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Dungeons:Zombie

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Zombie
Health points Tier 1: 55
Tier 2: 210
Tier 3: 500
Behavior Hostile
Classification Enemies
Mob category Undead
Attack strength Tier 1: 70
Tier 2: 85
Tier 3: 100
Spawn See ยง Spawning
Equipped models Tier 2:

Tier 3:

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 "invimages": [],
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A zombie is a common undead hostile mob that can be found within the various missions of Minecraft Dungeons. Zombies have three variants, identifiable by their gear. The first tier has no armor and no weapon. The second tier has a dagger, a reinforced mail helmet, and a scale mail chestplate. The third tier has a longsword (sword) and a reinforced mail helmet and chestplate.

Spawning

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Zombies will spawn when night falls, regardless of the mission, when at least one hero dies in multiplayer.

Summoned by necromancers

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Summoned by mob spawners

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Secret areas

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Behavior

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Zombies have three variants. The first variant is unarmored and unarmed. The second wears scale mail with a reinforced mail helmet as well as a single dagger, and the third wears full reinforced mail and a sword. Zombies have nine times more health when enchanted.

Walk

Zombies wander around when they are idle.

Basic attack

When an available target is in range, they will perform a downward swipe with both arms, dealing damage to heroes in its range.

Novelty sleep

Zombies sometimes sleep when idle. The third zombie variant does not perform its novelty animation, however, as it is broken.

Unlike in the base game, zombies do not turn into drowned when submerged in water for 30 seconds or more.

Sounds

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Sounds
SoundDescriptionIdentifier
Idle (generic)sfx_mob_zombieIdle
sfx_mob_zombieVariantIdle

Attack

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Sounds
SoundDescriptionIdentifier
Attack (generic impact sounds)sfx_mob_zombieAttack
Pre-attack (generic)sfx_mob_zombiePreAttackVoice
Whoosh (variant 0 only)sfx_mob_zombieWhoosh
Step plate armor light (variant 1 & 2 only)sfx_mob_plateArmorFoleyAttack
Knife whoosh (variant 1 only)sfx_mob_knifeSwing
Sword swing steel (variant 2 only)sfx_mob_swordSwingSteel
Sounds
SoundDescriptionIdentifier
Step (generic)sfx_mob_zombieStepGeneric
Mob step scale armor (variant 1 only)sfx_mob_stepScaleArmor
Mob step plate armor heavy (variant 2 only)sfx_mob_stepPlateArmorHeavy

Death

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Sounds
SoundDescriptionIdentifier
Death (generic)sfx_mob_zombieDeath

sfx_mob_zombieVariant1Death

sfx_mob_zombieVariant2Death
Plate armor drop light (variant 1 & 2 only)sfx_mob_zombieVariant1Death sfx_mob_zombieVariant2Death
Sickles impact (variant 1 only)sfx_mob_zombieVariant1Death
Impact metal (variant 1 only)sfx_mob_zombieVariant1Death
Step scale armor (variant 2 only)sfx_mob_zombieVariant2Death
Plate armor impact (variant 2 only)sfx_mob_zombieVariant2Death
Sounds
SoundDescriptionIdentifier
Hurt (generic)sfx_mob_zombieHurt

sfx_mob_zombieVariant1Hurt

sfx_mob_zombieVariant2Hurt
Plate armor impact (variant 1 & 2 only)sfx_mob_zombieVariant1Hurt sfx_mob_zombieVariant2Hurt
Step scale armor (variant 1 only)sfx_mob_zombieVariant1Hurt
Armor chain layer 1 (variant 1 only)sfx_mob_zombieVariant1Hurt
Step plate armor light (variant 2 only)sfx_mob_zombieVariant2Hurt
Step scale armor (variant 2 only)sfx_mob_zombieVariant2Hurt

Miscellaneous sounds

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The following SFX files may be unused features or may appear in other parts of the game. Most of these sound files do not have an SFX ID in the game files.

Sounds
SoundDescriptionIdentifier
Metalsfx_mob_zombieMetal_soundWave
Presfx_mob_zombiePre_soundWave
Remedysfx_mob_zombieRemedy_soundWave
Step (wood)sfx_mob_zombieStepWood_soundWave
Wood breaksfx_mob_zombieWoodBreak_soundWave
Infectsfx_mob_zombieInfect

Data values

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NameVariantBlueprintLevel mob-typeUnified level mob-typeTranslation key
๐Ÿ‘ Image
Zombie
Tier 1BP_ZombieBtCharacter_Czombievariant0zombiemob_Zombie
Tier 2BP_ZombieVariant1Character_Cโ€”
Tier 3BP_ZombieVariant2Character_Cโ€”

History

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Minecraft Dungeons
Dungeons Beta๐Ÿ‘ Image
๐Ÿ‘ Image
๐Ÿ‘ Image
Added zombies.

Issues

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Issues for Minecraft Dungeons relating to "Zombie" are no longer maintained on the bug tracker since September 28, 2023.

Quotes

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ZOMBIE โ€“ Slow and shambling, zombies are easily beaten with melee attacks. Be warned: the armored zombie requires many more hits to take it down.

โ€” Guide to Minecraft Dungeons:
A Handbook for Heroes

Trivia

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  • Zombies have many unused sounds in game file.
  • Both shoulder pads use the shoulder pad model on the right. One of the right shoulder pads was reversed and disguised as the left shoulder pad. The difference between the reversed right shoulder pad and the left shoulder pad is that there is an extra white pixel on the top of the left shoulder pad.
  • Zombies are both darker and smoother than those from the original game.

Gallery

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Renders

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Animations

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Tier 1

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Tier 2

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Tier 3

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Textures

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Screenshots

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Development images

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See also

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Navigation

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