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VOOZH | about |
| Sources | See ยง Causes |
|---|---|
| Particle | ๐ EffectSprite particle-invisibility.png: Sprite image for particle-invisibility in Minecraft #F6F6F6 (white) |
| Type | Positive |
{
"title": "Invisibility",
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"field": "See (link to #Causes article, displayed as <span style=\"white-space: nowrap;\">ยง Causes</span>)",
"label": "Sources"
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"field": "<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite particle-invisibility.png article, displayed as 18x18px|link=|alt=EffectSprite particle-invisibility.png: Sprite image for particle-invisibility in Minecraft|class=pixel-image|)</span> #F6F6F6 (white)",
"label": "Particle"
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"field": "Positive",
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"invimages": [
"Potion of Invisibility",
"Splash Potion of Invisibility",
"Lingering Potion of Invisibility",
"Arrow of Invisibility"
],
"images": [
"Invisibility.png"
]
}
Invisibility is a status effect that turns players and mobs completely transparent and see-through, but has no effect on held items, worn armor, or certain parts of some mobs. Invisible entities, especially those wearing no armor, can get significantly closer to most mobs without being detected.
Invisibility has three effects: It causes the affected entity's model to disappear, it decreases the distance the player can be detected by mobs, and it hides the player's waypoint from the locator bar.
While under the invisibility effect, the model and name of mobs and players are not rendered, making the mob or player appear to be invisible. This does not prevent the mob or player from interacting with the world.
Certain features of mobs and players are not affected by Invisibility:
Chests on donkeys, mules, llama, and trader llamas are not rendered when the host mob is invisible.[1]
When a player is under the Invisibility effect, the distance at which mobs detect the player is much shorter. After detecting a player, the mob behaves as if the player did not have the Invisibility effect; hostile mobs follow and attack the player until the player is outside of the mob's normal detection range.
A mob's detection range is determined by the follow_range attribute. When a player does not have any items equipped in armor slots (including elytra), the player is detected at 7% of a mob's normal detection range.
When a player has items equipped in armor slots, the detection range is 17.5% times the number of pieces of armor. With 4 pieces of armor, the player is detected at 70% of a mob's normal detection range.
Invisibility stacks with other methods of reducing a mob's detection range:
The final detection range is given by the maximum between 2 and the detection range after the reduction, so the final detection range is at least 2.
The exact numerical information is in the table below:
| Mob | Base detection range without Invisibility |
Detection range no armor |
Detection range 1 piece of armor |
Detection range 2 pieces of armor |
Detection range 3 pieces of armor |
Detection range 4 pieces of armor |
|---|---|---|---|---|---|---|
| ๐ Image Ghast |
100 | 7 | 17.5 | 35 | 52.5 | 70 |
| ๐ Image Enderman |
64 | 4.48 | 11.2 | 22.4 | 33.6 | 44.8 |
| ๐ Image Allay ๐ Image Bee ๐ Image Blaze ๐ Image Villager |
48 | 3.36 | 8.4 | 16.8 | 25.2 | 33.6 |
| ๐ Image Llama ๐ Image Wither |
40 | 2.8 | 7 | 14 | 21 | 28 |
| ๐ Image Zombie ๐ Image Husk ๐ Image Drowned ๐ Image Zombie Villager ๐ Image Zombified Piglin |
35 | 2.45 | 6.125 | 12.25 | 18.375 | 24.5 |
| ๐ Image Fox ๐ Image Pillager ๐ Image Ravager |
32 | 2.24 | 5.6 | 11.2 | 16.8 | 22.4 |
| ๐ Image Breeze |
24 | 2 | 4.2 | 8.4 | 12.6 | 16.8 |
| ๐ Image Polar Bear |
20 | 2 | 3.5 | 7 | 10.5 | 14 |
| ๐ Image Illusionerโ[JE only] |
18 | 2 | 3.15 | 6.3 | 9.45 | 12.6 |
| ๐ Image Evoker ๐ Image Vindicator |
12 | 2 | 2.1 | 4.2 | 6.3 | 8.4 |
| All other mobs | 16 | 2 | 2.8 | 5.6 | 8.4 | 11.2 |
In addition:
The waypoint of a player affected by Invisibility is not shown on other players' locator bar. In Java Edition, this is done by applying a 100% reduction on the waypoint_transmit_range attribute.
| Cause | Potency | Length | Notes |
|---|---|---|---|
| ๐ Image Potion of Invisibility |
I | 3:00 | ๐ Image Wandering Traders drink this potion when attacked by hostile mobs or when avoiding zombies and illagers.โ[Bedrock Edition only] |
| ๐ Image Potion of Invisibility (extended) |
I | 8:00 | ๐ Image Wandering Traders drink this potion if the time is between 12000 and 18000. |
| ๐ Image Splash Potion of Invisibility |
I | 3:00 | |
| ๐ Image Splash Potion of Invisibility (extended) |
I | 8:00 | |
| ๐ Image Lingering Potion of Invisibility |
I | 0:45 | |
| ๐ Image Lingering Potion of Invisibility (extended) |
I | 2:00 | |
| ๐ Image Arrow of Invisibility |
I | 0:22 | |
| ๐ Image Arrow of Invisibility (extended) |
I | 1:00 | |
| ๐ Image Illusioner |
I | 1:00 | Applies only to ๐ Image illusioners when casting the invisibility spell. |
| Spawning within the world | I | โ | Applies only to ๐ Image spiders on Hard difficulty.โ[JE only] |
Withers and ender dragons are immune to Invisibility.
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| ๐ EffectSprite invisibility.png: Sprite image for invisibility in Minecraft Invisibility | invisibility | 14 |
effect.minecraft.invisibility |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| ๐ EffectSprite invisibility.png: Sprite image for invisibility in Minecraft Invisibility | invisibility | 14 |
potion.invisibility |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Invisibility is added along with 18 other status effects but is currently unobtainable in regular gameplay. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ๐ Image The effect sprite for Invisibility has been added to inventory.png. | |||||
| Potions which grant the Invisibility effect are added. | |||||||
| Milk now clears the Invisibility effect. | |||||||
| Beta 1.9 Prerelease 3 | Invisibility no longer has any associated potions. | ||||||
| 1.4.2 | 12w34a | Invisiblity now functions, and turns mobs invisible. | |||||
| Players under Invisiblity's effect now cannot be detected by other players. | |||||||
| A potion and splash potion of Invisibility have been implemented and added to Creative mode. | |||||||
| 1.6.1 | 13w24a | Spiders now have a rare chance to spawn with Invisibility on Hard difficulty. | |||||
| 1.8 | 14w05b | Sheep's wool is no longer visible when they have the Invisibility effect.[2] | |||||
| 30 July 2014 | Jeb has stated that saddles equipped on horses and related mobs are invisible due to technical limitations, as the saddle is part of each horse's texture, and that this may be fixed at some point in the future if more armored mobs were to be implemented. | ||||||
| 1.14 | 18w43a | ๐ Image The effect icon texture of Invisiblity has been changed. | |||||
| 19w08a | The Invisibility status effect has been improved to allow it to correctly work in many cases where it did not. | ||||||
| Guardians no longer see players that are invisible from the Invisibility effect. | |||||||
| Zombies and illagers no longer see invisible villagers and wandering traders. | |||||||
| Withers no longer see invisible players. | |||||||
| Iron golems no longer see invisible hostile-neutral mobs. | |||||||
| Horse armor on horses is now still displayed if the horse wearing it is invisible. | |||||||
| 1.15.2 | pre1 | Iron golem's cracks are no longer visible if they have the Invisibility effect. | |||||
| 1.19.4 | Pre-release 3 | The potion & effect color have been changed from #7F8392 to #F6F6F6. | |||||
| 1.21.5 | 25w03a | Saddles on equine mobs and camels are now still displayed if the mob wearing it is invisible;[3][4] this has resulted from the saddle texture being split from the main texture. | |||||
| 1.21.6 Experiment | 25w15a | Invisibility now hides players from the locator bar. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ๐ Image Added Invisibility. | |||||
| Invisibility is currently unobtainable. | |||||||
| v0.12.1 | build 1 | Invisibility can now be obtained from potions and splash potions of Invisibility. | |||||
| v0.15.0 | build 1 | Added arrow of Invisibility, which inflicts any mob it hits with Invisibility. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Invisibility can now be obtained from a lingering potions of Invisibility. | |||||
| Bedrock Edition | |||||||
| 1.11.0 | beta 1.11.0.3 | Wandering traders now hide by drinking potions of Invisibility during nightfall, when hurt by projectiles and magic, or when avoiding zombies and illagers. | |||||
| The Invisibility status effect has been improved to allow it to correctly work in many cases where it did not.โ[more information needed] | |||||||
| Zombies and illagers no longer see invisible villagers and wandering traders. | |||||||
| beta 1.11.0.5 | ๐ Image The effect icon texture of Invisibility has been changed. | ||||||
| 1.21.80 Experiment | Preview 1.21.80.20 | Invisibility now hides players from the locator bar. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Invisibility is added along with 18 other status effects but is currently unobtainable in regular gameplay.[is this the correct version?] |
| TU14 | 1.04 | Invisiblity now functions, and turns mobs invisible. | |||||
| Players under Invisiblity's effect now cannot be detected by other players. | |||||||
| A potion and splash potion of Invisibility have been implemented and added to Creative mode. | |||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Spiders now have a rare chance to spawn with Invisibility on Hard difficulty. | ||
| 1.91 | Wandering traders now hide by drinking potions of Invisibility during nightfall, when hurt by projectiles and magic, or when avoiding zombies and illagers. | ||||||
| The Invisibility status effect has been improved to allow it to correctly work in many cases where it did not.[verify]โ[more information needed] | |||||||
| Zombies and illagers no longer see invisible villagers and wandering traders.[verify] | |||||||
| ๐ Image The effect icon texture of Invisibility has been changed. | |||||||
Issues relating to "Invisibility" are maintained on the bug tracker. Issues should be reported and viewed there.
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