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VOOZH | about |
| Edition | Bedrock Edition | |||||
|---|---|---|---|---|---|---|
| Release date | May 22, 2024 | |||||
| Server version | 1.21.10.20 | |||||
| Editor version | 0.6.4 | |||||
| Build version | 24786292 | |||||
| Internal version | Windows, Xbox: 1.21.1020.0 Android, iOS, iPadOS: 1.21.10.20 | |||||
| Version code | Android: 952101020 (armeabi-v7a, 34) | |||||
| Type | Preview | |||||
| Preview for | 1.21.20 | |||||
| Downloads | Server Windows Linux | |||||
| Protocol version | 691 | |||||
| ||||||
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"title": "Preview 1.21.10.20",
"images": [
"Bedrock 1.21.10.20 PatchNotes.jpeg",
"Bedrock 1.21.10.20.png"
],
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"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
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"field": "May 22, 2024",
"label": "Release date"
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{
"field": "(link to Bedrock Dedicated Server 1.21.10.20 article, displayed as 1.21.10.20)",
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"field": "24786292",
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{
"field": "'''Windows, Xbox''': 1.21.1020.0<br>'''Android, iOS, iPadOS''': 1.21.10.20",
"label": "Internal version"
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{
"field": "'''Android''':<br />\n952101020 (armeabi-v7a, 34)<br />\n962101020 (x86, 34)<br />\n972101020 (arm64-v8a, 34)<br />\n982101020 (x86_64, 34)<br />",
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"field": "(link to Bedrock Edition 1.21.20 article, displayed as 1.21.20)",
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{
"field": "'''Server'''<br>[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.10.20.zip Windows]<br>[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.10.20.zip Linux]",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 1.21.3|<span style=\"margin-right:-0.35em\">β</span>β 1.21.3]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.20|1.21.20]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.21| 1.21.21 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n\n<td style=\"padding: 0.4em\">''' Preview 1.21.10.20'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.10.21| Preview 1.21.10.21 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 1.21.10.20 (Android) or Preview 1.21.10.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Bedrock Edition 1.21.20[a], released on May 22, 2024,[2] which fixes bugs.
/setblock command.double_stone_block_slab ID have now been split up into their own IDs.| Old ID | New ID |
|---|---|
π BlockSprite double-smooth-stone-slab.png: Sprite image for double-smooth-stone-slab in Minecraftdouble_stone_block_slab
|
π BlockSprite double-smooth-stone-slab.png: Sprite image for double-smooth-stone-slab in Minecraftsmooth_stone_double_slab
|
π BlockSprite sandstone.png: Sprite image for sandstone in Minecraftsandstone_double_slab
| |
π BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftpetrified_oak_double_slab
| |
π BlockSprite cobblestone.png: Sprite image for cobblestone in Minecraftcobblestone_double_slab
| |
π BlockSprite bricks.png: Sprite image for bricks in Minecraftbrick_double_slab
| |
π BlockSprite stone-bricks.png: Sprite image for stone-bricks in Minecraftstone_brick_double_slab
| |
π BlockSprite block-of-quartz.png: Sprite image for block-of-quartz in Minecraftquartz_double_slab
| |
π BlockSprite nether-bricks.png: Sprite image for nether-bricks in Minecraftnether_brick_double_slab
|
stone_block_slab2 and stone_block_slab3 IDs have now been split up into their own IDs.monster_egg ID have now been split up into their own IDs.stonebrick ID have now been split up into their own IDs.Prismarine Slab, Dark Prismarine Slab, Prismarine Bricks Slab, Andesite Slab, Polished Andesite Slab, Diorite Slab, Polished Diorite Slab, Granite Slab, and Polished Granite Slab
UI
Add-Ons and Script Engine
snow_accumulation array in a biome JSON has the minimum value set higher than the maximum value.MinecraftItemTypes no longer contains old item names.Potions which contains helpers for retrieving handles to potion associated types.PotionEffectType which is a potion effect type handle associated with MinecraftPotionEffectTypes.PotionModifierType which is a potion modifier type handle associated with MinecraftPotionModifierTypes.PotionLiquidType which is a potion type handle associated with MinecraftPotionLiquidTypes.ItemPotionComponent which can be obtained from a valid potion ItemStack.PotionOptions for use in createPotion.createPotion for creating valid potion items.Vanilla-Data
MinecraftPotionLiquidTypes containing potion liquid IDs.MinecraftPotionEffectTypes containing potion effect IDs.MinecraftPotionModifierTypes containing potion modifier IDs.BlockExplodeAfterEvent
BlockExplodeAfterEvent from beta to 1.12.0.BlockExplodeAfterEventSignal from beta to 1.12.0.blockExplode from beta to 1.12.0.ItemTypes from beta to 1.12.0.InputPermissionCategory from beta to 1.12.0.PlayerInputPermissions and inputPermissions from beta to 1.12.0.PlayerInputPermissionCategoryChangeAfterEvent and afterEvents.playerInputPermissionCategoryChanged from beta to 1.12.0.setCurrentValue. The provided value will be clamped to the range of this attribute.GameRules
ShowDaysPlayed from beta to 1.12.0.showDaysPlayed from beta to 1.12.0.EnchantmentTypes
getAll(): EnchantmentType[] from beta to 1.12.0.EntityRaycastOptions
ignoreBlockCollision from beta to 1.12.0.includeLiquidBlocks from beta to 1.12.0.includePassableBlocks from beta to 1.12.0.hitBlockPermutation member of EntityHitBlockAfterEvent from beta to 1.12.0.beta version of addEffect method on Entity to 3.0, which adds a return type for the newly created effect. (or undefined if no effect was added)minecraft:equippable is now applied to slot.armor.body instead of slot.armor.torso.
query.armor_texture_slot, query.armor_color_slot and query.armor_damage_slot should now be used with a value of 4.21.10.General
Graphical
minecraft:particle_appearance_lighting component now use the correct light level instead of the world's origin light level.slot.armor.body as an extra armor slot for entities like Horses, limited to a single armor item but needing the effects of a full armor set. (beta)
slot.armor.body is supported by:
minecraft:attachable.minecraft:interact.query.armor_texture_slot. (with value 4)query.armor_color_slot. (with value 4)query.armor_damage_slot. (with value 4)query.equipment_count.has_equipment entity filter. (with domain body)all_slots_empty entity filter. (with domain body)any_slot_empty entity filter. (with domain body)slot.armor.body is not supported by:
minecraft:wearable.slot.armor.body affect entity visibility (intended as how easy an entity is detected by other entities), enchantments, and armor protection.state_time which no longer requires the "Upcoming Creator Features" toggle.These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
BlockRecordPlayerComponentUIManager class and uiManager object to @minecraft/server-ui beta.
componentId to minecraft:record_player for consistency.getRecord, ejectRecord, pauseRecord and playRecord.clearRecord, instead you should now pass undefined to setRecord to reset it.readonly getLifetimeState: EntityLifetimeState from beta.EntityLifetimeState from beta.
setBlockPermutation(location: Vector3, permutation: BlockPermutation): void from beta to 12.0.setBlockType(location: Vector3, blockType: BlockType string): void from beta to 12.0.getTags(): string[] from beta to 12.0.hasTag(tag: string): boolean from beta to 12.0.readonly fallDistance: number from beta.Components
EntityLeashableComponent
canBeStolen: boolean.hardDistance: number.leashHolder: Entity.leashHolderEntityId: string.maxDistance: number.isLeashed: boolean.leash(leashHolder: Entity): void to leashTo(leashHolder: Entity): void.General
minecraft:follow_orbit preset that is accessible by the /camera command and can have a view offset.Graphical
format_version of 1.21.0 or higher is specified in the Deferred Technical Preview.From released versions before 1.21.20
/summon command do not have "Wind_Charge" Entity/camera set behaves incorrectly when run during an existing camera interpolationOthers
/stopsound command..mcpack files to fail to apply when uploading to Realms.get and StructureManager.place from loading structures stored in the root of the structures directory.runCommand() and Dimension.runCommandAsync() scripting APIs.From released versions before 1.21.20