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VOOZH | about |
| Rarity tier | Uncommon |
|---|---|
| Status effects | π Image Bad Omen |
| Renewable | Yes |
| Stackable | Yes (64) |
{
"title": "Ominous Bottle",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite bad-omen-new.png article, displayed as 18x18px|link=Bad Omen|alt=|class=pixel-image|)</span>(link to Bad Omen article, displayed as <span class=\"sprite-text\">Bad Omen</span>)</span>",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Ominous Bottle",
"Ominous Bottle II",
"Ominous Bottle III",
"Ominous Bottle IV",
"Ominous Bottle V"
],
"images": [
"Ominous Bottle.png"
]
}
An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drank, which can cause an ominous event (raid) to start when the player arrives in a fully populated village while under the effect of the potion.
A pillager and illusioner always drops 1 ominous bottle of level I-V upon death as long as it is a raid captain that is not currently participating in a raid.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Pillager[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Pillager[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Pillager[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Pillager[A] | 1.00 | 1.00 | 1.00 | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Pillager[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Pillager[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Pillager[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Pillager[A] | 1.00 | 1.00 | 1.00 | 1.00 |
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image [A] |
π Image Trial Chambers |
Vault and reward chest | 1 | 16.5%{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.1652111360000001, "structure": "Trial Chambers", "container": "Vault and reward chest" }
|
| π Image [B] |
π Image Trial Chambers |
Ominous vault | 1 | 13.9%{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous vault" }
|
| Bedrock Edition | ||||
| π Image [A] |
π Image Trial Chambers |
Vault and reward chest | 1 | 20.6%{ "item": "Ominous Bottle I - II", "stacksize": 1, "chance": 0.20593254400000002, "structure": "Trial Chambers", "container": "Vault and reward chest" }
|
| π Image [B] |
π Image Trial Chambers |
Ominous vault | 1 | 13.9%{ "item": "Ominous Bottle III - V", "stacksize": 1, "chance": 0.1391394238683127, "structure": "Trial Chambers", "container": "Ominous vault" }
|
Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.
The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).
When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time. The level of Bad Omen affects the difficulty of the raid, with higher levels of Bad Omen leading to raiders being more likely to be equipped with enchanted gear, and in Java Edition, Bad Omen level II or higher adding an additional wave with the same strength as the final wave.
When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous. The level of Bad Omen does not affect the difficulty of the ominous trial, but higher levels do increase the duration of the Trial Omen effect.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBottle breaks | Entity-Dependent | When a mob or player finishes drinking an ominous bottle | item.ominous_bottle.dispose | subtitles.item.ominous_bottle.disposeβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When a mob or player finishes drinking an ominous bottle | ominous_bottle.end_use | β ? | 1.0 | 0.8β1.2 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottle | ominous_bottle | Item | item.minecraft.ominous_bottle |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottle | ominous_bottle | 608 | Item | item.ominous_bottle.name |
minecraft:potion_duration_scale is ignored. If present on an item, information about the mob effect is added to the tooltip, in the same format as the minecraft:potion_contents component.| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | We're being attacked! | Trigger a Pillager Raid. | Walk in a village with the Raid Omen effect applied in 30 seconds. | 20 | Bronze | |
| π Image | π Image | I've got a bad feeling about this | Kill a Pillager Captain. | Drink an . | 20 | Bronze | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Voluntary Exile | Kill a raid captain. Maybe consider staying away from villages for the time being... | Kill an entity in the #raiders entity tag wearing an π Imageominous banner: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 Experiment | 24w13a | π Image Added ominous bottles. | |||||
| 1.21 | 24w18a | Ominous bottles are now available without using the "Update 1.21" experimental data pack. | |||||
| 1.21.2 | 24w33a | The rarity of ominous bottles has been changed from "Common" to "Uncommon". | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 Experiment | Preview 1.21.0.20 | π Image Added ominous bottles. | |||||
| 1.21.0 | Preview 1.21.0.22 | Ominous bottles are now available without using the "Update 1.21" experimental toggle. | |||||
| Preview 1.21.0.23 | Changed the sounds when breaking after use. | ||||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of ominous bottles has been changed from "Common" to "Uncommon". | |||||
Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.