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VOOZH | about |
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | May 20, 2025 | ||||||
| Server version | 1.21.90.26 | ||||||
| Editor version | 0.9.9.9 | ||||||
| Build version | 33583199 | ||||||
| Internal version | Windows, Xbox: 1.21.9026.0 Android: 1.21.90.26 | ||||||
| Version code | Android: 952109026 (armeabi-v7a, 34) | ||||||
| Type | Preview | ||||||
| Preview for | 1.21.90 | ||||||
| Downloads | Server Windows Linux | ||||||
| Protocol version | 818 | ||||||
| |||||||
{
"title": "Preview 1.21.90.26",
"images": [
"Bedrock 1.21.90.26.png"
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"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
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"field": "'''Android''':<br />\n952109026 (armeabi-v7a, 34)<br />\n962109026 (x86, 34)<br />\n972109026 (arm64-v8a, 34)<br />\n982109026 (x86_64, 34)",
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{
"field": "'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.90.26.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.90.26.zip Linux]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.84|<span style=\"margin-right:-0.35em\">β</span>β 1.21.84]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.90|1.21.90]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.91| 1.21.91 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.90.25|β Preview 1.21.90.25]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.90.26'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.90.27| Preview 1.21.90.27 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.90.26 (ChromeOS, Android), or Preview 1.21.90.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Bedrock Edition 1.21.90, released on May 20, 2025,[1] which fixes bugs.
default command will now properly reset third person camera view offset values/controlscheme command no longer requires the "Experimental Creator Camera" toggle.the_end_light_flash sound effect now triggers when the light flashes in the End dimension in Vibrant Visuals.The Overworld
Graphical
henyey_greenstein_g settings to the fog json files.
henyey_greenstein_g allows specifying value for both air and water.{ "format_version":"1.21.90", "minecraft:fog_settings":{ "description":{ "identifier":"minecraft:test_henyey_greenstein_g" }, "volumetric":{ "henyey_greenstein_g":{ "air":{ "henyey_greenstein_g":0.5 } } } } }
UI
player_relative_strafe or camera_relative_strafe control scheme.General
@minecraft/serverlocalizationKey read only property to Dimension, which is the key for localization of a dimension's name used in language files.EntityHungerComponent, EntitySaturationComponent, EntityExhaustionComponent that allows read and write access to hunger, saturation, and exhaustion values on player objects.totalArmor and totalToughness read only properties to EntityEquippableComponent.BlockMovableComponent APIs have been added to beta.
BlockMovableComponent::movementTypeBlockMovableComponent::stickyTypeCameraEaseOptions to just EaseOptions to for V2.0 scripting.name property of several custom error classes.beforeOnPlayerPlace is now called when an item using replace_block_item is set to true for V2.0.0 and higher custom components.
setCurrentValue of an EntityAttributeComponent, the desired value is checked against the effectiveMin and effectiveMax. If the value is out of bounds, an error is thrown.Player.applyImpulse and Player.clearVelocity in beta, which no longer throw errors.@minecraft/server-admintransferPlayer to support NetherNet transfers. It now takes either a hostname/port combination or a NetherNet ID.query.is_riding_any_entity_of_type Molang query, which checks whether an entity is riding another entity of any specified type.UI
These additions and changes are accessible by enabling the "Upcoming Creator Features" experimental toggle.
minecraft:movable component under the "Upcoming Creator Features" toggle. This allows for blocks to configure how they should react when moved by a piston.
movement_type (Required): Specifies how the block should react when moved by a piston.
push_pull: Will allow a block to be pushed by a piston/sticky piston and pulled by a sticky piston (e.g. grass).push: Will allow a block to be pushed by a piston/sticky piston (e.g. glazed terracotta).immovable: Will not allow a block to be pushed or pulled by a piston/sticky piston (e.g. bedrock).popped: Will pop a block when pushed by a piston/sticky piston (e.g. leaves).sticky (Optional): Specifies how the block should handle adjacent blocks when moved by a piston.
none: Default. Will not add any additional behavior.same: Will move adjacent blocks along with it when moved by a piston. It will not move different blocks with "sticky": "same" (e.g. a honey block can move another honey block but not a slime block).
"movement_type":"push_pull" "format_version":"1.21.90", "minecraft:movable":{ "movement_type":"push_pull", "sticky":"same"
World generation
From released versions before 1.21.90
From the previous development version
Other
includeLiquidBlocks property on BlockRaycastOptions would not correctly result in hits on flowing water. This affects the following API methods in all versions: entity.getBlockFromViewDirection, dimension.getBlockFromRay, dimension.getBlockBelow, and dimension.getBlockAbove.