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VOOZH | about |
| Features | π Image Acacia π Image Oak |
|---|---|
| Blocks | π Image Grass Block π Image Coarse Dirt π Image Stone π Image Short Grass |
|
Climate | |
| Temperature | 1.0 |
| Downfall | 0.5 |
| Precipitation | Yesβ[BE only] Noβ[JE only] |
|
Colors | |
| Grass color | #BFB755β[JE only] #55C93Fβ[BE only] |
| Foliage color | #AEA42Aβ[JE only] #2BBB0Fβ[BE only] |
| Dry foliage color | #A37B46 |
| Water color | #3F76E4β[JE only] #44AFF5β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Default |
| Color grading | Warmish |
{
"title": "Shattered Savanna Plateau",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite acacia.png article, displayed as 16x16px|link=Acacia|alt=|class=pixel-image|)</span>(link to Acacia article, displayed as <span class=\"sprite-text\">Acacia</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite oak.png article, displayed as 16x16px|link=Oak|alt=|class=pixel-image|)</span>(link to Oak article, displayed as <span class=\"sprite-text\">Oak</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "1.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yesβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup><br>Noβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #55C93F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #55C93F</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2BBB0F; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2BBB0F</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A37B46; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A37B46</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Shattered Savanna Plateau.png",
"Shattered Savanna Plateau Vibrant Visuals.png"
]
}
The shattered savanna plateau or savanna plateau mutated is a rare variant of the savanna biome that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall damage if not above water. The giant lakes characteristic of the regular shattered savanna did not generate here either. The terrain generation in the shattered savanna plateau ignored the generation height limit, allowing for mountains that could rarely reach the build height limit. This made it the highest biome in the game.
In Bedrock Edition, the foliage was a more vibrant green color, and rain would often occur in it.[1] Neither villages nor pillager outposts could generate in this biome.
In Bedrock Edition, shattered savanna plateaus in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
The biome looks similar to the old shattered savanna plateau. Warm animal variants spawn here at day, as well as armadillos and llamas, while zombie horsemen rarely spawn at night.
With Vibrant Visuals, shattered savanna plateaus use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.
Shattered savanna plateaus use the same mob spawning chances as windswept savannas.
The following mobs spawn naturally here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| π Image Sheep | 12β42 | 4 |
| π Image Pig | 10β42 | 4 |
| π Image Chicken | 10β42 | 4 |
| π Image Cow | 8β42 | 4 |
| π Image Horse | 1β42 | 2β6 |
| π Image Donkey | 1β42 | 1 |
| Monster category | ||
| π Image Spider | 100β515 | 4 |
| π Image Zombie | 95β515 | 4 |
| π Image Zombie Villager | 5β515 | 1 |
| π Image Skeleton | 100β515 | 4 |
| π Image Creeper | 100β515 | 4 |
| π Image Slime[note 1] | 100β515 | 4 |
| π Image Enderman | 10β515 | 1β4 |
| π Image Witch | 5β515 | 1 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 42, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 1 }, { "size": "1", "mob": "Donkey", "weight": 1 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Slime[note 1] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Zombie | 95 | 2β4 |
| π Image Skeleton | 80 | 1β2 |
| π Image Enderman | 10 | 1β2 |
| π Image Witch | 5 | 1 |
| π Image Zombie Horse[note 2] | 5 | 1 |
| π Image Zombie Villager | 5 | 2β4 |
| Creature category | ||
| π Image Sheep | 12 | 2β3 |
| π Image Armadillo | 10 | 4 |
| π Image Warm Chicken | 10 | 2β4 |
| π Image Glow Squid | 10 | 2β4 |
| π Image Warm Pig | 10 | 2β3 |
| π Image Warm Cow | 8 | 2β3 |
| π Image Llama | 8 | 4 |
| π Image Donkey | 1 | 1 |
| π Image Horse | 1 | 2β6 |
| Ambient category | ||
| π Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 70, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite shattered-savanna-plateau.png: Sprite image for shattered-savanna-plateau in Minecraft [No displayed name] | savanna_plateau_mutated | 164 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added the savanna plateau M biome. | |||||
| 13w43a | Savannas plateau M now generate with new logs and leaves. | ||||||
| 1.13 | 18w16a | Renamed "Savanna Plateau M" to "Mutated Savanna Plateau". | |||||
| 18w19a | Renamed "Mutated Savanna Plateau" to "Shattered Savanna Plateau". | ||||||
| 1.18 | Experimental Snapshot 1 | The shattered savanna plateau biomes no longer generate naturally. | |||||
| 21w40a | The shattered savanna plateau biome has been removed. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added savannas, along with many other biomes. | |||||
| v0.11.0 | build 1 | Double tallgrass no longer generates in shattered savanna plateaus. | |||||
| build 8 | Reduced the amount of double tallgrass in savanna biomes. | ||||||
| v0.15.0 | build 1 | Added horses, which can now spawn in savanna biomes. | |||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes. | |||||
| 1.1.1 | alpha 1.1.1.0 | Double tallgrass once again generates in shattered savanna plateaus. | |||||
| Bedrock Edition | |||||||
| 1.6.0 | beta 1.6.0.1 | Shattered savanna plateaus now have incorrect temperature and rainfall values, causing them to have wrong grass/foliage colors and precipitation.[2] | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrol which can spawn in savanna. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | The shattered savanna plateau biomes no longer generate naturally. | |||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Armadillos now spawn in shattered savanna plateaus. | |||||
| ? | ? | Changed the water color from #2590A8 to the default. | |||||
| 1.21.60 | Preview 1.21.60.23 | Tall grass no longer generates in shattered savanna plateaus. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in shattered savanna plateaus are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in shattered savanna plateaus are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in shattered savanna plateaus are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added warmish atmospherics, lighting, and color grading to shattered savanna plateaus with Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | The savanna plateau M biome has been added. | |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID mutated_savanna_rock to shattered_savanna_plateau. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 164. | |||||
Issues relating to "Savanna Plateau Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
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