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Ominous Bottle

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Ominous Bottle
Rarity tier
 
Uncommon
Status effects πŸ‘ Image
Bad Omen
Renewable Yes
Stackable Yes (64)
{
 "title": "Ominous Bottle",
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 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite bad-omen-new.png article, displayed as 18x18px|link=Bad Omen|alt=|class=pixel-image|)</span>(link to Bad Omen article, displayed as <span class=\"sprite-text\">Bad Omen</span>)</span>",
 "label": "(link to Status effect article, displayed as Status effects)"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Ominous Bottle",
 "Ominous Bottle II",
 "Ominous Bottle III",
 "Ominous Bottle IV",
 "Ominous Bottle V"
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 "images": [
 "Ominous Bottle.png"
 ]
}

An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drank, which can cause an ominous event (raid) to start when the player arrives in a fully populated village while under the effect of the potion.

Obtaining

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πŸ‘ Image
A raid captain dropping an Ominous Bottle.

Mob loot

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A pillager and illusioner always drops 1 ominous bottle of level I-V upon death as long as it is a raid captain that is not currently participating in a raid.

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]1.001.001.001.00
  1. ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Pillager[A]1.001.001.001.00
  1. ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.

Generated loot

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Item Structure Container Quantity Chance
Java Edition
πŸ‘ Image
[A]
πŸ‘ Image
Trial Chambers
Vault and reward chest 1 16.5%
{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.1652111360000001, "structure": "Trial Chambers", "container": "Vault and reward chest" }
πŸ‘ Image
[B]
πŸ‘ Image
Trial Chambers
Ominous vault 1 13.9%
{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous vault" }
Bedrock Edition
πŸ‘ Image
[A]
πŸ‘ Image
Trial Chambers
Vault and reward chest 1 20.6%
{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.20593254400000002, "structure": "Trial Chambers", "container": "Vault and reward chest" }
πŸ‘ Image
[B]
πŸ‘ Image
Trial Chambers
Ominous vault 1 13.9%
{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous vault" }
  1. ↑ a b Ominous bottle level between I and II
  2. ↑ a b Ominous bottle level between III and V

Usage

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Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.

Bad Omen

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The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).

When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time. The level of Bad Omen affects the difficulty of the raid, with higher levels of Bad Omen leading to raiders being more likely to be equipped with enchanted gear, and in Java Edition, Bad Omen level II or higher adding an additional wave with the same strength as the final wave.

When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous. The level of Bad Omen does not affect the difficulty of the ominous trial, but higher levels do increase the duration of the Trial Omen effect.

Sounds

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Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bottle breaksEntity-DependentWhen a mob or player finishes drinking an ominous bottleitem.ominous_bottle.disposesubtitles.item.ominous_bottle.dispose​1.01.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a mob or player finishes drinking an ominous bottleominous_bottle.end_use​ ?1.00.8–1.2

Data values

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Java Edition:

NameIdentifierForm Translation key
πŸ‘ ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft
Ominous Bottle
ominous_bottleItem item.minecraft.ominous_bottle

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
πŸ‘ ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft
Ominous Bottle
ominous_bottle608Item item.ominous_bottle.name

Item data

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Java Edition:

  • [NBT Compound / JSON Object] components: the item's components tag.
    • [Int] minecraft:ominous_bottle_amplifier: The amplifier of the Bad Omen effect given to the player or mob upon consuming this item (normally an ominous bottle). Must be a non-negative integer from 0 to 4 (inclusive). The duration of the effect is always 120000 ticks (1 hour and 40 minutes at the normal tick rate) and minecraft:potion_duration_scale is ignored. If present on an item, information about the mob effect is added to the tooltip, in the same format as the minecraft:potion_contents component.

Bedrock Edition:

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Raid Omen effect applied in 30 seconds.20Bronze
πŸ‘ Image
πŸ‘ Image
I've got a bad feeling about thisKill a Pillager Captain.Drink an .20Bronze

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Voluntary ExileKill a raid captain.
Maybe consider staying away from villages for the time being...
Kill an entity in the #raiders entity tag wearing an πŸ‘ Image
ominous banner
: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

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Java Edition

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Java Edition
1.20.5
Experiment
Update 1.21
24w13aπŸ‘ Image
Added ominous bottles.
1.2124w18aOminous bottles are now available without using the "Update 1.21" experimental data pack.
1.21.224w33aThe rarity of ominous bottles has been changed from "Common" to "Uncommon".

Bedrock Edition

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Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20πŸ‘ Image
Added ominous bottles.
1.21.0Preview 1.21.0.22Ominous bottles are now available without using the "Update 1.21" experimental toggle.
Preview 1.21.0.23Changed the sounds when breaking after use.
1.21.30Preview 1.21.30.21The rarity of ominous bottles has been changed from "Common" to "Uncommon".

Issues

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Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • Ominous bottles were added as a way of giving players more control to when and where they want to start a raid, in line with the game's design principle that bad things should be the player's fault.[1]

Gallery

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Screenshots

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In other media

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References

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  1. ↑ "The Biome that Broke Minecraft" – October 12, 2025 on YouTube

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Ominous_Bottle?oldid=3651993"

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