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VOOZH | about |
Minecraft contains many music tracks, which play in various places in the game, including on the main menu, in Creative mode, in the Nether, in the End, and during the credits. Certain tracks from music discs can also be played with a jukebox. The music tracks in the game are composed by C418, Lena Raine, Kumi Tanioka, Samuel Γ berg, Aaron Cherof, Amos Roddy, Hyper Potions, and fingerspit.
Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met.
If a music track is playing while the player is entering a pale garden, it fades into silence. The music resumes when the player exits the biome.
Game music stops playing when the player quits the world, or fades out in Bedrock Edition. When the game is paused, game music continues to play in Java Edition, while in Bedrock Edition it pauses and resumes when the player exits the game menu or disables pausing.
The regular, Creative, Nether, End, and underwater gameplay music randomly plays 10 to 20 minutes[verify] after currently playing tracks are finished. In Java Edition, the player can change how frequently music plays by changing the "Music Frequency" setting in the "Music & Sounds" menu.
In Java Edition, when the "Show Music Toast" setting is enabled in the "Music & Sounds" menu, a toast showing the track name and artist appears on-screen when a new track starts playing. This toast is also shown in the game menu.
An additional 21 tracks in Minecraft are exclusive to music discs. These are rare items obtained through specific loot chests or mobs killed in a specific way. A music disc can be played in a jukebox block and can be heard up to 64 blocks away by any player.
For a full list of jukebox tracks, see Music Disc.
The player can force specific music tracks to play using the /playsound command with the track's ID. In Bedrock Edition, the /music command can also be used and allows to set a queue, or stop only music sounds.
All music as well as sounds in Minecraft are stored in the sound directory. In Java Edition, however, the sound files are obfuscated and cannot be directly accessed. To get around with this, the sound directory can be extracted by the methods showed in Tutorial:Sound directory. In Bedrock Edition, the music files are not obfuscated and can be found directly at Content\data\resource_packs\vanilla_music\sounds\music.
The song name shown in the music toast is found by converting the sound file's resource ID into a translation key that can be looked up in the current language file. Note that this is the sound file, not the sound event. To form a translation key, all path and namespace separators in the resource ID are replaced with periods. For example, a resource ID like custom_namespace:music/game/custom_song would use the translation key custom_namespace.music.game.custom_song. If the song is in the vanilla minecraft namespace, the namespace is not included, so the vanilla song minecraft:music/game/creative/blind_spots uses the translation key music.game.creative.blind_spots.
These music tracks are played when the player is in the Overworld.
These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.
| Filename in Minecraft |
Gameplay | Soundtrack title | Soundtrack | Artist | Length | Track preview |
|---|---|---|---|---|---|---|
| axolotl.ogg | Underwater in oceans or rivers | "Axolotl" | β | C418 | 5:03 | |
| dragon_fish.ogg | Underwater in oceans or rivers | "Dragon Fish" | β | C418 | 6:13 | |
| shuniji.ogg | Underwater in oceans or rivers | "Shuniji" | β | C418 | 4:04 |
These music tracks play while the player is in the Nether.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| ballad_of_the_cats.oggβ[JE only] nether4.oggβ[BE only] |
The Nether | "Ballad of the Cats" | Minecraft - Volume Beta No. 15 | C418 | 4:34 | |
| chrysopoeia.ogg | Crimson Forest | "Chrysopoeia" | Minecraft: Nether Update (Original Game Soundtrack) No. 1 | Lena Raine | 4:03 | |
| concrete_halls.oggβ[JE only] nether1.oggβ[BE only] |
The Nether | "Concrete Halls" | Minecraft - Volume Beta No. 7 | C418 | 4:13 | |
| dead_voxel.oggβ[JE only] nether2.oggβ[BE only] |
The Nether | "Dead Voxel" | Minecraft - Volume Beta No. 3 | C418 | 4:55 | |
| rubedo.ogg | Nether Wastes | "Rubedo" | Minecraft: Nether Update (Original Game Soundtrack) No. 2 | Lena Raine | 5:12 | |
| so_below.ogg | Basalt Deltas and Soul Sand Valley | "So Below" | Minecraft: Nether Update (Original Game Soundtrack) No. 3 | Lena Raine | 5:19 | |
| warmth.oggβ[JE only] nether3.oggβ[BE only] |
The Nether | "Warmth" | Minecraft - Volume Beta No. 11 | C418 | 3:58 |
These music tracks play while the player is in the End.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| boss.ogg | Ender Dragon battle | "Boss" | β | C418 | 5:46 | |
| the_end.oggβ[JE only] end.oggβ[BE only] |
All the End biomes | "The End" | Minecraft - Volume Beta No. 19 | C418 | 15:03 |
These music tracks play in the menu screens and during the End Poem and credits specifically.
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Artist | Length | Track Preview |
|---|---|---|---|---|---|---|
| alpha.oggβ[JE only] credits.oggβ[BE only] |
End Poem and Credits | "Alpha" | Minecraft - Volume Beta No. 2 | C418 | 10:02 | |
| beginning_2.oggβ[JE only] menu3.oggβ[BE only] |
Menu screen | "Beginning 2" | Minecraft - Volume Beta No. 17 | C418 | 2:55 | |
| floating_trees.oggβ[JE only] menu4.oggβ[BE only] |
Menu screen | "Floating Trees" | Minecraft - Volume Beta No. 12 | C418 | 4:04 | |
| moog_city_2.oggβ[JE only] menu2.oggβ[BE only] |
Menu screen | "Moog City 2" | Minecraft - Volume Beta No. 6 | C418 | 2:59 | |
| mutation.oggβ[JE only] menu1.oggβ[BE only] |
Menu screen | "Mutation" | Minecraft - Volume Beta No. 9 | C418 | 3:04 |
Originally, all of Minecraft's music was composed by C418. According to Mojang, as the game got more popular (specifically starting with the Update Aquatic[3]), others were hired to produce music and soundtracks for the game. However, C418 has cited legal disputes between himself and Microsoft, who wanted to own the music he produced outright, as the real reason for additional composers.[citation needed] Since the Nether Update, new tracks composed by Lena Raine, Kumi Tanioka, Samuel Γ berg, Aaron Cherof, Amos Roddy, Hyper Potions and fingerspit were added. Samuel Γ berg also composed many recent ambient sounds. Famous music producer and DJ Deadmau5 was also meant to make music for the game alongside C418, but his works didn't make it into Minecraft for unknown reasons.[4][5][6][7]
| Soundtrack title | Sound events (Java Edition) | Sound events (Bedrock Edition) |
|---|---|---|
| "Minecraft" | music.game,music.overworld.cherry_grove,music.overworld.forest,music.overworld.grovemusic.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.cherry_grove
|
| "Clark" | ||
| "Sweden" | ||
| "Biome Fest" | music.creative
|
music.game.creative
|
| "Blind Spots" | ||
| "Haunt Muskie" | ||
| "Aria Math" | ||
| "Dreiton" | ||
| "Taswell" | ||
| "Subwoofer Lullaby" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Living Mice" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Haggstrom" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Danny" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jungle,music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game_dripstone_caves,music.game.meadow,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Key" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.desert,music.overworld.dripstone_caves,music.overworld.flower_forest,music.overworld.forest,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.oveworld.desert,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Oxygène" | ||
| "Dry Hands" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
| "Wet Hands" | ||
| "Mice on Venus" | music.game,music.overworld.badlands,music.overworld.bamboo_jungle,music.overworld.forest,music.overworld.frozen_peaks,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.jungle,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.overworld.stony_peaks,music.creative[dv 1]
|
music.game,music.game.grove,music.game.jagged_peaks,music.game.lush_caves,music.game.frozen_peaks,music.game.stony_peaks,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.mesa,music.overworld.bamboo_jungle,music.overworld.jungle,music.overworld.jungle_edge
|
| "Aerie" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Ancestry" | music.overworld.deep_dark
|
music.game.deep_dark
|
| "A Familiar Room" | music.game,music.creative[dv 1]
|
|
| "An Ordinary Day" | music.overworld.dripstone_caves,music.overworld.lush_caves (weight: 2),music.overworld.snowy_slopes
|
music.game.dripstone_caves,music.game.lush_caves,music.game.snowy_slopes
|
| "Below and Above" | music.game,music.menu,music.overworld.cherry_grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.cherry_grove
|
| "Broken Clocks" | music.game,music.menu,music.overworld.forest,music.creative[dv 1]
|
music.game,music.menu,music.overworld.forest
|
| "Bromeliad" | music.overworld.bamboo_jungle (weight: 2),music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle (weight: 3),music.overworld.sparse_jungle (weight: 2)
|
music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Comforting Memories" | music.game,music.overworld.forest,music.overworld.grove,music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.grove,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Crescent Dunes" | music.overworld.badlands (weight: 2),music.overworld.desert (weight: 3)
|
music.overworld.desert,music.overworld.mesa
|
| "Deeper" | music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
music.menu,music.overworld.deep_dark,music.overworld.dripstone_caves
|
| "Echo in the Wind" | music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest,music.overworld.lush_caves (weight: 2)
|
music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest
|
| "Eld Unknown" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks (weight: 2)
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
| "Endless" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
| |
| "Featherfall" | music.game,music.menu,music.overworld.badlands,music.overworld.cherry_grove (weight: 3),music.overworld.flower_forest (weight: 2),music.overworld.lush_caves (weight: 2),music.creative[dv 1]
|
music.game,music.menu,music.overworld.mesa,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.lush_caves
|
| "Firebugs" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Fireflies" | music.game,music.menu,music.overworld.desert,music.creative[dv 1]
|
music.overworld.desert
|
| "Floating Dream" | music.game,music.overworld.forest,music.overworld.jagged_peaks,music.overworld.lush_caves (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.creative[dv 1]
|
music.game,music.game.jagged_peaks,music.game.lush_caves,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Infinite Amethyst" | music.overworld.dripstone_caves,music.overworld.grove
|
music.game.dripstone_caves,music.game.grove
|
| "komorebi" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Labyrinthine" | music.overworld.forest,music.overworld.lush_caves,music.overworld.old_growth_taiga,music.overworld.swamp
|
music.game.lush_caves,music.game.swamp_music,music.game_and_wild_equal_chance,music.game_and_wild_favor_game
|
| "Left to Bloom" | music.game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.forest,music.overworld.jungle,music.overworld.lush_caves (weight: 4),music.overworld.meadow,music.overworld.old_growth_taiga (weight: 3),music.overworld.sparse_jungle,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.bamboo_jungle,music.overworld.cherry_grove,music.overworld.flower_forest,music.overworld.jungle,music.overworld.jungle_edge
|
| "Lilypad" | music.game,music.menu,music.overworld.frozen_peaks,music.overworld.grove,music.creative[dv 1]
|
music.game,music.menu,music.overworld.grove
|
| "O's Piano" | music.game,music.menu,music.overworld.lush_caves,music.creative[dv 1]
|
music.game,music.menu,music.overworld.lush_caves
|
| "One More Day" | music.game,music.overworld.badlands,music.overworld.desert,music.overworld.forest,music.overworld.lush_caves (weight: 2),music.overworld.meadow (weight: 2),music.overworld.old_growth_taiga (weight: 3),music.overworld.snowy_slopes,music.creative[dv 1]
|
music.game,music.game.lush_caves,music.game.meadow,music.game.frozen_peaks,music.game.snowy_slopes,music.game_and_wild_equal_chance,music.game_and_wild_favor_game,music.overworld.desert,music.overworld.mesa
|
| "pokopoko" | music.menu,music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
music.menu,music.overworld.dripstone_caves,music.overworld.grove,music.overworld.jagged_peaks,music.overworld.snowy_slopes
|
| "Puzzlebox" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Stand Tall" | music.overworld.frozen_peaks (weight: 2),music.overworld.jagged_peaks,music.overworld.snowy_slopes,music.overworld.stony_peaks
|
music.game.jagged_peaks,music.game.frozen_peaks,music.game.snowy_slopes,music.game.stony_peaks
|
| "Watcher" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Wending" | music.overworld.dripstone_caves (weight: 2),music.overworld.grove,music.overworld.jagged_peaks,music.overworld.stony_peaks
|
music.game.dripstone_caves,music.game.grove,music.game.jagged_peaks,music.game.stony_peaks
|
| "yakusoku" | music.game,music.menu,music.creative[dv 1]
|
music.game,music.menu
|
| "Axolotl" | music.under_water
|
music.game.water
|
| "Dragon Fish" | ||
| "Shuniji" | ||
| "Concrete Halls" | music.nether.basalt_deltas,music.nether.nether_wastes,music.nether.soul_sand_valley,music.nether.crimson_forest
|
music.game.nether
|
| "Dead Voxel" | ||
| "Warmth" | ||
| "Ballad of the Cats" | ||
| "Chrysopoeia" | music.nether.crimson_forest (weight: 7)
|
music.game.crimson_forest
|
| "Rubedo" | music.nether.nether_wastes (weight: 6)
|
music.game.nether_wastes
|
| "So Below" | music.nether.basalt_deltas (weight: 7),music.nether.soul_sand_valley (weight: 7)
|
music.game.basalt_deltas,music.game.soulsand_valley
|
boss.ogg
|
music.dragon
|
music.game.endboss
|
| "The End" | music.end
|
music.game.end
|
| "Mutation" | music.menu
| |
| "Moog City 2" | ||
| "Beginning 2" | ||
| "Floating Trees" | ||
| "Alpha" | music.credits
|
music.game.credits
|
Due to the way assets are downloaded in Java Edition, changes can be seen in development versions released before the change was made, due to them using the same assets index file.
| June 4, 2009 | C418 showcases "calm1.ogg" playing over edited footage of 0.0.14a_08. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.22a | The first music was added, "calm1.ogg", "calm2.ogg", and "calm3.ogg" | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | Sound engine has been disabled. | |||||
| Music is now disabled. | |||||||
| 20100104-2258 | Music now plays once again. | ||||||
| 20100207-1101 | Music is now ambient. | ||||||
| The player can now hear music only within a short distance from the spot the player was in when the track started. | |||||||
| In most instances, the music was heard loudest near the starting house, and got quieter the farther the player went from the house. | |||||||
| 20100212-1622 | Music has been disabled again. | ||||||
| 20100213 | Music plays once again. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Music no longer plays. | ||||||
| Java Edition Alpha | |||||||
| v1.0.14 | Music now plays once again. | ||||||
| Added "piano1.ogg", "piano2.ogg", and "piano3.ogg". | |||||||
| Music is no longer ambient. | |||||||
| Music now plays everywhere in the world. | |||||||
| v1.1.1 | Added sliders allowing the player to change the volume of in-game music. | ||||||
| v1.2.0 | ? | "piano2.ogg" now has a slightly different mix[note 3] and "piano3.ogg" was extended.[note 4] | |||||
| Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", and "nuance2.ogg". | |||||||
| v1.2.1 | Music now plays in multiplayer. | ||||||
| Java Edition | |||||||
| 1.6.1 | 13w24a | Music can now be altered using a resource pack. | |||||
Music is now stored in assets/music | |||||||
| 1.7.2 | 13w36a | The volume of jukeboxes and other music can now be adjusted independently. | |||||
| 13w42a | Music is now stored in assets/sounds/music. | ||||||
| 13w43a | Music played by jukeboxes now loops. | ||||||
| 1.7 | Music now pauses when pausing the game. | ||||||
| 1.7.4 | 13w49a | Music files are now stored as an indexed hash, rather than stored directly in the .minecraft folder. | |||||
| 2013 Music Update | Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg". | ||||||
| 1.12 | pre6 | "credits.ogg" now plays properly during the End Poem and credits. | |||||
| 1.13 | June 4, 2018 | Added tracks "axolotl.ogg", "dragon_fish.ogg", and "shuniji.ogg". | |||||
| 1.16 | April 8, 2020 | Added tracks "chrysopoeia.ogg", "rubedo.ogg", and "so_below.ogg". | |||||
| 20w17a | Music no longer stops abruptly when switching gamemodes or going underwater.[8] | ||||||
| 1.18 | October 20, 2021 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19 | April 20, 2022 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| April 27, 2022 | The music being played is now specific to the biome that the player is in. | ||||||
| 1.20 | April 26, 2023 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens, and all types of jungle biomes. | |||||||
| 1.20.3 | November 8, 2023 | Music files with generic names ("calm", "piano", "hal", "nuance", "creative", "menu", "nether", and "credits") have been renamed to match their official titles. | |||||
| 1.20.5 | January 24, 2024 | "Shuniji", "Dragon Fish" and "Axolotl" music tracks are no longer played in underwater biomes and rivers. | |||||
| February 7, 2024 | "Shuniji", "Dragon Fish" and "Axolotl" music tracks are now again played in underwater biomes and rivers.[9] | ||||||
| 1.21 | May 3, 2024 | Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| 1.21.6 | 25w20a | Added "Below and Above," "Broken Clocks," "Fireflies," "Lilypad," and "O's Piano." | |||||
| Music now plays when the game is paused. | |||||||
| Added an option to the Music & Sound settings that allows players to change how frequently music plays while in a game world. | |||||||
| Added an option to the Music & Sound settings that enables a music toast to be shown whenever a song starts playing. | |||||||
| 26.2 | snap7 | Added "Memories", "Ebb", "Home", "Shores" and "Nightly" | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| 0.12.0 | Added in-game music, currently exclusive to Windows 10 Edition Beta. | ||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added downloadable vanilla in-game music to the mobile versions of Pocket Edition, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks. | |||||
| Bedrock Edition | |||||||
| 1.12.0 | beta 1.12.0.2 | Music now still plays if the keyboard is being used. | |||||
| 1.16.0 | beta 1.16.0.57 | Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg". | |||||
| 1.16.100 | beta 1.16.100.51 | Music no longer stops abruptly when switching gamemodes or going underwater.[10] | |||||
| 1.18.0 | beta 1.18.0.22 | Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg" | |||||
| 1.19.0 | Preview 1.19.0.27 | Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg". | |||||
| 1.19.30 | Preview 1.19.30.22 | Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace. | |||||
| 1.20.0 | Preview 1.20.0.22 | Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg". | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes. | |||||||
| 1.20.30 | Preview 1.20.30.20 | "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" are now played in the menu screens. | |||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens. | |||||||
| 1.21.0 | Preview 1.21.0.24 | Added tracks "Deeper", "Eld Unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku". | |||||
| "A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens. | |||||||
| "A Familiar Room" is unplayable as a result. | |||||||
| 1.21.90 | Preview 1.21.90.25 | Added "Below and Above", "Broken Clocks", "Fireflies", "Lilypad", and "O's Piano". | |||||
Issues relating to "Music" are maintained on the bug tracker. Issues should be reported and viewed there.
instabuild and mayfly player abilities and plays Creative music if both are true.[1] Both are normally enabled upon entering Creative mode, but can be enabled or disabled individually by third-party means.
1.21.5.jar/net/minecraft/client/Minecraft.java lines 2425-2455: public MusicInfo getSituationalMusic()
<ref> tag; no text was provided for refs named :1
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