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VOOZH | about |
| Edition | Bedrock Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | May 19, 2026 | ||||||
| Server version | 1.26.30.29 β 1.26.30.30 | ||||||
| Editor version | 1.3.9 | ||||||
| Build version | Windows: 45077567 Android: 45077556 (armeabi-v7a) 45077565 (arm64-v8a) | ||||||
| Internal version | Windows, Xbox: 1.26.3029.0 Android: 1.26.30.29 | ||||||
| Version code | Android: 952603029 (armeabi-v7a, 35) | ||||||
| Type | Preview | ||||||
| Preview for | 26.30 | ||||||
| Downloads | Server (1.26.30.29) Windows Linux Server (1.26.30.30) Windows Linux | ||||||
| Protocol version | 1001 | ||||||
| |||||||
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"title": "Preview 26.30.29",
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"Bedrock 26.30.29.png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.23|<span style=\"margin-right:-0.35em\">β</span>β 26.23]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.30|26.30]]'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.31| 26.31 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.30.28|β Preview 26.30.28]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 26.30.29'''</td>\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.30.31| Preview 26.30.31 βΊ]]\n</td>\n</tr>\n</table>"
}
Beta 26.30.29 (ChromeOS, Android), Preview 26.30.29 (Windows, Xbox, PlayStation), or Preview 26.30.30 (iOS, iPadOS) is the fifth beta/Preview for Bedrock Edition 26.30, released on May 19, 2026,[1] which fixes bugs.
General
fast_flat archetype are no longer buoyant.hot archetype now have the same physics properties as the regular archetype.UI
EntityUpgradeAfterEvent and EntityUpgradeAfterEventSignal from beta to stable.LocatorBarErrorReason from beta to v2.8.0.WaypointTexture from beta to v2.8.0.EntityWaypoint from beta to v2.8.0.LocationWaypoint from beta to v2.8.0.LocatorBar from beta to v2.8.0.PlayerWaypoint from beta to v2.8.0.Waypoint from beta to v2.8.0.WaypointTextureBounds from beta to v2.8.0.WaypointTextureSelector from beta to v2.8.0.InvalidWaypointError from beta to v2.8.0.InvalidWaypointTextureSelectorError from beta to v2.8.0.LocatorBarError from beta to v2.8.0.CustomTexture from beta to v2.8.0.EntityVisibilityRules from beta to v2.8.0.PlayerVisibilityRules from beta to v2.8.0.DimensionRegistry from beta to v2.8.0.StartupBeforeEvent.dimensionRegistry from beta to v2.8.0.CustomDimensionAlreadyRegisteredError from beta to v2.8.0.CustomDimensionInvalidRegistryError from beta to v2.8.0.CustomDimensionNameError from beta to v2.8.0.CustomDimensionReloadNewDimensionError from beta to v2.8.0.@minecraft/server-ui 2.1.0 release.Biome Components
minecraft:noise_gradient surface builder type has been updated. The API is the same as before, but the noise ranges provided are now clamped to the range [-1, 1] instead of [0, 1].Blocks
lava_flammable field of the minecraft:flammable component is now usable without the Upcoming Creator Features experimental toggle.stop_if_holding_item to minecraft:behavior.pickup_items:
false.true, the mob will not pick up another item if the item's preferred slot matches.DDUI
MessageBox, CustomForm, and all supporting APIs out of beta and into @minecraft/server-ui 2.1.0.Entity Components
extra_knockback_approach to minecraft:apply_knockback_rules preset settings for handling extra knockback from enchantments, sprinting and swimming:
reapply_default preserves the current behaviour where knockback is reapplied with the new power and a default preset.multiply instead combines it into the original knockback calculation by multiplying the power value in the preset provided by minecraft:apply_knockback_rules.minecraft:pushable_by_entity presets:
min_distance field now controls the minimum range at which push interactions can occur for all push_mode values.
kick_distance_threshold field to max_distance, which now controls the maximum range at which push interactions can occur for all push_mode values.
play_sound field to control whether the pushed_by_player sound is played.none value to the push_mode field, which disables pushing behavior entirely.Renderer
held_item_scale now accepts a Molang expression for state-driven scaling, and consistently applies to the main hand only in both first and third person.World generation
minecraft:surface_builder and minecraft:subsurface_builder presence in the biome.json file.These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" experimental toggles.
EntityFogComponent to @minecraft/server (beta) for manipulating a player's fog settings, with push, pop, remove, getStack, getTags, and applyStack methods.EntityFogComponentError to @minecraft/server (beta).class PlayerCancelBreakingBlockAfterEvent to beta.class PlayerCancelBreakingBlockAfterEventSignal to beta.property WorldAfterEvents.playerCancelBreakingBlock to beta.Blocks
minecraft:instrument_sound block component behind the Upcoming Creator Features experiment.
note.none can be used to specify no sound for a face.up: note.harp and down: note.noneFrom released versions before 26.30
minecraft:shooter" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur./execute ... run now stop after the top-level command name.From the 26.30 development versions
sound_definitions.json refers to nonexistent music file "clark.ogg".Other
@minecraft/debug-utilities package did not have a peer dependency on the beta version of @minecraft/server.format_version >= 1.26.20./camerashake add changed the shake types of previously added shake events.