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VOOZH | about |
| Structures | 👁 Image Taiga Village[BE only] 👁 Image Pillager Outpost[BE only] |
|---|---|
| Features | 👁 Image Spruce 👁 Image Pine |
| Blocks | 👁 Image Grass Block 👁 Image Snow 👁 Image Fern 👁 Image Sweet Berry Bush 👁 Image Large Fern |
|
Climate | |
| Temperature | -0.5 |
| Downfall | 0.4 |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.125-0.5 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3D57D6[JE only] #245B78[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Semi-humid |
| Color grading | Cold |
{
"title": "Snowy Taiga Hills",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite taiga-village.png article, displayed as 16x16px|link=Taiga Village|alt=|class=pixel-image|)</span>(link to Taiga Village article, displayed as <span class=\"sprite-text\">Taiga Village</span>)</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite spruce.png article, displayed as 16x16px|link=Spruce|alt=|class=pixel-image|)</span>(link to Spruce article, displayed as <span class=\"sprite-text\">Spruce</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pine.png article, displayed as 16x16px|link=Pine|alt=|class=pixel-image|)</span>(link to Pine article, displayed as <span class=\"sprite-text\">Pine</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "-0.5",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.4",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "0.125-0.5",
"label": "(link to Biome#Snow accumulation article, displayed as Snow<br>accumulation)<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3D57D6; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3D57D6</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #245B78; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #245B78</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Semi-humid)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold color grading article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Snowy Taiga Hills.png",
"Snowy Taiga Hills Vibrant Visuals.png"
]
}
The snowy taiga hills or cold taiga hills biome is a hills variant of the snowy taiga that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Like all other hills biomes, snowy taiga hills featured hillier, more erratic terrain. These hills were somewhat steep, making this variant difficult for survival. Although this was a snowy biome, rivers generated inside snowy taiga hills were not replaced by frozen rivers. Pillager outposts and villages generated in this biome,[BE only] however, unlike the regular snowy taiga, igloos didn't generate here.
In Bedrock Edition, snowy taiga hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the current snowy taiga. Animals spawn here with their cold variants and wolves use their ashen variant. Unlike regular snowy taigas, trail ruins do not generate. A higher snow accumulation value causes most snow to generate stacked.
With Vibrant Visuals, snowy taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Snowy taiga hills have strong cold color grading which tints the environment with an icy blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Snowy taiga hills use the same mob spawning chances as snowy taigas.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 👁 Image Sheep | 12⁄60 | 4 |
| 👁 Image Pig | 10⁄60 | 4 |
| 👁 Image Chicken | 10⁄60 | 4 |
| 👁 Image Cow | 8⁄60 | 4 |
| 👁 Image Wolf | 8⁄60 | 4 |
| 👁 Image Rabbit[note 1] | 4⁄60 | 2–3 |
| 👁 Image Fox[note 2] | 8⁄60 | 2–4 |
| Monster category | ||
| 👁 Image Spider | 100⁄515 | 4 |
| 👁 Image Zombie | 95⁄515 | 4 |
| 👁 Image Zombie Villager | 5⁄515 | 1 |
| 👁 Image Skeleton | 100⁄515 | 4 |
| 👁 Image Creeper | 100⁄515 | 4 |
| 👁 Image Slime[note 3] | 100⁄515 | 4 |
| 👁 Image Enderman | 10⁄515 | 1–4 |
| 👁 Image Witch | 5⁄515 | 1 |
| Ambient category | ||
| 👁 Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Rabbit": "80% of spawned rabbits are white and 20% are black and white.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are snowy foxes." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "80% of spawned rabbits are white and 20% are black and white.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are snowy foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Creeper | 100 | 1 |
| 👁 Image Slime[note 1] | 100 | 1 |
| 👁 Image Spider | 100 | 1 |
| 👁 Image Zombie | 95 | 2–4 |
| 👁 Image Skeleton | 80 | 1–2 |
| 👁 Image Enderman | 10 | 1–2 |
| 👁 Image Witch | 5 | 1 |
| 👁 Image Zombie Villager | 5 | 2–4 |
| Creature category | ||
| 👁 Image Ashen Wolf | 13 | 4 |
| 👁 Image Sheep | 12 | 2–3 |
| 👁 Image Cold Chicken | 10 | 2–4 |
| 👁 Image Glow Squid | 10 | 2–4 |
| 👁 Image Cold Pig | 10 | 1–3 |
| 👁 Image Cold Cow | 8 | 2–3 |
| 👁 Image Snow Fox | 8 | 2–4 |
| 👁 Image Rabbit | 4 | 2–3 |
| Ambient category | ||
| 👁 Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 75, "mobs": [ { "size": "4", "mob": "Ashen Wolf", "weight": 13 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Name | Identifier | Numeric ID |
|---|---|---|
| 👁 BiomeSprite snowy-taiga-hills.png: Sprite image for snowy-taiga-hills in Minecraft [No displayed name] | cold_taiga_hills | 31 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added cold taiga hills. | |||||
| 1.13 | 18w19a | Renamed Cold Taiga Hills to Snowy Taiga Hills. | |||||
| 1.14 | 18w49a | Sweet berry bushes are now rarely generated in snowy taiga hills. | |||||
| 19w07a | Added foxes, which may spawn in snowy taiga hills and have white fur. | ||||||
| 1.18 | Experimental Snapshot 1 | Snowy taiga hills no longer generates. | |||||
| 21w40a | Snowy taiga hills have been removed. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added cold taiga hills, along with many other biomes. | |||||
| Added wolves which may spawn in cold taiga hills. | |||||||
| v0.13.0 | build 1 | Added rabbits which may spawn in cold taiga hills. | |||||
| v0.15.0 | build 1 | Villages now may generate in cold taiga hills. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts which can generate in snowy taiga hills. | |||||
| Added sweet berry bushes which rarely generate in snowy taiga hills. | |||||||
| 1.11.0 | beta 1.11.0.1 | Added patrols which may spawn in snowy taiga hills. | |||||
| 1.13.0 | beta 1.13.0.1 | Added foxes which may spawn in snowy taiga hills. | |||||
| 1.18.0 | beta 1.18.0.22 | Snowy taiga hills no longer generates naturally. | |||||
| 1.20.80 | Preview 1.20.80.21 | Wolves that spawn in snowy taiga hills are now the ashen variant. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in snowy taiga hills are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in snowy taiga hills are now the cold variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in snowy taiga hills are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added semi-humid volumetric fog, cold color grading, and cold lighting to snowy taiga hills with Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added cold taiga hills, along with many other biomes. | |
| 1.91 | Added pillager outposts, which can spawn in snowy taiga hills. | ||||||
| Added sweet berry bushes, which rarely generate in snowy taiga hills. | |||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID taiga_cold_hills to snowy_taiga_hills. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 31. | |||||
Issues relating to "Cold Taiga Hills" are maintained on the bug tracker. Issues should be reported and viewed there.
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