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Rotten Flesh

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Rotten Flesh
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 4 (👁 🍗
👁 🍗
)
Saturation 0.8 (👁 🍖
)
Saturation boost[JE only] Heals: 0.533HP👁 ❤️
× 0.2665

Duration: 0.267 seconds
Status effects 👁 Image
Hunger
(0:30) (80% chance)
Always consumable No
Renewable Yes
Stackable Yes (64)
{
 "title": "Rotten Flesh",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "<span class=\"nowrap\">4 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)</span>)</span>",
 "label": "(link to Hunger article, displayed as Hunger)"
 },
 {
 "field": "<span class=\"nowrap\">0.8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.4 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=🍖)</span>)</span>",
 "label": "(link to Saturation article, displayed as Saturation)"
 },
 {
 "field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 0.533<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 0.2665</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 0.267 seconds",
 "label": "(link to Saturation boost article, displayed as Saturation boost)‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
 },
 {
 "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite hunger.png article, displayed as 18x18px|link=Hunger (status effect)|alt=|class=pixel-image|)</span>(link to Hunger (status effect) article, displayed as <span class=\"sprite-text\">Hunger</span>)</span> (0:30) (80% chance)",
 "label": "(link to Status effect article, displayed as Status effects)"
 },
 {
 "field": "No",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Rotten Flesh"
 ],
 "images": [
 "Rotten Flesh.png"
 ]
}

Rotten flesh is a food item that can be eaten by players, but may inflict Hunger. It can also be safely fed to tamed wolves or sold to cleric villagers.

Obtaining

[edit | edit source]

Mob loot

[edit | edit source]

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Zombie0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
👁 Image
Zombified Piglin0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
👁 Image
Zombie Villager0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
👁 Image
Zombie Horse2–3100.00%2.502–4100.00%3.002–5100.00%3.502–6100.00%4.00
👁 Image
Husk0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
👁 Image
Drowned0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
👁 Image
Zoglin1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
👁 Image
Zombie Nautilus[A]0–375.00%1.500–487.50%2.000–593.75%2.500–695.83%3.00
👁 Image
Camel Husk2–3100.00%2.502–4100.00%3.002–5100.00%3.502–6100.00%4.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Zombie0–22310–356320–4111220–5171852
👁 Image
Zombified Piglin0–112120–23410–378320–411122
👁 Image
Zombie Villager0–22310–356320–4111220–5171852
👁 Image
Zombie Horse2–31522–4132–51722–614
👁 Image
Husk0–22310–356320–4111220–5171852
👁 Image
Drowned0–22310–356320–4111220–5171852
👁 Image
Zoglin1–3121–41521–5131–6172
👁 Image
Zombie Nautilus[A]0–334320–47820–51516520–623243
👁 Image
Camel Husk2–31522–4132–51722–614
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Zombie013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
👁 Image
Zombified Piglin012 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
112 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
2014 (25.00%)38 (37.50%)13 (33.33%)
30018 (12.50%)14 (25.00%)
4000112 (8.33%)
Average12 (0.50)1 (1.00)32 (1.50)2 (2.00)
👁 Image
Zombie Villager013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
👁 Image
Zombie Horse212 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
312 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
4014 (25.00%)38 (37.50%)13 (33.33%)
50018 (12.50%)14 (25.00%)
6000112 (8.33%)
Average52 (2.50)3 (3.00)72 (3.50)4 (4.00)
👁 Image
Husk013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
👁 Image
Drowned013 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
113 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
213 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
3016 (16.67%)14 (25.00%)518 (27.78%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)32 (1.50)2 (2.00)52 (2.50)
👁 Image
Zoglin113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
313 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
4016 (16.67%)14 (25.00%)518 (27.78%)
500112 (8.33%)16 (16.67%)
6000118 (5.56%)
Average2 (2.00)52 (2.50)3 (3.00)72 (3.50)
👁 Image
Zombie Nautilus[A]014 (25.00%)18 (12.50%)116 (6.25%)124 (4.17%)
114 (25.00%)14 (25.00%)316 (18.75%)18 (12.50%)
214 (25.00%)14 (25.00%)14 (25.00%)524 (20.83%)
314 (25.00%)14 (25.00%)14 (25.00%)14 (25.00%)
4018 (12.50%)316 (18.75%)524 (20.83%)
500116 (6.25%)18 (12.50%)
6000124 (4.17%)
Average32 (1.50)2 (2.00)52 (2.50)3 (3.00)
👁 Image
Camel Husk212 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
312 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
4014 (25.00%)38 (37.50%)13 (33.33%)
50018 (12.50%)14 (25.00%)
6000112 (8.33%)
Average52 (2.50)3 (3.00)72 (3.50)4 (4.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Zombie1.000.670.500.40
👁 Image
Zombified Piglin2.001.000.670.50
👁 Image
Zombie Villager1.000.670.500.40
👁 Image
Zombie Horse0.400.330.290.25
👁 Image
Husk1.000.670.500.40
👁 Image
Drowned1.000.670.500.40
👁 Image
Zoglin0.500.400.330.29
👁 Image
Zombie Nautilus[A]0.670.500.400.33
👁 Image
Camel Husk0.400.330.290.25
  1. Only when killed by a player or a tamed wolf.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Zombie0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Zombified Piglin0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
👁 Image
Zombie Villager0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Zombie Horse2–3100.00%2.502–4100.00%3.002–5100.00%3.502–6100.00%4.00
👁 Image
Husk0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Drowned0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
👁 Image
Zoglin1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
👁 Image
Zombie Nautilus0–375.00%1.500–475.00%1.880–575.00%2.250–675.00%2.62
👁 Image
Camel Husk2–3100.00%2.502–3100.00%2.502–3100.00%2.502–3100.00%2.50
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
👁 Image
Zombie0–22310–323430–423530–5232
👁 Image
Zombified Piglin0–112120–212340–31210–41254
👁 Image
Zombie Villager0–22310–323430–423530–5232
👁 Image
Zombie Horse2–31522–4132–51722–614
👁 Image
Husk0–22310–323430–423530–5232
👁 Image
Drowned0–22310–323430–423530–5232
👁 Image
Zoglin1–3121–41521–5131–6172
👁 Image
Zombie Nautilus0–334320–4341580–534940–634218
👁 Image
Camel Husk2–31522–31522–31522–3152
MobAmountProbability
DefaultLooting ILooting IILooting III
👁 Image
Zombie013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Zombified Piglin012 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
112 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
2014 (25.00%)14 (25.00%)16 (16.67%)
30018 (12.50%)16 (16.67%)
4000112 (8.33%)
Average12 (0.50)34 (0.75)1 (1.00)54 (1.25)
👁 Image
Zombie Villager013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Zombie Horse212 (50.00%)14 (25.00%)18 (12.50%)112 (8.33%)
312 (50.00%)12 (50.00%)38 (37.50%)14 (25.00%)
4014 (25.00%)38 (37.50%)13 (33.33%)
50018 (12.50%)14 (25.00%)
6000112 (8.33%)
Average52 (2.50)3 (3.00)72 (3.50)4 (4.00)
👁 Image
Husk013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Drowned013 (33.33%)13 (33.33%)13 (33.33%)13 (33.33%)
113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
3016 (16.67%)14 (25.00%)29 (22.22%)
400112 (8.33%)16 (16.67%)
5000118 (5.56%)
Average1 (1.00)43 (1.33)53 (1.67)2 (2.00)
👁 Image
Zoglin113 (33.33%)16 (16.67%)112 (8.33%)118 (5.56%)
213 (33.33%)13 (33.33%)14 (25.00%)16 (16.67%)
313 (33.33%)13 (33.33%)13 (33.33%)518 (27.78%)
4016 (16.67%)14 (25.00%)518 (27.78%)
500112 (8.33%)16 (16.67%)
6000118 (5.56%)
Average2 (2.00)52 (2.50)3 (3.00)72 (3.50)
👁 Image
Zombie Nautilus014 (25.00%)14 (25.00%)14 (25.00%)14 (25.00%)
114 (25.00%)18 (12.50%)116 (6.25%)124 (4.17%)
214 (25.00%)14 (25.00%)316 (18.75%)18 (12.50%)
314 (25.00%)14 (25.00%)14 (25.00%)524 (20.83%)
4018 (12.50%)316 (18.75%)524 (20.83%)
500116 (6.25%)18 (12.50%)
6000124 (4.17%)
Average32 (1.50)158 (1.88)94 (2.25)218 (2.62)
👁 Image
Camel Husk212 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
312 (50.00%)12 (50.00%)12 (50.00%)12 (50.00%)
Average52 (2.50)52 (2.50)52 (2.50)52 (2.50)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
👁 Image
Zombie1.000.750.600.50
👁 Image
Zombified Piglin2.001.331.000.80
👁 Image
Zombie Villager1.000.750.600.50
👁 Image
Zombie Horse0.400.330.290.25
👁 Image
Husk1.000.750.600.50
👁 Image
Drowned1.000.750.600.50
👁 Image
Zoglin0.500.400.330.29
👁 Image
Zombie Nautilus0.670.530.440.38
👁 Image
Camel Husk0.400.400.400.40

Generated loot

[edit | edit source]
Item Structure Container Quantity Chance
Java Edition
👁 Image
👁 Image
Monster Room
Chest 1–8 57.8%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.578125, "structure": "Monster Room", "container": "Chest" }
👁 Image
Desert Pyramid
Chest 3–7 27.1%
{ "item": "Rotten Flesh", "stacksize": "3–7", "chance": 0.27118891094046904, "structure": "Desert Pyramid", "container": "Chest" }
Chest 1–8 59%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.5904, "structure": "Desert Pyramid", "container": "Chest" }
👁 Image
Igloo
Chest 1 55.3%
{ "item": "Rotten Flesh", "stacksize": 1, "chance": 0.5529977744943003, "structure": "Igloo", "container": "Chest" }
👁 Image
Jungle Pyramid
Chest 3–7 52.9%
{ "item": "Rotten Flesh", "stacksize": "3–7", "chance": 0.5294074790912942, "structure": "Jungle Pyramid", "container": "Chest" }
👁 Image
Shipwreck
Supply chest 5–24 32.2%
{ "item": "Rotten Flesh", "stacksize": "5–24", "chance": 0.3222874882313256, "structure": "Shipwreck", "container": "Supply chest" }
👁 Image
Ocean Ruins
Small ruins chest 1 57.1%
{ "item": "Rotten Flesh", "stacksize": 1, "chance": 0.5708819328771746, "structure": "Ocean Ruins", "container": "Small ruins chest" }
👁 Image
Village
Temple chest 1–4 89.3%
{ "item": "Rotten Flesh", "stacksize": "1–4", "chance": 0.8932644437669621, "structure": "Village", "container": "Temple chest" }
👁 Image
Woodland Mansion
Chest 1–8 57.8%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.578125, "structure": "Woodland Mansion", "container": "Chest" }
Bedrock Edition
👁 Image
👁 Image
Monster Room
Chest 1–8 57.8%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.578125, "structure": "Monster Room", "container": "Chest" }
👁 Image
Desert Pyramid
Chest 3–7 27.1%
{ "item": "Rotten Flesh", "stacksize": "3–7", "chance": 0.27118891094046904, "structure": "Desert Pyramid", "container": "Chest" }
Chest 1–8 59%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.5904, "structure": "Desert Pyramid", "container": "Chest" }
👁 Image
Igloo
Chest 1 55.3%
{ "item": "Rotten Flesh", "stacksize": 1, "chance": 0.5529977744943003, "structure": "Igloo", "container": "Chest" }
👁 Image
Jungle Pyramid
Chest 3–7 52.9%
{ "item": "Rotten Flesh", "stacksize": "3–7", "chance": 0.5285719187268664, "structure": "Jungle Pyramid", "container": "Chest" }
👁 Image
Shipwreck
Supply chest 5–24 32.2%
{ "item": "Rotten Flesh", "stacksize": "5–24", "chance": 0.3222874882313256, "structure": "Shipwreck", "container": "Supply chest" }
👁 Image
Ocean Ruins
Small ruins chest 1 57.1%
{ "item": "Rotten Flesh", "stacksize": 1, "chance": 0.5708819328771746, "structure": "Ocean Ruins", "container": "Small ruins chest" }
👁 Image
Village
Temple chest 1–4 89.3%
{ "item": "Rotten Flesh", "stacksize": "1–4", "chance": 0.8932644437669621, "structure": "Village", "container": "Temple chest" }
👁 Image
Woodland Mansion
Chest 1–8 57.8%
{ "item": "Rotten Flesh", "stacksize": "1–8", "chance": 0.578125, "structure": "Woodland Mansion", "container": "Chest" }

Fishing

[edit | edit source]

Rotten flesh can be obtained as a junk item while fishing. See fishing for more details.

Cat gifts

[edit | edit source]
Main article: Cat § Gifts

Tamed cats have a 70% chance of giving the player a gift when they wake up from a bed, and the gift has a 16.13% chance to be a rotten flesh.

Usage

[edit | edit source]

To eat rotten flesh, press and hold use while rotten flesh is selected in the hotbar.

Eating rotten flesh restores 4 (👁 🍗
👁 🍗
)
hunger and 0.8 saturation, but has an 80% chance of inflicting 👁 Image
Hunger (effect)
for 30 seconds. Note that the duration does not accumulate when eating multiple pieces. However, if more is consumed and the Hunger status effect is inflicted, the duration resets to 30 seconds.

Wolves

[edit | edit source]

Rotten flesh can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.

Wolves are immune to the Hunger effect.

Trading

[edit | edit source]
VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
👁 Image
Cleric
👁 Image
Novice
100%100%32 × 👁 Image
👁 Image
Emerald
1620.05

Sounds

[edit | edit source]

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eatvaries [sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat1.00.6–1.416
​BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp0.50.9–1.016
  1. Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp0.50.9–1.0

Data values

[edit | edit source]

Java Edition:

NameIdentifierForm Translation key
👁 ItemSprite rotten-flesh.png: Sprite image for rotten-flesh in Minecraft
Rotten Flesh
rotten_fleshItem item.minecraft.rotten_flesh

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
👁 ItemSprite rotten-flesh.png: Sprite image for rotten-flesh in Minecraft
Rotten Flesh
rotten_flesh277Item item.rotten_flesh.name

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
👁 Image
👁 Image
Iron BellyStop starvation using Rotten Flesh.Eat a piece of rotten flesh while at 0 (👁 🦴
)
hunger points.
20Bronze

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
👁 Image
👁 Image
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
👁 Image
👁 Image
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

Videos

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Note: The video is outdated, as rotten flesh can now be also gained from fishing or loot chests.

History

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Java Edition

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Java Edition Beta
1.8Pre-release👁 Image
Added rotten flesh.
Zombies now drop rotten flesh instead of feathers.
Java Edition
1.0.0Beta 1.9 PrereleaseZombie pigmen now drop rotten flesh.
Beta 1.9 Prerelease 2Food poisoning can now be stopped by drinking milk.
1.2.112w03aRotten flesh can now be used to breed wolves. When a wolf eats rotten flesh, it will not receive the Hunger effect.
1.3.112w21aRotten flesh can now be found in desert pyramid chests.
Priest villagers now buy rotten flesh.
12w22aRotten flesh now generates in jungle pyramid chests.
Priest villagers no longer buy rotten flesh.
1.3👁 Image
The texture of rotten flesh has been changed.
1.7.213w36aRotten flesh can now be obtained as one of the "junk" items from fishing.
1.814w02aCleric villagers now buy 36–40 rotten flesh for 1 emerald, as their tier I trade.
1.915w43aRotten flesh may now be found in igloo basement chests.
15w43cZombie horses now drop 1 rotten flesh, not affected by Looting.
15w44aRotten flesh now generates in dungeon chests.
The average yield of rotten flesh has been decreased in desert pyramid chests.
Zombie horses no longer drop rotten flesh.
15w44bZombie horses drop rotten flesh again.
1.1016w20aAdded husks, which drop rotten flesh.
1.1116w38aZombie horses now drop 0–2 rotten flesh, affected by Looting.
16w39aRotten flesh can now be found in woodland mansion chests.
1.1318w09aRotten flesh now generates in the loot chests of underwater ruins.
18w11aDrowned may now drop rotten flesh upon death.
Rotten flesh now sometimes generates in shipwreck chests.
1.1418w43a👁 Image
The texture of rotten flesh has been changed.
18w44aCats now offer rotten flesh as gifts.
18w50aRotten flesh can now be found in village temple chests.
19w11aCleric villagers now buy 32 rotten flesh for 1 emerald.
1.1620w06aAdded hoglins, which can drop rotten flesh if killed.
20w07aRotten flesh has a 10109 (~9.17%) chance of being given by the new piglins when bartering, in a stack size of 4–12.
Hoglins no longer drop rotten flesh.
20w09aRotten flesh can no longer be obtained by bartering with piglins.
20w14aAdded zoglins, which drop rotten flesh when killed.
1.21.1125w41aIncreased amount of rotten flesh dropped by zombie horses on death, from 0-2 to 2-3.
Added zombie nautiluses, which drop rotten flesh when killed.
25w44aAdded camel husks, which drop rotten flesh when killed.

Bedrock Edition

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Pocket Edition Alpha
v0.11.0build 1👁 Image
Added rotten flesh.
As the hunger bar has not yet been added, rotten flesh inflicts poison rather than hunger.
Zombies and zombie pigmen now drop rotten flesh.
build 11Rotten flesh can now be used to feed wolves.
v0.12.1build 1Eating rotten flesh now gives the player the Hunger status effect.
Rotten flesh now restores hunger instead of health. It has a 30% chance of inflicting the Hunger effect.
Added zombie villagers, which drop rotten flesh when killed.
v0.13.0build 1Rotten flesh can now be found inside desert pyramid chests.
v0.15.0build 1Added husks and zombie horses, both of which drop rotten flesh when killed.
Rotten flesh can now be found inside jungle pyramid chests.
Pocket Edition
1.0.0alpha 0.17.0.1Rotten flesh can now be found inside the basement chests of igloos.
1.0.4alpha 1.0.4.036-40 rotten flesh can now be sold to cleric villagers.
1.1.0alpha 1.1.0.0Rotten flesh can now be found in woodland mansion chests.
Bedrock Edition
1.2.13beta 1.2.13.8Added drowned, which drop rotten flesh when killed.
1.4.0beta 1.2.14.2Rotten flesh can now be found in some shipwreck chests.
beta 1.2.20.1Rotten flesh can now be found inside underwater ruins chests.
1.7.0beta 1.7.0.2Rotten flesh can now be eaten in Creative mode and on Peaceful difficulty.
1.8.0beta 1.8.0.8Tamed cats can now give the player rotten flesh as a gift. Rotten flesh now has a high chance of giving the Hunger effect.
1.10.0beta 1.10.0.3👁 Image
The texture of rotten flesh has been changed.
1.11.0beta 1.11.0.1Rotten flesh can now be found in desert village temple chests.
beta 1.11.0.4Trading has been changed, cleric villagers now buy 32 rotten flesh for an emerald.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1👁 Image
Added rotten flesh.
TU141.04Rotten flesh can now be found in desert pyramid chests.
TU31CU191.221.221.22Patch 3Rotten flesh can now be obtained as one of the "junk" items from fishing.
Cleric villagers now buy 36–40 rotten flesh for 1 emerald, as their tier I trade.
TU43CU331.361.361.36Patch 13Rotten flesh may now be found in igloo basement chests.
TU46CU361.381.381.38Patch 15Added husks, which drop rotten flesh.
TU54CU441.521.521.52Patch 241.0.4Rotten flesh can now be found in woodland mansion chests.
TU69 1.761.761.76Patch 38 Drowned may now drop rotten flesh upon death.
Rotten flesh can now be found inside shipwreck chests.
Rotten flesh can now be found inside underwater ruins chests.
1.90 👁 Image
The texture of rotten flesh has been changed.
1.91Trading has been changed, cleric villagers now buy 32 rotten flesh for an emerald.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0👁 Image
Added rotten flesh.

Data history

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Java Edition
1.1317w47aPrior to The Flattening, this item's numeral ID was 367.

Gallery

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In other media

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Issues

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Issues relating to "Rotten Flesh" are maintained on the bug tracker. Issues should be reported and viewed there.

External links

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Navigation

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Retrieved from "https://minecraft.wiki/w/Rotten_Flesh?oldid=3610205"

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