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Mangrove Swamp

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Mangrove Swamp
Features πŸ‘ Image
Mangrove tree

πŸ‘ Image
Fossil
Blocks πŸ‘ Image
Mud

πŸ‘ Image
Grass Block

πŸ‘ Image
Dead Bush

πŸ‘ Image
Water

πŸ‘ Image
Lily Pad

πŸ‘ Image
Seagrass

πŸ‘ Image
Firefly Bush

Climate

Temperature 0.8
Downfall 0.9
Precipitation Yes

Colors

Grass color
 #6A7039


 #4C763C
Foliage color
 #8DB127
Dry foliage color
 #7B5334
Water color
 #3A7A6A
Water fog color
 #4D7A60
Water fog distance 30β€Œ[BE only]
Decreasedβ€Œ[JE only]

Vibrant Visuals

Atmospherics Mangrove Swamp
Lighting Warmish
Volumetric fog Humid
Color grading Mangrove Swamp
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The mangrove swamp is a wetland biome populated with mud and mangroves where slimes, frogs, and bogged can spawn.

Generation

[edit | edit source]

Mangrove swamp biomes are usually found in flat terrain near sea level in regions with very high erosion values, and they also replace rivers in these areas. Mangrove swamps never directly border the ocean, but their water bodies are often connected.

They generate replacing swamps in higher temperature zones, next to savannas, all jungles, and deserts, and less commonly forests and plains. Mangrove swamps are often surrounded by windswept savanna ranges. Within the biome, some higher patches of temperate land biomes may generate, allowing villages to touch them.

Description

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Mangrove swamp biomes are a variant of the swamp biome featuring dense mangrove trees which vary in height and sometimes contain a bee nest with bees. The floor is mainly composed of mud blocks with occasional grass block or dirt disks. Seagrass litters the bottom of flooded areas, and lily pads dot the water's surface.

In Java Edition, unlike most Overworld biomes, mushrooms do not generate here. The grass has the same color as the normal swamp, determined by a temperature gradient, but leaves and vines have a unique light green tint, and the water is teal rather than gray. Warm frogs and tropical fish are the only passive mobs that spawn in this biome.

Additional slimes may spawn in mangrove swamps during the night, exclusively between Y=50 and Y=70. Their spawn rate is affected by the moon phase, spawning most often during full moon and not spawning at all during new moon. Bogged add an additional threat to the night, thunderstorms, or caves.β€Œ[JE only]

Mangrove swamp biomes, alongside deserts and regular swamps, can generate fossils underground. However, swamp huts do not generate here.

Villagers that spawn in mangrove swamps get a unique swamp-themed look. While villages don't generate in swamps, they are commonly found bordering one with some houses in the biome. Otherwise, swamp villagers can only spawn by curing zombie villagers in this biome or breeding villagers here.

Underwater fog is thick here, making visibility lower underwater. With Vibrant Visuals, mangrove swamps use a strong humid volumetric fog setting similar to jungles, which fades the distance in an orange tint, and moonlight is colored more vibrant blue. Mangrove swamps have brighter blue daytime sky colors, and a slightly warmer color grading, but not as much as jungles.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5164
πŸ‘ Image
Skeleton
70⁄5164
πŸ‘ Image
Slime
[note 1]
100⁄5164
πŸ‘ Image
Spider
100⁄5164
πŸ‘ Image
Zombie
95⁄5164
πŸ‘ Image
Bogged
30⁄5164
πŸ‘ Image
Enderman
10⁄5161–4
πŸ‘ Image
Witch
5⁄5161
πŸ‘ Image
Zombie Villager
5⁄5161
πŸ‘ Image
Slime
[note 1]
1⁄5161
Creature category
πŸ‘ Image
Warm Frog
12–5
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Water ambient category
πŸ‘ Image
Tropical Fish
18
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ a b Slimes are spawned twice, once for slime chunks and once for the surface.
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned twice, once for slime chunks and once for the surface." }, "1": { "totalWeight": 516, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 70 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Bogged", "weight": 30 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 1, "notename": "Slime", "size": "1" } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 25, "mobs": [ { "size": "8", "mob": "Tropical Fish", "weight": 25 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
951
πŸ‘ Image
Bogged
401–2
πŸ‘ Image
Enderman
101–4
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
51
Creature category
πŸ‘ Image
Warm Frog
12–5
Underground water creature category
πŸ‘ Image
Glow Squid
12–4
Water creature category
πŸ‘ Image
Tropical Fish
[note 2]
253–5
πŸ‘ Image
Tropical Fish
[note 2]
251–3
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Slimes are spawned once, for both slime chunks and the surface.
  2. ↑ a b Tropical fish are spawned twice.
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned once, for both slime chunks and the surface.", "Tropical Fish": "Tropical fish are spawned twice." }, "1": { "totalWeight": 455, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Slimes are spawned once, for both slime chunks and the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Bogged", "weight": 40 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 100, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 100 } ], "category": "underground" }, "4": { "totalWeight": 50, "mobs": [ { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "3-5" }, { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "1-3" } ], "category": "watercreature" }, "5": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in the mangrove swamp:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Ebb240%β€”β€”
Shoresβ€”β€”240%
Aerie120%120%
Firebugs120%120%
Labyrinthine120%120%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite mangrove-swamp.png: Sprite image for mangrove-swamp in Minecraft
Mangrove Swamp
mangrove_swamp biome.minecraft.mangrove_swamp

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite mangrove-swamp.png: Sprite image for mangrove-swamp in Minecraft
[No displayed name]
mangrove_swamp191

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Announcement

[edit | edit source]
October 16, 2021The Wild Update was announced at Minecraft Live 2021, showing in-game clips of previously-announced Biome Vote content, along with new features such as mud, fireflies, tadpoles, and frogs.

Java Edition

[edit | edit source]
Java Edition
1.1922w14aAdded mangrove swamps.
22w15aMud now generates all the way from the surface down to stone in mangrove swamps.
Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall.
Tropical fish now spawn in mangrove swamps.
Moss carpets can generate on top of mangrove roots.
The water fog color has been changed to match the color of the water of mangrove swamps.
Pre-release 1Reduced the amount of trees in the mangrove swamp.
1.2023w17a"A Familiar Room" can now be played in swamp and mangrove swamp.
1.20.5
Experiment
Update 1.21
24w07aBogged now spawn in mangrove swamps.
1.21.525w09aThe Firefly Bush can now generate near water in mangrove swamps, like other biomes with water.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.19.0Preview 1.19.0.21Added mangrove swamps.
Preview 1.19.0.25Mangrove swamp biome size and placement now matches Java Edition.
Mud generates all the way from the surface down to stone in mangrove swamps.
Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall.
Tropical fish now spawn in mangrove swamps.
Moss carpets can generate on top of mangrove roots.
Water color in mangrove swamp is now cyan instead of yellow like in the normal swamp.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.24Bogged now spawn in mangrove swamps.
1.21.60Preview 1.21.60.21Monsters that normally spawn in the Overworld (e.g. zombies, endermen, creepers etc, with the exception of skeletons) now spawn in mangrove swamps.
Preview 1.21.60.23Mangroves are now sparser.
Mangroves now generate over water.
Lily pads now generate more frequently.
1.21.90Preview 1.21.90.26Added humid volumetric fog, unique color grading and atmospherics, and warmish ligthing to mangrove swamps with Vibrant Visuals.

Issues

[edit | edit source]

Issues relating to "Mangrove Swamp" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

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Development images

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In other media

[edit | edit source]

See also

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External links

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Navigation

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