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Deep Cold Ocean

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Deep Cold Ocean
Structures πŸ‘ Image
Ocean Monument

πŸ‘ Image
Shipwreck

πŸ‘ Image
Ocean ruins
Blocks πŸ‘ Image
Gravel

πŸ‘ Image
Seagrass

πŸ‘ Image
Kelp

Climate

Temperature 0.5
Downfall 0.5
Precipitation Yes

Colors

Grass color
 #8EB971
Foliage color
 #71A74D
Dry foliage color
 #A17448
Water color
 #3D57D6
β€Œ[JE only]

 #2080C9
β€Œ[BE only]
Water fog color
 #050533
β€Œ[JE only]

 #185390
β€Œ[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Default
Color grading Coolish
{
 "title": "Deep Cold Ocean",
 "rows": [
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ocean-monument.png article, displayed as 16x16px|link=Ocean Monument|alt=|class=pixel-image|)</span>(link to Ocean Monument article, displayed as <span class=\"sprite-text\">Ocean Monument</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite shipwreck.png article, displayed as 16x16px|link=Shipwreck|alt=|class=pixel-image|)</span>(link to Shipwreck article, displayed as <span class=\"sprite-text\">Shipwreck</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ocean-ruins.png article, displayed as 16x16px|link=Ocean ruins|alt=|class=pixel-image|)</span>(link to Ocean ruins article, displayed as <span class=\"sprite-text\">Ocean ruins</span>)</span>",
 "label": "(link to Structure article, displayed as Structures)"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite gravel.png article, displayed as 16x16px|link=Gravel|alt=|class=pixel-image|)</span>(link to Gravel article, displayed as <span class=\"sprite-text\">Gravel</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite seagrass.png article, displayed as 16x16px|link=Seagrass|alt=|class=pixel-image|)</span>(link to Seagrass article, displayed as <span class=\"sprite-text\">Seagrass</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite kelp.png article, displayed as 16x16px|link=Kelp|alt=|class=pixel-image|)</span>(link to Kelp article, displayed as <span class=\"sprite-text\">Kelp</span>)</span>",
 "label": "Blocks"
 },
 {
 "field": "",
 "label": "Climate"
 },
 {
 "field": "0.5",
 "label": "(link to Biome#Temperature article, displayed as Temperature)"
 },
 {
 "field": "0.5",
 "label": "(link to Biome#Downfall article, displayed as Downfall)"
 },
 {
 "field": "Yes",
 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
 },
 {
 "field": "",
 "label": "Colors"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8EB971; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8EB971</span>",
 "label": "Grass color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #71A74D; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #71A74D</span>",
 "label": "Foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A17448; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A17448</span>",
 "label": "Dry foliage color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3D57D6; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3D57D6</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2080C9; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2080C9</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
 "label": "Water color"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #050533; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #050533</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #185390; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #185390</span>β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
 "label": "Water fog color"
 },
 {
 "field": "",
 "label": "Vibrant Visuals"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
 },
 {
 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Coolish color grading article, displayed as Coolish)",
 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Deep Cold Ocean.png",
 "Deep Cold Ocean Vibrant Visuals.png"
 ]
}

The deep cold ocean is a deep variant of cold oceans.

Generation

[edit | edit source]

Deep cold oceans replace deep oceans in the cold temperature zones, bordering cold oceans and mushroom fields, but never land biomes. They are twice as deep as regular cold oceans, and border deep oceans near higher temperatures, or deep frozen oceans near lower.

Description

[edit | edit source]

Like any other deep ocean, ocean monuments can generate, and there are higher amounts of tall seagrass. In any other aspect, it is the same as the regular cold ocean, with a gravel seabed, slightly less vegetation, and common fish.

With Vibrant Visuals, deep cold oceans use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5204
πŸ‘ Image
Skeleton
100⁄5204
πŸ‘ Image
Slime
[note 1]
100⁄5204
πŸ‘ Image
Spider
100⁄5204
πŸ‘ Image
Zombie
95⁄5204
πŸ‘ Image
Enderman
10⁄5201–4
πŸ‘ Image
Drowned
[note 2]
5⁄5201
πŸ‘ Image
Witch
5⁄5201
πŸ‘ Image
Zombie Villager
5⁄5201
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Water creature category
πŸ‘ Image
Nautilus
3⁄61–3
πŸ‘ Image
Squid
3⁄61–4
Water ambient category
πŸ‘ Image
Cod
15⁄303–6
πŸ‘ Image
Salmon
15⁄301–5
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]]." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 5, "notename": "Drowned", "size": "1" }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 6, "mobs": [ { "size": "1-3", "mob": "Nautilus", "weight": 3 }, { "size": "1-4", "mob": "Squid", "weight": 3 } ], "category": "watercreature" }, "4": { "totalWeight": 30, "mobs": [ { "size": "3-6", "mob": "Cod", "weight": 15 }, { "size": "1-5", "mob": "Salmon", "weight": 15 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Drowned
[note 1]
1002–4
πŸ‘ Image
Slime
[note 2]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Nautilus
81–3
πŸ‘ Image
Squid
82–4
πŸ‘ Image
Dolphin
73–5
Water creature category
πŸ‘ Image
Cod
754–7
πŸ‘ Image
Salmon
263–5
  1. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
  2. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 595, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 100, "notename": "Drowned", "size": "2-4" }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 33, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Nautilus", "weight": 8 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "3-5", "mob": "Dolphin", "weight": 7 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks when the player is underwater in a deep cold ocean:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Axolotl133.33%133.33%
Dragon Fish133.33%133.33%
Shuniji133.33%133.33%

These music tracks play while the player is not underwater in a deep cold ocean:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
A Familiar Room12.70%β€”β€”
Below and Above12.70%12.78%
Broken Clocks12.70%12.78%
Clark12.70%12.78%
Comforting Memories12.70%12.78%
Danny12.70%12.78%
Dry Hands12.70%12.78%
Ebb25.41%25.56%
Featherfall12.70%12.78%
Fireflies12.70%12.78%
Floating Dream12.70%12.78%
Haggstrom12.70%12.78%
Home25.41%25.56%
Key12.70%12.78%
komorebi12.70%12.78%
Left to Bloom12.70%12.78%
Lilypad12.70%12.78%
Living Mice12.70%12.78%
Memories25.41%25.56%
Mice on Venus12.70%12.78%
Minecraft12.70%12.78%
Nightly25.41%25.56%
One More Day12.70%12.78%
O's Piano12.70%12.78%
Oxygène12.70%12.78%
Puzzlebox12.70%12.78%
Shores25.41%25.56%
Subwoofer Lullaby12.70%12.78%
Sweden12.70%12.78%
Watcher12.70%12.78%
Wet Hands12.70%12.78%
yakusoku12.70%12.78%

In Creative mode, the following tracks can play:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Aria Math13.03%13.13%
Biome Fest13.03%13.13%
Blind Spots13.03%13.13%
Dreiton13.03%13.13%
Haunt Muskie13.03%13.13%
Taswell13.03%13.13%
Key13.03%13.13%
Subwoofer Lullaby13.03%13.13%
Living Mice13.03%13.13%
Haggstrom13.03%13.13%
Minecraft13.03%13.13%
Oxygène13.03%13.13%
Mice on Venus13.03%13.13%
Dry Hands13.03%13.13%
Wet Hands13.03%13.13%
Clark13.03%13.13%
Sweden13.03%13.13%
Danny13.03%13.13%
Left to Bloom13.03%13.13%
One More Day13.03%13.13%
Floating Dream13.03%13.13%
Comforting Memories13.03%13.13%
A Familiar Room13.03%β€”β€”
Featherfall13.03%13.13%
Watcher13.03%13.13%
Puzzlebox13.03%13.13%
komorebi13.03%13.13%
yakusoku13.03%13.13%
Lilypad13.03%13.13%
Below and Above13.03%13.13%
O's Piano13.03%13.13%
Broken Clocks13.03%13.13%
Fireflies13.03%13.13%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite deep-cold-ocean.png: Sprite image for deep-cold-ocean in Minecraft
Deep Cold Ocean
deep_cold_ocean biome.minecraft.deep_cold_ocean

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite deep-cold-ocean.png: Sprite image for deep-cold-ocean in Minecraft
[No displayed name]
deep_cold_ocean49

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver
πŸ‘ Image
πŸ‘ Image
Sail the 7 SeasVisit all ocean biomesVisit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused).40Gold

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.1318w08aAdded ocean variants, including cold deep ocean.
18w09aAdded underwater ruin structures, which generate in all oceans.
18w10aCold deep ocean is now required for the "Adventuring Time" advancement.
18w11aAdded shipwrecks, which generate in all oceans.
18w15aOcean variants now have their own water colors.
18w19aRenamed "Cold Deep Ocean" to "Deep Cold Ocean".
1.1620w06aUnderwater ruins and shipwrecks are now rarer.
1.1721w06aDeep cold ocean biomes generate with a stone floor below Y=50 instead of a gravel floor.[1]
21w15aDeep cold oceans generate with a gravel floor once again.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.4.0beta 1.2.14.2Added deep cold oceans.
Added shipwrecks.
beta 1.2.20.1Added underwater ruins.
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.56Deep cold oceans generate with a stone floor below Y=51 instead of a gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23Deep cold oceans generate with a gravel floor once again.
1.21.60Preview 1.21.60.23Kelp now generates more frequently and in denser patches.
1.21.90Preview 1.21.90.26Added coolish color grading and cold lighting to deep cold oceans with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU69 1.761.761.76Patch 38 Added ocean variants, including cold deep oceans.
Added shipwrecks, and underwater ruins.

Data history

[edit | edit source]
Java Edition
1.13pre5Changed the ID cold_deep_ocean to deep_cold_ocean.
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 49.

Issues

[edit | edit source]

Issues relating to "Deep Cold Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ MC-214783 β€“ Oceans generate with stone floors β€“ resolved as "Fixed".
  2. ↑ MCPE-125235 β€“ Ocean floors are generated with stone floors

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Deep_Cold_Ocean?oldid=3637978"

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