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Inside (Added TNT chest)
Inside (Added Separated Cloth chest)
Inside (removed TNT & Cloth chests)
Inside (All chests removed)
{
"title": "Starting House",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Starting House JE1.png",
"Starting House (inside) JE1.png",
"Starting House JE1.png",
"Starting House (inside) JE2.png",
"Starting House JE1.png",
"Starting House (inside) JE3.png",
"Starting House JE1.png",
"Starting House (inside) JE1.png",
"Starting House JE1.png",
"Starting House (inside) JE4.png",
"Starting House JE2.png",
"Starting House (inside) JE5.png"
]
}
The starting house[1] was a structure that acted as the starting place when first spawned in a Java Edition Indev world. It could be considered the first "structure" added to the game (though it could also be considered a feature).
When creating a new world, the player spawned inside the starting house located in the center of the world.
The structure consisted of a single 7 block wide × 7 block long × 4 block tall room, with a 1×2 hole for players to exit and two torches on the interior. When starting houses were added, they were made of mossy cobblestone (which was unavailable naturally on the map anywhere else) and 4 chests, one filled with TNT, one with a full stack (99 at the time) of every type of block, another with every type of item and one filled with every color of cloth. As Indev progressed from testing items and blocks to testing the actual survival aspect, these chests were removed. Later, the design of the house was changed. The floor was changed to stone and the walls and roof were changed to planks.
The contents of the chests changed between versions.
The original layout in Indev 0.31 20100124-2119 contained Block and Item chests;
A dedicated TNT chest was added in Indev 0.31 20100124-2310, but the stack of TNT in the Blocks chest remained;
Cloth was then moved to its own chest in Indev 0.31 20100125, and removed from the Blocks chest;
New tools and items were added, and all stacks went from 99 to 100 items;
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20100124-2119 | 👁 Image Added starting house. | |||||
| 👁 Image The starting house is made of mossy cobblestone with two torches and three chests. | |||||||
| Contained 99 of every block in the game except for dirt, water, lava, fire, and double slabs. | |||||||
| A smaller chest contained a shovel, pickaxe, axe, flint and steel, 99 apples, a bow, and 99 arrows. | |||||||
| 20100124-2310 | 👁 Image Added chest with 54 stacks of TNT to the starting house. | ||||||
| 20100125 | 👁 Image Cloth has been separated from the main chest of blocks to its own chest. | ||||||
| 20100128-2200 | Added 100 coal, diamonds, iron ingots, and gold ingots to the items chest. Iron, wood, stone, and diamond shovels, pickaxes, axes, and swords have also been added. | ||||||
| Blocks and items are now found in stacks of 100. | |||||||
| 20100129-1447 | 👁 Image Removed TNT and cloth chests. | ||||||
| Removed all items from the blocks and items chests. | |||||||
| 20100130 | 👁 Image Removed the remaining chests. | ||||||
| 20100213 | 👁 Image 👁 Image The starting house is now made of planks and stone. | ||||||
| The starting house now only spawns in flat, unobstructed areas. However, as a side effect, if there is no suitable place to spawn a starting house, it simply does not spawn. | |||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | The starting house has been removed. | ||||||
| Removed features | |||||||||||
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| Java Edition |
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| Bedrock Edition |
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| MinecraftEdu |
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