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LWJGL is the LightWeight Java Game Library. LWJGL provides Minecraft with access to OpenGL for graphics, OpenAL for sound and GLFW for window and input management. The Minecraft launcher automatically updates to a version of LWJGL that is verified to work with a given version of Minecraft.
Download LWJGL 2.x from https://legacy.lwjgl.org/download.php.html. Download LWJGL 3.x from https://github.com/LWJGL/lwjgl3/releases (choose the no-javadocs version).
Select the latest stable release and download the lwjgl-X.Y.Z.zip file. You should also backup your .minecraft folder before following the steps below. As a last resort, you can use the Minecraft Launcher's Force Update option to reset the files.
lwjgl64.dll update will cause a black screen crash. You can revert to the backup version you have saved if needed.OpenAL64.dll update can cause a sound glitch that makes bursting sounds. Keep a backup in case you need to rollback.LWJGL is a combination of Java and native libraries. As a result there are jars that are universal to all operating systems to replace as well as dynamic library (dll, so, dylib) files specific to each system.
The .minecraft folder's location varies by operating system.
| OS | Path |
|---|---|
| Windows | %appdata%\.minecraft
|
| Linux | ~/.minecraft
|
| macOS | ~/Library/Application Support/minecraft
|
In the lwjgl-2.Y.Z.zip file, there should be two folders, named jar and natives. You should replace the files in .minecraft/bin and .minecraft/bin/natives with the versions from the .zip.
You should replace these files in .minecraft/bin/
Jinput.jarLwjgl.jarLwjgl_util.jarWith LWJGL 2.x, the native files are located in minecraft/bin/natives/
Replace the following:
jinput-dx8.dlljinput-dx8_64.dlljinput-raw.dlljinput-raw_64.dlllwjgl.dlllwjgl64.dllOpenAL32.dllOpenAL64.dllYou should replace these files:
libjinput-osx.jnilibliblwjgl.jnilibopenal.dyliblibopenal.dylib
openal.dylib, then rename it to libopenal.dylib.You should replace these files:
libjinput-linux.solibjinput-linux64.soliblwjgl.soliblwjgl64.solibopenal.solibopenal64.soFor LWJGL 3.x, minecraft stores the jars in folders under .minecraft/libraries/org/lwjgl and the natives in .minecraft/natives-*, with a suffix that reflects your operating system (e.g. natives-windows-x86_64 for Windows x64). The native DLLs do not need to be replaced as they are automatically extracted from the jars.
The lwjgl-3.y.z-no-javadoc.zip file is organized into folders that resemble the structure of .minecraft/libraries/org/lwjgl, with the notable exception that minecraft adds version number information to the path:
With the new minecraft launcher, the actual source of truth for what libraries to load is found in the version manifest JSON (VERSION.json file in .minecraft/versions/VERSION, replace VERSION with the version you have) like the following:
"libraries":[ { "name":"org.lwjgl:lwjgl:3.3.3:natives-windows", "downloads":{ "artifact":{ "path":"org/lwjgl/lwjgl/3.3.3/lwjgl-3.3.3-natives-windows.jar", "url":"https://libraries.minecraft.net/org/lwjgl/lwjgl/3.3.3/lwjgl-3.3.3-natives-windows.jar", "sha1":"a5ed18a2b82fc91b81f40d717cb1f64c9dcb0540", "size":165442 } }, "rules":[ { "action":"allow", "os":{ "name":"windows" } } ] },
To obtain a newer LWJGL, the correct and simple way is to replace the relevant sections with a corresponding part from a newer Minecraft version that uses a newer LWJGL. For example, Minecraft 1.21.x use LWJGL 3.3.3 while Minecraft 26.1 snapshots use LWJGL 3.4.1.
On Linux, a user may install the "liblwjgl-java" package and its dependencies via a package manager. On Debian-like systems (Ubuntu, Mint, etc.) a potential root-user command line would be:
apt-get install liblwjgl-java