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Java Edition pre-Classic rd-132328

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This page documents a formerly unreleased version.
 
This version was never intended to be released to the public, but it is available in archived copies.
The only archived copy of this version is edited.
 
A copy of this version has been archived. This copy plays correctly; however, it is not a bit-perfect original.
If you believe you have a clean, unedited copy of this version, please post on the talk page.
rd-132328
Edition Java Edition
Date developed May 13, 2009
Build date August 6, 2013 (launcher version)
Downloads Original unavailable
Launcher client (.json)
Minimum Java version Java SE 6
al_version Unspecified
rd-132328

β—„  rd-132211

rd-20090515 β–Ί

{
 "title": "rd-132328",
 "images": [
 "Human Mob.jpg",
 "Rd-132328.png"
 ],
 "rows": [
 {
 "field": "''(link to Java Edition article, displayed as Java Edition)''",
 "label": "(link to Edition article, displayed as Edition)"
 },
 {
 "field": "May 13, 2009",
 "label": "Date developed"
 },
 {
 "field": "August 6, 2013 (launcher version)",
 "label": "Build date"
 },
 {
 "field": "Original unavailable<br>[https://piston-data.mojang.com/v1/objects/12dace5a458617d3f90337a7ebde86c0593a6899/client.jar Launcher client] ([https://piston-meta.mojang.com/v1/packages/75ae3d2cf1615ed2e42e7e1ad8147db49357e029/rd-132328.json .json])",
 "label": "(link to Tutorial:Installing a version#Manual version installation article, displayed as Downloads)"
 },
 {
 "field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_6 Java SE 6]</span>",
 "label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
 },
 {
 "field": "Unspecified(link to Category:Pending al_version article, displayed as Category:Pending al_version)",
 "label": "(link to al_version article, displayed as al_version)"
 }
 ],
 "invimages": [],
 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''rd-132328'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition pre-Classic rd-132211|β—„  rd-132211]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition pre-Classic rd-20090515| rd-20090515 β–Ί]]\n</td>\n</tr>\n</table>"
}

rd-132328 is a pre-Classic version made on May 13, 2009, at 21:28 UTC, which added mobs.[1]

The copy in the launcher was last modified on August 6, 2013, making it technically not original.

This version is the last to be called Cave Game, as the game was renamed to "Minecraft: Order of the Stone" on the following day (May 14).[2]

Additions

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πŸ‘ Image
πŸ‘ Image
Mobs[3]

  • Run randomly around the map, flailing their arms with no proper AI or movement animation.
  • The first mob to be added into the game.
  • 100 spawn at random positions upon world generation and loading.
  • Does not save into the level.dat file.
    • Once the world is closed and reopened, all mobs previously there would have despawned and new ones would spawn in.
  • Reused from Zombie Town, an abandoned project made by Notch before Minecraft.
  • Are referred to as zombies in the code.
  • Their texture is now known as Steve.

General

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World spawn

  • The player is supposed to slowly rise up to the ground level if they spawn under the world. However, it is impossible to spawn under the world without modding, hence why it is unused.[is this the correct version?]

Trivia

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  • The "rd" before the version number stands for RubyDung, a game Notch was working on before Minecraft, whose codebase was later reused for Minecraft.
  • The oldest publicly known Minecraft world level is for this version.[4][5]
  • This version marks the first appearance of Steve in Minecraft.
  • While the intended level size is 256Γ—64Γ—256, technically a world of any size can be loaded. However, worlds that are too small will have generation put on top of them, and worlds that are too large will fill the entire world and then get cut off.
  • Grass blocks are stored using the same block ID as stone; the difference between them is purely visual.
  • Despite normally only using 2 block IDs (0 and 1), 0–255 are all possible IDs. Invalid IDs appear as air, but do not get converted into it.
  • Because of all of the above, theoretically any gzipped file file called level.dat can be loaded as a world without issue, including a modern level.dat file. Note this will likely corrupt the file upon saving, due to the extra generation when the world is undersized, or the trimming applied when it is oversized, or simply any blocks placed/broken.

Gallery

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References

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  1. ↑ "rd-132328.json" (archived) , May 13, 2009.
  2. ↑ "Minecraft: Order of the Stone" (archived) – The Word of Notch, May 14, 2009.
  3. ↑ "Exhausted, but happy" (archived) – The Word of Notch, May 14, 2009.
  4. ↑ https://youtube.com/watch?v=hdCO4ZZghbo
  5. ↑ level.dat download

Navigation

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