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VOOZH | about |
| Rarity tier | Silence: Epic Ward, Eye, Vex, Spire: Rare All others: Uncommon |
|---|---|
| Renewable | Ward, Silence, Ribβ[JE only], and Netherite Upgradeβ[JE only]: No All others: No (except via vault) |
| Stackable | Yes (64) |
{
"title": "Smithing Template",
"rows": [
{
"field": "'''Silence:''' Epic<br>'''Ward, Eye, Vex, Spire:''' Rare<br>'''All others''': Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "'''Ward, Silence, Ribβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>, and Netherite Upgradeβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>''': No<br>'''All others''': No ((link to Renewable resource#Vault article, displayed as except via vault))",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Netherite Upgrade",
"Sentry Armor Trim",
"Vex Armor Trim",
"Wild Armor Trim",
"Coast Armor Trim",
"Dune Armor Trim",
"Wayfinder Armor Trim",
"Raiser Armor Trim",
"Shaper Armor Trim",
"Host Armor Trim",
"Ward Armor Trim",
"Silence Armor Trim",
"Tide Armor Trim",
"Snout Armor Trim",
"Rib Armor Trim",
"Eye Armor Trim",
"Spire Armor Trim",
"Flow Armor Trim",
"Bolt Armor Trim"
],
"images": [
"Netherite Upgrade Smithing Template.png",
"Sentry Armor Trim Smithing Template.png",
"Armor Trim Sentry (sample model).png",
"Vex Armor Trim Smithing Template.png",
"Armor Trim Vex (sample model).png",
"Wild Armor Trim Smithing Template.png",
"Armor Trim Wild (sample model).png",
"Coast Armor Trim Smithing Template.png",
"Armor Trim Coast (sample model).png",
"Dune Armor Trim Smithing Template.png",
"Armor Trim Dune (sample model).png",
"Wayfinder Armor Trim Smithing Template.png",
"Armor Trim Wayfinder (sample model).png",
"Raiser Armor Trim Smithing Template.png",
"Armor Trim Raiser (sample model).png",
"Shaper Armor Trim Smithing Template.png",
"Armor Trim Shaper (sample model).png",
"Host Armor Trim Smithing Template.png",
"Armor Trim Host (sample model).png",
"Ward Armor Trim Smithing Template.png",
"Armor Trim Ward (sample model).png",
"Silence Armor Trim Smithing Template.png",
"Armor Trim Silence (sample model).png",
"Tide Armor Trim Smithing Template.png",
"Armor Trim Tide (sample model).png",
"Snout Armor Trim Smithing Template.png",
"Armor Trim Snout (sample model).png",
"Rib Armor Trim Smithing Template.png",
"Armor Trim Rib (sample model).png",
"Eye Armor Trim Smithing Template.png",
"Armor Trim Eye (sample model).png",
"Spire Armor Trim Smithing Template.png",
"Armor Trim Spire (sample model).png",
"Flow Armor Trim Smithing Template.png",
"Armor Trim Flow (sample model).png",
"Bolt Armor Trim Smithing Template.png",
"Armor Trim Bolt (sample model).png"
]
}
A smithing template is an item that can be applied to a tool or armor using a smithing table, which consumes the template. They are only found in structures, but diamonds can be used to craft copies.
The 18 armor trim smithing templates are used to apply customizable decorations to armor.
Netherite upgrades are required to create netherite tools and armor.
There are 19 types of smithing templates, of which 18 are armor trim templates and 1 is an upgrade template.
Upgrade smithing template:
Armor Trim smithing templates:
Some armor trim patterns are based on a mob or block found in the same structure as the corresponding smithing template. For example, the snout armor trim resembles a piglin's nose or ears.[1]
Smithing templates can be found in various structures and can be duplicated by crafting the smithing template with seven diamonds and its corresponding material.
Elder guardians have a 20% chance to drop 1 tide armor trim upon death. Looting does not affect the chance, and the elder guardian does not need to be killed by a player in order for the trim to drop.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Elder Guardian | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Elder Guardian | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Elder Guardian | 0 | 4β5 (80.00%) | 4β5 (80.00%) | 4β5 (80.00%) | 4β5 (80.00%) |
| 1 | 1β5 (20.00%) | 1β5 (20.00%) | 1β5 (20.00%) | 1β5 (20.00%) | ||
| Average | 1β5 (0.20) | 1β5 (0.20) | 1β5 (0.20) | 1β5 (0.20) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Elder Guardian | 5.00 | 5.00 | 5.00 | 5.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Elder Guardian | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 | 0β1 | 20.00% | 0.20 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Elder Guardian | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 | 0β1 | 1β5 | 1β5 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Elder Guardian | 0 | 4β5 (80.00%) | 4β5 (80.00%) | 4β5 (80.00%) | 4β5 (80.00%) |
| 1 | 1β5 (20.00%) | 1β5 (20.00%) | 1β5 (20.00%) | 1β5 (20.00%) | ||
| Average | 1β5 (0.20) | 1β5 (0.20) | 1β5 (0.20) | 1β5 (0.20) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Elder Guardian | 5.00 | 5.00 | 5.00 | 5.00 |
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| π Image Netherite Upgrade Smithing Template |
π Image Bastion Remnant |
Bridge chest | 1 | 10%{ "item": "Netherite Upgrade Smithing Template", "stacksize": 1, "chance": 0.09999999999999998, "structure": "Bastion Remnant", "container": "Bridge chest" }
|
| Treasure chest | 1 | 100%{ "item": "Netherite Upgrade Smithing Template", "stacksize": 1, "chance": 1, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Hoglin stable chest | 1 | 10%{ "item": "Netherite Upgrade Smithing Template", "stacksize": 1, "chance": 0.09999999999999998, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| Generic chest | 1 | 10%{ "item": "Netherite Upgrade Smithing Template", "stacksize": 1, "chance": 0.09999999999999998, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| π Image Sentry Armor Trim Smithing Template |
π Image Pillager Outpost |
Chest | 2 | 25%{ "item": "Sentry Armor Trim Smithing Template", "stacksize": 2, "chance": 0.25, "structure": "Pillager Outpost", "container": "Chest" }
|
| π Image Vex Armor Trim Smithing Template |
π Image Woodland Mansion |
Chest | 1 | 50%{ "item": "Vex Armor Trim Smithing Template", "stacksize": 1, "chance": 0.5, "structure": "Woodland Mansion", "container": "Chest" }
|
| π Image Wild Armor Trim Smithing Template |
π Image Jungle Pyramid |
Chest | 2 | 33.3%{ "item": "Wild Armor Trim Smithing Template", "stacksize": 2, "chance": 0.33333333333333337, "structure": "Jungle Pyramid", "container": "Chest" }
|
| π Image Coast Armor Trim Smithing Template |
π Image Shipwreck |
Treasure chest | 2 | 16.7%{ "item": "Coast Armor Trim Smithing Template", "stacksize": 2, "chance": 0.16666666666666663, "structure": "Shipwreck", "container": "Treasure chest" }
|
| Map chest | 2 | 16.7%{ "item": "Coast Armor Trim Smithing Template", "stacksize": 2, "chance": 0.16666666666666663, "structure": "Shipwreck", "container": "Map chest" }
| ||
| Supply chest | 2 | 16.7%{ "item": "Coast Armor Trim Smithing Template", "stacksize": 2, "chance": 0.16666666666666663, "structure": "Shipwreck", "container": "Supply chest" }
| ||
| π Image Dune Armor Trim Smithing Template |
π Image Desert Pyramid |
Chest | 2 | 14.3%{ "item": "Dune Armor Trim Smithing Template", "stacksize": 2, "chance": 0.1428571428571429, "structure": "Desert Pyramid", "container": "Chest" }
|
| π Image Ward Armor Trim Smithing Template |
π Image Ancient City |
Chest | 1 | 5%{ "item": "Ward Armor Trim Smithing Template", "stacksize": 1, "chance": 0.050000000000000044, "structure": "Ancient City", "container": "Chest" }
|
| π Image Silence Armor Trim Smithing Template |
π Image Ancient City |
Chest | 1 | 1.2%{ "item": "Silence Armor Trim Smithing Template", "stacksize": 1, "chance": 0.012499999999999956, "structure": "Ancient City", "container": "Chest" }
|
| π Image Snout Armor Trim Smithing Template |
π Image Bastion Remnant |
Bridge chest | 1 | 8.3%{ "item": "Snout Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Bastion Remnant", "container": "Bridge chest" }
|
| Treasure chest | 1 | 8.3%{ "item": "Snout Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Hoglin stable chest | 1 | 8.3%{ "item": "Snout Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| Generic chest | 1 | 8.3%{ "item": "Snout Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Bastion Remnant", "container": "Generic chest" }
| ||
| π Image Rib Armor Trim Smithing Template |
π Image Nether Fortress |
Chest | 1 | 6.7%{ "item": "Rib Armor Trim Smithing Template", "stacksize": 1, "chance": 0.06666666666666665, "structure": "Nether Fortress", "container": "Chest" }
|
| π Image Eye Armor Trim Smithing Template |
π Image Stronghold |
Altar chest | 1 | 10%{ "item": "Eye Armor Trim Smithing Template", "stacksize": 1, "chance": 0.09999999999999998, "structure": "Stronghold", "container": "Altar chest" }
|
| Library chest | 1 | 100%{ "item": "Eye Armor Trim Smithing Template", "stacksize": 1, "chance": 1, "structure": "Stronghold", "container": "Library chest" }
| ||
| π Image Spire Armor Trim Smithing Template |
π Image End City |
Chest | 1 | 6.7%{ "item": "Spire Armor Trim Smithing Template", "stacksize": 1, "chance": 0.06666666666666665, "structure": "End City", "container": "Chest" }
|
| π Image Flow Armor Trim Smithing Template |
π Image Trial Chambers |
Ominous vault | 1 | 22.5%{ "item": "Flow Armor Trim Smithing Template", "stacksize": 1, "chance": 0.22499999999999998, "structure": "Trial Chambers", "container": "Ominous vault" }
|
| π Image Bolt Armor Trim Smithing Template |
π Image Trial Chambers |
Vault and reward chest | 1 | 6.3%{ "item": "Bolt Armor Trim Smithing Template", "stacksize": 1, "chance": 0.0625, "structure": "Trial Chambers", "container": "Vault and reward chest" }
|
| π Image Wayfinder Armor Trim Smithing Template |
π Image Trail Ruins |
Rare suspicious gravel | 1 | 8.3%{ "item": "Wayfinder Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trail Ruins", "container": "Rare suspicious gravel" }
|
| π Image Raiser Armor Trim Smithing Template |
π Image Trail Ruins |
Rare suspicious gravel | 1 | 8.3%{ "item": "Raiser Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trail Ruins", "container": "Rare suspicious gravel" }
|
| π Image Shaper Armor Trim Smithing Template |
π Image Trail Ruins |
Rare suspicious gravel | 1 | 8.3%{ "item": "Shaper Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trail Ruins", "container": "Rare suspicious gravel" }
|
| π Image Host Armor Trim Smithing Template |
π Image Trail Ruins |
Rare suspicious gravel | 1 | 8.3%{ "item": "Host Armor Trim Smithing Template", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trail Ruins", "container": "Rare suspicious gravel" }
|
Note: In woodland mansions, only chests with random loot have the chance to contain the Vex Smithing Template; chests in the "Allium room", "Sapling farm", "Tree-chopping room", and "Fake End portal room" always generate with the same loot, specific to their respective rooms.
Smithing templates can be duplicated with diamonds and other materials depending on the template.
In Bedrock Edition, spire, tide, and dune armor trims can be duplicated with more blocks than in Java Edition. In addition to the normal blocks, tide armor trims can be duplicated using prismarine bricks or dark prismarine, dune armor trims can be duplicated with smooth sandstone, cut sandstone, or chiseled sandstone, and spire armor trims can be duplicated with purpur pillars.[2]
Smithing templates are used at a smithing table. Armor trim smithing templates are used to customize an armor piece's appearance by using an armor trim, an armor piece, and a trim material.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Smithing with style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | Each of these smithing templates must be used. | 30 | Gold | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Crafting a New Look | Craft a trimmed armor at a Smithing Table | β |
| π Image π Image | Smithing with Style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | β |
| 24 January 2023 | Armor trimming first mentioned in an announcement on minecraft.net. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.4 Experiment | 23w04a | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image Added smithing templates behind the "Update 1.20" experimental data pack. | |||||
| 23w05a | Smithing templates can be used to trim leather armor. | ||||||
| Gold, iron, diamond, and netherite armor can be trimmed with their respective material. | |||||||
| The dune, coast, wild, and sentry armor trims now always generate two templates in a chest when found. | |||||||
Increased the chances for all smithing templates that generate in chest loot to spawn:
| |||||||
| 1.20 | 23w12a | Smithing templates are now available without using the "Update 1.20" experimental data pack. | |||||
| π Image π Image π Image π Image π Image Added wayfinder, raiser, shaper, host, and silence armor trim smithing templates. | |||||||
| π Image π Image Changed the textures of the sentry and dune armor trim smithing templates. | |||||||
| The pattern textures of dune and sentry armor trims are changed from π Image π Image to π Image π Image . Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
| 23w16a | Wayfinder, raiser, shaper, and host armor trim no longer generates in suspicious sand in trail ruins. | ||||||
| Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; wayfinder, raiser, shaper, and host armor trim now are in the rare loot. | |||||||
| 23w17a | The probability of the wayfinder, raiser, shaper, and host armor trim to generate in suspicious gravel in trail ruins has been changed from 1/11 to 1/12. | ||||||
| The player now gets the advancement "Crafting a new look" when they craft a trimmed armor at a smithing table using a smithing template, "Smithing with style" when they apply these smithing templates at least once on their armor: spire, snout, rib, ward, silence, vex, tide, and wayfinder. | |||||||
| 1.20.5 Experiment | 24w11a | π Image π Image Added bolt and flow armor trim smithing templates behind the "Update 1.21" experimental data pack. | |||||
| 1.21 | 24w18a | Bolt and flow armor trims are now available without using the "Update 1.21" experimental data pack. | |||||
| Bolt and flow armor trims now count for the advancement "Crafting a New Look". | |||||||
| 24w21a | Waxed blocks of copper can now be used to craft bolt armor trims. | ||||||
| 1.21.2 | 24w33a | Smithing template items are now named after their template type instead of the generic "Smithing Template" name, except for the coast armor trim. | |||||
| 24w35a | The coast armor trim is now named after its template type as well. | ||||||
| 24w36a | All equippable items with an equipment model defined support rendering trims, based on the trim component. | ||||||
| Trim textures will be loaded from the appropriate folder in the textures/trims/entity directory. | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.80 Experiment | Preview 1.19.80.21 | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image Added smithing templates behind the "Next Major Update" experimental toggle. | |||||
| Preview 1.19.80.22 | π Image π Image π Image π Image π Image Added wayfinder, raiser, shaper, host, and silence armor trim smithing templates. | ||||||
| π Image π Image Changed the textures of the sentry and dune armor trim smithing templates. | |||||||
| The pattern textures of dune and sentry armor trims are changed from π Image π Image to π Image π Image . Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
| 1.20.0 | Preview 1.20.0.21 | Smithing templates are now available without using the "Next Major Update" experimental toggle. | |||||
| Preview 1.20.0.24 | Added the achievement "Smithing with style", unlocked when the player applies these smithing templates at least once on their armor: spire, snout, rib, ward, silence, vex, tide, and wayfinder. | ||||||
| 1.20.80 Experiment | Preview 1.20.80.22 | π Image π Image Added bolt and flow armor trim smithing templates. | |||||
| 1.21.0 | Preview 1.21.0.22 | Bolt and flow armor trims are now available without using the "Update 1.21" experimental toggle. | |||||
Issues relating to "Smithing Template" are maintained on the bug tracker. Issues should be reported and viewed there.
| Smithing | |||
|---|---|---|---|
| |||
| Trim Materials | |||