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VOOZH | about |
| Other names | Leather Hat (GB) |
|---|---|
| Rarity tier | Common |
| Armor | 1 (๐ ๐ก ) |
| Armor toughness | 0 (๐ ๐ก ) |
| Durability | JE: 55 BE: 56 |
| Enchantability | 15 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
{
"title": "Leather Cap",
"rows": [
{
"field": "'''Leather Hat''' (<abbr class=\"\" title=\"British English\">GB</abbr>)",
"label": "(link to Language#Differences between English variants article, displayed as Other names)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "1 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 armor points\">(link to File:Half Armor (icon).png article, displayed as 9px|link=|alt=๐ก)</span>)",
"label": "(link to Armor#Armor points article, displayed as Armor)"
},
{
"field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=๐ก)</span>)",
"label": "(link to Armor toughness article, displayed as Armor toughness)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' 55<br>'''(link to Bedrock Edition article, displayed as BE):''' 56",
"label": "(link to Durability article, displayed as Durability)"
},
{
"field": "15",
"label": "(link to Enchantability article, displayed as Enchantability)"
},
{
"field": "0",
"label": "(link to Knockback resistance article, displayed as Knockback resistance)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Leather Cap"
],
"images": [
"Leather Cap.png",
"Baby Leather Cap.png"
]
}
A leather cap[a] is a variant of helmet that is crafted from leather. It is the eighth-highest tier of helmet, having the lowest armor points and durability. Like all leather armor, it can be dyed and protects the wearer from freezing.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| ๐ Image |
๐ Image Village |
Tanner's chest | 1 | 31.8%{ "item": "Leather Cap", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Tanner's chest" }
|
| ๐ Image [A] |
๐ Image Shipwreck |
Supply chest | 1 | 20.8%{ "item": "Enchanted Leather Cap", "stacksize": 1, "chance": 0.20778331426627006, "structure": "Shipwreck", "container": "Supply chest" }
|
| Bedrock Edition | ||||
| ๐ Image |
๐ Image Village |
Tanner's chest | 1 | 31.8%{ "item": "Leather Cap", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Tanner's chest" }
|
| ๐ Image [A] |
๐ Image Shipwreck |
Supply chest | 1 | 20.8%{ "item": "Enchanted Leather Cap", "stacksize": 1, "chance": 0.20778331426627006, "structure": "Shipwreck", "container": "Supply chest" }
|
Zombies, husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include a leather cap. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the cap they're wearing upon death. The dropped cap is usually badly damaged, and may be enchanted with enchantment levels 5-19.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| ๐ Image Leatherworker | ๐ Image Apprentice | 67% | 50% | 5 ร ๐ Image Emerald | ๐ Image [t 1] | 12 | 5 | 0.2 |
| ๐ Image Master | 100% | 50% | 5 ร ๐ Image Emerald | ๐ Image [t 1] | 12 | 30 | 0.2 | |
When worn, a leather cap provides 1 (๐ ๐ก
) armor point.
As with all pieces of leather armor, wearing a leather cap protects the player from freezing in powder snow.
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Damaged | ๐ Invicon Damaged Leather Cap.png: Inventory sprite for Damaged Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor
๐ Invicon Damaged Leather Cap.png: Inventory sprite for Damaged Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor ๐ Invicon Leather Cap.png: Inventory sprite for Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor |
The durability of the two caps is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Description |
|---|---|---|
| 2x Damaged | ๐ Invicon Damaged Leather Cap.png: Inventory sprite for Damaged Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor
๐ Invicon Damaged Leather Cap.png: Inventory sprite for Damaged Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor ๐ Invicon Leather Cap.png: Inventory sprite for Leather Cap in Minecraft as shown in-game with description: Leather Cap When on Head: +1 Armor |
The durability of the two caps is added together, plus an extra 5% durability. |
A leather cap can be repaired in an anvil by adding leather, with each leather restoring 25% the cap's maximum durability, rounded down. Two helmets of the same tier can also be combined in an anvil. Both methods preserve the cap's enchantments.
A leather cap can receive the following enchantments.
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Protection[note 1] | Increases overall damage reduction. | IV | ๐ Image Enchanting Table๐ Image Anvil |
10 |
| Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | ๐ Image Enchanting Table๐ Image Anvil |
5 |
| Blast Protection[note 1] | Increases damage reduction against explosions. | IV | ๐ Image Enchanting Table๐ Image Anvil |
2 |
| Fire Protection[note 1] | Increases damage reduction against fire. | IV | ๐ Image Enchanting Table๐ Image Anvil |
5 |
| Thorns | Deals returning damage to attackers. | III | ๐ Image Enchanting Table๐ Image Anvil |
1 |
| Respiration | Extends breathing time underwater. | III | ๐ Image Enchanting Table๐ Image Anvil |
2 |
| Aqua Affinity | Increases underwater mining speed. | I | ๐ Image Enchanting Table๐ Image Anvil |
2 |
| Unbreaking | Grants a chance to negate durability consumption. | III | ๐ Image Enchanting Table๐ Image Anvil |
5 |
| Mending | Repairs the helmet when obtaining experience. | I | ๐ Image Anvil |
2 |
| Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | ๐ Image Anvil |
1 |
| Curse of Binding | Removes the ability to de-equip the helmet. | I | ๐ Image Anvil |
1 |
It is possible to upgrade armor with trims. This requires a smithing template, a leather cap, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
Leather caps can be dyed by combining it with dye(s) through crafting in Java Edition, or by using it on a cauldron containing dyed water in Bedrock Edition. Using dyed leather caps on a cauldron containing ordinary water removes any dye from it.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โLeather armor rustles | Players | When a leather cap is equipped | item.armor.equip_leather | subtitles.item.armor.equip_leatherโ | 1.0 | 1.0 | 16 | |
| โItem breaks | Entity-Dependent | When a helmet's durability is exhausted | entity.item.break | subtitles.entity.item.breakโ | 0.8 | 0.8โ1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โ ? | Players | When a leather cap is equipped | armor.equip_leather | โ ? | 1.0 | 1.0 | |
| โ ? | Blocks | When a leather cap is dyed using a cauldron | cauldron.dyearmor | โ ? | 0.1 | 1.0 | |
| โ ? | Blocks | When a leather cap's dye is removed using a cauldron | cauldron.cleanarmor | โ ? | 0.1 | 1.0 | |
| โ ? | Players | When a helmet's durability is exhausted | random.break | โ ? | 1.0 | 0.9 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| ๐ ItemSprite leather-cap.png: Sprite image for leather-cap in Minecraft Leather Cap | leather_helmet | Item | dyeablefreeze_immune_wearableshead_armor |
item.minecraft.leather_helmet |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| ๐ ItemSprite leather-cap.png: Sprite image for leather-cap in Minecraft Leather Cap | leather_helmet | 335 | Item | item.leather_helmet.name |
minecraft:crafting_dyed type crafting recipe. More generally, this component is used as the minecraft:dye color provider in item model definitions (so only item models that explicitly use this color provider will be tinted). If present on an item, gray text is added to the tooltip showing either an italic "Dyed" when advanced tooltips is off, or a non-italic "Color: #<hex color code>"[note 1] instead when advanced tooltips is on. The color is stored as an integer which packs the color's red, green and blue channels using this formula:(
Red << 16) + (
Green << 8) +
Blue[note 2] -16777216 + (
Red << 16) + (
Green << 8) +
Blue due to the alpha channel being implicitly set to 255, resulting in a negative integer.[note 4].| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| ๐ Image | ๐ Image | Tie Dye Outfit | Use a cauldron to dye all 4 unique pieces of leather armor. | โ | 15 | Bronze | |
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 0.31 | 20091231-2147 | ๐ Image Added cloth cap. | |||||
| The textures of cloth caps are taken from one of Notch's previous games, Legend of the Chambered. | |||||||
| 20100212-1210 | Cloth caps can now be crafted. | ||||||
| 20100218-0011 | ๐ Image Added a model of cloth caps. | ||||||
| Cloth caps can now be worn, give 3 (๐ ๐ก ๐ ๐ก ) and have durability. | |||||||
| Java Edition Alpha | |||||||
| v1.0.8 | With the introduction of leather, "Cloth Helmet" has been renamed to "Leather Cap".[verify] | ||||||
| Leather cap is now crafted with leather instead of cloth. | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w21a | Butchers now sell leather caps for 2โ3 emeralds. | |||||
| 1.4.2 | August 17, 2012 | Jeb and Dinnerbone tweeted pictures of dyeable leather armor. | |||||
| 12w34a | Leather caps can now be dyed by crafting one with dyes. Dyes can be removed by using dyed leather cap on a cauldron with water. | ||||||
| ๐ Image ๐ Image Default leather caps textures are now slightly darker. | |||||||
| 12w36a | Dyed leather caps are now more saturated and have a slight tint of tan in respect to the default armor color. | ||||||
| 12w37a | ๐ Image ๐ Image Leather caps now has non-dyed parts on the cap. This has been implemented so that players can distinguish between other types of helmets and similarly colored leather caps. | ||||||
| 1.8 | 14w02a | Leatherworkers no longer sell other leather caps. | |||||
| 14w05a | Leather caps no longer turn red when mobs and players are hurt. | ||||||
| 1.9 | 15w34b | Helmet durability now affects armor value. | |||||
| 15w36a | Armor and armor enchantment calculations have been changed. For the original values, see here. | ||||||
| 15w36d | Helmet durability affecting value has been removed. | ||||||
| Leather caps now have an attribute controlling the defense points. | |||||||
| 15w50a | Added equip sounds for leather caps. | ||||||
| 16w02a | Armor and armor enchantment calculations have been changed again. | ||||||
| 16w05a | Armor calculations have been changed, once again. | ||||||
| 1.13 | 18w11a | Enchanted leather caps can now generate in the chests of shipwrecks. | |||||
| 1.14 | 18w43a | ๐ Image ๐ Image The texture of leather cap has been changed. | |||||
| 18w48a | Leather caps can now be found in chests in village tanneries. | ||||||
| 19w11a | Leatherworker villagers now sell randomly dyed leather caps. | ||||||
| 1.16 | 20w07a | ๐ Image Added textures and models for leather cap when they are used by piglins. | |||||
| pre3 | The dedicated piglin helmet model is no longer used. | ||||||
| 1.17 | 20w48a | Wearing leather caps now prevents freezing entirely. | |||||
| 21w13a | The two unused textures of the leather cap for piglins[1][2] have been removed. | ||||||
| 1.19 | 22w17a | Changed the leather cap texture from ๐ Image to ๐ Image , to extend the center bar on the back face to the bottom.[citation needed] | |||||
| 1.19.4 Experiment | 23w05a | Leather caps can now be trimmed using a smithing table. | |||||
| Helmets can now have trims of the same material it is made out of. | |||||||
| There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz | |||||||
| 26.1 | snap7 | ๐ Image Added a specific texture and model for when the armor piece is worn by a humanoid baby mob. | |||||
| ๐ Image If equipped on a "small"-type armor stand, it will appear broken; presumably the game is applying the adult armor texture to the baby mesh. | |||||||
| snap10 | "Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.[3] | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.6.0 | ๐ Image ๐ Image Added leather cap. | ||||||
| v0.8.0 | build 2 | ๐ Image The sprite has been changed to that of Java Edition, but its armor model remains that of older versions. | |||||
| v0.14.0 | build 1 | ๐ Image The texture of leather caps has been changed. | |||||
| Leather caps can now be dyed. | |||||||
| v0.15.0 | build 1 | Leather caps can now be obtained from strays and husks that naturally spawn with armor. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Enchanted leather caps can now be found inside shipwreck supply room chests. | |||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image ๐ Image The texture of leather cap has been changed. | |||||
| Leather caps can now be found inside plains village tannery chests. | |||||||
| 1.11.0 | beta 1.11.0.1 | Leather caps can now be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests. | |||||
| 1.12.0 | beta 1.12.0.2 | ๐ Image Leather armor no longer shows as being dyed properly when worn by armor stands. | |||||
| 1.13.0 | beta 1.13.0.1 | Leather armor now appears properly dyed when worn by armor stands. | |||||
| 1.16.210 | beta 1.16.210.53 | Wearing leather caps now prevents freezing entirely. | |||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Leather caps can now be trimmed using a smithing table. | |||||
| 26.10 | Preview 26.10.23 | ๐ Image Added a specific texture and model for when the armor piece is worn by a humanoid baby mob. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image ๐ Image Added leather cap. |
| Added a quick equip for armor to the inventory interface. | |||||||
| TU12 | ๐ Image ๐ Image The textures for leather caps have been changed. | ||||||
| TU14 | 1.04 | Leather caps can now be dyed. | |||||
| Butchers now sell leather caps for 2โ3 emeralds. | |||||||
| TU24 | CU12 | 1.16 | 1.16 | 1.16 | Leather caps no longer turn red when mobs and players are hurt. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Leather caps now have the quick equip functionality. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Leatherworkers no longer sell other leather caps. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Leather caps now have an attribute controlling the defense points. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Enchanted leather caps can now be found inside shipwreck supply room chests. | ||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | ๐ Image ๐ Image Added leather cap. | ||||||
| Leather | Golden | Chainmail | Iron | Diamond |
|---|---|---|---|---|
| 33 | 66 | 66 | 132 | 264 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 298. | |||||
Issues relating to "Leather cap", "Leather hat", or "Leather helmet" are maintained on the bug tracker. Issues should be reported and viewed there.
dyed_color=0x000000 shows "#000000" but dyed_color=[0,0,0] shows "#FF000000" despite them both representing the same pure black RGB color.
| Armor and other wearables | |||||
|---|---|---|---|---|---|
| Head slot | |||||
| Chest slot | |||||
| Legs slot | |||||
| Feet slot | |||||
| Full sets | |||||
| Mob equipment |
| ||||