![]() |
VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
{
"title": "Tag",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Tag"
],
"images": [
"Tag.png"
]
}
Tags and Bits are items exclusive to the 23w13a_or_b April Fools' joke snapshot from 2023. They are used to craft in-game representations of NBT tags.
A stonecutter can be used to cut a name tag into either 16 "Name" or 16 "Tag" items. These can be cut into 16 Bit items each.
To be able to proceed from here the nbt_crafting vote must be approved. Bits can be used in a crafting table to craft Left Curly, Right Curly, Left Square, and Right Square.
A crafting table can be used to convert a "Tag" item into a "Byte Tag." The amount of sticks added to the crafting recipe specifies the value of the Byte, as a signed 8-bit value. For example, a "Tag" and a full stack of sticks make a Byte with the value 64b, while 255 sticks result in -1b. Only one of the sticks is consumed. Two Bytes can be crafted into a "Short Tag" (equivalent to 16 bit), two Shorts into an "Int Tag" (equivalent to 32 bit), and two Ints into a "Long Tag" (equivalent to 64 bit). Many other combinations that form either 16, 32, or 64 bit are possible. For example, two Shorts and an Int make a Long. When combining values, their digits are stuck together in the given order, e.g. 1b and 0b make 256s (equivalent to 010016 in hexadecimal). Undoing any of these crafting actions in e.g. a stonecutter is not possible.
"Float" and "Double Tags" can be crafted by adding one or two boats to any numeric tag. A "String Tag" is crafted with a "Tag" and a piece of string.
"Name" and "String Tags" must be named in an anvil before they can be used. Unnamed Names and Strings always produce a "Sssyntax Error". None of the other tag items can be named.
All these items can be combined in a crafting table to form a short sequence of NBT data, as long as the resulting syntax is valid. For example:
{Example:0b}.
{}.[0b,0b,0b,0b,0b,0b,0b].
[].The resulting Compound and List Tags can be used as values in other Compound and List Tags, as deeply nested as you want.
Compound Tags with enchantment data will exhibit the traits of that enchantment.[1]
Issues relating to "Tag (item)" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
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