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Java Edition 1.6.1

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Minecraft 1.6.1
Edition Java Edition
Official name Horse Update
Release date Pre-release: June 28, 2013

Release: July 1, 2013

Development versions
Downloads Client (.json)
Server (.exe)
Protocol version 73
Resource pack format 1
Minimum Java version Java SE 6
β—„β—„  1.5 1.6.1 1.7.2 β–Ίβ–Ί

β—„  1.5.2

1.6.2 β–Ί

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Other editions with a version "1.6.1":
 
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There is a guide for this update!
 
See Java Edition guides/Horse Update for a guide to all of the new features introduced in Horse Update.

1.6.1,[1] the release of the Horse Update, is a major update to Java Edition released on July 1, 2013,[2][3] which added many new features including horses and their relatives, leads, coal blocks, carpets, new commands, resource packs and a new launcher.

A pre-release version of 1.6.1 was released on June 28, 2013.[4] This pre-release is identical to the full release of 1.6.1.

Additions

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1.6.1 block and item additionsπŸ‘ Invicon White Carpet.png: Inventory sprite for White Carpet in Minecraft as shown in-game linking to White Carpet with description: White Carpet
πŸ‘ Invicon Orange Carpet.png: Inventory sprite for Orange Carpet in Minecraft as shown in-game linking to Orange Carpet with description: Orange Carpet
πŸ‘ Invicon Magenta Carpet.png: Inventory sprite for Magenta Carpet in Minecraft as shown in-game linking to Magenta Carpet with description: Magenta Carpet
πŸ‘ Invicon Light Blue Carpet.png: Inventory sprite for Light Blue Carpet in Minecraft as shown in-game linking to Light Blue Carpet with description: Light Blue Carpet
πŸ‘ Invicon Yellow Carpet.png: Inventory sprite for Yellow Carpet in Minecraft as shown in-game linking to Yellow Carpet with description: Yellow Carpet
πŸ‘ Invicon Lime Carpet.png: Inventory sprite for Lime Carpet in Minecraft as shown in-game linking to Lime Carpet with description: Lime Carpet
πŸ‘ Invicon Pink Carpet.png: Inventory sprite for Pink Carpet in Minecraft as shown in-game linking to Pink Carpet with description: Pink Carpet
πŸ‘ Invicon Gray Carpet.png: Inventory sprite for Gray Carpet in Minecraft as shown in-game linking to Gray Carpet with description: Gray Carpet
πŸ‘ Invicon Light Gray Carpet.png: Inventory sprite for Light Gray Carpet in Minecraft as shown in-game linking to Light Gray Carpet with description: Light Gray Carpet
πŸ‘ Invicon Cyan Carpet.png: Inventory sprite for Cyan Carpet in Minecraft as shown in-game linking to Cyan Carpet with description: Cyan Carpet
πŸ‘ Invicon Purple Carpet.png: Inventory sprite for Purple Carpet in Minecraft as shown in-game linking to Purple Carpet with description: Purple Carpet
πŸ‘ Invicon Blue Carpet.png: Inventory sprite for Blue Carpet in Minecraft as shown in-game linking to Blue Carpet with description: Blue Carpet
πŸ‘ Invicon Brown Carpet.png: Inventory sprite for Brown Carpet in Minecraft as shown in-game linking to Brown Carpet with description: Brown Carpet
πŸ‘ Invicon Green Carpet.png: Inventory sprite for Green Carpet in Minecraft as shown in-game linking to Green Carpet with description: Green Carpet
πŸ‘ Invicon Red Carpet.png: Inventory sprite for Red Carpet in Minecraft as shown in-game linking to Red Carpet with description: Red Carpet
πŸ‘ Invicon Black Carpet.png: Inventory sprite for Black Carpet in Minecraft as shown in-game linking to Black Carpet with description: Black Carpet
πŸ‘ Invicon Hay Bale.png: Inventory sprite for Hay Bale in Minecraft as shown in-game linking to Hay Bale with description: Hay Bale
πŸ‘ Invicon Lead.png: Inventory sprite for Lead in Minecraft as shown in-game linking to Lead with description: Lead
πŸ‘ Invicon Diamond Horse Armor.png: Inventory sprite for Diamond Horse Armor in Minecraft as shown in-game linking to Diamond Horse Armor with description: Diamond Horse Armor When equipped: +11 Armor +2 Armor Toughness
πŸ‘ Invicon Golden Horse Armor.png: Inventory sprite for Golden Horse Armor in Minecraft as shown in-game linking to Golden Horse Armor with description: Golden Horse Armor When equipped: +7 Armor
πŸ‘ Invicon Iron Horse Armor.png: Inventory sprite for Iron Horse Armor in Minecraft as shown in-game linking to Iron Horse Armor with description: Iron Horse Armor When equipped: +5 Armor
πŸ‘ Invicon Horse Spawn Egg Revision 1.png: Inventory sprite for Horse Spawn Egg in Minecraft as shown in-game linking to Horse Spawn Egg with description: Horse Spawn Egg
πŸ‘ Invicon Name Tag.png: Inventory sprite for Name Tag in Minecraft as shown in-game linking to Name Tag with description: Name Tag
πŸ‘ Invicon Terracotta.png: Inventory sprite for Terracotta in Minecraft as shown in-game linking to Terracotta with description: Terracotta
πŸ‘ Invicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal
πŸ‘ Invicon White Terracotta.png: Inventory sprite for White Terracotta in Minecraft as shown in-game linking to White Terracotta with description: White Terracotta
πŸ‘ Invicon Orange Terracotta.png: Inventory sprite for Orange Terracotta in Minecraft as shown in-game linking to Orange Terracotta with description: Orange Terracotta
πŸ‘ Invicon Magenta Terracotta.png: Inventory sprite for Magenta Terracotta in Minecraft as shown in-game linking to Magenta Terracotta with description: Magenta Terracotta
πŸ‘ Invicon Light Blue Terracotta.png: Inventory sprite for Light Blue Terracotta in Minecraft as shown in-game linking to Light Blue Terracotta with description: Light Blue Terracotta
πŸ‘ Invicon Yellow Terracotta.png: Inventory sprite for Yellow Terracotta in Minecraft as shown in-game linking to Yellow Terracotta with description: Yellow Terracotta
πŸ‘ Invicon Lime Terracotta.png: Inventory sprite for Lime Terracotta in Minecraft as shown in-game linking to Lime Terracotta with description: Lime Terracotta
πŸ‘ Invicon Pink Terracotta.png: Inventory sprite for Pink Terracotta in Minecraft as shown in-game linking to Pink Terracotta with description: Pink Terracotta
πŸ‘ Invicon Gray Terracotta.png: Inventory sprite for Gray Terracotta in Minecraft as shown in-game linking to Gray Terracotta with description: Gray Terracotta
πŸ‘ Invicon Light Gray Terracotta.png: Inventory sprite for Light Gray Terracotta in Minecraft as shown in-game linking to Light Gray Terracotta with description: Light Gray Terracotta
πŸ‘ Invicon Cyan Terracotta.png: Inventory sprite for Cyan Terracotta in Minecraft as shown in-game linking to Cyan Terracotta with description: Cyan Terracotta
πŸ‘ Invicon Purple Terracotta.png: Inventory sprite for Purple Terracotta in Minecraft as shown in-game linking to Purple Terracotta with description: Purple Terracotta
πŸ‘ Invicon Blue Terracotta.png: Inventory sprite for Blue Terracotta in Minecraft as shown in-game linking to Blue Terracotta with description: Blue Terracotta
πŸ‘ Invicon Brown Terracotta.png: Inventory sprite for Brown Terracotta in Minecraft as shown in-game linking to Brown Terracotta with description: Brown Terracotta
πŸ‘ Invicon Green Terracotta.png: Inventory sprite for Green Terracotta in Minecraft as shown in-game linking to Green Terracotta with description: Green Terracotta
πŸ‘ Invicon Red Terracotta.png: Inventory sprite for Red Terracotta in Minecraft as shown in-game linking to Red Terracotta with description: Red Terracotta
πŸ‘ Invicon Black Terracotta.png: Inventory sprite for Black Terracotta in Minecraft as shown in-game linking to Black Terracotta with description: Black Terracotta

Blocks

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Carpets

  • Crafted with 2 matching colors of wool in a horizontal line, yields 3 carpets.
  • Can be placed on any block.

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Hay bale

  • Can be placed in all orientations.
  • Crafted with wheat placed in a 3Γ—3 arrangement.

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Hardened clay

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Block of coal

  • Crafted with coal placed in a 3Γ—3 arrangement.
    • Charcoal cannot be used to craft this block.
  • Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
  • Was originally added in an April Fools' update, 2.0.

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Stained clay

  • Comes in 16 colors, one for each dye.
  • Crafted by surrounding any dye with hardened clay in a crafting table.

Items

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Horse armor

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Lead

  • Can be used to bind mobs to fences or lead them around.
  • Right-click mob first, then right-click fence or right-click the mob again to get the leash back.
  • Crafted with 4 string and 1 slimeball, yields 2 leads.

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Horse spawn egg

  • Can be used to spawn horses and donkeys.

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Name tag

  • Found in dungeon chests.
  • Name it on an anvil, then right-click a mob to name it.

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Horses

  • Creation assisted & inspired by DrZhark's Mo' Creatures mod.
  • To tame, ride them, and get thrown off a few times until hearts appear.
  • Can be bred using golden apples and golden carrots.
  • Drop leather when killed.
  • Health can be restored using bread, sugar, hay bales, wheat, apples, golden apples, and golden carrots.
    • Baby horses can be grown the same way.
  • Players riding saddled horses are granted full control over the horses' movement.
  • Color, markings, maximum health, jump height, and speed vary between horses.
  • Press the inventory control while mounting a horse, or press the using control while sneaking and looking at a horse to access its inventory to deal with its storage, armor, and saddle.
  • Rarely spawn in small groups.

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Donkeys

  • Like horses, but smaller and gray, and can carry chests with 15 slots on their saddles.

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Mules

  • Obtained by breeding a horse with a donkey.
  • Can wear chests on their saddles, just like donkeys.
  • Not breedable with horses, donkeys, or other mules.

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Skeleton and πŸ‘ Image
zombie horses

  • Require third-party modifications to be used in-game.

Gameplay

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Status effects

Command format

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/spreadplayers

  • Spreads certain players from an origin point.
  • Has a max spread and minimum distance from player to player.
  • Can be used with the team's scoreboard functionality to spread team members to the same location.

/playsound[note 1]

  • Can be used to play sounds to players.
  • The pitch and volume of sounds played using this command can be customized.
  • Can use sounds from resource packs.

/gamerule arguments

  • naturalRegeneration
    • Toggles natural health regeneration.
  • doDaylightCycle
    • Toggles the day-night cycle.

General

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Resource pack system

Attribute system

  • Item attributes using NBT tags:
    • Attributes can be additive, subtractive, and multiplicative using a set value.
    • Some items have default modifiers in place of previously hard-coded attributes.
    • Examples of possible changes players could make: a bow that slows the holder, a helmet that buffs health, etc.
  • Entity attributes:
    • These properties can now be changed as easily as any other NBT attribute.
    • Entity speed, base health, base attack.
  • Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow.

Splash screens

Changes

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Blocks

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Lapis lazuli block

  • Retextured subtly; it now has a border around it.

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Redstone comparator

  • Now gives out a signal for cauldrons and end portal frames depending on their state.
    • Cauldrons give from zero signal (empty) to three signal strength (full) depending on the water level inside.
    • End portal frame varies between zero and fifteen signal strength, depending on if an eye of ender is present.

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Command blocks

  • Can no longer be mined or destroyed in Survival mode.

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Lava

  • Now decays properly.

Items

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Charcoal

  • Retextured, with more brown shading to differentiate from coal.

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Saddle

  • The player can now put a saddle on a horse.

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Golden apple

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Glistering melon

  • Now requires 8 gold nuggets.

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Spawn eggs

  • Now work on water.

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Flint and steel

  • Now loses durability when igniting TNT.

All mobs

  • Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
  • Now spawn in groups again.

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Zombies

  • Now have a small chance to spawn additional zombies when damaged or not being looked at.
  • Able to lock onto a player from 40 blocks away (formerly 16 blocks).
  • Mobbing zombies can now move when further than 32 blocks from a player.
  • No longer attack when provoked by players in Creative mode.

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Villagers

  • Now have sounds for trading, getting hurt and other things.

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Withers

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Spiders

  • Now have a chance to spawn with potion effects.

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Creepers, πŸ‘ Image
skeletons, πŸ‘ Image
witches and πŸ‘ Image
wolves

  • No longer attack when provoked by players in Creative mode.

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Ghasts and πŸ‘ Image
zombie pigmen

  • No longer visibly catch fire when going into fire or lava.

World generation

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Deserts

  • No longer contain water lakes.

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Nether

Gameplay

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Riding mounts

  • When riding a mob, its health is on the heads-up display.
  • When riding an entity, dismounting has changed from right-clicking the entity to using the sneaking control.
  • New boat physics with lower inertia.
  • Boat controls have been changed from the , , and keys to mouse control.
  • Boats now take damage and break when colliding with many lily pads in a short time.

Respiration enchantment

  • Now also helps seeing underwater.

Changed the idea of mob difficulty

  • Regional difficulty: the longer player spend in one area, the harder it gets.
  • Scales with difficulty - items, enchants, or AI improve with difficulty.

Tooltips

  • Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in.
  • Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion gives.

Status effects

  • Balanced to improve gameplay:
    • Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I).
    • Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I).

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Hunger

  • Natural health regeneration now costs hunger/saturation points.

Creative mode

  • It is no longer possible to break blocks with swords in Creative mode.
  • The experience level is no longer displayed in Creative mode.

General

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Technical

  • Support for Java 5 and PowerPC users was dropped.

Internal chat system

  • Lots of messages should be translated now that were previously not.
  • Messages are now better modularized.
  • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings.
  • Color can be specifically designated, preventing leakage into further messages.
  • Updated language files and fixed missing strings.

New launcher

  • Increases performance and stability.
  • Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher.
  • Allows LWJGL to be updated, fixing many launcher bugs.
  • Supports multiple versions/installs.
  • Self-updatable.
  • New password storing system.
  • More user-friendly.
  • A major step towards the Plugin API.
  • New authentication system - "Yggdrasil", which is more secure and has more features.
  • If downloaded for free, it only lets users play the demo world.
  • Accounts are mandatory.

Realms

  • Added handling of invitations.
  • Added resetting realm with one of the provided realm templates.
  • Added viewing backups for a realm and the ability to restore them.
  • Added setting the owner of a realm as game master operator.
  • Added confirmation screens for various actions such as deleting a realm.
  • Ability to leave someone else's realm that previously accepted an invitation for.
  • Fixed game mode and game difficulty issue.
  • Minor GUI fixes for better usability.

NBT

  • Saddle to EntityHorse has now been re-added.[note 1]

Fixes

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86 issues fixed

From released versions before 1.7.4

  • MC-137 – Ping packet doesn't include host information.
  • MC-188 – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
  • MC-483 – Keyboard Unresponsive on OS X.
  • MC-505 – Boats float in middle of air after logout and re-login.[note 1]
  • MC-507 – Teleporting to Large Numbers Creates a Broken Error.
  • MC-552 – Command block choosing wrong people / Selecting players cross-dimensional.
  • MC-560 – Sound made by mobs in water causes massive FPS drop.[note 1]
  • MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space.
  • MC-607 – Running at a high resolution causes large portions of the screen to be unclickable.
  • MC-671 – Minecarts with Furnace consume coal in creative mode.
  • MC-820 – Death messages in English regardless of the selected language (Multiplayer).
  • MC-1038 – Beacon Block Incorrect Texture When Surrounded by Blocks.
  • MC-1124 – Mouse "Back" and "Forward" open menu in windowed mode.
  • MC-1126 – Server command "/whitelist list doesn't display the full list of players.
  • MC-1159 – Mouse wrongly positioned in fullscreen.[note 1]
  • MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
  • MC-1229 – Compasses in item frames move with the player.[note 1]
  • MC-1320 – [Wolves] won't stop snarling after being punched by someone else.
  • MC-1497 – Damaged Anvils do not show damage in inventory or item frame.
  • MC-1598 – Zombie pigmen burn for a moment in daylight.[note 1]
  • MC-1903 – Console command and set console for a block in Command Block merge when in windowed mode.
  • MC-1980 – Zombie villagers are able to despawn during the curing process.
  • MC-2097 – You can't get "The End?" achievement.
  • MC-2200 – Sleeping while in a minecart produces a graphical glitch.
  • MC-2419 – PersistenceRequired tag freezes mobs.
  • MC-2453 – Jack-o-lantern name is mispunctuated.
  • MC-2476 – Regeneration increases the speed at which damage is taken from cacti, lava, and fire.[note 1]
  • MC-2559 – Squid taking damage while in water.
  • MC-2692 – Hard to spawn squid.
  • MC-2758 – Derailed minecarts float when reloading the world.[note 1]
  • MC-3008 – Regular skeleton's melee damage is unaffected by the sword type.
  • MC-3090 – Unable to play the game unless LWJGL is manually replaced.
  • MC-3695 – Boats/Minecarts and Ender Pearls don't mix.
  • MC-3737 – Placing water sources into some blocks yields no drops.
  • MC-3798 – 3D Anaglyph biome color corruption.
  • MC-3914 – Grass can't be tilled under plants/signs while dirt can.[note 1]
  • MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates.
  • MC-4266 – Death counter does not update.
  • MC-4631 – Lava decay fails to schedule block update.
  • MC-4822 – Skeletons attack like zombies when hit in creative.
  • MC-6721 – Ctrl + Alt + Esc crashes Minecraft.
  • MC-6828 – Brewing stand feet' sides are transparent when placed against a wall.
  • MC-7134 – Silverfish breaking blocks when "mobGriefing" is set to false.
  • MC-8073 – Switching from windowed to fullscreen and back moves the point of view.
  • MC-9026 – Splash potions particles are incorrect.
  • MC-9317 – /scoreboard syntax missing (/help scoreboard).
  • MC-9355 – Argument "team" does not work with "!" for other players.
  • MC-9584 – Cactus texture error when near a wall.
  • MC-9917 – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game.
  • MC-10601 – Can't use the scroll wheel in crash reports.
  • MC-11033 – Item count/numbers randomly flickering in item bar, inventory, workbench.
  • MC-11199 – Eye of Ender does not always lead to the nearest Stronghold.
  • MC-11385 – Scoreboard problem with "seeFriendlyInvisibles".
  • MC-11439 – Memory leak switching texture packs.
  • MC-11595 – 1.5 HD Texture pack stitched images greater than 2048 resolution result in massive performance drops.
  • MC-11605 – Certain death messages will print "null" as the player/mob name that caused the death.
  • MC-11765 – Command Blocks breaking easily in survival.
  • MC-12017 – Can get permanently stuck in a minecart in a nether portal.
  • MC-12241 – Minecart collision boxes are briefly positioned wrong.
  • MC-12526 – Minecarts off-track float.
  • MC-12569 – Sitting in minecart is higher than it should be.
  • MC-12733 – Minecart hitbox too large.
  • MC-12906 – in the /help menu, the /debug option does not show the <start/stop>.[note 1]
  • MC-13177 – New Client and Server Outputs Increase Loading Time.
  • MC-13276 – Zombies with increased health don't deal damage.
  • MC-13330 – Mob armor percentage likely error.[note 1]
  • MC-13559 – Pick block from inventory in creative doesn't preserve the size of stacks.
  • MC-14218 – Minecraft can't handle 4096x4096 or larger cloud textures.
  • MC-14757 – Stacked Entity Spawner creating mass duplicate ghost entities.
  • MC-14795 – Wither is still named "Withern" in German.
  • MC-14926 – Cannot use resolution clock and compass textures with resolutions higher than 16x16.
  • MC-15145 – Receiving a very high amount of damage at once creates ghost mode in multiplayer.
  • MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal.
  • MC-16075 – Entities other than the player can't leave the end.
  • MC-16530 – When under resistance effects above 5, /kill command does not work.
  • MC-16554 – lang files for en_US is grammatically incorrect at death.fell.finish.item.
  • MC-17037 – No error report when Minecraft crashes.
  • MC-17280 – Freezes When Moving.
  • MC-17701 – Fire Animation Jumps and skips frames.
  • MC-18088 – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
  • MC-18324 – Text misplaced on Direct connect, Rename World screen.
  • MC-18483 – Shift clicking on the destroy item button in multiplayer doesn't work.
  • MC-18640 – Crash when language file of currently selected language is missing.
  • MC-18713 – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work.
  • MC-19029 – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message.

From the current version, hotfixed

  • MC-19849 – The game starts and has the Mojang title, but then the next slide is black except the bottom left corner, which is dirt.

Notes

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  1. ↑ a b c d e f g h i j k l m n This change occurred between the last pre-release for 1.6.1, the 1.6 pre-release, and the release of 1.6.1.

References

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Navigation

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