], "enchanted-book": [ 1, 1, 1 ] }, "rolls": [ 2, 6 ], "totalweight": 89 }, { "items": { "wild-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.2696629213483146, "chanceany": 0.12714065479531 }, "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 4, "avgamount": 0.0449438202247191, "itemname": "diamond-horse-armor" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "3โ7", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 16, 0 ], "weights": [ "<sup>16</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 3.595505617977528, "chanceany": 0.5294074790912942 }, "empty": { "itemname": "empty", "sizes": [ "โ", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 2 ], "weights": [ "โ", "<sup>2</sup>⁄<sub>3</sub>" ], "avgamount": 0.6666666666666666, "chanceany": 0.6666666666666667 }, "wild-armor-trim-smithing-template": { "sortsize": [ 0, 2 ], "weights": [ "โ", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "โ", 2 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "wild-armor-trim-smithing-template" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2โ7", "โ" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 3.033707865168539, "chanceany": 0.5056278212789291 }, "bamboo": { "itemname": "bamboo", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 1.348314606741573, "chanceany": 0.5056278212789291 }, "leather": { "itemname": "leather", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.4044943820224719, "chanceany": 0.12714065479531 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.0449438202247191, "itemname": "copper-horse-armor" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.0449438202247191, "itemname": "iron-horse-armor" }, "bone": { "itemname": "bone", "sizes": [ "4โ6", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 4.49438202247191, "chanceany": 0.6148878412084543 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 1.348314606741573, "chanceany": 0.3703503001171198 }, "emerald": { "itemname": "emerald", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.1797752808988764, "chanceany": 0.08643110630611406 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.0449438202247191, "itemname": "golden-horse-armor" }, "enchanted-book": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.0449438202247191, "itemname": "enchanted-book" } }, "display_name": "jungle pyramid", "structID": "jungle-temple", "poolsJavaUpcoming": [], "structure": "Jungle Pyramid", "container": "Chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.26905829596412556, "chanceany": 0.12687221671105198 }, "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 4, "avgamount": 0.04484304932735426, "itemname": "diamond-horse-armor" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "3โ7", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 80, 0 ], "weights": [ "<sup>80</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 3.587443946188341, "chanceany": 0.5285719187268664 }, "empty": { "itemname": "empty", "sizes": [ "โ", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 2 ], "weights": [ "โ", "<sup>2</sup>⁄<sub>3</sub>" ], "avgamount": 0.6666666666666666, "chanceany": 0.6666666666666667 }, "wild-armor-trim-smithing-template": { "sortsize": [ 0, 2 ], "weights": [ "โ", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "โ", 2 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "wild-armor-trim-smithing-template" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2โ7", "โ" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 75, 0 ], "weights": [ "<sup>75</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 3.0269058295964126, "chanceany": 0.5048102259079463 }, "bamboo": { "itemname": "bamboo", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 75, 0 ], "weights": [ "<sup>75</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 1.345291479820628, "chanceany": 0.5048102259079463 }, "leather": { "itemname": "leather", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.40358744394618834, "chanceany": 0.12687221671105198 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.04484304932735426, "itemname": "copper-horse-armor" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.04484304932735426, "itemname": "iron-horse-armor" }, "bone": { "itemname": "bone", "sizes": [ "4โ6", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 4.484304932735426, "chanceany": 0.6140098060244559 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 1.345291479820628, "chanceany": 0.3696775051504442 }, "emerald": { "itemname": "emerald", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.17937219730941703, "chanceany": 0.0862448747002107 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.04484304932735426, "itemname": "golden-horse-armor" }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ" ], "sortsize": [ 1, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.053811659192825115, "chanceany": 0.052561698871326 } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 15 ], "bamboo": [ 1, 3, 75 ], "rotten-flesh": [ 3, 7, 80 ], "gold-ingot": [ 2, 7, 75 ], "emerald": [ 1, 3, 10 ], "leather": [ 1, 5, 15 ], "diamond-horse-armor": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 5 ], "bone": [ 4, 6, 100 ], "golden-horse-armor": [ 1, 1, 5 ], "iron-ingot": [ 1, 5, 50 ], "copper-horse-armor": [ 1, 1, 5 ], "enchanted-book": [ 1, 1, 6 ] }, "rolls": [ 2, 6 ], "totalweight": 446 }, { "items": { "wild-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ6", 1 ], "itemDataBedrockUpcoming": [], "header": "[[Jungle Pyramid]]", "allRollsJava": [ "2โ6", 1 ], "link": "[[jungle pyramid]]" } } }In Bedrock Edition, each jungle pyramid chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||
|---|---|---|---|---|---|---|---|
| 2โ6ร | 1ร | 2โ6ร | 1ร | ||||
| ๐ BlockSprite air.png: Sprite image for air in Minecraft Nothing[F] |
โ | 1 | โ | 2โ3 | 66.7% | 0.667 | 1.5 |
| ๐ Image Bone |
4โ6 | โ | 100โ446 | โ | 61.4% | 4.484 | 1.6 |
| ๐ Image Rotten Flesh |
3โ7 | โ | 80โ446 | โ | 52.9% | 3.587 | 1.9 |
| ๐ Image Gold Ingot |
2โ7 | โ | 75โ446 | โ | 50.5% | 3.027 | 2.0 |
| ๐ Image Bamboo |
1โ3 | โ | 75โ446 | โ | 50.5% | 1.345 | 2.0 |
| ๐ Image Iron Ingot |
1โ5 | โ | 50โ446 | โ | 37.0% | 1.345 | 2.7 |
| ๐ Image Wild Armor Trim Smithing Template |
โ | 2 | โ | 1โ3 | 33.3% | 0.667 | 3.0 |
| ๐ Image Leather |
1โ5 | โ | 15โ446 | โ | 12.7% | 0.404 | 7.9 |
| ๐ Image Diamond |
1โ3 | โ | 15โ446 | โ | 12.7% | 0.269 | 7.9 |
| ๐ Image Emerald |
1โ3 | โ | 10โ446 | โ | 8.6% | 0.179 | 11.6 |
| ๐ Image Enchanted Book[G] |
1 | โ | 6โ446 | โ | 5.3% | 0.054 | 19.0 |
| ๐ Image Copper Horse Armor |
1 | โ | 5โ446 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Iron Horse Armor |
1 | โ | 5โ446 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Golden Horse Armor |
1 | โ | 5โ446 | โ | 4.4% | 0.045 | 22.7 |
| ๐ Image Diamond Horse Armor |
1 | โ | 5โ446 | โ | 4.4% | 0.045 | 22.7 |
{ "chestNames": [ "jungle-temple" ], "gameVersion": "Bedrock", "loot": { "jungle-temple": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 3 ], "bamboo": [ 1, 3, 15 ], "rotten-flesh": [ 3, 7, 16 ], "gold-ingot": [ 2, 7, 15 ], "emerald": [ 1, 3, 2 ], "leather": [ 1, 5, 3 ], "diamond-horse-armor": [ 1, 1, 1 ], "iron-horse-armor": [ 1, 1, 1 ], "bone": [ 4, 6, 20 ], "golden-horse-armor": [ 1, 1, 1 ], "iron-ingot": [ 1, 5, 10 ], "copper-horse-armor": [ 1, 1, 1 ], "enchanted-book": [ 1, 1, 1 ] }, "rolls": [ 2, 6 ], "totalweight": 89 }, { "items": { "wild-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.2696629213483146, "chanceany": 0.12714065479531 }, "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 4, "avgamount": 0.0449438202247191, "itemname": "diamond-horse-armor" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "3โ7", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 16, 0 ], "weights": [ "<sup>16</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 3.595505617977528, "chanceany": 0.5294074790912942 }, "empty": { "itemname": "empty", "sizes": [ "โ", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 2 ], "weights": [ "โ", "<sup>2</sup>⁄<sub>3</sub>" ], "avgamount": 0.6666666666666666, "chanceany": 0.6666666666666667 }, "wild-armor-trim-smithing-template": { "sortsize": [ 0, 2 ], "weights": [ "โ", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "โ", 2 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "wild-armor-trim-smithing-template" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2โ7", "โ" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 3.033707865168539, "chanceany": 0.5056278212789291 }, "bamboo": { "itemname": "bamboo", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 1.348314606741573, "chanceany": 0.5056278212789291 }, "leather": { "itemname": "leather", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.4044943820224719, "chanceany": 0.12714065479531 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.0449438202247191, "itemname": "copper-horse-armor" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.0449438202247191, "itemname": "iron-horse-armor" }, "bone": { "itemname": "bone", "sizes": [ "4โ6", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 4.49438202247191, "chanceany": 0.6148878412084543 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 1.348314606741573, "chanceany": 0.3703503001171198 }, "emerald": { "itemname": "emerald", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>89</sub>", "โ" ], "avgamount": 0.1797752808988764, "chanceany": 0.08643110630611406 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.0449438202247191, "itemname": "golden-horse-armor" }, "enchanted-book": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>89</sub>", "โ" ], "chanceany": 0.04406995624694199, "sizes": [ 1, "โ" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.0449438202247191, "itemname": "enchanted-book" } }, "display_name": "jungle pyramid", "structID": "jungle-temple", "poolsJavaUpcoming": [], "structure": "Jungle Pyramid", "container": "Chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.26905829596412556, "chanceany": 0.12687221671105198 }, "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 4, "avgamount": 0.04484304932735426, "itemname": "diamond-horse-armor" }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ "3โ7", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 80, 0 ], "weights": [ "<sup>80</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 3.587443946188341, "chanceany": 0.5285719187268664 }, "empty": { "itemname": "empty", "sizes": [ "โ", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 2 ], "weights": [ "โ", "<sup>2</sup>⁄<sub>3</sub>" ], "avgamount": 0.6666666666666666, "chanceany": 0.6666666666666667 }, "wild-armor-trim-smithing-template": { "sortsize": [ 0, 2 ], "weights": [ "โ", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "โ", 2 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "wild-armor-trim-smithing-template" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "2โ7", "โ" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 75, 0 ], "weights": [ "<sup>75</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 3.0269058295964126, "chanceany": 0.5048102259079463 }, "bamboo": { "itemname": "bamboo", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 75, 0 ], "weights": [ "<sup>75</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 1.345291479820628, "chanceany": 0.5048102259079463 }, "leather": { "itemname": "leather", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.40358744394618834, "chanceany": 0.12687221671105198 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.04484304932735426, "itemname": "copper-horse-armor" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.04484304932735426, "itemname": "iron-horse-armor" }, "bone": { "itemname": "bone", "sizes": [ "4โ6", "โ" ], "sortsize": [ 5, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 4.484304932735426, "chanceany": 0.6140098060244559 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ5", "โ" ], "sortsize": [ 3, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 1.345291479820628, "chanceany": 0.3696775051504442 }, "emerald": { "itemname": "emerald", "sizes": [ "1โ3", "โ" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.17937219730941703, "chanceany": 0.0862448747002107 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>⁄<sub>446</sub>", "โ" ], "chanceany": 0.04397307776206183, "sizes": [ 1, "โ" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.04484304932735426, "itemname": "golden-horse-armor" }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ" ], "sortsize": [ 1, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>⁄<sub>446</sub>", "โ" ], "avgamount": 0.053811659192825115, "chanceany": 0.052561698871326 } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 15 ], "bamboo": [ 1, 3, 75 ], "rotten-flesh": [ 3, 7, 80 ], "gold-ingot": [ 2, 7, 75 ], "emerald": [ 1, 3, 10 ], "leather": [ 1, 5, 15 ], "diamond-horse-armor": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 5 ], "bone": [ 4, 6, 100 ], "golden-horse-armor": [ 1, 1, 5 ], "iron-ingot": [ 1, 5, 50 ], "copper-horse-armor": [ 1, 1, 5 ], "enchanted-book": [ 1, 1, 6 ] }, "rolls": [ 2, 6 ], "totalweight": 446 }, { "items": { "wild-armor-trim-smithing-template": [ 2, 2, 1 ], "empty": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ6", 1 ], "itemDataBedrockUpcoming": [], "header": "[[Jungle Pyramid]]", "allRollsJava": [ "2โ6", 1 ], "link": "[[jungle pyramid]]" } } }
In Java Edition, each jungle temple dispenser contains 1โ2 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
Avg. # dispensers to open [E] |
|---|---|---|---|---|---|
| ๐ Image Arrow |
2โ7 | 30โ30 | 100.0% | 6.750 | 1.0 |
{ "chestNames": [ "jungle-temple-dispenser" ], "gameVersion": "Java", "loot": { "jungle-temple-dispenser": { "poolsJava": [ { "items": { "arrow": [ 2, 7, 30 ] }, "rolls": [ 1, 2 ], "totalweight": 30 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "arrow": { "itemname": "arrow", "sizes": [ "2โ7" ], "sortsize": [ 4.5 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>30</sub>" ], "avgamount": 6.75, "chanceany": 1 } }, "structID": "jungle-temple", "poolsJavaUpcoming": [], "structure": "Jungle Pyramid", "container": "Dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "arrow": { "itemname": "arrow", "sizes": [ "2โ7" ], "sortsize": [ 4.5 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>30</sub>" ], "avgamount": 9, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "arrow": [ 2, 7, 30 ] }, "rolls": [ 2, 2 ], "totalweight": 30 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 2 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "allRollsJava": [ "1โ2" ], "link": "[[jungle pyramid]]s" } } }In Bedrock Edition, each jungle temple dispenser contains 2 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
Avg. # dispensers to open [E] |
|---|---|---|---|---|---|
| ๐ Image Arrow |
2โ7 | 30โ30 | 100.0% | 9.000 | 1.0 |
{ "chestNames": [ "jungle-temple-dispenser" ], "gameVersion": "Bedrock", "loot": { "jungle-temple-dispenser": { "poolsJava": [ { "items": { "arrow": [ 2, 7, 30 ] }, "rolls": [ 1, 2 ], "totalweight": 30 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "arrow": { "itemname": "arrow", "sizes": [ "2โ7" ], "sortsize": [ 4.5 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>30</sub>" ], "avgamount": 6.75, "chanceany": 1 } }, "structID": "jungle-temple", "poolsJavaUpcoming": [], "structure": "Jungle Pyramid", "container": "Dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "arrow": { "itemname": "arrow", "sizes": [ "2โ7" ], "sortsize": [ 4.5 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>30</sub>" ], "avgamount": 9, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "arrow": [ 2, 7, 30 ] }, "rolls": [ 2, 2 ], "totalweight": 30 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 2 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "allRollsJava": [ "1โ2" ], "link": "[[jungle pyramid]]s" } } }| Structure type | Identifier |
|---|---|
| ๐ EnvSprite jungle-pyramid.png: Sprite image for jungle-pyramid in Minecraft Jungle Temple | jungle_temple |
| Structure | Identifier |
|---|---|
| ๐ EnvSprite jungle-pyramid.png: Sprite image for jungle-pyramid in Minecraft Jungle Pyramid | jungle_pyramid |
| Structure | Identifier | Translation key |
|---|---|---|
| ๐ EnvSprite jungle-pyramid.png: Sprite image for jungle-pyramid in Minecraft Temple | temple |
feature.temple |
minecraft:jungle_temple| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.3.1 | 12w22a | Added jungle temples. They were the only places where chiseled stone bricks could be found naturally before Java Edition 1.8, which added a crafting recipe. | |||||
| 1.9.1 | pre1 | Dispensers in jungle temples now use loot tables. | |||||
| 1.13 | 18w06a | Jungle temples are renamed to jungle pyramids. | |||||
The structure ID of jungle pyramids have been changed from temple to jungle_pyramid, allowing them to be located independently via the /locate command.
| |||||||
| Changed generation locations of jungle pyramids. | |||||||
| 1.14 | 18w43a | Chests in jungle pyramids may contain bamboo. | |||||
| 19w06a | Jungle pyramids can now generate in bamboo jungles. | ||||||
| 1.18 | experimental snapshot 4 | Jungle pyramids are no longer able to generate on water. | |||||
| 1.19.4 Experiment | 23w04a | Wild armor trims are now found in jungle pyramid chests. | |||||
| 23w05a | Increased the chance of finding wild armor trims in jungle pyramid chests from 20% to 33%. | ||||||
| The wild armor trims now always generate two templates in a jungle pyramid chest when found. | |||||||
| 1.20.2 Experiment | 1.20.2 Pre-release 1 | Unbreaking enchanted books now have a higher chance of generating in jungle pyramid chests. | |||||
| Added jungle explorer maps, which lead to jungle pyramids, and are sold by desert, savanna and swamp cartographers. | |||||||
| 1.21.5 | 25w07a | The jungle explorer map and changes to jungle pyramid loot are no longer behind the "Villager Trade Rebalance" experimental toggle. | |||||
| 1.21.6 | 25w20a | Removed saddles from loot tables, replaced with 1โ5 leather. | |||||
| 1.21.9 | 25w31a | Copper horse armor now generates in jungle pyramid chests. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.15.0 | build 1 | Added jungle pyramids. | |||||
| Bedrock Edition | |||||||
| 1.8.0 | beta 1.8.0.8 | Chests in jungle pyramids may contain bamboo. | |||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Wild armor trims are now found in jungle pyramid chests. | |||||
| 1.20.40 Experiment | Preview 1.20.40.20 | Unbreaking enchanted books now have a higher chance of generating in jungle pyramid chests. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added jungle pyramids. |
| 1.83 | Chests in jungle pyramids may contain bamboo. | ||||||
Issues relating to "Jungle pyramid" or "Jungle temple" are maintained on the bug tracker. Issues should be reported and viewed there.
jungle_pyramid is the in-game structure ID in Java Edition.