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Music

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This article is about music played in Minecraft. For the command, see Commands/music. For the unique music in Legacy Console Edition, see /Legacy Console Edition. For other uses, see Music (disambiguation).
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A jukebox playing otherside

Minecraft contains many music tracks, which play in various places in the game, including on the main menu, in Creative mode, in the Nether, in the End, and during the credits. Certain tracks from music discs can also be played with a jukebox. The music tracks in the game are composed by C418, Lena Raine, Kumi Tanioka, Samuel Γ…berg, Aaron Cherof, Amos Roddy, Hyper Potions, and fingerspit.

Playing

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Background music

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Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met.

  • If the player is in the menu screens (not in a world), a random menu track starts playing after 1 to 30 seconds. Menu music stops playing in Java Edition when the player enters the loading world screen, or fades out in Bedrock Edition when the loading screen finishes.
  • If the player is in the Overworld and not in Creative, a random general track plays which depends on the biome.
  • If the player is in the Overworld and is currently in Creative mode,[note 1] a random track plays from the Creative music (as well as regular in Java Edition).
  • If the player is underwater in an ocean or river biome, random underwater tracks play.
  • If the player is in the Nether, a random general Nether track or a Nether biome-specific track plays, except warped forests, which don't have any music.
  • If the player is in the End and the ender dragon has been defeated, the normal End track plays.
  • The song "Boss" always plays instantly while the player is in the End if the ender dragon is undefeated or resummoned.
  • The song "Alpha" always plays instantly during the credits.

If a music track is playing while the player is entering a pale garden, it fades into silence. The music resumes when the player exits the biome.

Game music stops playing when the player quits the world, or fades out in Bedrock Edition. When the game is paused, game music continues to play in Java Edition, while in Bedrock Edition it pauses and resumes when the player exits the game menu or disables pausing.

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A music toast in Java Edition

The regular, Creative, Nether, End, and underwater gameplay music randomly plays 10 to 20 minutes[verify] after currently playing tracks are finished. In Java Edition, the player can change how frequently music plays by changing the "Music Frequency" setting in the "Music & Sounds" menu.

In Java Edition, when the "Show Music Toast" setting is enabled in the "Music & Sounds" menu, a toast showing the track name and artist appears on-screen when a new track starts playing. This toast is also shown in the game menu.

Music discs

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Main article: Music Disc

An additional 21 tracks in Minecraft are exclusive to music discs. These are rare items obtained through specific loot chests or mobs killed in a specific way. A music disc can be played in a jukebox block and can be heard up to 64 blocks away by any player.

For a full list of jukebox tracks, see Music Disc.

Technical details

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The player can force specific music tracks to play using the /playsound command with the track's ID. In Bedrock Edition, the /music command can also be used and allows to set a queue, or stop only music sounds.

All music as well as sounds in Minecraft are stored in the sound directory. In Java Edition, however, the sound files are obfuscated and cannot be directly accessed. To get around with this, the sound directory can be extracted by the methods showed in Tutorial:Sound directory. In Bedrock Edition, the music files are not obfuscated and can be found directly at Content\data\resource_packs\vanilla_music\sounds\music.

The song name shown in the music toast is found by converting the sound file's resource ID into a translation key that can be looked up in the current language file. Note that this is the sound file, not the sound event. To form a translation key, all path and namespace separators in the resource ID are replaced with periods. For example, a resource ID like custom_namespace:music/game/custom_song would use the translation key custom_namespace.music.game.custom_song. If the song is in the vanilla minecraft namespace, the namespace is not included, so the vanilla song minecraft:music/game/creative/blind_spots uses the translation key music.game.creative.blind_spots.

Previews of tracks in Minecraft have been shortened to 30 seconds on this wiki in accordance with fair use rationale. "11" and "Magnetic Circuit" are exempt from this.

Overworld music

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These music tracks are played when the player is in the Overworld.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track Preview
aerie.ogg Forest, Old Growth Taiga, Lush Caves and Swamp "Aerie" Minecraft: The Wild Update (Original Game Soundtrack) No. 2 Lena Raine 4:56
aria_math.oggβ€Œ[JE only]
creative4.oggβ€Œ[BE only]
Creative mode "Aria Math" Minecraft - Volume Beta No. 13 C418 5:09
ancestry.ogg Deep Dark "Ancestry" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 3 Lena Raine 5:43
a_familiar_room.ogg Creative and Survival in Java Edition[note 2] "A Familiar Room" Minecraft: Trails & Tales (Original Game Soundtrack) No. 2 Aaron Cherof 4:01
an_ordinary_day.ogg Dripstone Caves, Lush Caves, Snowy Slopes, and Sulfur Caves "An Ordinary Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 10 Kumi Tanioka 5:31
below_and_above.ogg Survival in Java and Bedrock editions, Creative in Java Edition, and Main Menu; further emphasized in Cherry Groves. "Below and Above" Minecraft: Chase the Skies (Original Game Soundtrack) No. 2 Amos Roddy 3:32
biome_fest.oggβ€Œ[JE only]
creative1.oggβ€Œ[BE only]
Creative mode "Biome Fest" Minecraft - Volume Beta No. 8 C418 6:17
blind_spots.oggβ€Œ[JE only]
creative2.oggβ€Œ[BE only]
Creative mode "Blind Spots" Minecraft - Volume Beta No. 4 C418 5:31
broken_clocks.ogg Survival in Java and Bedrock editions, Creative in Java Edition, and Main Menu; further emphasized in Forests. "Broken Clocks" Minecraft: Chase the Skies (Original Game Soundtrack) No. 4 Amos Roddy 3:33
bromeliad.ogg Bamboo Jungle, Cherry Grove, Flower Forest, Forest, Jungle, and Sparse Jungle "Bromeliad" Minecraft: Trails & Tales (Original Game Soundtrack) No. 3 Aaron Cherof 5:12
clark.oggβ€Œ[JE only]
calm2.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Clark" Minecraft - Volume Alpha No. 14 C418 3:11
comforting_memories.ogg Survival in Java and Bedrock editions, and Creative in Java Edition; further emphasized in Groves. "Comforting Memories" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 Kumi Tanioka 4:35
crescent_dunes.ogg Badlands and Desert "Crescent Dunes" Minecraft: Trails & Tales (Original Game Soundtrack) No. 4 Aaron Cherof 4:08
danny.oggβ€Œ[JE only]
hal4.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Danny" Minecraft - Volume Alpha No. 21 C418 4:14
deeper.ogg Deep Dark, Dripstone Caves, and Sulfur Caves "Deeper" Minecraft: Tricky Trials (Original Game Soundtrack) No. 7 Lena Raine 5:03
dreiton.oggβ€Œ[JE only]
creative5.oggβ€Œ[BE only]
Creative mode "Dreiton" Minecraft - Volume Beta No. 18 C418 8:16
dry_hands.oggβ€Œ[JE only]
piano1.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Dry Hands" Minecraft - Volume Alpha No. 12 C418 1:08
ebb.ogg Survival in Java and Bedrock editions, and Main Menu; further emphasized in Dripstone Caves, Frozen Peaks, Jagged Peaks, Sulfur Caves, and Swamp "Ebb" Minecraft: Chaos Cubed (Original Game Soundtrack) No. 2 fingerspit 5:06
echo_in_the_wind.ogg Badlands, Cherry Grove, Flower Forest, and Lush Caves "Echo in the Wind" Minecraft: Trails & Tales (Original Game Soundtrack) No. 1 Aaron Cherof 4:56
eld_unknown.ogg Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Sulfur Caves "Eld Unknown" Minecraft: Tricky Trials (Original Game Soundtrack) No. 8 Lena Raine 4:56
endless.ogg Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Sulfur Caves "Endless" Minecraft: Tricky Trials (Original Game Soundtrack) No. 9 Lena Raine 6:42
featherfall.ogg Survival in Java and Bedrock editions, and Creative in Java Edition; further emphasized in Badlands, Cherry Grove, Flower Forests, and Lush Caves "Featherfall" Minecraft: Tricky Trials (Original Game Soundtrack) No. 1 Aaron Cherof 5:45
firebugs.ogg Forest, Old Growth Taiga, Lush Caves and Swamp "Firebugs" Minecraft: The Wild Update (Original Game Soundtrack) No. 1 Lena Raine 5:12
fireflies.ogg Survival in Java and Bedrock editions, Creative in Java Edition, and Main Menu; further emphasized in Deserts. "Fireflies" Minecraft: Chase the Skies (Original Game Soundtrack) No. 5 Amos Roddy 2:35
floating_dream.ogg Survival in Java and Bedrock editions, and Creative in Java Edition; further emphasized in Jagged Peaks and Lush Caves. "Floating Dream" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 8 Kumi Tanioka 3:26
haggstrom.oggβ€Œ[JE only]
hal3.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Haggstrom" Minecraft - Volume Alpha No. 7 C418 3:24
haunt_muskie.oggβ€Œ[JE only]
creative3.oggβ€Œ[BE only]
Creative mode "Haunt Muskie" Minecraft - Volume Beta No. 10 C418 6:00
home.ogg Survival in Java and Bedrock editions, and Main Menu; further emphasized in Bamboo Jungle, Cherry Grove, Frozen Peaks, Jungle, Meadow, and Sparse Jungle "Home" Minecraft: Chaos Cubed (Original Game Soundtrack) No. 3 fingerspit 6:20
infinite_amethyst.ogg Dripstone Caves, Grove, and Sulfur Caves "Infinite Amethyst" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 5 Lena Raine 4:31
key.oggβ€Œ[JE only]
nuance1.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition

(Shortest track in the game)

"Key" Minecraft - Volume Alpha No. 1 C418 1:05
komorebi.ogg Survival in Java and Bedrock editions, and Creative in Java Edition "komorebi" Minecraft: Tricky Trials (Original Game Soundtrack) No. 4 Kumi Tanioka 4:48
labyrinthine.ogg Forest, Old Growth Taiga, Lush Caves and Swamp "Labyrinthine" Minecraft: The Wild Update (Original Game Soundtrack) No. 3 Lena Raine 5:24
left_to_bloom.ogg Survival in Java and Bedrock editions, and Creative in Java Edition; further emphasized in Meadows and Lush Caves. "Left to Bloom" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 2 Lena Raine 5:42
lilypad.ogg Survival in Java and Bedrock editions, Creative in Java Edition, and Main Menu; further emphasized in Groves and Frozen Peaks. "Lilypad" Minecraft: Chase the Skies (Original Game Soundtrack) No. 1 Amos Roddy 3:55
living_mice.oggβ€Œ[JE only]
hal2.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Living Mice" Minecraft - Volume Alpha No. 5 C418 2:57
memories.ogg Survival in Java and Bedrock editions, and Main Menu; further emphasized in Badlands, Cherry Grove, Desert, Flower Forest, and Forest "Memories" Minecraft: Chaos Cubed (Original Game Soundtrack) No. 1 fingerspit 4:05
mice_on_venus.oggβ€Œ[JE only]
piano3.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Mice on Venus" Minecraft - Volume Alpha No. 11 C418 4:41
minecraft.oggβ€Œ[JE only]
calm1.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Minecraft" Minecraft - Volume Alpha No. 8 C418 4:14
nightly.ogg Survival in Java and Bedrock editions, and Main Menu; further emphasized in Cherry Grove, Dripstone Caves, Frozen Peaks, Jagged Peaks, Snowy Slopes, Stony Peaks, and Sulfur Caves "Nightly" Minecraft: Chaos Cubed (Original Game Soundtrack) No. 5 fingerspit 5:02
one_more_day.ogg Survival in Java and Bedrock editions, and Creative in Java Edition; further emphasized in Meadows, Snowy Slopes, and Lush Caves. "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 Lena Raine 4:38
os_piano.ogg Survival in Java and Bedrock editions, Creative in Java Edition, and Main Menu; further emphasized in Lush Caves. "O's Piano" Minecraft: Chase the Skies (Original Game Soundtrack) No. 3 Amos Roddy 4:35
oxygene.oggβ€Œ[JE only]
nuance2.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition

(Longer than "Key" by 125 ms)

"Oxygène" Minecraft - Volume Alpha No. 9 C418 1:05
pokopoko.ogg Dripstone Caves, Grove, Jagged Peaks, Snowy Slopes, and Sulfur Caves "pokopoko" Minecraft: Tricky Trials (Original Game Soundtrack) No. 5 Kumi Tanioka 5:04
puzzlebox.ogg Survival in Java and Bedrock editions, and Creative in Java Edition "Puzzlebox" Minecraft: Tricky Trials (Original Game Soundtrack) No. 3 Aaron Cherof 4:59
shores.ogg Survival in Java and Bedrock editions, and Main Menu; further emphasized in Dripstone Caves, Flower Forest, Forest, Grove, Lush Caves, Old Growth Taiga, and Sulfur Caves "Shores" Minecraft: Chaos Cubed (Original Game Soundtrack) No. 4 fingerspit 5:20
stand_tall.ogg Frozen Peaks, Jagged Peaks, Snowy Slopes, and Stony Peaks "Stand Tall" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 Lena Raine 5:08
subwoofer_lullaby.oggβ€Œ[JE only]
hal1.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3 C418 3:28
sweden.oggβ€Œ[JE only]
calm3.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Sweden" Minecraft - Volume Alpha No. 18 C418 3:35
taswell.oggβ€Œ[JE only]
creative6.oggβ€Œ[BE only]
Creative mode "Taswell" Minecraft - Volume Beta No. 16 C418 8:34
watcher.ogg Survival in Java and Bedrock editions, and Creative in Java Edition "Watcher" Minecraft: Tricky Trials (Original Game Soundtrack) No. 2 Aaron Cherof 5:32
wending.ogg Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Sulfur Caves "Wending" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 Lena Raine 5:14
wet_hands.oggβ€Œ[JE only]
piano2.oggβ€Œ[BE only]
Survival in Java and Bedrock editions, and Creative in Java Edition "Wet Hands" Minecraft - Volume Alpha No. 13 C418 1:30
yakusoku.ogg Survival in Java and Bedrock editions, and Creative in Java Edition "yakusoku" Minecraft: Tricky Trials (Original Game Soundtrack) No. 6 Kumi Tanioka 4:31

Underwater music

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Not to be confused with Underwater Ambience, set of various sounds that play in the same conditions as Underwater Music.

These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.

Filename
in Minecraft
Gameplay Soundtrack title Soundtrack Artist Length Track preview
axolotl.ogg Underwater in oceans or rivers "Axolotl" β€” C418 5:03
dragon_fish.ogg Underwater in oceans or rivers "Dragon Fish" β€” C418 6:13
shuniji.ogg Underwater in oceans or rivers "Shuniji" β€” C418 4:04

Nether music

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These music tracks play while the player is in the Nether.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track Preview
ballad_of_the_cats.oggβ€Œ[JE only]
nether4.oggβ€Œ[BE only]
The Nether "Ballad of the Cats" Minecraft - Volume Beta No. 15 C418 4:34
chrysopoeia.ogg Crimson Forest "Chrysopoeia" Minecraft: Nether Update (Original Game Soundtrack) No. 1 Lena Raine 4:03
concrete_halls.oggβ€Œ[JE only]
nether1.oggβ€Œ[BE only]
The Nether "Concrete Halls" Minecraft - Volume Beta No. 7 C418 4:13
dead_voxel.oggβ€Œ[JE only]
nether2.oggβ€Œ[BE only]
The Nether "Dead Voxel" Minecraft - Volume Beta No. 3 C418 4:55
rubedo.ogg Nether Wastes "Rubedo" Minecraft: Nether Update (Original Game Soundtrack) No. 2 Lena Raine 5:12
so_below.ogg Basalt Deltas and Soul Sand Valley "So Below" Minecraft: Nether Update (Original Game Soundtrack) No. 3 Lena Raine 5:19
warmth.oggβ€Œ[JE only]
nether3.oggβ€Œ[BE only]
The Nether "Warmth" Minecraft - Volume Beta No. 11 C418 3:58

End music

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These music tracks play while the player is in the End.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track Preview
boss.ogg Ender Dragon battle "Boss" β€” C418 5:46
the_end.oggβ€Œ[JE only]
end.oggβ€Œ[BE only]
All the End biomes "The End" Minecraft - Volume Beta No. 19 C418 15:03

Extras

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These music tracks play in the menu screens and during the End Poem and credits specifically.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track Preview
alpha.oggβ€Œ[JE only]
credits.oggβ€Œ[BE only]
End Poem and Credits "Alpha" Minecraft - Volume Beta No. 2 C418 10:02
beginning_2.oggβ€Œ[JE only]
menu3.oggβ€Œ[BE only]
Menu screen "Beginning 2" Minecraft - Volume Beta No. 17 C418 2:55
floating_trees.oggβ€Œ[JE only]
menu4.oggβ€Œ[BE only]
Menu screen "Floating Trees" Minecraft - Volume Beta No. 12 C418 4:04
moog_city_2.oggβ€Œ[JE only]
menu2.oggβ€Œ[BE only]
Menu screen "Moog City 2" Minecraft - Volume Beta No. 6 C418 2:59
mutation.oggβ€Œ[JE only]
menu1.oggβ€Œ[BE only]
Menu screen "Mutation" Minecraft - Volume Beta No. 9 C418 3:04

Composers

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Originally, all of Minecraft's music was composed by C418. According to Mojang, as the game got more popular (specifically starting with the Update Aquatic[3]), others were hired to produce music and soundtracks for the game. However, C418 has cited legal disputes between himself and Microsoft, who wanted to own the music he produced outright, as the real reason for additional composers.[citation needed] Since the Nether Update, new tracks composed by Lena Raine, Kumi Tanioka, Samuel Γ…berg, Aaron Cherof, Amos Roddy, Hyper Potions and fingerspit were added. Samuel Γ…berg also composed many recent ambient sounds. Famous music producer and DJ Deadmau5 was also meant to make music for the game alongside C418, but his works didn't make it into Minecraft for unknown reasons.[4][5][6][7]

Data values

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Soundtrack title Sound events (Java Edition) Sound events (Bedrock Edition)
"Minecraft" music.game,
music.overworld.cherry_grove,
music.overworld.forest,
music.overworld.grove
music.overworld.lush_caves (weight: 2),
music.overworld.old_growth_taiga (weight: 3),
music.creative[dv 1]
music.game,
music.game.grove,
music.game.lush_caves,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.cherry_grove
"Clark"
"Sweden"
"Biome Fest" music.creative music.game.creative
"Blind Spots"
"Haunt Muskie"
"Aria Math"
"Dreiton"
"Taswell"
"Subwoofer Lullaby" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.dripstone_caves,
music.game.jagged_peaks,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Living Mice" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Haggstrom" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Danny" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game_dripstone_caves,
music.game.meadow,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Key" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.sparse_jungle,
music.creative[dv 1]
music.game,
music.game.dripstone_caves,
music.game.grove,
music.game.jagged_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.oveworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Oxygène"
"Dry Hands" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.jungle,
music.overworld.jungle_edge
"Wet Hands"
"Mice on Venus" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.lush_caves (weight: 2),
music.overworld.old_growth_taiga (weight: 3),
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.grove,
music.game.jagged_peaks,
music.game.lush_caves,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.jungle,
music.overworld.jungle_edge
"Aerie" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Ancestry" music.overworld.deep_dark music.game.deep_dark
"A Familiar Room" music.game,
music.creative[dv 1]
"An Ordinary Day" music.overworld.dripstone_caves,
music.overworld.lush_caves (weight: 2),
music.overworld.snowy_slopes
music.game.dripstone_caves,
music.game.lush_caves,
music.game.snowy_slopes
"Below and Above" music.game,
music.menu,
music.overworld.cherry_grove,
music.creative[dv 1]
music.game,
music.menu,
music.overworld.cherry_grove
"Broken Clocks" music.game,
music.menu,
music.overworld.forest,
music.creative[dv 1]
music.game,
music.menu,
music.overworld.forest
"Bromeliad" music.overworld.bamboo_jungle (weight: 2),
music.overworld.cherry_grove (weight: 3),
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.jungle (weight: 3),
music.overworld.sparse_jungle (weight: 2)
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Comforting Memories" music.game,
music.overworld.forest,
music.overworld.grove,
music.overworld.old_growth_taiga (weight: 3),
music.creative[dv 1]
music.game,
music.game.grove,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Crescent Dunes" music.overworld.badlands (weight: 2),
music.overworld.desert (weight: 3)
music.overworld.desert,
music.overworld.mesa
"Deeper" music.menu,
music.overworld.deep_dark,
music.overworld.dripstone_caves
music.menu,
music.overworld.deep_dark,
music.overworld.dripstone_caves
"Echo in the Wind" music.overworld.badlands,
music.overworld.cherry_grove (weight: 3),
music.overworld.flower_forest,
music.overworld.lush_caves (weight: 2)
music.overworld.mesa,
music.overworld.cherry_grove,
music.overworld.flower_forest
"Eld Unknown" music.menu,
music.overworld.dripstone_caves (weight: 2),
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks (weight: 2)
music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
"Endless" music.menu,
music.overworld.dripstone_caves (weight: 2),
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
"Featherfall" music.game,
music.menu,
music.overworld.badlands,
music.overworld.cherry_grove (weight: 3),
music.overworld.flower_forest (weight: 2),
music.overworld.lush_caves (weight: 2),
music.creative[dv 1]
music.game,
music.menu,
music.overworld.mesa,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.lush_caves
"Firebugs" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Fireflies" music.game,
music.menu,
music.overworld.desert,
music.creative[dv 1]
music.overworld.desert
"Floating Dream" music.game,
music.overworld.forest,
music.overworld.jagged_peaks,
music.overworld.lush_caves (weight: 2),
music.overworld.old_growth_taiga (weight: 3),
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.lush_caves,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Infinite Amethyst" music.overworld.dripstone_caves,
music.overworld.grove
music.game.dripstone_caves,
music.game.grove
"komorebi" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Labyrinthine" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Left to Bloom" music.game,
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.jungle,
music.overworld.lush_caves (weight: 4),
music.overworld.meadow,
music.overworld.old_growth_taiga (weight: 3),
music.overworld.sparse_jungle,
music.creative[dv 1]
music.game,
music.game.lush_caves,
music.game.meadow,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Lilypad" music.game,
music.menu,
music.overworld.frozen_peaks,
music.overworld.grove,
music.creative[dv 1]
music.game,
music.menu,
music.overworld.grove
"O's Piano" music.game,
music.menu,
music.overworld.lush_caves,
music.creative[dv 1]
music.game,
music.menu,
music.overworld.lush_caves
"One More Day" music.game,
music.overworld.badlands,
music.overworld.desert,
music.overworld.forest,
music.overworld.lush_caves (weight: 2),
music.overworld.meadow (weight: 2),
music.overworld.old_growth_taiga (weight: 3),
music.overworld.snowy_slopes,
music.creative[dv 1]
music.game,
music.game.lush_caves,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa
"pokopoko" music.menu,
music.overworld.dripstone_caves (weight: 2),
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.snowy_slopes
music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.snowy_slopes
"Puzzlebox" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Stand Tall" music.overworld.frozen_peaks (weight: 2),
music.overworld.jagged_peaks,
music.overworld.snowy_slopes,
music.overworld.stony_peaks
music.game.jagged_peaks,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks
"Watcher" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Wending" music.overworld.dripstone_caves (weight: 2),
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
music.game.dripstone_caves,
music.game.grove,
music.game.jagged_peaks,
music.game.stony_peaks
"yakusoku" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Axolotl" music.under_water music.game.water
"Dragon Fish"
"Shuniji"
"Concrete Halls" music.nether.basalt_deltas,
music.nether.nether_wastes,
music.nether.soul_sand_valley,
music.nether.crimson_forest
music.game.nether
"Dead Voxel"
"Warmth"
"Ballad of the Cats"
"Chrysopoeia" music.nether.crimson_forest (weight: 7) music.game.crimson_forest
"Rubedo" music.nether.nether_wastes (weight: 6) music.game.nether_wastes
"So Below" music.nether.basalt_deltas (weight: 7),
music.nether.soul_sand_valley (weight: 7)
music.game.basalt_deltas,
music.game.soulsand_valley
boss.ogg music.dragon music.game.endboss
"The End" music.end music.game.end
"Mutation" music.menu
"Moog City 2"
"Beginning 2"
"Floating Trees"
"Alpha" music.credits music.game.credits
  1. ↑ a b c d e f g h i j k l m n o p q r s t u v w Included in music.creative via event-type sound music.game
Sound events by biome
Sound event/music definition Biomes
music.game Any Overworld biome not listed below
While underwater:

JE: music.under_water
BE: music.water
While not underwater: music.game

πŸ‘ Image
Cold Ocean
πŸ‘ Image
Deep Cold Ocean
πŸ‘ Image
Deep Frozen Ocean
πŸ‘ Image
Deep Lukewarm Ocean
πŸ‘ Image
Deep Ocean
πŸ‘ Image
Frozen Ocean
πŸ‘ Image
Frozen River
πŸ‘ Image
Lukewarm Ocean
πŸ‘ Image
Ocean
πŸ‘ Image
River
πŸ‘ Image
Warm Ocean
πŸ‘ Image
Deep Warm Ocean
β€Œ[BE only]
πŸ‘ Image
Legacy Frozen Ocean
β€Œ[BE only]
JE: music.nether.basalt_deltas

BE: music.game.basalt_deltas

πŸ‘ Image
Basalt Deltas
JE: music.nether.crimson_forest

BE: music.game.crimson_forest

πŸ‘ Image
Crimson Forest
JE: music.nether.nether_wastes

BE: music.game.nether_wastes

πŸ‘ Image
Nether Wastes
JE: music.nether.soul_sand_valley

BE: music.game.soulsand_valley

πŸ‘ Image
Soul Sand Valley
JE: music.nether.warped_forest

BE:

πŸ‘ Image
Warped Forest
JE: ​[more information needed]

BE: music.game.end

πŸ‘ Image
The End
JE: music.overworld.badlands

BE: music.overworld.mesa

πŸ‘ Image
Badlands
πŸ‘ Image
Eroded Badlands
β€Œ[JE only]
πŸ‘ Image
Wooded Badlands
β€Œ[JE only]
πŸ‘ Image
Badlands Plateau
β€Œ[BE only]
πŸ‘ Image
Modified Badlands Plateau
β€Œ[BE only]
music.overworld.bamboo_jungle πŸ‘ Image
Bamboo Jungle
πŸ‘ Image
Bamboo Jungle Hills
β€Œ[BE only]
music.overworld.cherry_grove πŸ‘ Image
Cherry Grove
music.overworld.deep_dark πŸ‘ Image
Deep Dark
music.overworld.desert πŸ‘ Image
Desert
πŸ‘ Image
Desert Hills
β€Œ[BE only]
πŸ‘ Image
Desert Lakes
β€Œ[BE only]
music.overworld.dripstone_caves πŸ‘ Image
Dripstone Caves
music.overworld.flower_forest πŸ‘ Image
Flower Forest
music.overworld.forest πŸ‘ Image
Forest
πŸ‘ Image
Birch Forest
β€Œ[JE only]
πŸ‘ Image
Dark Forest
β€Œ[JE only]
πŸ‘ Image
Old Growth Birch Forest
β€Œ[JE only]
music.game_and_wild_equal_chance πŸ‘ Image
Birch Forest
β€Œ[BE only]
πŸ‘ Image
Dark Forest
β€Œ[BE only]
πŸ‘ Image
Birch Forest Hills
β€Œ[BE only]
πŸ‘ Image
Dark Forest Hills
β€Œ[BE only]
music.game_and_wild_favor_game πŸ‘ Image
Old Growth Birch Forest
β€Œ[BE only]
πŸ‘ Image
Giant Spruce Taiga Hills
β€Œ[BE only]
πŸ‘ Image
Old Growth Pine Taiga
πŸ‘ Image
Old Growth Spruce Taiga
music.overworld.frozen_peaks πŸ‘ Image
Frozen Peaks
music.overworld.grove πŸ‘ Image
Grove
music.overworld.jagged_peaks πŸ‘ Image
Jagged Peaks
music.overworld.jungle πŸ‘ Image
Jungle
πŸ‘ Image
Jungle Hills
β€Œ[BE only]
πŸ‘ Image
Modified Jungle
β€Œ[BE only]
music.overworld.lush_caves πŸ‘ Image
Lush Caves
JE: music.overworld.meadow

BE: music.game.meadow

πŸ‘ Image
Meadow
music.overworld.old_growth_taiga πŸ‘ Image
Old Growth Pine Taiga
πŸ‘ Image
Old Growth Spruce Taiga
music.overworld.snowy_slopes πŸ‘ Image
Snowy Slopes
JE: music.overworld.sparse_jungle

BE: music.overworld.jungle_edge

πŸ‘ Image
Sparse Jungle
music.overworld.stony_peaks πŸ‘ Image
Stony Peaks
JE: music.overworld.swamp

BE: music.game.swamp_music

πŸ‘ Image
Mangrove Swamp
πŸ‘ Image
Swamp
πŸ‘ Image
Swamp Hills
β€Œ[BE only]

History

[edit | edit source]

Due to the way assets are downloaded in Java Edition, changes can be seen in development versions released before the change was made, due to them using the same assets index file.

Development

[edit | edit source]
June 4, 2009C418 showcases "calm1.ogg" playing over edited footage of 0.0.14a_08.

Java Edition

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Java Edition Classic
0.0.22aThe first music was added, "calm1.ogg", "calm2.ogg", and "calm3.ogg"
Java Edition Indev
0.3120091223-0040Sound engine has been disabled.
Music is now disabled.
20100104-2258Music now plays once again.
20100207-1101Music is now ambient.
The player can now hear music only within a short distance from the spot the player was in when the track started.
In most instances, the music was heard loudest near the starting house, and got quieter the farther the player went from the house.
20100212-1622Music has been disabled again.
20100213Music plays once again.
Java Edition Infdev
20100227-1414Music no longer plays.
Java Edition Alpha
v1.0.14Music now plays once again.
Added "piano1.ogg", "piano2.ogg", and "piano3.ogg".
Music is no longer ambient.
Music now plays everywhere in the world.
v1.1.1Added sliders allowing the player to change the volume of in-game music.
v1.2.0?"piano2.ogg" now has a slightly different mix[note 3] and "piano3.ogg" was extended.[note 4]
Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", and "nuance2.ogg".
v1.2.1Music now plays in multiplayer.
Java Edition
1.6.113w24aMusic can now be altered using a resource pack.
Music is now stored in assets/music
1.7.213w36aThe volume of jukeboxes and other music can now be adjusted independently.
13w42aMusic is now stored in assets/sounds/music.
13w43aMusic played by jukeboxes now loops.
1.7Music now pauses when pausing the game.
1.7.413w49aMusic files are now stored as an indexed hash, rather than stored directly in the .minecraft folder.
2013 Music UpdateAdded tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg".
1.12pre6"credits.ogg" now plays properly during the End Poem and credits.
1.13June 4, 2018Added tracks "axolotl.ogg", "dragon_fish.ogg", and "shuniji.ogg".
1.16April 8, 2020Added tracks "chrysopoeia.ogg", "rubedo.ogg", and "so_below.ogg".
20w17aMusic no longer stops abruptly when switching gamemodes or going underwater.[8]
1.18October 20, 2021Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg"
1.19April 20, 2022Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg".
April 27, 2022The music being played is now specific to the biome that the player is in.
1.20April 26, 2023Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg".
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens, and all types of jungle biomes.
1.20.3November 8, 2023Music files with generic names ("calm", "piano", "hal", "nuance", "creative", "menu", "nether", and "credits") have been renamed to match their official titles.
1.20.5January 24, 2024"Shuniji", "Dragon Fish" and "Axolotl" music tracks are no longer played in underwater biomes and rivers.
February 7, 2024"Shuniji", "Dragon Fish" and "Axolotl" music tracks are now again played in underwater biomes and rivers.[9]
1.21May 3, 2024Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku".
"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens.
1.21.625w20aAdded "Below and Above," "Broken Clocks," "Fireflies," "Lilypad," and "O's Piano."
Music now plays when the game is paused.
Added an option to the Music & Sound settings that allows players to change how frequently music plays while in a game world.
Added an option to the Music & Sound settings that enables a music toast to be shown whenever a song starts playing.
26.2snap7Added "Memories", "Ebb", "Home", "Shores" and "Nightly"

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
0.12.0Added in-game music, currently exclusive to Windows 10 Edition Beta.
Pocket Edition
1.0.0alpha 0.17.0.1Added downloadable vanilla in-game music to the mobile versions of Pocket Edition, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks.
Bedrock Edition
1.12.0beta 1.12.0.2Music now still plays if the keyboard is being used.
1.16.0beta 1.16.0.57Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg".
1.16.100beta 1.16.100.51Music no longer stops abruptly when switching gamemodes or going underwater.[10]
1.18.0beta 1.18.0.22Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg"
1.19.0Preview 1.19.0.27Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg".
1.19.30Preview 1.19.30.22Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace.
1.20.0Preview 1.20.0.22Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg".
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes.
1.20.30Preview 1.20.30.20"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" are now played in the menu screens.
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens.
1.21.0Preview 1.21.0.24Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku".
"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens.
"A Familiar Room" is unplayable as a result.
1.21.90Preview 1.21.90.25Added "Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's Piano".

Issues

[edit | edit source]

Issues relating to "Music" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

[edit | edit source]
It has been suggested that this section be split into its own page.
 [discuss]
If this split affects many pages, or may potentially be controversial, do not split until a consensus has been reached.
Reason: a lot of these should be on the individual songs' pages and not here
  • "The End" is heavily built on modified versions of several tracks from "Minecraft - Volume Alpha".[11]
  • "calm3.ogg", or "Sweden", is a Passacaglia, with a changing melody over a repeated bass line.
  • On April Fools' Day 2014, Mojang played a bunch of villager themed pranks on the players, including temporarily replacing the track "hal1.ogg", or "Subwoofer Lullaby", with a version that had a villager singing along, as well as temporarily replacing all the menu songs with the villagers singing the Game Of Thrones theme song. This was reverted on April 2, 2014.
  • hal3.ogg (Haggstrom) is in septuple meter (precisely 7/4 time).
  • According to C418, the track "Mice on Venus" (game filename is piano3.ogg) was originally a short piano solo, but was then changed later in Minecraft's development and an addendum was added, which made the track what the game has currently.[12]
  • Some of the music tracks have a special title:
    • The word "Shuniji" (δΈ»θ™Ή, γ—γ‚…γ«γ˜) means "primary rainbow" in Japanese.
    • The title of the track "So Below" is a reference to "As above, so below"[13], a phrase associated with Hermeticism that is derived from a passage from the Emerald Tablet of Thoth, relating to the secrets of creating the philosopher's stone.
    • The word rubedo is Latin for "redness". The term was adopted by alchemists to refer to the final stage of creating the philosopher's stone.[14]
    • The word chrysopoeia (χρυσοποιία) is an alchemical term that describes the creation of the philosopher's stone, or the transmutation of a given object into gold.[15]
    • "Bromeliad" refers to a taxonomic family of flowering plants. This family contains pitcher plants and species resembling torchflowers.

Gallery

[edit | edit source]

See also

[edit | edit source]

Notes

[edit | edit source]
  1. ↑ In Java Edition, rather than checking the player's gamemode directly, the game checks for both the instabuild and mayfly player abilities and plays Creative music if both are true.[1] Both are normally enabled upon entering Creative mode, but can be enabled or disabled individually by third-party means.
  2. ↑ "A Familiar Room" does not play in Survival mode on Bedrock Edition due to a bug.[2]
  3. ↑ Can be heard in https://www.youtube.com/watch?v=jeP4U-IJHZ4 or https://www.youtube.com/watch?v=FNjoz09vmP8
  4. ↑ Can be heard in https://www.youtube.com/watch?v=pWjXPNB-E7A or https://www.youtube.com/watch?v=oZ2EVZH6wI8

References

[edit | edit source]
  1. ↑ 1.21.5.jar/net/minecraft/client/Minecraft.java lines 2425-2455: public MusicInfo getSituationalMusic()
  2. ↑ MCPE-175998 β€“ "A Familiar Room" doesn't play in Survival mode
  3. ↑ "The Sound of Scary" – Minecraft.net.
  4. ↑ https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/117217-deadmau5-music-in-minecraft
  5. ↑ https://x.com/notch/status/28881206351?s=20
  6. ↑ https://x.com/deadmau5/status/558355139526656?s=20
  7. ↑ https://x.com/deadmau5/status/621148593192960?s=20
  8. ↑ MC-131360
  9. ↑ MC-268091
  10. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named :1
  11. ↑ https://genius.com/C418-the-end-lyrics#about - Genius's description
  12. ↑ "Minecraft Volume Alpha" – C418's Website.
  13. ↑ "Thirdly, it's time to talk about So Below!

    To note, this is not a valley girl re-imagining of the Capy game Below. It's actually half of a motto used in a lot of fun mystical stuff including alchemy, "As above, so below" usually referring to an astral realm or heaven etc."
    (archived) – @kuraine on X (formerly Twitter), June 27, 2020
  14. ↑ "Meaning "redness", it signifies the final stage in an alchemical success." (archived) – @kuraine on X (formerly Twitter), June 25, 2020
  15. ↑ "Chrysopoeia, in alchemy, is the transmutation of something into gold, and the ultimate goal of alchemists." (archived) – @kuraine on X (formerly Twitter), June 23, 2020

Navigation

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Retrieved from "https://minecraft.wiki/w/Music?oldid=3630138"

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