![]() |
VOOZH | about |
| Features | 👁 Image Oak 👁 Image Spruce |
|---|---|
| Blocks | 👁 Image Gravel 👁 Image Grass Block 👁 Image Snow 👁 Image Stone 👁 Image Emerald Ore 👁 Image Coal Ore 👁 Image Iron Ore 👁 Image Infested Stone 👁 Image Bush |
|
Climate | |
| Temperature | 0.2 |
| Downfall | 0.3 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #8AB689 |
| Foliage color | #6DA36B |
| Dry foliage color | #977752 |
| Water color | #3F76E4[JE only] #0E63AB[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Semi-humid |
| Color grading | Coolish |
{
"title": "Gravelly Mountains+",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite oak.png article, displayed as 16x16px|link=Oak|alt=|class=pixel-image|)</span>(link to Oak article, displayed as <span class=\"sprite-text\">Oak</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite spruce.png article, displayed as 16x16px|link=Spruce|alt=|class=pixel-image|)</span>(link to Spruce article, displayed as <span class=\"sprite-text\">Spruce</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.2",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.3",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8AB689; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8AB689</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #6DA36B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #6DA36B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #977752; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #977752</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #0E63AB; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #0E63AB</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Semi-humid)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Coolish color grading article, displayed as Coolish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Gravelly Mountains Plus.png",
"Gravelly Mountains+ Vibrant Visuals.png"
]
}
The gravelly mountains+ or extreme hills plus trees mutated (also referred to as modified gravelly mountains internally in Java Edition) is a rare variant of the mountains that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Like other mountain biomes, the gravelly mountains+ featured a mountainous terrain, often passing the minimum snow height at Y=90±8, with steep cliffs and floating islands. Like the regular gravelly mountains, the floor was mostly covered with gravel, with occasional blobs of grass blocks and stone in Java Edition, or one-block strips of grass blocks in Bedrock Edition. Oak and spruce trees rarely generated on the grass blocks. Emerald ore and infested stone sometimes replaced stone in this biome.
In Java Edition, the gravelly mountains+ had the exact same terrain and vegetation as the regular gravelly mountains.[1]
In Bedrock Edition, the regular gravelly mountains did not generate trees, making this biome unique. Even though it contained fewer grass blocks than in Java Edition, trees were more common due to them generating at the same rate as in wooded mountains.
Gravelly mountains+ generated within mountain biomes roughly the same way as regular gravelly mountains did, but they also generated when a wooded mountains that generated between a desert and a snowy plains became modified. Usually, the desert and snowy plains became modified too and were replaced with desert lakes and ice spikes.
In Bedrock Edition, gravelly mountains+ in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the old gravelly mountains+ with the addition of bushes. Animals spawned here use their cold variants. Snowfall is raised to Y=120±8, melting most snow in older worlds.
With Vibrant Visuals, unlike gravelly mountains, gravelly mountains+ use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Gravelly mountains+ have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Gravelly mountains+ have the same mob spawning chances as windswept hills.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 👁 Image Sheep | 12⁄45 | 4 |
| 👁 Image Pig | 10⁄45 | 4 |
| 👁 Image Chicken | 10⁄45 | 4 |
| 👁 Image Cow | 8⁄45 | 4 |
| 👁 Image Llama | 5⁄45 | 4–6 |
| Monster category | ||
| 👁 Image Spider | 100⁄515 | 4 |
| 👁 Image Zombie | 95⁄515 | 4 |
| 👁 Image Zombie villager | 5⁄515 | 1 |
| 👁 Image Skeleton | 100⁄515 | 4 |
| 👁 Image Creeper | 100⁄515 | 4 |
| 👁 Image Slime[note 1] | 100⁄515 | 4 |
| 👁 Image Enderman | 10⁄515 | 1–4 |
| 👁 Image Witch | 5⁄515 | 1 |
| Ambient category | ||
| 👁 Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Only on slime chunks" }, "1": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Only on slime chunks", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Creeper | 100 | 1 |
| 👁 Image Slime[note 1] | 100 | 1 |
| 👁 Image Spider | 100 | 1 |
| 👁 Image Zombie | 95 | 2–4 |
| 👁 Image Skeleton | 80 | 1–2 |
| 👁 Image Enderman | 10 | 1–2 |
| 👁 Image Witch | 5 | 1 |
| 👁 Image Zombie Villager | 5 | 2–4 |
| Creature category | ||
| 👁 Image Sheep | 12 | 2–3 |
| 👁 Image Cold Chicken | 10 | 2–4 |
| 👁 Image Glow Squid | 10 | 2–4 |
| 👁 Image Cold Pig | 10 | 1–3 |
| 👁 Image Cold Cow | 8 | 2–3 |
| 👁 Image Llama | 5 | 4–6 |
| Ambient category | ||
| 👁 Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Name | Identifier | Numeric ID |
|---|---|---|
| 👁 BiomeSprite modified-gravelly-mountains.png: Sprite image for modified-gravelly-mountains in Minecraft [No displayed name] | extreme_hills_plus_trees_mutated | 162 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added extreme hills+ M, along with many other biomes. | |||||
| 1.13 | 18w16a | "Extreme Hills+ M" has been renamed to "Mutated Extreme Hills+". | |||||
| 18w19a | "Mutated Extreme Hills+" has been renamed to "Gravelly Mountains+". | ||||||
| pre5 | The ID mutated_extreme_hills_with_trees has been changed to modified_gravelly_mountains. | ||||||
| 1.18 | Experimental Snapshot 1 | Gravelly mountains+ no longer generates. | |||||
| 21w40a | Gravelly mountains+ has been removed. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | Added Extreme Hills+ M variant. | |||||
| build 10 | The amount of gravel in Exreme Hills+ M biomes has been increased. | ||||||
| Bedrock Edition | |||||||
| 1.17.30 Experiment | beta 1.17.30.23 | Gravelly Mountains+ no longer generate naturally. | |||||
| 1.18.0 | ? | Snowfall now occurs above Y=120±8 instead of 90±8. This change causes most snow to melt in old terrain. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in windswept gravelly hills are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in windswept gravelly hills. | |||||
| Cows that spawn in windswept gravelly hills are now the cold variant. | |||||||
| Preview 1.21.70.22 | Chickens that spawn in windswept gravelly hills are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added semi-humid volumetric fog, cold lighting, and coolish color grading to gravelly mountains+ with Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Extreme Hills variant biomes. | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 162. | |||||
Issues relating to "Extreme Hills Plus Trees Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
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