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VOOZH | about |
| Features | π Image Jungle Tree π Image Mega Jungle Tree π Image Jungle Bush π Image Oak |
|---|---|
| Blocks | π Image Grass Block π Image Short Grass π Image Fern π Image Vines π Image Melon π Image Bamboo π Image Dandelion π Image Poppy |
|
Climate | |
| Temperature | 0.95 |
| Downfall | 0.9 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #59C93C |
| Foliage color | #30BB0B |
| Dry foliage color | #A36346 |
| Water color | #3F76E4β[JE only] #1B9ED8β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Humid |
| Color grading | Warmish |
{
"title": "Modified Jungle",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.95",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.9",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #59C93C; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #59C93C</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #30BB0B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #30BB0B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A36346; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A36346</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #1B9ED8; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #1B9ED8</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Humid)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Modified Jungle.png",
"Modified Jungle Vibrant Visuals.png"
]
}
The modified jungle or jungle mutated is a rare variant of the jungle that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
The modified jungle featured much more mountainous terrain, being taller and steeper than jungle hills. Overhangs, ravines, floating islands, and large cliffs were very common here. The heights, combined with the thick foliage, rendered the ground below almost entirely out of sight. The folliage was similar to the jungle biome. Ocelots, parrots, and pandas spawned in this biome, but jungle pyramids didn't generate here.
In Bedrock Edition, bamboo jungle hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the current jungle, spawning warm animal variants. Trail ruins and jungle pyramids still do not generate.
With Vibrant Visuals, modified jungles use a strong humid volumetric fog setting, which fades the distance in an orange tint. Modified jungles use warmish and color grading, which makes the biome look more humid and warm. The night sky is slightly brighter and moonlight colored more vibrant blue.
In Java Edition, modified jungles used the same mob spawning chances as jungle hills for hostile and ambient categories, and had different chances for passive categories, while in Bedrock Edition, modified jungles use the same mob spawning chances as jungles.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| π Image Sheep | 12β60 | 4 |
| π Image Pig | 10β60 | 4 |
| π Image Chicken | 10β60 | 4 |
| π Image Cow | 8β60 | 4 |
| π Image Parrot | 10β60 | 1 |
| π Image Chicken | 10β60 | 4 |
| Monster category | ||
| π Image Spider | 100β515 | 4 |
| π Image Zombie | 95β515 | 4 |
| π Image Zombie Villager | 5β515 | 1 |
| π Image Skeleton | 100β515 | 4 |
| π Image Creeper | 100β515 | 4 |
| π Image Slime[note 1] | 100β515 | 4 |
| π Image Enderman | 10β515 | 1β4 |
| π Image Witch | 5β515 | 1 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "1", "mob": "Parrot", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Slime[note 1] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Zombie | 95 | 2β4 |
| π Image Skeleton | 80 | 1β2 |
| π Image Enderman | 10 | 1β2 |
| π Image Witch | 5 | 1 |
| π Image Zombie Villager | 5 | 2β4 |
| Creature category | ||
| π Image Parrot | 40 | 1β2 |
| π Image Ocelot | 30 | 1β2 |
| π Image Sheep | 12 | 2β3 |
| π Image Warm Chicken | 10 | 2β4 |
| π Image Glow Squid | 10 | 2β4 |
| π Image Panda | 10 | 1β2 |
| π Image Warm Pig | 10 | 1β3 |
| π Image Warm Cow | 8 | 2β3 |
| Ambient category | ||
| π Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 130, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
These music tracks play while the player is in the modified jungle.
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite modified-jungle.png: Sprite image for modified-jungle in Minecraft [No displayed name] | jungle_mutated | 149 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added Jungle M, along with many other biomes. | |||||
| Melons can now generate in all jungle variants. | |||||||
| 1.12 | 17w13a | Added parrots, which spawn only in jungles. | |||||
| 1.13 | 18w16a | Renamed "Jungle M" to "Mutated Jungle". | |||||
| 18w19a | Renamed "Mutated Jungle" to "Modified Jungle". | ||||||
| 1.14 | 18w43a | Added bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles. | |||||
| Added pandas, which can spawn in jungles. | |||||||
| 1.18 | Experimental Snapshot 1 | Modified jungles no longer generate naturally. | |||||
| 21w40a | Removed modified jungle. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added jungle biomes and their variants. | |||||
| Melons can now generate in all jungle variants. | |||||||
| v0.12.1 | build 1 | Ocelots can now spawn in jungles. | |||||
| v0.15.0 | build 1 | Added jungle pyramids. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added parrots, which spawn only in jungles. | |||||
| 1.8.0 | beta 1.8.0.8 | Added pandas to jungles. | |||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||||
| 1.9.0 | beta 1.9.0.0 | Bamboo shoots now rarely generate within jungle biomes. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | Modified jungles no longer generate naturally. | |||||
| 1.21.60 | Preview 1.21.60.23 | Bamboo now generates in larger and denser patches. | |||||
| Trees are now denser. | |||||||
| Big jungle trees now generate more frequently. | |||||||
| Jungle bushes are now larger. | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in modified jungles are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in modified jungles are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in modified jungles are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added humid volumetric fog, warmish atmospherics, color grading, and lighting to modified jungles with Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Jungle M along with many other biomes. | |
| Melons may now generate in all jungle variants. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which spawn exclusively in jungles. |
| 1.83 | Added pandas to jungles. | ||||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item.[verify] | |||||||
| 1.88 | Bamboo shoots now rarely generate within jungle biomes.[is this the correct version?] | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID mutated_jungle to modified_jungle. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 149. | |||||
Issues relating to "Jungle Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
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