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VOOZH | about |
| Structures | π Image Pillager Outpost |
|---|---|
| Features | π Image Spruce Tree π Image Pine |
| Blocks | π Image Snow π Image Powder Snow π Image Snow Block π Image Dirt π Image Emerald Ore π Image Infested Stone |
|
Climate | |
| Temperature | -0.2 |
| Downfall | 0.8 |
| Precipitation | Yes |
| Snow accumulationβ[BE only] |
0.125-0.25 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3F76E4β[JE only] #44AFF5β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Coolish |
{
"title": "Grove",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite spruce-tree.png article, displayed as 16x16px|link=Spruce Tree|alt=|class=pixel-image|)</span>(link to Spruce Tree article, displayed as <span class=\"sprite-text\">Spruce Tree</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pine.png article, displayed as 16x16px|link=Pine|alt=|class=pixel-image|)</span>(link to Pine article, displayed as <span class=\"sprite-text\">Pine</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "-0.2",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.8",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "0.125-0.25",
"label": "(link to Biome#Snow accumulation article, displayed as Snow<br>accumulation)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Coolish color grading article, displayed as Coolish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Grove.png",
"Grove Vibrant Visuals.png"
]
}
A grove is a snowy forest biome that often generates on the sides of mountains. Similar to the snowy taiga, it is filled with spruce trees but the ground is covered with snow blocks and occasional powder snow patches.
Groves generate as mountain slope biomes, similar to meadows and cherry groves, but at higher altitudes and not as plateaus. They can also generate standalone on smaller peaks, sometimes measuring only a few blocks in size.
They can generate in the coldest to medium temperature zones with higher humidity. They often border jagged peaks and frozen peaks as mountain biomes and meadows in valleys, and they are replaced by snowy slopes in lower humidity. Groves commonly border medium forested biomes like forests, birch forests, taigas, dark forests, and old growth taigas.
In the coldest temperature zones, groves extend to entire valleys and hills around mountains, replacing snowy taigas and taigas, and also bordering frozen rivers and frozen oceans with tall cliffs or stony shores. Snowy taigas and regular taigas can sometimes generate as thin strips replacing rivers in highland snowy slopes.
Because groves are mountain biomes, they are almost guaranteed to have deep dark underneath, and commonly also dripstone caves or lush caves.
A grove creates a forest of spruce trees on the sides of a mountain, reminiscent of a snowy taiga but the surface is covered snow blocks above a dirt ground, with snow layers on top. All spruce trees grow on a single block of dirt replacing snow blocks, with a slightly lower density than in snowy taigas.
Strips of powder snow occasionally replace snow blocks and the dirt below, where trees do not generate. Fallen trees and dying trees do not generate here.
Rabbits, snowy wolves and snow foxes can spawn in this biome. Like other mountain biomes, emerald ore and infested stone can generate in stone under the ground. Pillager outposts are the only structures that generate here.
With Vibrant Visuals, groves use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100β515 | 4 |
| π Image Skeleton | 100β515 | 4 |
| π Image Slime[note 1] | 100β515 | 4 |
| π Image Spider | 100β515 | 4 |
| π Image Zombie | 95β515 | 4 |
| π Image Enderman | 10β515 | 1β4 |
| π Image Witch | 5β515 | 1 |
| π Image Zombie Villager | 5β515 | 1 |
| Creature category | ||
| π Image Snow Fox | 4β13 | 2β4 |
| π Image Snowy Wolf | 1β13 | 1 |
| π Image Rabbit | 8β13 | 2β3 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 4β6 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 13, "mobs": [ { "size": "2-4", "mob": "Snow Fox", "weight": 4 }, { "size": "1", "mob": "Snowy Wolf", "weight": 1 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Slime[note 1] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Zombie | 95 | 2β4 |
| π Image Skeleton | 80 | 1β2 |
| π Image Enderman | 10 | 1β2 |
| π Image Witch | 5 | 1 |
| π Image Zombie Villager | 5 | 2β4 |
| Creature category | ||
| π Image Glow Squid | 10 | 2β4 |
| π Image Snow Fox | 8 | 2β4 |
| π Image Rabbit | 8 | 2β3 |
| π Image Snowy Wolf | 8 | 1 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 34, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 }, { "size": "1", "mob": "Snowy Wolf", "weight": 8 } ], "category": "creature" } }
These music tracks play while the player is in a grove:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Shores | 2 | 14.29% | 2 | 14.29% | |
| Clark | 1 | 7.14% | 1 | 7.14% | |
| Comforting Memories | 1 | 7.14% | 1 | 7.14% | |
| Eld Unknown | 1 | 7.14% | 1 | 7.14% | |
| Endless | 1 | 7.14% | 1 | 7.14% | |
| Infinite Amethyst | 1 | 7.14% | 1 | 7.14% | |
| Lilypad | 1 | 7.14% | 1 | 7.14% | |
| Mice on Venus | 1 | 7.14% | 1 | 7.14% | |
| Minecraft | 1 | 7.14% | 1 | 7.14% | |
| Oxygène | 1 | 7.14% | 1 | 7.14% | |
| pokopoko | 1 | 7.14% | 1 | 7.14% | |
| Sweden | 1 | 7.14% | 1 | 7.14% | |
| Wending | 1 | 7.14% | 1 | 7.14% | |
| Name | Identifier |
|---|---|
| π BiomeSprite grove.png: Sprite image for grove in Minecraft Grove | grove |
| Name | Identifier |
|---|---|
| π BiomeSprite grove.png: Sprite image for grove in Minecraft [No displayed name] | grove |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | Experimental Snapshot 1 | Added grove, along with the other new mountain biomes. | |||||
| experimental snapshot 2 | Infested stone and emerald ore now generate in the new mountain biomes. | ||||||
| experimental snapshot 3 | Pillager outposts now generate in groves. | ||||||
| Goats now spawn in groves. | |||||||
| experimental snapshot 6 | Groves are less likely to generate on mountain peaks. | ||||||
| Groves start generating lower down in cold areas and higher up in warmer areas. | |||||||
| 21w37a | Spruce trees no longer generate in groves.[1] | ||||||
| 21w38a | Spruce trees once again generate in groves. | ||||||
| 21w41a | The sky color of groves has been changed from #79a6ff to #81a0ff. | ||||||
| 21w44a | Powder snow strips are now exposed to the surface, instead of covering by a layer of snow blocks.[2] | ||||||
| Grove is now required for the "Adventuring Time" advancement. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in groves. | |||||
| 1.20.5 | 24w10a | Rabbits, wolves, and foxes are now the only passive mobs spawning in the grove biome. | |||||
| Wolves that spawn in groves are now the snowy variant. | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.220 Experiment | beta 1.16.220.50 | Added the grove. | |||||
| 1.17.30 Experiment | beta 1.17.20.23 | Hostile mobs can now spawn in groves. | |||||
| 1.17.40 Experiment | beta 1.17.40.20 | Foxes can now spawn in groves. | |||||
| 1.18.0 | beta 1.18.0.20 | Groves can now generate by default without enabling experimental gameplay. | |||||
| 1.19.40 | Preview 1.19.40.20 | The grove is now classified as "Cold". | |||||
| Villagers spawning in groves are the snowy variant. | |||||||
| 1.20.80 | Preview 1.20.80.21 | Foxes now spawn less frequently in groves. | |||||
| Rabbits now spawn more frequently in groves. | |||||||
| 1.21.90 | Preview 1.21.90.26 | Added cold lighting and coolish color grading to groves in Vibrant Visuals. | |||||
| 1.21.100 | Preview 1.21.100.20 | Trees now generate more sparsely. | |||||
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.32 | 1.18.10.04 | Added the grove. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 178. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.0 | beta 1.18.0.24 | Changed the biome ID mountain_grove to grove. | |||||
Issues relating to "Grove" are maintained on the bug tracker. Issues should be reported and viewed there.
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