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Dark Forest

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Dark Forest
Structures πŸ‘ Image
Woodland mansion
Features πŸ‘ Image
Huge Mushroom

πŸ‘ Image
Dark Oak

πŸ‘ Image
Oak

πŸ‘ Image
Birch
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Leaf Litter

πŸ‘ Image
Rose Bush

πŸ‘ Image
Peony

πŸ‘ Image
Lilac

πŸ‘ Image
Lily of the Valley

Climate

Temperature 0.7
Downfall 0.8
Precipitation Yes

Colors

Grass color
 #507A32
Foliage color
 #59AE30
Dry foliage color
 #7B5334
Water color
 #3F76E4
β€Œ[JE only]

 #3B6CD1
β€Œ[BE only]

Vibrant Visuals

Atmospherics Roofed Forest
Lighting Roofed Forest
Volumetric fog Roofed Forest
Color grading Default
{
 "title": "Dark Forest",
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 "label": "(link to Feature article, displayed as Features)"
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 "label": "Blocks"
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 {
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 "label": "Climate"
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 {
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 "label": "(link to Biome#Temperature article, displayed as Temperature)"
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 {
 "field": "0.8",
 "label": "(link to Biome#Downfall article, displayed as Downfall)"
 },
 {
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 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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 "label": "Colors"
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 "label": "Grass color"
 },
 {
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 "label": "Foliage color"
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 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #7B5334; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #7B5334</span>",
 "label": "Dry foliage color"
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 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3B6CD1; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3B6CD1</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
 "label": "Water color"
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 {
 "field": "",
 "label": "Vibrant Visuals"
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 {
 "field": "(link to Vibrant Visuals/Configurations#Roofed Forest atmospherics article, displayed as Roofed Forest)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
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 {
 "field": "(link to Vibrant Visuals/Configurations#Roofed Forest lighting article, displayed as Roofed Forest)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
 },
 {
 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Roofed Forest)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
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 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Dark Forest.png",
 "Dark Forest Vibrant Visuals.png"
 ]
}

A dark forest or roofed forest is a forested biome with dense leaf canopies that block sunlight, allowing hostile mobs to spawn and hide from the sun during daytime. Dark forests are one of the two biomes that woodland mansions can generate in.

Generation

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Dark forests generate in areas with medium temperature and very high humidity values and are usually bordered by birch forests, but they can also border jungles and bamboo jungles. Dark forests border old growth taigas but not regular taigas.

They can generate at any type of terrain, near swamps and windswept biomes, in flatland, bordering oceans with beaches or cliffs, near plateaus and fjords, or high mountain valleys. Plateaus and mountain slopes in dark forests are replaced by the pale garden variant.

Dark forests are one of the only biomes that can never border biomes with villages.

Due to their very high humidity value, dark forests almost always have lush caves generate below them, unless they generate very far inland.

Description

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Dark forests feature a much higher density of trees compared to other forest biomes, which oftentimes blocks direct view of the sky entirely. Oak, dark oak, and sometimes birch trees generate in these biomes, with leaf litter covering the ground. Bee nests are not generated with trees. Additionally, both types of huge mushrooms generate among the trees, though the red variants are more common. Unlike regular forests, wolves do not spawn in dark forests.

Unique to dark forests are woodland mansions, enormous dungeon-like structures that rarely generate within the trees. Woodland mansions are home to the dangerous evoker and vindicator mobs and are one of the only places where said mobs spawn. Mansions contain many rooms and valuable loot.

The dark forest has a unique darker sky color and atmospheric effects with Vibrant Visuals. Sunlight is also less bright, and volumetric fog is slightly denser with stronger light shafts.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5154
πŸ‘ Image
Skeleton
100⁄5154
πŸ‘ Image
Slime
[note 1]
100⁄5154
πŸ‘ Image
Spider
100⁄5154
πŸ‘ Image
Zombie
95⁄5154
πŸ‘ Image
Enderman
10⁄5151–4
πŸ‘ Image
Witch
5⁄5151
πŸ‘ Image
Zombie Villager
5⁄5151
Creature category
πŸ‘ Image
Sheep
12⁄404
πŸ‘ Image
Chicken
10⁄404
πŸ‘ Image
Pig
10⁄404
πŸ‘ Image
Cow
8⁄404
Underground water creature category
πŸ‘ Image
Glow Squid
12–4
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 40, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
954
πŸ‘ Image
Skeleton
802
πŸ‘ Image
Enderman
102–3
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Pig
101–3
πŸ‘ Image
Cow
82–3
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "2", "mob": "Skeleton", "weight": 80 }, { "size": "2-3", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 50, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

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Music

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These music tracks play while the player is in the dark forest:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Memories28%28%
Shores28%28%
Aerie14%14%
Broken Clocks14%14%
Bromeliad14%14%
Clark14%14%
Comforting Memories14%14%
Danny14%14%
Dry Hands14%14%
Firebugs14%14%
Floating Dream14%14%
Haggstrom14%14%
Key14%14%
Labyrinthine14%14%
Left to Bloom14%14%
Living Mice14%14%
Mice on Venus14%14%
Minecraft14%14%
One More Day14%14%
Oxygène14%14%
Subwoofer Lullaby14%14%
Sweden14%14%
Wet Hands14%14%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite dark-forest.png: Sprite image for dark-forest in Minecraft
Dark Forest
dark_forest biome.minecraft.dark_forest

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite dark-forest.png: Sprite image for dark-forest in Minecraft
[No displayed name]
roofed_forest29

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w36aRoofed forest biome added, along with many other biomes.
1.1116w39aAdded woodland mansions, which can rarely generate in roofed forests.
1.1318w19aRenamed Roofed Forest to Dark Forest.
1.1418w43aAdded lily of the valley that can generate in dark forests.
1.18Experimental Snapshot 1Plains clearings no longer generate within dark forests.
1.2023w17a"A Familiar Room" may now be played in dark forests.
1.21.525w02aAdded leaf litter, which can generate in dark forests.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Added roofed forests, along with many other biomes.
Pocket Edition
1.1.0alpha 1.1.0.0Added woodland mansions, which generate in roofed forests.
Bedrock Edition
1.9.0beta 1.9.0.0Added lily of the valley that can generate in dark forests.
1.19.40Preview 1.19.40.20Dark forests now use the same grass color as Java Edition.[1]
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added leaf litter, which can generate in dark forests.
1.21.120Preview 1.21.120.22Added unique darker atmospherics, lighting, and volumetric fog to dark forests with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added roofed forests, along with many other biomes.
TU54CU441.521.521.52Patch 241.0.4Added woodland mansions, which generate in roofed forests.

Data history

[edit | edit source]
Java Edition
1.13pre5Changed the ID roofed_forest to dark_forest.
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 29.

Issues

[edit | edit source]

Issues relating to "Dark Forest" or "Roofed Forest" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]


Mojang images

[edit | edit source]

In other media

[edit | edit source]


See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ MCPE-34936 β€“ Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color β€“ resolved as "Fixed".

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Dark_Forest?oldid=3638071"

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