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Mountain Edge

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👁 Image
This article is about the removed biome. For the current mountain edge biomes, see Mountains.
This article describes content that has been officially made unobtainable in Bedrock Edition.
 
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
This page describes content that has been removed from Java Edition.
 
This feature was present in earlier versions of Java Edition, but has since been removed.
Mountain Edge
Features 👁 Image
Spruce

👁 Image
Oak
Blocks 👁 Image
Grass Block

👁 Image
Snow

👁 Image
Stone

👁 Image
Emerald Ore

👁 Image
Coal Ore

👁 Image
Iron Ore

👁 Image
Infested Stone

👁 Image
Bush

Climate

Temperature 0.2
Downfall 0.3
Precipitation Yes

Colors

Grass color
 #8AB689
Foliage color
 #6DA36B
Dry foliage color
 #977752
Water color
 #3F76E4
[JE only]


 #045cd5
[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Default
Color grading Coolish
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 "label": "Water color"
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 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Coolish color grading article, displayed as Coolish)",
 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Mountain Edge.png"
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}

The mountain edge or extreme hills edge is an unused edge variant of the mountains that generated before The Update that Changed the World, and was removed in Java Edition 1.18.

Description

[edit | edit source]

Before Java Edition 1.7.2, all extreme hills used to generate a mountain edge surrounding the whole biome. Similarly to the sparse jungle biome, it was a technical biome intended to provide a smooth transition from other biomes to the mountains. It was nearly identical to the extreme hills biome, but with gentler slopes. Snowfall occurred above Y=90±8.

After this update, they became unused but were still available in Single Biome, before they were removed entirely. They continued receiving updates and appeared identical to the wooded mountains with more trees. After Java Edition 1.17, they also spawned goats and axolotls. The mountain edge has never generated in Bedrock Edition and was unused since its addition, similar to the legacy frozen ocean.

Current

[edit | edit source]

In Bedrock Edition, mountain edges still receive updates, when generated through single biome or behavior packs.

They appear identical to the current wooded mountains biome, with snowfall above Y=120±8, a quite dense vegetation of oak and spruce trees and patches of bushes on the grassland. Llamas spawn here as well as warm animal variants.

With Vibrant Visuals, mountain edges use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at sunrise and sunset.

Mountain edges have the same mob spawning chances as windswept hills.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Creature category
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Sheep
12454
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Pig
10454
👁 Image
Chicken
10454
👁 Image
Cow
8454
👁 Image
Llama
5454–6
Monster category
👁 Image
Spider
1005154
👁 Image
Zombie
955154
👁 Image
Zombie villager
55151
👁 Image
Skeleton
1005154
👁 Image
Creeper
1005154
👁 Image
Slime
[note 1]
1005154
👁 Image
Enderman
105151–4
👁 Image
Witch
55151
Ambient category
👁 Image
Bat
18
  1. Only on slime chunks
{ "hasNotes": true, "notes": { "Slime": "Only on slime chunks" }, "1": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Only on slime chunks", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
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Creeper
1001
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Slime
[note 1]
1001
👁 Image
Spider
1001
👁 Image
Zombie
952–4
👁 Image
Skeleton
801–2
👁 Image
Enderman
101–2
👁 Image
Witch
51
👁 Image
Zombie Villager
52–4
Creature category
👁 Image
Sheep
122–3
👁 Image
Cold Chicken
102–4
👁 Image
Glow Squid
102–4
👁 Image
Cold Pig
101–3
👁 Image
Cold Cow
82–3
👁 Image
Llama
54–6
Ambient category
👁 Image
Bat
12
  1. Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Data values

[edit | edit source]

Bedrock Edition:

NameIdentifierNumeric ID
👁 BiomeSprite mountain-edge.png: Sprite image for mountain-edge in Minecraft
[No displayed name]
extreme_hills_edge20

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.112w01aAdded biome variants, including the extreme hills edge.
1.3.112w19aChanged height scale and height depth of extreme hills edge to make this biome slightly taller.
12w21aAdded emerald ore, which generates in blobs of up to 10 blocks in extreme hills edge.
12w22aEmerald ore blob size was reduced to 1 block.
1.4.212w38aStone monster egg now rarely generates in extreme hills edge biomes.
1.7.213w36aExtreme hills edge no longer generates naturally.
Extreme hills edge is now required for the new "Adventuring Time" achievement.
Extreme hills edges now appear similar to extreme hills+, with a full grass surface and oak and spruce trees.
1.814w17aExtreme hills edge is no longer required for the "Adventuring Time" achievement, making it possible to complete in normal gameplay.
1.1318w19a"Extreme Hills Edge" has been renamed to "Mountain Edge".
1.1721w13aGoats now spawn in mountains, a placeholder until the new mountains are added.
1.1821w40aRemoved the mountain edge.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Added most biomes that exist as of Java Edition 1.8, including the extreme hills edge. The extreme hills edge did not generate.
Bedrock Edition
1.16.200
Experiment
Caves and Cliffs
beta 1.16.200.52Added goats, which currently spawn in extreme hills as a placeholder.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.50Goats no longer spawn in the extreme hills biome.
1.18.0?Snowfall now occurs above Y=120±8.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in mountain edges are now the cold variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added bushes, which can generate in mountain edges.
Cows that spawn in mountain edges are now the cold variant.
Preview 1.21.70.22Chickens that spawn in mountain edges are now the cold variant.
1.21.90Preview 1.21.90.26Added cold lighting and coolish color grading to mountain edges with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU9CU11.001.001.00Patch 1 Added extreme hills edge.
TU31CU191.221.221.22Patch 3The extreme hills edge biome no longer generates.

Data history

[edit | edit source]
Java Edition
1.13pre5The ID smaller_extreme_hills has been changed to mountain_edge.
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 20.

Issues

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Issues relating to "Extreme Hills Edge" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

See also

[edit | edit source]

Navigation

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