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Windswept Gravelly Hills

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Windswept Gravelly Hills
Features πŸ‘ Image
Spruce
β€Œ[JE only]
πŸ‘ Image
Oak
β€Œ[JE only]
Blocks πŸ‘ Image
Gravel

πŸ‘ Image
Grass Block

πŸ‘ Image
Snow

πŸ‘ Image
Stone

πŸ‘ Image
Emerald Ore

πŸ‘ Image
Coal Ore

πŸ‘ Image
Iron Ore

πŸ‘ Image
Infested Stone

πŸ‘ Image
Bush

Climate

Temperature 0.2
Downfall 0.3
Precipitation Yes

Colors

Grass color
 #8AB689
Foliage color
 #6DA36B
Dry foliage color
 #977752
Water color
 #3F76E4
β€Œ[JE only]

 #0E63AB
β€Œ[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Default
Color grading Coolish
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 "label": "Water color"
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The windswept gravelly hills or extreme hills mutated biome is a more desolate variant of the windswept hills covered with gravel. It is a relatively rare biome in the Overworld.

Generation

[edit | edit source]

This variant rarely generates in lower humidity values and colder temperature ranges than regular windswept hills and windswept forests. Because of this, windswept gravelly hills often appear next to plains, snowy plains, ice spikes, snowy taigas, and uncommonly forests, sunflower plains, and flower forests. As the biome is a variant of the windswept hills, additional requirements for locating the biome are high PV and high erosion values. On top of that, all windswept hills biomes are more likely to generate in higher continentalness.

Description

[edit | edit source]
πŸ‘ Image
Windswept gravelly hills in Bedrock Edition.

True to its name, windswept gravelly hills contain large amounts of gravel that replace multiple layers stone, grass blocks, and dirt across its landscape.

Due to the gravel replacing most of the grass, vegetation like bushes and treesβ€Œ[JE only] is sparser, making this variant relatively barren. In Bedrock Edition, no trees generate here at all as the unused gravelly mountains+ biome serves this purpose, and almost 100% of the biome is covered with gravel, with only a few 1-block wide strips of grass blocks generating inside, allowing far fewer bushes to generate. Underwater, the terrain is similar with only the strips containing the regular lakebed blocks (sand and dirt).

In other aspects, however, windswept gravelly hills resemble their regular counterpart: the terrain is still elevated and full of falling hazards, and generates hilly and shattered in some areas, often resulting in floating islands. Above Y=120Β±8, rainfall converts to snowfall, and snow begins to cover the ground. Water also begins to freeze into ice starting at that height.

Windswept gravelly hills share their foliage, grass and water color with windswept hills and windswept forests. Emerald ore generates here, but this and other ores are rarely exposed due to the gravel. Underground, occasional infested stone with silverfish can be encountered.

Farm animals spawn their cold variants in this biome when possible, and llamas spawn in herds around the biome.

With Vibrant Visuals, windswept gravelly hills use default environmental settings with a coolish color grading, making the biome appear colder blue. They use cold sunlight, which is slightly brighter at dusk and dawn.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5154
πŸ‘ Image
Skeleton
100⁄5154
πŸ‘ Image
Slime
[note 1]
100⁄5154
πŸ‘ Image
Spider
100⁄5154
πŸ‘ Image
Zombie
95⁄5154
πŸ‘ Image
Enderman
10⁄5151–4
πŸ‘ Image
Witch
5⁄5151
πŸ‘ Image
Zombie Villager
5⁄5151
Creature category
πŸ‘ Image
Sheep
12⁄454
πŸ‘ Image
Cold Chicken
10⁄454
πŸ‘ Image
Cold Pig
10⁄454
πŸ‘ Image
Cold Cow
8⁄454
πŸ‘ Image
Llama
5⁄454–6
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Cold Chicken", "weight": 10 }, { "size": "4", "mob": "Cold Pig", "weight": 10 }, { "size": "4", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Cold Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Cold Pig
101–3
πŸ‘ Image
Cold Cow
82–3
πŸ‘ Image
Llama
54–6
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in gavelly hills:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
A Familiar Room12.70%β€”β€”
Below and Above12.70%12.78%
Broken Clocks12.70%12.78%
Clark12.70%12.78%
Comforting Memories12.70%12.78%
Danny12.70%12.78%
Dry Hands12.70%12.78%
Ebb25.41%25.56%
Featherfall12.70%12.78%
Fireflies12.70%12.78%
Floating Dream12.70%12.78%
Haggstrom12.70%12.78%
Home25.41%25.56%
Key12.70%12.78%
komorebi12.70%12.78%
Left to Bloom12.70%12.78%
Lilypad12.70%12.78%
Living Mice12.70%12.78%
Memories25.41%25.56%
Mice on Venus12.70%12.78%
Minecraft12.70%12.78%
Nightly25.41%25.56%
One More Day12.70%12.78%
O's Piano12.70%12.78%
Oxygène12.70%12.78%
Puzzlebox12.70%12.78%
Shores25.41%25.56%
Subwoofer Lullaby12.70%12.78%
Sweden12.70%12.78%
Watcher12.70%12.78%
Wet Hands12.70%12.78%
yakusoku12.70%12.78%

In Creative mode, the following tracks can play:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Aria Math13.03%13.13%
Biome Fest13.03%13.13%
Blind Spots13.03%13.13%
Dreiton13.03%13.13%
Haunt Muskie13.03%13.13%
Taswell13.03%13.13%
Key13.03%13.13%
Subwoofer Lullaby13.03%13.13%
Living Mice13.03%13.13%
Haggstrom13.03%13.13%
Minecraft13.03%13.13%
Oxygène13.03%13.13%
Mice on Venus13.03%13.13%
Dry Hands13.03%13.13%
Wet Hands13.03%13.13%
Clark13.03%13.13%
Sweden13.03%13.13%
Danny13.03%13.13%
Left to Bloom13.03%13.13%
One More Day13.03%13.13%
Floating Dream13.03%13.13%
Comforting Memories13.03%13.13%
A Familiar Room13.03%β€”β€”
Featherfall13.03%13.13%
Watcher13.03%13.13%
Puzzlebox13.03%13.13%
komorebi13.03%13.13%
yakusoku13.03%13.13%
Lilypad13.03%13.13%
Below and Above13.03%13.13%
O's Piano13.03%13.13%
Broken Clocks13.03%13.13%
Fireflies13.03%13.13%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite windswept-gravelly-hills.png: Sprite image for windswept-gravelly-hills in Minecraft
Windswept Gravelly Hills
windswept_gravelly_hills biome.minecraft.windswept_gravelly_hills

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite windswept-gravelly-hills.png: Sprite image for windswept-gravelly-hills in Minecraft
[No displayed name]
extreme_hills_mutated131

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w36aAdded the Extreme Hills M, along with many other biomes.
1.1318w16a"Extreme Hills M" has been renamed to "Mutated Extreme Hills".
18w19a"Mutated Extreme Hills" has been renamed to "Gravelly Mountains".
1.18experimental snapshot 2"Gravelly Mountains" have been renamed into "Gravelly Hills".
21w37aRenamed "Gravelly Hills" back to "Gravelly Mountains".
21w40a"Gravelly Mountains" has been renamed to "Windswept Gravelly Hills".
21w44aWindswept gravelly hills are now required for the "Adventuring Time" advancement.
1.2023w17a"A Familiar Room" can now be played in windswept gravelly hills.
1.21.525w02aPigs that spawn in windswept gravelly hills are now the cold variant.
25w05aAdded bushes, which can generate in windswept gravelly hills.
Cows that spawn in windswept gravelly hills are now the cold variant.
25w06aChickens that spawn in windswept gravelly hills are now the cold variant.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.11.0build 1Added the Extreme Hills M biome variant.
build 10The amount of gravel in Exreme Hills M biomes has been increased.
Bedrock Edition
1.17.40
Experiment
Caves and Cliffs
beta 1.17.40.20Gravelly Mountains now generate less often.
1.18.0?Snowfall now occurs above Y=120Β±8 instead of 90Β±8. This change causes most snow to melt in old terrain.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in windswept gravelly hills are now the cold variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added bushes, which can generate in windswept gravelly hills.
Cows that spawn in windswept gravelly hills are now the cold variant.
Preview 1.21.70.22Chickens that spawn in windswept gravelly hills are now the cold variant.
1.21.90Preview 1.21.90.26Added coolish color grading and cold lighting to windswept gravelly hills with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added Extreme Hills variant biomes.

Data history

[edit | edit source]
Java Edition
1.13pre5Changed the ID mutated_extreme_hills to gravelly_mountains.
1.18experimental snapshot 2Changed the ID gravelly_mountains to gravelly_hills.
21w37aChanged the ID gravelly_hills back to gravelly_mountains.
Prior to the removal of numerical biome IDs, this biome's numerical ID was 131.
21w40aChanged the ID gravelly_mountains to windswept_gravelly_hills.

Issues

[edit | edit source]

Issues relating to "Windswept Gravelly Hills", "Gravelly Mountains", or "Extreme Hills M" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]

See also

[edit | edit source]

Navigation

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