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Java Edition 23w05a

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Minecraft 23w05a
Edition Java Edition
Release date February 1, 2023
Type Snapshot
Snapshot for 1.19.4
Downloads Client (.json)
Server
Obfuscation maps Client
Server
Protocol version  dec1073741941
 hex40000075
Data version 3323
Resource pack format 12
Data pack format 11
Minimum Java version Java SE 17
β—„β—„  1.19.3 1.19.4 1.20 β–Ίβ–Ί

β—„  23w04a

23w05a

23w06a β–Ί

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23w05a is the third snapshot for Java Edition 1.19.4, released on February 1, 2023,[1] which introduces a new design for the "Create New World" screen, makes all armor trimmable, and fixes bugs.

Additions

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General

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Options

  • Added the "Glint Speed" and the "Glint Strength" accessibility options for adjusting the speed and transparency of enchantment glints.

Changes

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Items

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Armor and elytra

  • Now it is possible to swap an equipped piece of gear with another one by using the latter.

Command format

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/effect

  • infinite is now a valid option for effect durations.
    • Infinite effect durations show up as "∞" in the player inventory view.

General

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πŸ‘ Image
"Create New World" screen

"Create New World" screen

Options

  • Changed how tooltips in the menu UI are positioned.

Experimental

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These changes only take effect when the 1.20 experimental data pack is enabled.

Changes

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Items

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Smithing templates

Gameplay

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Armor

  • Armor trims can now be applied to leather armor.
  • Armor can now have trims of the same material it is made out of.

General

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Data pack

  • The following data is now also defined by a trim material:
    • override_armor_materials: an optional map of armor material to overridden color palette.
      • Map key is the armor material that this trim material wants to override with a different color palette.
      • Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material.
  • The following data is no longer defined by a trim material: incompatible_armor_material

Tags

  • Added leather_helmet, leather_chestplate, leather_leggings, and leather_boots to #trimmable_armor item tag.

Fixes

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21 issues fixed

From released versions before 1.19

  • MC-127749 – Cape is jittering; movement way sharper than in snapshot 18w03b.
  • MC-147711 – Drowned no longer have a different swimming animation.
  • MC-190146 – Game mode descriptions are grammatically incorrect/inconsistent.
  • MC-211194 – Debug worlds are shown as being created in the incorrect game mode.
  • MC-216270 – It's not possible to replace armor by right clicking while holding the armor item.

From 1.19

  • MC-252625 – Frogs play a running animation after the NoAI NBT is applied.
  • MC-254074 – Frogs don't play their walking animation when they take damage.

From 1.19.2

  • MC-256650 – Frogs don't have smooth transitions to their idle states when they stop moving.
  • MC-257464 – Axolotl walking animation stutters when moving slowly.

From 1.19.3

  • MC-256479 – Camels don't play their walking animations when they are damaged.
  • MC-256493 – Camels don't have smooth transitions to their idle states when they stop moving.
  • MC-256664 – Camels play their walking animations after the NoAI NBT tag is applied to them.
  • MC-258669 – Warning Menu when import generation data for a new world does not react when click "Yes".

From the 1.19.4 development versions

  • MC-259206 – The accessibility onboarding screen can not display any language other than English (US).

From the previous development version

  • MC-259357 – Text inside the smithing table GUI renders behind the armor stand model in some languages.
  • MC-259362 – The item.minecraft.smithing_template.netherite_upgrade.additions_slot_description string is missing an article before the word "Netherite".
  • MC-259370 – Stronghold library loot table has been replaced by stronghold altar loot table.
  • MC-259389 – Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUI.
  • MC-259399 – The armor stand model within the smithing table GUI doesn't render the output item after resizing the game window.
  • MC-259418 – Camels with large LastPoseTick NBT values still behave strangely and cause a variety of issues.
  • MC-259420 – Pixels not present in the palettes get erased, not kept.

Videos

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Video made by slicedlime:

References

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Navigation

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