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VOOZH | about |
| Features | π Image Acacia π Image Oak |
|---|---|
| Blocks | π Image Grass Block π Image Coarse Dirt π Image Stone π Image Short Grass |
|
Climate | |
| Temperature | 2.0 |
| Downfall | 0.0 |
| Precipitation | No |
|
Colors | |
| Grass color | #BFB755 |
| Foliage color | #AEA42A |
| Dry foliage color | #A38046 |
| Water color | #3F76E4β[JE only] #2590A8β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Default |
| Color grading | Warmish |
{
"title": "Windswept Savanna",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite acacia.png article, displayed as 16x16px|link=Acacia|alt=|class=pixel-image|)</span>(link to Acacia article, displayed as <span class=\"sprite-text\">Acacia</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite oak.png article, displayed as 16x16px|link=Oak|alt=|class=pixel-image|)</span>(link to Oak article, displayed as <span class=\"sprite-text\">Oak</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A38046; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A38046</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2590A8; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2590A8</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Windswept Savanna.png",
"Windswept Savanna Vibrant Visuals.png"
]
}
The windswept savanna or savanna mutated is a shattered and mountainous variant of the savanna that generates in areas with high erosion close to swamps and other windswept biomes. The terrain consists of huge cliffs and floating islands covered with coarse dirt, stone, and savanna vegetation.
The rare windswept savanna variant generates in areas with high erosion and weirdness, as well as medium continentalness and temperate to high temperatures. It is full of extremely steep mountains, enormous overhangs, floating islands, and huge waterfalls and lavafalls, with higher and rougher terrain than the windswept hills biome, and can peak at Y=256. Large and deep lakes often form on the bases of the mountains.
Windswept savanna biomes can often generate standalone bordering other biomes that aren't just the default savanna, with these biomes usually being temperate or warm; humid or dry. They commonly surround swamps or mangrove swamps and border colder windswept hills. Windswept savannnas have a tendency to generate close to the coast or on small islands.
Despite being a highland biome, the deep dark doesnβt generate under windswept savannas.
The terrain is covered with a mixture of grass block patches and coarse dirt patches, with a large amount of exposed stones. Unlike regular savannas, tall grass, villages and pillager outposts cannot generate in this biome.[1]
Farm animals spawn as warm variants in this biome. Armadillos, horses and donkeys still appear like in regular savannas, as do hostile zombie horsemen during the nighttime. In Bedrock Edition, llamas also live here.
The giant overhangs often reduce skylight on the terrain similar to caves, allowing hostile mobs to spawn at day.
With Vibrant Visuals, windswept savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100β520 | 4 |
| π Image Skeleton | 100β520 | 4 |
| π Image Slime[note 1] | 100β520 | 4 |
| π Image Spider | 100β520 | 4 |
| π Image Zombie | 95β520 | 4 |
| π Image Enderman | 10β520 | 1β4 |
| π Image Witch | 5β520 | 1 |
| π Image Zombie Horse[note 2] | 5β520 | 1 |
| π Image Zombie Villager | 5β520 | 1 |
| Creature category | ||
| π Image Sheep | 12β52 | 4 |
| π Image Armadillo | 10β52 | 2β3 |
| π Image Warm Chicken | 10β52 | 4 |
| π Image Warm Pig | 10β52 | 4 |
| π Image Warm Cow | 8β52 | 4 |
| π Image Donkey | 1β52 | 1 |
| π Image Horse | 1β52 | 2β6 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 4β6 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 52, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Slime[note 1] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Zombie | 95 | 2β4 |
| π Image Skeleton | 80 | 1β2 |
| π Image Enderman | 10 | 1β2 |
| π Image Witch | 5 | 1 |
| π Image Zombie Horse[note 2] | 5 | 1 |
| π Image Zombie Villager | 5 | 2β4 |
| Creature category | ||
| π Image Sheep | 12 | 2β3 |
| π Image Armadillo | 10 | 4 |
| π Image Warm Chicken | 10 | 2β4 |
| π Image Glow Squid | 10 | 2β4 |
| π Image Warm Pig | 10 | 2β3 |
| π Image Warm Cow | 8 | 2β3 |
| π Image Llama | 8 | 4 |
| π Image Donkey | 1 | 1 |
| π Image Horse | 1 | 2β6 |
| Ambient category | ||
| π Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 70, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
These music tracks play while the player is in a windswept savanna:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | β | β | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | β | β | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
| Name | Identifier | Translation key |
|---|---|---|
| π BiomeSprite windswept-savanna.png: Sprite image for windswept-savanna in Minecraft Windswept Savanna | windswept_savanna |
biome.minecraft.windswept_savanna |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite windswept-savanna.png: Sprite image for windswept-savanna in Minecraft [No displayed name] | savanna_mutated | 163 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added savanna M, along with its variants and many other biomes. | |||||
| 13w43a | Shattered savannas now generate with new logs and leaves. | ||||||
| 1.13 | 18w16a | Renamed "Savanna M" to "Mutated Savanna". | |||||
| 18w19a | Renamed "Mutated Savanna" to "Shattered Savanna". | ||||||
| 1.14 | 18w47a | Added pillager outposts, which can spawn in savanna biomes.[verify] | |||||
| 1.18 | experimental snapshot 5 | Shattered savannas are now less common. | |||||
| Water lakes no longer generate in shattered savannas. | |||||||
| 21w40a | "Shattered Savanna" has been renamed to "Windswept Savanna". | ||||||
| 21w44a | Windswept savanna is now required for the "Adventuring Time" advancement. | ||||||
| Pre-release 6 | The sky color of windswept savanna is changed to #6eb1ff, from #76a9ff. | ||||||
| The base temperature of windswept savanna is changed to 2.0, from 1.1. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in windswept savannas. | |||||
| 1.20.5 | 23w51a | Armadillos now spawn in all types of savanna. | |||||
| 24w11a | Wolves summoned in windswept savannas using spawn eggs or commands are now the spotted variant instead of the pale variant. | ||||||
| 1.21.5 | 25w05a | Pigs and cows that spawn in windswept savannas are now the warm variant. | |||||
| 25w06a | Chickens that spawn in windswept savannas are now the warm variant. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added windswept savannas. | |||||
| v0.11.0 | build 1 | Double tallgrass no longer generates in shattered savannas. | |||||
| v0.15.0 | build 1 | Added horses, which can now spawn in savanna biomes.[verify] | |||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes.[verify] | |||||
| 1.1.1 | alpha 1.1.1.0 | Double tallgrass once again generates in shattered savanna biomes. | |||||
| Bedrock Edition | |||||||
| 1.6.0 | beta 1.6.0.1 | Windswept savannas now have incorrect temperature/rainfall values, causing rain and wrong grass/foliage colors.[2] | |||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in savanna biomes.[verify] | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrol which can spawn in savanna.[verify] | |||||
| 1.19.40 | Preview 1.19.40.20 | Windswept savannas now have a temperature of 2.0 instead of 1.1, and a downfall of 0.0 instead of 0.5, meaning rainfall no longer occurs. | |||||
| Windswept savannas now uses the same grass color as Java Edition, instead of lush green. | |||||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Armadillos now spawn in windswept savannas. | |||||
| 1.21.60 | Preview 1.21.60.23 | Tall grass no longer generates in windswept savannas. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in windswept savannas are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in windswept savannas are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in windswept savannas are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added warmish atmospherics, lighting, and color grading to windswept savannas with Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Shattered savannas have been added. |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes.[verify] | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID mutated_savanna to shattered_savanna. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 163. | |||||
Issues relating to "Windswept Savanna" or "Savanna Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
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