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Dungeons:Illusioner

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This article is about powerful mob within Minecraft Dungeons. For the unused mob within the original game, see Illusioner.
This page describes content that is a part of the Creeping Winter DLC.
 
Illusioner
Health points 1800
Behavior Hostile
Classification Illager, Powerful
Attack strength 275
Equipped models
{
 "title": "Illusioner",
 "rows": [
 {
 "field": "1800",
 "label": "Health points"
 },
 {
 "field": "Hostile",
 "label": "Behavior"
 },
 {
 "field": "(link to MCD:Illager article, displayed as Illager), (link to MCD:Powerful article, displayed as Powerful)",
 "label": "Classification"
 },
 {
 "field": "275",
 "label": "Attack strength"
 },
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:24px;width:24px;--vertical-align:middle\">(link to File:DungeonsItemSprite shortbow.png article, displayed as 24x24px|link=MCD:Shortbow|alt=|class=pixel-image|)</span>(link to MCD:Shortbow article, displayed as <span class=\"sprite-text\">Shortbow</span>)</span>",
 "label": "(link to MCD:Mob#Equipped models article, displayed as Equipped models)"
 }
 ],
 "invimages": [],
 "images": [
 "Illusioner Idle (Dungeons).gif"
 ]
}

An illusioner is a powerful illager that can be found within the various missions of Minecraft Dungeons.

Spawning

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Behavior

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Illusioners have four different behaviors.

Blinding Illusioners cast ten seconds of blindness on the hero. While blinded, attacks have a 50% chance to miss and they emit a black mist over their head.

Bow action Real illusioners shoot blue with black stripe explosive arrows (similar to the fireworks arrow) that deal much more damage than the arrows shot by the duplicates.

Teleport Real illusioners use a random attack after teleporting, before teleporting again to create more clones.

Illusion An illusioner turns into a white particle, and then splits into several pieces and spreads to the surroundings. These particles are mixed with the real illusioner. After a few seconds, the particles transform back into the real illusioner or its clones to surround the hero before resuming battle.

Illusioner clone

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Illusioner clone
Health points 1
Behavior Hostile
Classification Illager
Attack strength 30
Equipped models
{
 "title": "Illusioner clone",
 "rows": [
 {
 "field": "1",
 "label": "Health points"
 },
 {
 "field": "Hostile",
 "label": "Behavior"
 },
 {
 "field": "(link to MCD:Illager article, displayed as Illager)",
 "label": "Classification"
 },
 {
 "field": "30",
 "label": "Attack strength"
 },
 {
 "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:24px;width:24px;--vertical-align:middle\">(link to File:DungeonsItemSprite shortbow.png article, displayed as 24x24px|link=MCD:Shortbow|alt=|class=pixel-image|)</span>(link to MCD:Shortbow article, displayed as <span class=\"sprite-text\">Shortbow</span>)</span>",
 "label": "(link to MCD:Mob#Equipped models article, displayed as Equipped models)"
 }
 ],
 "invimages": [],
 "images": [
 "Illusioner Idle (Dungeons).gif"
 ]
}

An illusioner clone is an illusion cast by illusioners that disappear into smoke upon being attacked, but fire arrows at heroes.

Behavior

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Illusioner clones can be defeated separately, unlike the original game. If there is no hero nearby when this ability is used, illusioners and their clones do not appear until a hero gets close. When real illusioners are attacked or when a certain amount of time passes, all of the clones disappear into purple smoke and new ones appear shortly thereafter.

Bow action clone Illusioner clones constantly fire arrows at the hero, dealing a small amount of damage upon impact. A clone holds a bow with the right hand, while the real illusioner holds it with the left hand.

Illusioner arrow

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Illusioner arrow
Type 👁 Image
Projectile
{
 "title": "Illusioner arrow",
 "rows": [
 {
 "field": "(link to File:Filter item default.png article, displayed as 16px|link=|alt=) (link to MCD:Projectile article, displayed as Projectile)",
 "label": "Type"
 }
 ],
 "invimages": [],
 "images": [
 "Illusioner Arrow (Dungeons).png"
 ]
}

An illusioner arrow is a projectile that is used by illusioners within the various missions of Minecraft Dungeons.

Behavior

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Illusioner arrows act much like firework arrows and explode on impact. Only the original Illusioners can fire these arrows, while illusioner clones fire normal arrows.

Sounds

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Illusioners use the evoker boss soundtrack.

Theme

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Sounds
SoundDescriptionIdentifier
Illusioner themebgm_mob_eventEvoker
Illusioner Theme EndBgm_env_generic2DArenaEnd

Illusioner

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Sounds
SoundDescriptionIdentifier
Death (clone)DLC_sfx_mob_illusionerDeath
Death (real)DLC_sfx_mob_illusionerDeath
HurtDLC_sfx_mob_illusionerHurt
IdleDLC_sfx_mob_illusionerIdle
MirrorDLC_sfx_mob_illusionerMirror
Prepare blindnessDLC_sfx_mob_illusionerPrepareBlind
Prepare mirror imageDLC_sfx_mob_illusionerPrepareMirror
Illusioner death scream (imitation)DLC_sfx_mob_illusionerMoanImitation
Sounds
SoundDescriptionIdentifier
Illusioner death scream (imitation) merge with death sounds.DLC_sfx_mob_illusionerDeath
DLC_sfx_mob_illusionerMoanImitation

Clone arrows

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Sounds
SoundDescriptionIdentifier
Arrow impact normalSfx_item_illusionerArrowImpactNormal
Arrow impact normal (new)sfx_item_illusionerArrowImpactNormal_Updated

Illusioner arrows

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Sounds
SoundDescriptionIdentifier
Twinklesfx_item_fireworksTwinkle
Launchsfx_item_fireworksLaunch
Blastsfx_item_fireworksBlast
Large blastsfx_item_fireworksBlastLarge

Data values

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  • In the game files, illusioners are referred to internally by the name Illusioner or illusionistJasper.
  • In the game files, illusioner clone arrows are referred to Internally by the name Illusioner_Arrow.

History

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Minecraft Dungeons
Dungeons BetaAdded the sound and texture files to the game files.
1.4.3.0👁 Image
Added illusioners, illusioner clones, and illusioner arrows.
1.7.2.0Increased explosive arrow damage 200 -> 275. (+37.5%)
Increased illusion arrow damage 20 -> 30. (+50%)
Reduced health 3200 -> 1800. (-43.75%)
Increased ranged max attacks to issue in a row to two: Illusioners take two shots from the same position in a row.
Increased cast blind cooldown to 30s.
Increased blind effect to 10s.
Increased illusion lifetime 4s -> 7s.
Reduced ranged attack cooldown 5s -> 2.2s.
Reduced min-distance to flee 350 -> 150.
Miss effect causes a 25% chance to hit, instead of 50%.
1.15.1.0No longer spawns within ancient hunts.
?Now spawns within ancient hunts.

Trivia

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  • Illusioners are derived from their unimplemented counterparts, but they have a completely different appearance.
  • Illusioners and illusioner clones have different sounds. A real illusioner's defeat sound is distorted and slowed.
  • When a real illusioner is defeated, the music stops and plays a ghost screaming with death sounds, which resembles an evoker's defeat scream, but at a higher pitch.
  • The animation files and textures of evokers and vindicators are perfectly compatible with the skeleton mesh model of illusioners.
  • The 2nd sound for the blindness attack for the illusioners is labeled as "Prepare Mirror" in the game files.
  • Under extreme circumstances, it is possible for an illusioner to ride its explosive arrow.

Issues

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Issues for Minecraft Dungeons relating to "Illusioner", "Illusionist", "Illusion Illager", or "Illusioner Clone." are no longer maintained on the bug tracker since September 28, 2023.

Gallery

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Renders

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Animations

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Textures

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Screenshots

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Navigation

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