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VOOZH | about |
| Structures | π Image Nether fortress π Image Nether fossil π Image Bastion remnant π Image Ruined portal |
|---|---|
| Features | π Image Basalt pillar π Image Glowstone blob π Image Lava sea |
| Blocks | Standard Nether blocks plus: π Image Gravel π Image Soul Sand π Image Soul Soil π Image Basalt π Image Bone Block π Image Crimson Roots π Image Soul Fire π Image Dried Ghast |
|
Climate | |
| Temperature | 2.0 |
| Downfall | 0.0 |
| Precipitation | No |
|
Colors | |
| Fog color | #1B4745 |
| Grass color | #BFB755 |
| Foliage color | #AEA42A |
| Dry foliage color | #A38046 |
| Water color | #3F76E4β[JE only] #905957β[BE only] |
| Water fog distance | 15β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Soulsand Valley |
| Lighting | Nether |
| Volumetric fog | Default |
| Color grading | Default |
{
"title": "Soul Sand Valley",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite basalt-pillar.png article, displayed as 16x16px|link=Basalt pillar|alt=|class=pixel-image|)</span>(link to Basalt pillar article, displayed as <span class=\"sprite-text\">Basalt pillar</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite glowstone-blob.png article, displayed as 16x16px|link=Glowstone blob|alt=|class=pixel-image|)</span>(link to Glowstone blob article, displayed as <span class=\"sprite-text\">Glowstone blob</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite lava-sea.png article, displayed as 16x16px|link=Lava sea|alt=|class=pixel-image|)</span>(link to Lava sea article, displayed as <span class=\"sprite-text\">Lava sea</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #1B4745; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #1B4745</span>",
"label": "Fog color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A38046; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A38046</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #905957; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #905957</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "15β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water fog distance"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Soulsand Valley atmospherics article, displayed as Soulsand Valley)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Nether lighting article, displayed as Nether)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default color grading article, displayed as Default)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Soul Sand Valley.png",
"Soul Sand Valley Vibrant Visuals.png"
]
}
A soul sand valley is a dry biome located in the Nether. It is formed of large caverns with Nether fossils and different blocks, mainly including soul sand and soul soil.
The soul sand valley makes up around 17% of the Nether by volume, making it the third most common biome in the dimension. It can generate next to any other Nether biome except for the warped forest.
The soul sand valley is mostly composed of soul sand and soul soil, with gravel found on its coastlines. Soul fire is scattered throughout the biome and Nether fossils poke out of the terrain. Near these fossils are dried ghasts. It lacks a diverse set of plants, with the only native vegetation being crimson roots and mushrooms, although crimson fungi and huge fungi may spawn where the biome borders a crimson forest. Its fog is cyan and the air particles are gray as the sounds of winds and the voices of ghosts fill the air. Giant columns of basalt called basalt pillars can be found stretching from the floor to the ceiling. Caverns, Nether fortresses and even bastion remnants can also be found in the soul sand valley.
Glowstone blobs can be found in this biome, although they are significantly rarer than in other Nether biomes,[1] since the ceiling of this biome is made of soul sand or soul soil below which glowstone blobs cannot generate; they can still occasionally generate in caves and canyons in this biome,[2] because the ceiling is made of netherrack.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size | Charge[note 1] | Budget[note 1] |
|---|---|---|---|---|
| Monster category | ||||
| π Image Skeleton | 20β71 | 4 | 0.7 | 0.15 |
| π Image Ghast[note 2] | 50β71 | 4 | 0.7 | 0.15 |
| π Image Enderman | 1β71 | 1β4 | 0.7 | 0.15 |
| Creature category | ||||
| π Image Strider[note 3] | 1 | 2β4 | 0.7 | 0.15 |
{ "hasSpawnCost": true, "notes": { "Ghast": "Only 5% of spawn attempts succeed.", "Strider": "Adult striders have a 3.3% chance to spawn being ridden by a zombified piglin holding a warped fungus on a stick." }, "hasNotes": true, "1": { "totalWeight": 71, "mobs": [ { "charge": "0.7", "mob": "Skeleton", "weight": 20, "budget": "0.15", "size": "4" }, { "charge": "0.7", "mob": "Ghast", "weight": 50, "budget": "0.15", "notename": "Ghast", "note": "Only 5% of spawn attempts succeed.", "size": "4" }, { "charge": "0.7", "mob": "Enderman", "weight": 1, "budget": "0.15", "size": "1-4" } ], "category": "monster" }, "2": { "totalWeight": 60, "mobs": [ { "charge": "0.7", "mob": "Strider", "weight": 60, "budget": "0.15", "notename": "Strider", "note": "Adult striders have a 3.3% chance to spawn being ridden by a zombified piglin holding a warped fungus on a stick.", "size": "2-4" } ], "category": "creature" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Skeleton | 80 | 1β2 |
| π Image Ghast | 40 | 1 |
| π Image Enderman | 6 | 1 |
| Creature category | ||
| π Image Strider[note 1] | 1 | 2β4 |
{ "hasNotes": true, "notes": { "Strider": "Adult striders have a 3.3% chance to spawn with a saddle. They are supposed to spawn with a zombified piglin with a warped fungus on a stick but they donβt due to <span class=\"bug plainlinks\" data-id=\"MCPE-236161\">[[Mojira:MCPE-236161|MCPE-236161]]</span>." }, "1": { "totalWeight": 126, "mobs": [ { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Ghast", "weight": 40 }, { "size": "1", "mob": "Enderman", "weight": 6 } ], "category": "monster" }, "2": { "totalWeight": 20, "mobs": [ { "note": "Adult striders have a 3.3% chance to spawn with a saddle. They are supposed to spawn with a zombified piglin with a warped fungus on a stick but they donβt due to <span class=\"bug plainlinks\" data-id=\"MCPE-236161\">[[Mojira:MCPE-236161|MCPE-236161]]</span>.", "mob": "Strider", "weight": 20, "notename": "Strider", "size": "2-4" } ], "category": "creature" } }
These music tracks play while the player is in the soul sand valley:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| So Below | 7 | 63.64% | 7 | 63.64% | |
| Ballad of the Cats | 1 | 9.09% | 1 | 9.09% | |
| Concrete Halls | 1 | 9.09% | 1 | 9.09% | |
| Dead Voxel | 1 | 9.09% | 1 | 9.09% | |
| Warmth | 1 | 9.09% | 1 | 9.09% | |
Nether ambience plays while the player is in the Nether.
| Name | Sound | Group |
|---|---|---|
| Soulsand Valley Ambience | Loop | |
| Soulsand Valley Sand 1 | Loop Additions | |
| Soulsand Valley Sand 2 | ||
| Soulsand Valley Sand 3 | ||
| Soulsand Valley Voices 1 | ||
| Soulsand Valley Voices 2 | ||
| Soulsand Valley Voices 3 | ||
| Soulsand Valley Voices 4 | ||
| Soulsand Valley Voices 5 | ||
| Soulsand Valley Whisper 1 | ||
| Soulsand Valley Whisper 2 | ||
| Soulsand Valley Whisper 3 | ||
| Soulsand Valley Whisper 4 | ||
| Soulsand Valley Whisper 5 | ||
| Soulsand Valley Whisper 6 | ||
| Soulsand Valley Whisper 7 | ||
| Soulsand Valley Whisper 8 | ||
| Soulsand Valley Wind 1 | ||
| Soulsand Valley Wind 2 | ||
| Soulsand Valley Wind 3 | ||
| Soulsand Valley Wind 4 | ||
| Soulsand Valley With 1 | ||
| Soulsand Valley Mood 1 | Mood | |
| Soulsand Valley Mood 2 | ||
| Soulsand Valley Mood 3 | ||
| Soulsand Valley Mood 4 |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π BiomeSprite soul-sand-valley.png: Sprite image for soul-sand-valley in Minecraft Soul Sand Valley | soul_sand_valley | 170 |
biome.minecraft.soul_sand_valley |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite soul-sand-valley.png: Sprite image for soul-sand-valley in Minecraft Soul Sand Valley | soulsand_valley | 178 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| π Image | π Image | Hot tourist destination | Visit all Nether biomes | Note: Can be completed if the player visits the biomes in different worlds. | 30 | Silver | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Hot Tourist Destinations | Explore all Nether biomes | Visit all of the 5 following biomes: The advancement is only for Nether biomes. Other biomes may also be visited, but are ignored for this advancement. |
| September 28, 2019 | The soul sand valley is announced at MINECON Live 2019. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w06a | Added the soul sand valley. | |||||
| 20w10a | Added soul sand valley ambience. | ||||||
| 20w15a | Added the music track "So Below", which plays in the soul sand valley biome. | ||||||
| 20w18a | Mobs in soul sand valleys no longer spawn near each other. | ||||||
| 20w19a | Blobs of soul sand now generate in soul sand valleys at level of the lava ocean. | ||||||
| Pre-release 4 | The spawning weight of skeletons was changed from 2 to 10. | ||||||
| Increased the overall amount of hostile mob spawns. Each mob's chance was changed from 0.08 to 0.15. | |||||||
| Pre-release 7 | The spawning weight of skeletons was changed from 10 to 20. | ||||||
| The biome's total spawning energy was changed from 1.0 to 0.7. | |||||||
| 1.21.6 | 25w15a | Dried ghasts now generate in soul sand valleys near Nether fossils. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.51 | Added the soul sand valley. | |||||
| beta 1.16.0.57 | Added ambience. | ||||||
| Added music. | |||||||
| Added Nether fossils in the soul sand valley. | |||||||
| Soul sand now generates below lava level in the soul sand valley. | |||||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Dried ghasts now generate in soul sand valleys near Nether fossils. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 170. | |||||
Issues relating to "Soul Sand Valley" are maintained on the bug tracker. Issues should be reported and viewed there.
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