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Java Edition 19w13a

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Minecraft 19w13a
Edition Java Edition
Release date March 27, 2019
Type Snapshot
Snapshot for 1.14
Downloads Client (.json)
Server
Protocol version 468
Data version 1942
Resource pack format 4
Data pack format 4
Minimum Java version Java SE 8
β—„β—„  1.13.2 1.14 1.14.1 β–Ίβ–Ί

β—„  19w12b

19w13a

19w13b β–Ί

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 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.13.2|<span style=\"margin-right:-0.35em\">β—„</span>β—„  1.13.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.14|1.14]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.14.1| 1.14.1 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 19w12b|β—„  19w12b]]\n</td>\n<td style=\"padding: 0.4em\">''' 19w13a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 19w13b| 19w13b β–Ί]]\n</td>\n</tr>\n</table>"
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19w13a is the twenty-ninth snapshot for Java Edition 1.14, released on March 27, 2019,[1] which adds the Hero of the Village status effect, changes transparent block mechanics, and modifies some splashes.

Additions

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Gameplay

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Status effects

General

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Title screen

  • Added "Accessibility Options" button.

Splashes

  • Added the following splash text:
    • "Rainbow turtle?"
    • "Something funny!"
    • "I need more context."
    • "Ahhhhhh!"
    • "Don't worry, be happy!"
    • "Water bottle!"
    • "What's the question?"
    • "Plant a tree!"
    • "Go to the dentist!"
    • "What do you expect?"
    • "Look mum, I'm in a splash!"

Changes

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Blocks

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πŸ‘ Image
Some new block placements possible as of this snapshot.

Transparent blocks

Evokers

  • Now spawn in raid waves 5–7 instead of just the final wave.

Illagers

  • Can now open doors.
  • Raiders now move door-to-door trying to find villagers.
  • Celebrate if they kill all villagers in a raid.
    • Added a celebration sound.

Villagers

  • Can now ring bells.
    • Now run into a nearby home when a bell is rung.
  • Can now be traded during raids again.
  • Now sweat during raids.
  • Celebrate when a raid has been cleared, by setting off fireworks and cheering.
  • Baby villagers now have biome-specific skins.
  • When a raid is defeated, the villagers gift the player random items according to their profession:
Profession Possible reward items
Farmer
Cleric
Librarian
Shepherd
Fisherman
Butcher
Armorer
Cartographer
Fletcher
Weaponsmith
Toolsmith
Mason
Baby

Witches

  • Added a celebration sound.

Gameplay

[edit | edit source]

Bad Omen

  • Can now get up to level V.
    • Occurs when multiple illager captains are killed.
    • The player only get one Bad Omen level at a time from killing a captain.
  • Each person that brings Bad Omen into the village leads to additional waves of raids.

Raids

  • All waves have now been rebalanced, with certain waves focusing on certain mobs, and early waves becoming less easy.
  • Now follow a set pattern of waves based on difficulty (Easy is three waves, Normal is five waves, and Hard is seven waves).
  • A bonus wave is added for every additional level of Bad Omen brought into a village, equivalent to the final base wave.
  • Higher level of Bad Omen means higher chance that enemies have enchanted weapons.
  • Raids now end with a "Victory" or "Defeat" message.

General

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Splashes

  • Following a controversy over statements made by Notch on Twitter, the following splashes referencing him were removed:
    • "Made by Notch!"
    • "The Work of Notch!"
    • "110813!"

Fixes

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29 issues fixed

From released versions before 1.14

  • MC-110510 – Evokers can see through walls.
  • MC-122327 – No longer able to place buttons or levers on pistons.
  • MC-129205 – Cannot target blocks underneath of cauldrons through the cauldron.
  • MC-132313 – Buttons and levers can be placed on the bottom of hoppers.
  • MC-146357 – Vines cannot exist on the sides of glass or stained glass, but can on other transparent blocks.

From the 1.14 development versions

  • MC-137467 – Ender dragon does not spawn if render distance is set to 10 or below.
  • MC-138572 – Can't place bells and lanterns on top of some non-solid blocks.
  • MC-139376 – Crash when putting spaces and clicking on "Done" in the jigsaw GUI.
  • MC-139798 – Bad omen disappears upon entering villages in spectator mode.
  • MC-140055 – After leaving the bed, the player can spawn inside of scaffolding.
  • MC-141009 – Clicking "done" on a Jigsaw disconnects client on dedicated server.
  • MC-141358 – Tridents have the SoundEvent tag, but don't use it.
  • MC-145758 – Villagers constantly breeding but don't produce baby villagers.
  • MC-146282 – Entering command block UI causes all music to stop.
  • MC-146346 – Backup world file saved without .zip.
  • MC-146350 – Splash water bottles do not put out fires.
  • MC-146454 – Eating food no longer plays the burp sound.
  • MC-146594 – Villager babies don't have biome-specific skin.

From the previous development version

  • MC-146353 – Structure integrity does not work, RNG runs for all blocks at once.
  • MC-146359 – Crash whilst rendering overlay.
  • MC-146360 – Exiting bed always puts the player or villager in blocks.
  • MC-146367 – Hostile mobs spawning on glass.
  • MC-146377 – Beacon UI is nonresponsive and doesn't allow you to change the beacon effect.
  • MC-146380 – After sleeping in a bed, the player always spawns on top of it if there are no blocks next to it.
  • MC-146381 – Sleeping in a bed always resets the player's spawn point to the world spawn point.
  • MC-146387 – Monsters spawning on leaves during night time.
  • MC-146470 – Entities in forceloaded or world spawn chunks cannot be selected.
  • MC-146667 – Multiple raids can occur at the same time.
  • MC-146707 – Splash text in main menu changes every time player resizes the Minecraft window.

Videos

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Video made by slicedlime:

References

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Navigation

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