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VOOZH | about |
Minecraft's user environment can be configured through the settings menus. A few additional options can be changed only by editing the options.txt file manually.
The settings can be accessed from both the main menu and the game menu. The "Storage" and "Language" settings tabs are not available from the game menu, and some options are only changeable in the main menu or the game menu. World settings are stored per world instead of client-side, and can only be accessed by the host of the world while in the game menu.
The Subscriptions, Storage,[not in future version] and all pack settings tabs still use their old UI and are shown in separate screens. The settings in the game menu on Realms and in the Editor use the old UI for all tabs.
Minecraft is for everyone, including you
Adjust how you hear on-screen text
Use your device for text to speech
Hear menu options and other UI elements
Hear chat messages with text to speech
The game's text to speech voice
Get a reminder on how to open chat when you join a world
Change accessibility options for in-game visuals and camera movements
Subtitles for all the sounds in Minecraft
Less captions for sounds you make, like "Burp" and "Footsteps"
Less captions for vibe sounds like "Rain falls" and "Eerie noise"
Decide where captions show up on screen
Choose how long closed captions remain visible
Set up camera shake using macros or chat
/camerashake or creator features.Prevents environmental effects in the End and lightning from making the sky flash
Enables an effect that fades out certain blocks near the player camera, such as sugar cane
Enables an effect that fades out players and mobs near the player camera
How dark the screen gets when affected by some hostile mobs and environmental hazards
Controls how much the screen warps when affected by nausea or when going through Nether portals
Shiny glint for enchanted items
How fast enchanted items sparkle
Set the game's UI to fit your playing style
How much you can see-through the action bar
Controls backgrounds for chat messages
Controls backgrounds for tooltips and text from the /title command
/title.Select how long messages in the chat remain visible
Select how long notifications like game invites and marketplace offers remain visible
Select the size of the HUD and other UI elements to make them easier to use on different devices
Increase the size of the UI for clarity and easy reading
Return all accessibility settings and sliders to their original values
The following settings are only accessible from the game menu for the world host. They are stored in the level.dat file of the world. Some settings may be locked by the world template, which can be unlocked from the message at the top. A message also shows when achievements are disabled.
Change world settings and style of play
No hostile mobs and only some neutral mobs spawn. Hunger bar doesn't deplete and health replenishes over time.
Hostile mobs spawn but deal less damage. Hunger bar depletes and drains health down to 5 hearts.
Hostile mobs spawn and deal standard damage. Hunger bar depletes and drains health down to half a heart.
Hostile mobs spawn and deal more damage. Hunger bar depletes and can drain all health.
Select a game mode for players entering your world
Explore a mysterious world where you build, collect, craft, and fight monsters.
Create, build, and explore without limits. You can fly, have endless materials, and can't be hurt by monsters.
Explore special worlds and play by the rules of their creator
Enable cheats to select a preferred game mode[note 1]
Select your preferred game mode[note 2]
Whatever the default game mode is... that's what you get.
Fly around and observe without interacting with the world or being seen
You can't respawn if you die. Good luck! You'll need it.
Settings for worlds created by you
Spawn with a blank map to explore your world
Spawn close to a chest with items to get you started
Visitors can freely explore your world, but cannot interact with blocks, items, or entities. Trust Players Off.
Members are active players in your world who can break and create blocks, and attack mobs and other players.
Operators are members who can set player permissions and use commands to have more control over your world.
A flat world to build up or mine down into
A mysterious series of numbers used to create your world
The game loads and applies changes within a range of 64x64 blocks from the player
Make the world yours
Players can hurt each other
Display your current position at all times
No player waypoints are added to the locator bar
Adds all other players as waypoints to the locator bar
Number of in-game days that have passed
Might want to build with stone
Collect materials to automatically unlock recipes
Red box goes boom
Respawn anchors and beds can explode if poorly placed
Mobs drop items when killed
Gain or lose health based on your hunger
Blocks drop in the spot or tile where they're broken. When off, blocks are simply destroyed.
Sleeping in a bed at night will skip to morning
Percentage of players that must be in bed to skip to morning
Skip "You died!" menu and respawn immediately
Randomly respawn somewhere within this many blocks of where you died (max 128)
Try out new features and in-game experiments. But heads up! These can't be turned off after world creation.
Contains updated trades for villagers for the purpose of rebalancing
Explore a new surface biome and find the wandering trader's hidden stashes spread throughout the world
Includes actor properties and adjustable fog parameters
Use "-beta" versions of API modules in add-on packs
Enables the use of the latest custom camera features
Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.
Enables the use of voxel shapes for some vanilla and custom blocks
Sometimes you need to bend the rules
Get access to Minecraft's built-in cheat system
Try out your world with Education edition's toolset
Turn off to freeze the day/night cycle in its current phase
Night never comes, it is always noon
Keep all items in the inventory when you die
Turn off to prevent mobs from spawning
Mobs can break blocks and interfere with the environment
Non-mob entities, like paintings, drop items when destroyed
Like rain, snow, and thunderstorms
These are special programmable blocks
Changes the speed of the world and everything in it (max 4096)
Enjoy Minecraft with friends
Allow other players to join your world
Select who can join your multiplayer world
Anyone you send a direct invite can join your world
Anyone you've added as a Minecraft friend can join your world
Friends of your Minecraft friends can join your world
Adjust input and mapping options
Adjust the speed of the camera when looking around with the mouse
Adjust the speed of the camera when using a spyglass
Reverses up and down when looking around. A less common option for keyboard and mouse users, but you do you
Jump up single blocks when moving forward
Maps mouse input onto the keyboard
Adjust the speed of the camera when looking around with the keyboard
Restore all the above keyboard & mouse options to their original values
Remap any and all keyboard and mouse buttons to play your way
Keys that are used with 'CTRL + ALT'
Assign a keyboard input that will run a command when pressing ALT and the bound key
Restore all keyboard & mouse button mappings to their original values
Input options, sensitivity settings and button mapping for controllers.
Adjust the speed of the camera when looking around with the mouse
Adjust the speed of the camera when using a spyglass
Reverses up and down when looking around
Jump up single blocks when moving forward
Removes button prompts from the on-screen UI
Removes the cursor for in-game menus
Turns on the option to remove all items from your hotbar while in the inventory menu
Reverses the functions of the A and B buttons
Reverses the functions of the X and Y buttons
Adjust the speed of the cursor in menus
Restore all the above controller options to their original values
Remap any and all controller buttons to play your way
Restore all controller button mappings to their original values
Input options, sensitivity settings and button mapping for touch screens
Change on-screen button size and position to fit your play style
Drag joystick to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
Tap arrows to move. Drag anywhere else to look around. Tap and hold blocks to interact with them.
Drag joystick to move. Drag anywhere else to look around. Aim crosshair and use buttons to interact with blocks.
Turns on additional on-screen buttons for advanced play
Places the inventory on the left of the hotbar, rather than the right. Great for left-handed players
Choose when you can see the on-screen joystick
Reverses up and down when looking around. Some users find this more comfortable
Adjust the speed of the camera when looking around
Adjust the speed of the camera when using a spyglass
Turns on a feature that quickly allows you to equip any block you can see in the world. Useful after explosions...
Turns on an on-screen button which changes the perspective of the camera from first-person to third-person. And back again
Jump up single blocks when moving forward
Turns on butonless sprinting, allowing you to sprint when the joystick is fully pressed. No buttons required
Select a size for top row buttons on the HUD
Choose your preferred method for crouching
Turns on slower block breaking in creative mode, which can help prevent accidental block breaking
Turns on haptic feedback for mining and other destructive behavior
Turns on haptic feedback for inventory management
Adds a colored border to blocks you're looking at, to make it easier to see which block is currently targeted
Turns off touch input for everything except the hotbar. Designed to be used alongside a controller
Adds a crosshair to the HUD for better accuracy
Some players like to swamp these buttons
Return all touch settings and sliders to their initial values
These settings apply to parties, a group of Minecraft players which can be created or joined from the social drawer and allows players to quickly join their worlds.
| Option | Description | Default |
|---|---|---|
| Receive party invites from | Whether party invites are shown from followers and friends or only friends. | Everyone |
| Who can send party invites in your party | Whether members can also send party invites. | Party leader & members |
| Default party privacy | Changes the default state of the "Party privacy" setting for hosted parties, which can always be changed in a party. | Invite only |
| Privacy & online safety | Opens the privacy settings in the Xbox site. |
A bunch of stuff, from network settings to game credits
Adjust the online experience on a technical and social level
Use Mobile data for Multiplayer when Wi-Fi is unavailable. This might incur additional data costs
Connect to a WebSockets server for the setup of external scripts and other automated features
Securely encrypt data between WebSockets and Minecraft
Newly released versions of your packs will be downloaded as soon as they're available
Get in-game tips to learn the basics of Minecraft
Restarts the tutorial in case you missed something
Filter out inappropriate language
A single-player feature that pauses gameplay while the game menu is open
Shows the pause menu when switching to another application
We didn't know where else to put these settings
All the people who helped make this game
Technology partners and systems
All licensed content available in Minecraft
A license for third-party fonts
Technical info that's not relevant for players. Feel free to have a look if you're curious!
Version: v26.32 (may be different on Preview or some platforms)
Build: Build number
Branch: Network branch code
SHA: A code
Protocol Version: Protocol version
Network: Network code
Adjust graphics and visual quality
Control how Minecraft looks and runs
Change graphics mode during play. Turn off in Main Menu settings if frame rate drops.
Load textures only when needed to reduce memory usage. Requires game restart.
Select the quality of your game visuals
Best for low-end or older devices
Classic fancy, great for most devices
Vibrant Visuals[note 6]
Vibrant visuals for a richer, more immersive look. Requires a supported device and compatible Marketplace content
Ray Traced[note 7]
Advanced real-time lighting and reflections
If your screen is still too dark, change the settings on your device, TV, or monitor
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Not a trick question. How smooth do you like your blocks?
Better transitions for natural looking shadows and brightness
Show sun, moon, stars, and atmospheric effects
Adjust the distance at which detail is rendered. A high render distance could impact performance
This high render distance could cause a low frame rate, crashes, or other unexpected behavior[note 9]
| Operating system | Max render distance |
|---|---|
| 👁 Windows |
12, 27, 50, or 96[note 10] |
| 👁 ChromeOS | |
| 👁 Android | |
| 👁 iOS & 👁 iPadOS | |
| 👁 Fire | |
| 👁 Xbox One |
16 |
| 👁 Xbox Series X|S |
36 |
| 👁 Nintendo Switch |
12 |
| 👁 PlayStation 4 |
28 |
| 👁 PlayStation 5 |
36 |
Choose between optimized performance or enhanced visuals
Make Minecraft brighter and easier to see
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Control the resolution and render distance of shadows
Control the render distance of clouds
Adjust level of detail for point light
Light shaft resolution for more immersive fog
Control resolution and sample quality of reflections
Control how vividly lights glow
Select your preferred technique for upscaling
Fine tune your upscaling resolution
Adjust the distance at which detail is rendered. A high render distance could impact performance.
| Operating system | Range |
|---|---|
| 👁 Windows |
8-28 |
| 👁 Android |
2-12 |
| 👁 iOS & 👁 iPadOS | |
| 👁 Nintendo Switch [note 12] | |
| 👁 Xbox One |
6-12 |
| 👁 Xbox One X |
8-16 |
| 👁 Xbox Series X|S |
8-28 |
| 👁 PlayStation 4 |
8-16 |
| 👁 PlayStation 5 |
8-28 |
The default state of Vibrant Visuals options differs depending on the platform, memory tier, and selected quality preset. See Vibrant Visuals § Configurations for information about device tiering.
| Option | 👁 Android |
👁 Nintendo Switch [note 12] |
Console | 👁 Xbox One |
👁 Xbox One X |
👁 Xbox Series X|S |
👁 PlayStation 5 |
👁 PlayStation 4 |
👁 iOS & 👁 iPadOS |
👁 Windows | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3[note 12] | 4 | 5 | Docked | Handheld | 1 | 2 | 3 | S | X | Pro | Emu | Pro | 2 | 3 | 4 | 1 | 2 | 3 | 4 | 5 | |||||
| Bloom intensity | Perf: 0%
Qual: 100% |
100% | Perf: 0%
Qual: 100% |
100% | |||||||||||||||||||||
| Cloud range | Low | Medium | High | Perf: High
Qual: Ultra |
Perf: Low
Qual: Ultra |
Perf: Low
Qual: Medium |
Perf: Low
Qual: High |
Low | Perf: Medium
Qual: High |
Low | Perf: Low
Qual: Medium |
Ultra | Perf: High
Qual: Ultra |
Ultra | |||||||||||
| Render Distance | 4 | 6 | Perf: 6
Qual: 8 |
6 | Perf: 10
Qual: 12 |
Perf: 12
Qual: 16 |
Perf: 20
Qual: 24 |
Perf: 10
Qual: 12 |
Perf: 12
Qual: 16 |
Perf: 20
Qual: 28 |
Perf: 10
Qual: 14 |
Perf: 10
Qual: 12 |
Perf: 10
Qual: 14 |
Perf: 4
Qual: 6 |
6 | Perf: 6
Qual: 8 |
12 | Perf: 12
Qual: 24 |
Perf: 20
Qual: 24 | ||||||
| Reflections | Perf: Low
Qual: Medium |
Medium | Perf: Medium
Qual: High |
Low | Perf: Low
Qual: Medium |
Perf: Medium
Qual: High |
Perf: High
Qual: Ultra |
Perf: Medium
Qual: High |
Perf: Low
Qual: Ultra |
Perf: Medium
Qual: High |
Perf: Low
Qual: Ultra |
Perf: Medium
Qual: Ultra |
Perf: Medium
Qual: High |
Perf: Low
Qual: Medium |
Perf: Medium
Qual: High |
Perf: Medium
Qual: Ultra |
Perf: Low
Qual: Medium |
Perf: High
Qual: Ultra |
Ultra | ||||||
| Shadow Quality | Perf: Low
Qual: Medium |
Medium | Perf: Medium
Qual: High |
Low | Perf: Low
Qual: Medium |
Perf: High
Qual: Ultra |
Perf: Medium
Qual: Ultra |
Perf: Low
Qual: High |
Perf: Medium
Qual: Ultra |
Perf: Low
Qual: Ultra |
Perf: Medium
Qual: High |
Perf: Low
Qual: Medium |
Perf: Medium
Qual: High |
Perf: Low
Qual: Medium |
Ultra | Perf: High
Qual: Ultra |
Ultra | ||||||||
| Automatic resolution | 480p | Perf: 480p
Qual: 720p |
720p | 540p | Perf: 1440p | 2160p | 1080p | 1440p | 480p | Perf: 480p
Qual: 720p |
Perf: 540p
Qual: 720p |
720p | 1440p | Perf: 1080p
Qual: 1440p |
Perf: 1440p
Qual: 2160p | ||||||||||
| Upscaling mode | Bilinear | Perf: Bilinear
Qual: TAAU |
Bilinear | TAAU | Perf: Bilinear
Qual: TAAU |
TAAU | Bilinear | TAAU | Perf: Bilinear
Qual: TAAU |
TAAU | |||||||||||||||
| Volumetric Fog Quality | Low | Perf: Off
Qual: Low |
Perf: Low
Qual: Medium |
Perf: Low
Qual: High |
Perf: Medium
Qual: High |
Perf: Low
Qual: Ultra |
Perf: Low
Qual: Medium |
Perf: Medium
Qual: High |
Perf: Low
Qual: High |
Perf: Low
Qual: Ultra |
Perf: Low
Qual: Medium |
Perf: Low
Qual: High |
Low | Perf: Medium
Qual: High |
Perf: Low
Qual: Medium |
Perf: Medium
Qual: High |
Perf: High
Qual: Ultra |
Ultra | |||||||
If your screen is still too dark, change the settings on your device, TV, or monitor
Set a limit for maximum frames per second to keep a steady frame rate or prevent overheating your device
Not a trick question. How smooth do you like your blocks?
This high render distance could cause a low frame rate, crashes, or other unexpected behavior[note 13]
Happy little clouds in the sky
Leaves but better
Bubbles with style
Makes the game react faster when you press buttons or move. May increase power consumption
Turn this on for a smoother, more stable experience. This may cap your game at a lower frame rate
Select Pocket (mobile) or Classic interface layouts
Build, stream, or take screenshots without distractions
Select the in-game camera's point of view
Minecraft, in full screen
Hide your hand in first-person view
Hide your character preview when swimming, sneaking, flying, or riding
Hide your Heads Up Display, including health, hunger, and item bars
How much you can see-trough the Heads Up Display
Adjust how much you can see through the Heads Up Display in split screen
Make sure the game looks great in your device's screen
Choose whether to split screen vertically or horizontally when using split screen
Viewing angle of the in-game camera
Allow gameplay effects like sprinting or potion use to temporarily change the Field Of View
Display names above other players' heads
Display the profile names of other players in the world, visible above their heads when playing split-screen
Display an icon when the game is autosaving
Controls to make Minecraft more comfortable to play
Select the size of the HUD and other UI elements to make them easier to use on different devices
Increase the size of the UI for clarity and easy reading
Subtle HUD animations to help transition from one screen to another
Controls the rotation speed of the panorama background on the main menu
Camera bobs when walking
The amount of camera shake caused by being hurt
Set up camera shake using macros or chat
/camerashake or creator features.Makes it easier to see which block you're looking at
Adjust volume settings for music and sound effects
Overall volume of the game
Background music
Adjust the volume for sound effects
Ambient sounds made by the environment
Sounds when placing or removing blocks
Like zombies and skeletons
Like animals and villagers
Sounds made by other nearby players
Like jukeboxes and note blocks
Weather sounds like rain and wind
The game's text to speech voice
Set all options to their original values
Access your account information
Use Remote Connect for Microsoft account Sign In (requires restart)
Shows active and inactive in-game subscriptions, which include Realms server, including Realms Plus and Realms Core, and Marketplace Pass. Purchase and information screens can be opened from here. Active subscriptions may have a button to end the subscription, if purchased from the same device.
This tab is not available in-game.
Allows the player to manage global resource packs, which are enabled locally for all worlds. Minecraft Texture Pack is enabled by default and can't be disabled. For each pack, the description can be opened, the Marketplace purchase page, a pack info screen with technical details and options, and the pack settings menu.
Packs under any tab can be managed by clicking on them, which shows a button to enable/disable it. Under the "Active" tab, the order of packs can be organized. Resource packs are applied from bottom to top, any higher pack overrides conflicting features from lower packs, with the vanilla pack at the bottom.
Resource packs can only be changed while in the main menu, in a world they can still be viewed.
Manage worlds, world templates, resource packs, behavior packs, and cached data
Allows the player to delete or change the worlds, resource and behavior packs, cached data, or world template. This tab is not available in the game menu.
| Option | Description | Default |
|---|---|---|
| File Storage Location | Choose where the game files are stored on the device, inside the application folder or external. Only available for Android devices. | Application |
| Clear Marketplace Cache / Clear Minecraft Store Cache | Instantly clears the Marketplace cache. | |
| Clear Download Cache | Instantly clears cache created from downloading Marketplace packs, Realms worlds, or featured server resource packs. | |
| Clear Screenshots Cache | Instantly clears the screenshots cache, such as from other players' showcase galleries. | |
| Delete Local Screenshots | Choose to delete all in-game screenshots. |
Below is a section of stored data. In collapsed lists, all worlds, world templates, resource and behavior packs, and cached datapacks can be managed and deleted, more quickly using the Multiselect button.
Select your preferred language for Minecraft
Adjust logs, debuggers, diagnostics, and more
Copy and paste your relative in-world coordinates
Get a log of warnings and errors useful for debugging creator content
View the content log while playing in the game
Display content errors in the UI once the world has finished loading
View all content log information
Removes existing content log files
Protect your debugger connection
If the script debugger attaches on level load
View stats in VS code to assess performance. Like number of entities, memory usage, chunks loaded, commands run per tick. You get the idea.
Delete files generated in the Minecraft log folder
Adjust the script hang threshold
Get warnings when script runtime is delayed, and adjust the threshold
Get warnings when there is a spike in script runtime, and adjust the threshold
Allow manual choice of memory tier
Debugging info to improve the performance of extension scripts
This tab is not available in the game menu.
| Option | Description |
|---|---|
| Get Preview for PlayStation®5 | Get Minecraft Preview to experience the latest and greatest forthcoming Minecraft features and provide feedback to the Mojang team. |
The following tabs are only accessible from the game menu for the world host, and are stored in the world files.
This tab shows all enabled resource packs for the world, all available packs, Marketplace packs, and a link to the Marketplace. It also shows whether the "Shared packs" game setting is enabled, which disables global resources.
Packs and settings cannot be changed, but the technical details are accessible, including error logs.
This tab shows all enabled behavior packs for the world, all available packs, Marketplace packs, and a link to the Marketplace.
Packs and settings cannot be changed, but the technical details are accessible, including error logs.
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.1 | Added split controls option. | ||||||
| v0.4.0 | Added option for peaceful mode. | ||||||
| v0.7.0 | Redesigned options menu. There are now four sections in the menu: game, controls, graphics, and sound. | ||||||
| v0.8.0 | build 1 | Added "Show craftable recipes first" option. | |||||
| Added far (256 blocks) and farthest (400 blocks) render distances. The default render distance has been changed to far. | |||||||
| By default, fancy graphics is now on. | |||||||
| build 2 | Removed "Show craftable recipes first" option. | ||||||
| Removed option for smooth lighting. It is now always on. | |||||||
| release | The default render distance has been changed back to normal (128 blocks). | ||||||
| v0.9.3 | View distance on Android is no longer limited to 3 sliders. | ||||||
| v0.10.0 | build 1 | Added the brightness slider. It is located in the graphics menu. | |||||
| v0.11.0 | build 1 | Worlds can now be renamed. | |||||
| Gamemode can be changed in the world edit menu. | |||||||
| On creative mode worlds, the daylight cycle can be locked to day. | |||||||
| v0.12.1 | build 1 | Added option to swap jump and sneak. | |||||
| v0.13.0 | build 1 | Multiplayer can now be disabled in the options menu. | |||||
| v0.13.1 | Removed sound section in the options menu. The volume slider is now in the Game section. | ||||||
| On the title screen, the options icon is no longer a wrench. | |||||||
| Made the options icon slightly bigger. | |||||||
| v0.14.2 | Added "Fancy Leaves", "Anti-Aliasing", and "Particle Render Distance" option to the video settings on Windows 10. | ||||||
| v0.15.1 | build 1 | Added "Use Cellular Data" toggle. | |||||
| v0.16.0 | build 1 | Redesigned options screen. | |||||
| Added "Audio Settings", "Keyboard and Mouse Settings", "Controller Settings", and "Profile" settings. | |||||||
| Added "Camera Perspective" option to the video settings. | |||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added "UI Profile" option to change between classic and pocket UI. | |||||
| Added "Text To Speech for Chat" option. | |||||||
| alpha 1.0.0.0 | Added "Change Screen Safe Area" option to the video settings. | ||||||
| 1.1.0 | alpha 1.1.0.0 | Classic UI now repositions the health, hunger, oxygen, and armor bars to above the hotbar instead of the top of the screen, making it like Java Edition and Legacy Console Edition. | |||||
| Added "Smooth Lighting" to the video settings. | |||||||
| Added "Require Encrypted Websockets" to the profile settings. | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added "Hide HUD", "Hide Hand", "Outline Selection", "In-game Player Names", "HUD Opacity", "Hide Paper Doll", "Show Autosave Icon", and "Render Clouds" to the video settings. | |||||
| 1.2.1 | Added "FOV Can Be Altered By Gameplay" option to the video settings | ||||||
| 1.2.3 | beta 1.2.3.3 | Added "Licensed Content" button to the profile settings. | |||||
| 1.2.5 | beta 1.2.5.12 | Removed "Limit World Size" option. | |||||
| 1.2.10 | beta 1.2.10.1 | Added "Controller Cursor Sensitivity" option to the controller controls settings. | |||||
| 1.2.13 | beta 1.2.13.5 | Added "Screen Animation" option to the video settings. | |||||
| Added "Touch only affects hotbar" option to the touch controls settings. | |||||||
| beta 1.2.13.11 | Added "A/B Button Swap" and "X/Y Button Swap" option to the controller controls settings. | ||||||
| 1.4.0 | beta 1.2.14.2 | Added "Full Keyboard Gameplay" toggle to the Keyboard & Mouse settings. | |||||
| 1.5.0 | beta 1.5.0.7 | Added "Fancy Bubbles" to the video settings. | |||||
| 1.11.0 | beta 1.11.0.4 | Added "Accessibility Settings". | |||||
| Added "Enable UI Screen Reader" to the accessibility settings. | |||||||
| 1.13.0 | beta 1.13.0.2 | Added "Enable Open Chat Message" to the accessibility settings. | |||||
| beta 1.13.0.9 | Added "Credits" button to the profile settings. | ||||||
| beta 1.13.0.15 | Added "Enable Text To Speech with Device Settings" to the accessibility settings. | ||||||
| 1.14.60 | Added "Only Allow Trusted Skins" option to the profile settings. | ||||||
| RTX Beta | beta 1.15.0.8 | Added advanced video settings along with "Upscaling" and "DirectX Ray Tracing". | |||||
| Moved "View Bobbing", "Fancy Leaves", "Fancy Bubbles", "Render Clouds", "Beautiful Skies", "Smooth Lighting", "Fancy Bubbles", "Fancy Graphics", "Render Distance", "Particle Render Distance", and "Anti-Aliasing" options to advanced video settings. | |||||||
| 1.16.0 | beta 1.16.0.63 | Added "Text Background Opacity" to the accessibility settings. | |||||
| 1.16.100 | beta 1.16.100.50 | Added "Font License" button to the profile settings. | |||||
| beta 1.16.100.54 | Removed "Particle Render Distance" option to the video settings. | ||||||
| beta 1.16.100.57 | Added "Camera Shake" to the accessibility and video settings. | ||||||
| 1.16.200 | beta 1.16.200.53 | Added "Sound", "Ambient/Environment", "Blocks", "Hostile Creatures", "Friendly Creatures", "Players", "Jukeboxes/Note Blocks", and "Weather" to the audio settings. | |||||
| Added "Upscaling" and "Ray Tracing" to the video settings, ported from the RTX Beta. | |||||||
| Renamed "Master Volume" to "Main" in the Audio settings. | |||||||
| 1.16.210 | beta 1.16.210.54 | Added text-to-speech setting to the Audio settings. | |||||
| beta 1.16.210.58 | Broadcasting options are now completely removed from the game again, since Mixer streaming services are no longer available. | ||||||
| 1.17.0 | beta 1.17.0.50 | Added "Spyglass Damping" scale option ranging from 0 to 100. | |||||
| beta 1.17.0.54 | Added Creator settings, which currently has content log settings. | ||||||
| 1.17.30 | beta 1.17.30.20 | Added "Clear Hotbar" option to the controller settings. | |||||
| 1.18.30 | Preview 1.18.30.23 | Added the "Enable New Touch Control Schemes" toggle. | |||||
| 1.19.10 | Preview 1.19.10.20 | Added "Enable Copy Coordinate UI" option to the creator settings. | |||||
| 1.19.30 | Preview 1.19.30.21 | Added configurable keybinds for copying coordinates and copying facing coordinates, only available when "Enable Copy Coordinate UI" is on. | |||||
| 1.19.40 | Preview 1.19.40.20 | Split "Profile" section into "General" and "Account". | |||||
| Added a "Control Mode" selection screen under the touch settings. | |||||||
| Renamed the touch settings "Sprint On Movement", "Move Joystick Visible", "Move Joystick Auto Visible When Not Used", "Static Joystick", and "Toggle Crouch" to "Auto Sprint", "Joystick Always Visible", "Joystick Visible When Unused", "Lock Joystick", and "Crouch Toggle" respectively. | |||||||
| Preview 1.19.40.22 | Improved the images for the three control schemes in the touch settings menu. | ||||||
| Added "Maximum Framerate" to the video settings after being previously editable in options.txt. | |||||||
| 1.19.50 | Preview 1.19.50.21 | Players can now rebind the copy coordinate keys with "Full Keyboard Gameplay" and the "Enable Copy Coordinate UI" settings enabled.[2] | |||||
| 1.19.80 | Preview 1.19.80.20 | Added "Glint Speed" and "Glint Strength" to accessibility settings. | |||||
| 1.20.30 | Preview 1.20.30.20 | Added "Vertical Sync" to the video settings, previously available in options.txt. | |||||
| Preview 1.20.30.22 Experiment | Added the "Bloom", "Shadow Quality", "Point Light Quality", and "Deferred Render Distance" options to the video settings when in deferred rendering. | ||||||
| 1.20.30 | Preview 1.20.30.25 | "Smooth Lighting" and "Beautiful Skies" no longer appear when in deferred or ray tracing graphics. | |||||
| Removed "Bloom" from classic or ray tracing graphics. | |||||||
| 1.20.50 | Preview 1.20.50.20 | Removed "Vertical Sync" from video settings in favor the "Improved Input Response" setting. It can still be toggled from options.txt. | |||||
| Preview 1.20.60.21 | Added the "Volumetric Fog Quality" option to deferred. | ||||||
| 1.20.80 | Preview 1.20.80.20 | Added "Tutorial" option and "Restart Tutorial" button to the general settings.[1] | |||||
| Preview 1.20.80.20 | Added the "Point Light Shadows" option to deferred. | ||||||
| Preview 1.21.10.22 | Added a brightness calibration screen to deferred. | ||||||
| Preview 1.21.20.22 | Added the "Reflections" option to deferred. | ||||||
| 1.21.30 | Preview 1.21.30.22 | Renamed the maximum framerate slider to "Framerate Limit" and added a tooltip to better describe its purpose. | |||||
| Preview 1.21.40.21 | Added the "Upscaling Resolution" option to deferred. | ||||||
| 1.21.40 | Preview 1.21.40.23 | Added text-to-speech voiceover for items in Marketplace Pass content tab and Realms content tab. | |||||
| 1.21.60 | Preview 1.21.60.21 | Added "Filter Profanity" option, currently only enabled on Windows. | |||||
| Preview 1.21.60.21 | Added "Favor Performance" and "Favor Visuals" quality presets for the deferred video settings. | ||||||
| Preview 1.21.60.23 | Added the "Bilinear Upscaling" mode to deferred. | ||||||
| 1.21.70 | Preview 1.21.70.25 | Enabled "Filter Profanity" option on mobile platforms. | |||||
| Preview 1.21.80.20 | Point lights can now be entirely diabled in the video settings. | ||||||
| 1.21.80 | Preview 1.21.80.25 | Enabled "Filter Profanity" option on PlayStation platforms. | |||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Moved the "Ray Tracing" and "Fancy Graphics" options to a new "Graphics Mode" dropdown and added Vibrant Visuals. | |||||
| Graphics-exlcusive settings are now behind a collapsible header below the graphics mode, including all deferred settings for Vibrant Visuals. | |||||||
| Added a "Clouds" setting which controls the render distance of clouds in Vibrant Visuals. | |||||||
| 1.21.80 | Preview 1.21.80.27 | Enabled "Filter Profanity" option on Xbox and Nintendo platforms. | |||||
| 1.21.100 | Preview 1.21.100.20 | The audio default volumes have been updated. | |||||
| 👁 Image Audio settings have been updated to match Ore UI, available in Preview only. | |||||||
| Each setting now includes a helpful description, making it easier to understand what it does. | |||||||
| Improved interaction with sliders that are now smoother and more responsive than before. | |||||||
| Preview 1.21.100.21 | Moved the graphics mode and render distance options to the top of the video settings tab. | ||||||
| Added preview sounds to the audio tab, available in both Ore UI and the classic UI. | |||||||
| Preview 1.21.100.23 | Added spaces between the tab buttons in the settings screen. | ||||||
| ? | Removed the "Use Recommended Texture Limit" option from the video settings. | ||||||
| 1.21.111 | Preview 1.21.110.20 | Increased the maximum deferred render distance for Windows devices from 24 to 28 chunks. | |||||
| Preview 1.21.110.26 | Added the "Hide Sky Flashes" option in the accessibility settings. | ||||||
| 1.21.120 | Preview 1.21.120.20 | Renamed "Adjust Brightness" to "Adjust Gamma" in the Vibrant Visuals options. | |||||
| Improved quality of gamma correction on Windows and consoles and fixed the brightness of the creeper textures in the gamma calibration screen. | |||||||
| Added a percentage indicator to the gamma calibration screen as well as a button to reset the gamma to the default state. | |||||||
| Preview 1.21.120.21 | Increased line spacing in the video settings tab. | ||||||
| Removed the "Text to Speech with Device Settings" and "Improved Input Response" options. | |||||||
| Preview 1.21.120.22 | Re-added the "Text to Speech with Device Settings" and "Improved Input Response" options. | ||||||
| 👁 Image 👁 Image The Accessibility and Language settings tabs have been updated to match Ore UI, available in Preview only. | |||||||
| Added the "Enable Dithering for Blocks" option to the accessibility settings. | |||||||
| Preview 1.21.120.23 | Added the "Enable Dithering for Mobs" option to the accessibility settings. | ||||||
| Preview 1.21.120.24 | 👁 Image The General settings tab has been updated to match Ore UI, available in Preview only. | ||||||
| Preview 1.21.120.25 | Replaced the "Backups" tab with "Saves" on Realms. | ||||||
| 1.21.130 | Preview 1.21.130.20 | Added an option to adjust the size of the top buttons in the HUD for touch controls. | |||||
| Removed the "Customize Controls" toggle, the button now always appears. | |||||||
| Removed the "Joystick Opacity" and "Mobile menu size" options, since they can also be adjusted from the Customiza Controls screen. | |||||||
| Added the "Damage Tilt" option. | |||||||
| Preview 1.21.130.24 | 👁 Image The Video settings tab has been updated to match Ore UI, available in Preview only. | ||||||
| This change made the "Maximum Framerate" option available on all graphics modes | |||||||
| Renamed "Bloom" to "Bloom intensity". | |||||||
| Preview 1.21.130.26 | Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join". | ||||||
| 26.0 | Preview 26.0.23 | Added the "Closed Captions" (Preview only) and "Enable Command Macros" options. | |||||
| Preview 26.0.25 | The "Closed Captions" option is now visible and functions properly (Preview only). | ||||||
| Added the "Party" settings tab. | |||||||
| 👁 Image 👁 Image 👁 Image The Keyboard & Mouse and Account settings tabs have been updated to match Ore UI, available in Preview only. | |||||||
| Renamed "Chat Instructions on Join" to "Chat instructions on join". | |||||||
| Preview 26.0.28 | 👁 Image The main settings menu has been updated with Ore UI except for a few tabs, available in Preview only. | ||||||
| The keybinds for command macros and copy coordinates are now always present in the Keyboard & Mouse settings. | |||||||
| 👁 Image The Game and Multiplayer settings tabs in the game menu, containing the world options, have been updated with Ore UI, available in Preview only. | |||||||
| 26.10 | Preview 26.10.20 | Added the "Collect Network Metrics" option. | |||||
| Preview 26.10.21 | Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons. Available on Preview only. | ||||||
| Added an option on Windows to disable pausing when the application loses focus. | |||||||
| Preview 26.10.23 | 👁 Image 👁 Image The Controller and Touch settings tabs have been updated to match Ore UI, available in Preview only. | ||||||
| Preview 26.10.24 | Moved the How to Play button from the settings to the game menu. | ||||||
| release | Settings and game settings screens are now updated with Ore UI in stable release and no longer Preview only. The Editor and Realms still use the classic UI for all tabs. | ||||||
| 26.20 | Preview 26.20.22 | Added the "Hide your sounds", "Hide weather and ambient sounds", "Location of closed captions", and "Closed caption duration" settings for closed captions. | |||||
| Preview 26.20.23 | Added text filtering delay options to the creator settings. | ||||||
| release | Closed captions settings and party settings are now in stable. | ||||||
| 26.30 | Preview 26.30.25 | Added the "Panorama Scroll Speed" option. | |||||
| 👁 Image The Creator settings tab has been updated to match Ore UI. | |||||||
| Preview 26.30.28 | Removed the ChromeOS configurations for Vibrant Visuals settings. They were as follows:
| ||||||
| 👁 Image The Storage settings tab has been updated to match Ore UI, available in Preview only. | |||||||
| The new storage tab allows to control cloud storage of each world. | |||||||
| The new storage tab shows how much is used from the available space. | |||||||
| Preview 26.40.26 | Removed the "Members", "Subscription", "Saves", and "Invite Links" tabs for Realms as these are in the Realms Hub now. This change broke the "Add new members" button in the social drawer, now redirecting to a screen with only the "Game Settings" tab. | ||||||
| Upcoming Bedrock Edition | |||||||
| 26.40 | Preview 26.40.20 | Removed the Realms subscriptions from the Subscriptions tab. | |||||
| Moved the FOV and Camera Perspective options to the top of the video settings. | |||||||
| Preview 26.40.22 | Removed the Point Light Shadow Quality slider and merged its functionality into the Point Light Quality slider. | ||||||
| Added a screen distortion slider to the accessibility settings. | |||||||
| Preview 26.40.27 | Added Frame Pacing to Xbox, available in Preview only. | ||||||
gfx_viewdistance in options.txt
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