Minecraft 1.6.1
{
"title": "Minecraft 1.6.1",
"images": [
"Java Edition 1.6.1.png"
],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "(link to Horse Update article, displayed as Horse Update)",
"label": "Official name"
},
{
"field": "'''Pre-release:''' June 28, 2013<br>\n'''Release:''' July 1, 2013",
"label": "Release date"
},
{
"field": "<div class=\"hlist\"><span style=\"white-space:nowrap;\">(link to :Category:Java Edition 1.6.1 snapshots article, displayed as '''Snapshots''') (18) </span><br/><span style=\"white-space:nowrap;\">(link to :Category:Java Edition 1.6.1 pre-releases article, displayed as '''Pre-releases''') (2) </span><br/>((link to Java Edition 1.6.1/Development versions article, displayed as View all))</div>",
"label": "<span style=\"white-space: normal;\">Development versions</span>"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/17e2c28fb54666df5640b2c822ea8042250ef592/client.jar Client] ([https://piston-meta.mojang.com/v1/packages/7fd8e0c76f62813eb0465e31bb74b160c01472d6/1.6.1.json .json])<br />[https://piston-data.mojang.com/v1/objects/0252918a5f9d47e3c6eb1dfec02134d1374a89b4/server.jar Server] ([https://piston-data.mojang.com/v1/objects/f495386d0eded7346e7e77a1c6d7dfc5a5dae068/windows_server.exe .exe])",
"label": "(link to Tutorial:Installing a version#Manual version installation article, displayed as Downloads)"
},
{
"field": "73",
"label": "(link to Protocol version article, displayed as Protocol version)"
},
{
"field": "1",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of pack formats article, displayed as Resource pack format)</span>"
},
{
"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_6 Java SE 6]</span>",
"label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.5|<span style=\"margin-right:-0.35em\">β</span>β 1.5]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''1.6.1'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.7.2| 1.7.2 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 1.5.2|β 1.5.2]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition 1.6.2| 1.6.2 βΊ]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "
1.6.1":
1.6.1,[1] the release of the Horse Update, is a major update to Java Edition released on July 1, 2013,[2][3] which added many new features including horses and their relatives, leads, coal blocks, carpets, new commands, resource packs and a new launcher.
A pre-release version of 1.6.1 was released on June 28, 2013.[4] This pre-release is identical to the full release of 1.6.1.
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Carpets
- Crafted with 2 matching colors of wool in a horizontal line, yields 3 carpets.
- Can be placed on any block.
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Hay bale
- Can be placed in all orientations.
- Crafted with wheat placed in a 3Γ3 arrangement.
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Hardened clay
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Block of coal
- Crafted with coal placed in a 3Γ3 arrangement.
- Charcoal cannot be used to craft this block.
- Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
- Was originally added in an April Fools' update, 2.0.
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Stained clay
- Comes in 16 colors, one for each dye.
- Crafted by surrounding any dye with hardened clay in a crafting table.
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Horse armor
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Lead
- Can be used to bind mobs to fences or lead them around.
- Right-click mob first, then right-click fence or right-click the mob again to get the leash back.
- Crafted with 4 string and 1 slimeball, yields 2 leads.
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Horse spawn egg
- Can be used to spawn horses and donkeys.
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Name tag
- Found in dungeon chests.
- Name it on an anvil, then right-click a mob to name it.
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Horses
- Creation assisted & inspired by DrZhark's Mo' Creatures mod.
- To tame, ride them, and get thrown off a few times until hearts appear.
- Can be bred using golden apples and golden carrots.
- Drop leather when killed.
- Health can be restored using bread, sugar, hay bales, wheat, apples, golden apples, and golden carrots.
- Baby horses can be grown the same way.
- Players riding saddled horses are granted full control over the horses' movement.
- Color, markings, maximum health, jump height, and speed vary between horses.
- Press the inventory control while mounting a horse, or press the using control while sneaking and looking at a horse to access its inventory to deal with its storage, armor, and saddle.
- Rarely spawn in small groups.
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Donkeys
- Like horses, but smaller and gray, and can carry chests with 15 slots on their saddles.
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Mules
- Obtained by breeding a horse with a donkey.
- Can wear chests on their saddles, just like donkeys.
- Not breedable with horses, donkeys, or other mules.
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Skeleton and π Image
zombie horses
- Require third-party modifications to be used in-game.
Status effects
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Health Boost
- Gives a player 4HPπ β€οΈ
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base health; extra health vanishes when the effect ends.
- Can be acquired in-game using the command
/effect <playername> 21 <duration in seconds> <amplifier>.
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Absorption
- Gives a player 4HPπ β€οΈ
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"absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends.
- Can be acquired in-game using the command
/effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of golden apple.
- Saturation[note 1]
- Causes food meter to be replenished by 1 (π π
) per tick.
- Can be acquired in-game using the command
/effect <playername> 23 <duration in seconds> <amplifier>.
- Affects the hunger bar.
- Does nothing if hunger bar is full.
/spreadplayers
- Spreads certain players from an origin point.
- Has a max spread and minimum distance from player to player.
- Can be used with the team's scoreboard functionality to spread team members to the same location.
/playsound[note 1]
- Can be used to play sounds to players.
- The pitch and volume of sounds played using this command can be customized.
- Can use sounds from resource packs.
/gamerule arguments
naturalRegeneration
- Toggles natural health regeneration.
doDaylightCycle
- Toggles the day-night cycle.
Resource pack system
- Replaces the texture pack system.
- A conversion tool that converts texture packs into resource packs was released by Dinnerbone and is available here.
- Contains:
- New "missing texture" texture
Attribute system
- Item attributes using NBT tags:
- Attributes can be additive, subtractive, and multiplicative using a set value.
- Some items have default modifiers in place of previously hard-coded attributes.
- Examples of possible changes players could make: a bow that slows the holder, a helmet that buffs health, etc.
- Entity attributes:
- These properties can now be changed as easily as any other NBT attribute.
- Entity speed, base health, base attack.
- Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow.
Splash screens
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Lapis lazuli block
- Retextured subtly; it now has a border around it.
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Redstone comparator
- Now gives out a signal for cauldrons and end portal frames depending on their state.
- Cauldrons give from zero signal (empty) to three signal strength (full) depending on the water level inside.
- End portal frame varies between zero and fifteen signal strength, depending on if an eye of ender is present.
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Command blocks
- Can no longer be mined or destroyed in Survival mode.
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Lava
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Charcoal
- Retextured, with more brown shading to differentiate from coal.
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Saddle
- The player can now put a saddle on a horse.
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Golden apple
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Glistering melon
- Now requires 8 gold nuggets.
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Spawn eggs
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Flint and steel
- Now loses durability when igniting TNT.
All mobs
- Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
- Now spawn in groups again.
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Zombies
- Now have a small chance to spawn additional zombies when damaged or not being looked at.
- Able to lock onto a player from 40 blocks away (formerly 16 blocks).
- Mobbing zombies can now move when further than 32 blocks from a player.
- No longer attack when provoked by players in Creative mode.
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Villagers
- Now have sounds for trading, getting hurt and other things.
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Withers
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Spiders
- Now have a chance to spawn with potion effects.
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wolves
- No longer attack when provoked by players in Creative mode.
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zombie pigmen
- No longer visibly catch fire when going into fire or lava.
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Deserts
- No longer contain water lakes.
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Nether
Riding mounts
- When riding a mob, its health is on the heads-up display.
- When riding an entity, dismounting has changed from right-clicking the entity to using the sneaking control.
- New boat physics with lower inertia.
- Boat controls have been changed from the , , and keys to mouse control.
- Boats now take damage and break when colliding with many lily pads in a short time.
Respiration enchantment
- Now also helps seeing underwater.
Changed the idea of mob difficulty
- Regional difficulty: the longer player spend in one area, the harder it gets.
- Scales with difficulty - items, enchants, or AI improve with difficulty.
Tooltips
- Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in.
- Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion gives.
Status effects
- Balanced to improve gameplay:
- Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I).
- Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I).
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Hunger
- Natural health regeneration now costs hunger/saturation points.
Creative mode
- It is no longer possible to break blocks with swords in Creative mode.
- The experience level is no longer displayed in Creative mode.
Technical
- Support for Java 5 and PowerPC users was dropped.
Internal chat system
- Lots of messages should be translated now that were previously not.
- Messages are now better modularized.
- Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings.
- Color can be specifically designated, preventing leakage into further messages.
- Updated language files and fixed missing strings.
New launcher
- Increases performance and stability.
- Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher.
- Allows LWJGL to be updated, fixing many launcher bugs.
- Supports multiple versions/installs.
- Self-updatable.
- New password storing system.
- More user-friendly.
- A major step towards the Plugin API.
- New authentication system - "Yggdrasil", which is more secure and has more features.
- If downloaded for free, it only lets users play the demo world.
- Accounts are mandatory.
Realms
- Added handling of invitations.
- Added resetting realm with one of the provided realm templates.
- Added viewing backups for a realm and the ability to restore them.
- Added setting the owner of a realm as game master operator.
- Added confirmation screens for various actions such as deleting a realm.
- Ability to leave someone else's realm that previously accepted an invitation for.
- Fixed game mode and game difficulty issue.
- Minor GUI fixes for better usability.
NBT
Saddle to EntityHorse has now been re-added.[note 1]
86 issues fixed
From released versions before 1.7.4
- MC-137 β Ping packet doesn't include host information.
- MC-188 β 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
- MC-483 β Keyboard Unresponsive on OS X.
- MC-505 β Boats float in middle of air after logout and re-login.[note 1]
- MC-507 β Teleporting to Large Numbers Creates a Broken Error.
- MC-552 β Command block choosing wrong people / Selecting players cross-dimensional.
- MC-560 β Sound made by mobs in water causes massive FPS drop.[note 1]
- MC-590 β Mobs not realizing they killed their attacker and trying to attack empty space.
- MC-607 β Running at a high resolution causes large portions of the screen to be unclickable.
- MC-671 β Minecarts with Furnace consume coal in creative mode.
- MC-820 β Death messages in English regardless of the selected language (Multiplayer).
- MC-1038 β Beacon Block Incorrect Texture When Surrounded by Blocks.
- MC-1124 β Mouse "Back" and "Forward" open menu in windowed mode.
- MC-1126 β Server command "
/whitelist list doesn't display the full list of players.
- MC-1159 β Mouse wrongly positioned in fullscreen.[note 1]
- MC-1202 β Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
- MC-1229 β Compasses in item frames move with the player.[note 1]
- MC-1320 β [Wolves] won't stop snarling after being punched by someone else.
- MC-1497 β Damaged Anvils do not show damage in inventory or item frame.
- MC-1598 β Zombie pigmen burn for a moment in daylight.[note 1]
- MC-1903 β Console command and set console for a block in Command Block merge when in windowed mode.
- MC-1980 β Zombie villagers are able to despawn during the curing process.
- MC-2097 β You can't get "The End?" achievement.
- MC-2200 β Sleeping while in a minecart produces a graphical glitch.
- MC-2419 β
PersistenceRequired tag freezes mobs.
- MC-2453 β Jack-o-lantern name is mispunctuated.
- MC-2476 β Regeneration increases the speed at which damage is taken from cacti, lava, and fire.[note 1]
- MC-2559 β Squid taking damage while in water.
- MC-2692 β Hard to spawn squid.
- MC-2758 β Derailed minecarts float when reloading the world.[note 1]
- MC-3008 β Regular skeleton's melee damage is unaffected by the sword type.
- MC-3090 β Unable to play the game unless LWJGL is manually replaced.
- MC-3695 β Boats/Minecarts and Ender Pearls don't mix.
- MC-3737 β Placing water sources into some blocks yields no drops.
- MC-3798 β 3D Anaglyph biome color corruption.
- MC-3914 β Grass can't be tilled under plants/signs while dirt can.[note 1]
- MC-3960 β After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates.
- MC-4266 β Death counter does not update.
- MC-4631 β Lava decay fails to schedule block update.
- MC-4822 β Skeletons attack like zombies when hit in creative.
- MC-6721 β Ctrl + Alt + Esc crashes Minecraft.
- MC-6828 β Brewing stand feet' sides are transparent when placed against a wall.
- MC-7134 β Silverfish breaking blocks when "
mobGriefing" is set to false.
- MC-8073 β Switching from windowed to fullscreen and back moves the point of view.
- MC-9026 β Splash potions particles are incorrect.
- MC-9317 β /scoreboard syntax missing (/help scoreboard).
- MC-9355 β Argument "team" does not work with "!" for other players.
- MC-9584 β Cactus texture error when near a wall.
- MC-9917 β In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game.
- MC-10601 β Can't use the scroll wheel in crash reports.
- MC-11033 β Item count/numbers randomly flickering in item bar, inventory, workbench.
- MC-11199 β Eye of Ender does not always lead to the nearest Stronghold.
- MC-11385 β Scoreboard problem with "seeFriendlyInvisibles".
- MC-11439 β Memory leak switching texture packs.
- MC-11595 β 1.5 HD Texture pack stitched images greater than 2048 resolution result in massive performance drops.
- MC-11605 β Certain death messages will print "null" as the player/mob name that caused the death.
- MC-11765 β Command Blocks breaking easily in survival.
- MC-12017 β Can get permanently stuck in a minecart in a nether portal.
- MC-12241 β Minecart collision boxes are briefly positioned wrong.
- MC-12526 β Minecarts off-track float.
- MC-12569 β Sitting in minecart is higher than it should be.
- MC-12733 β Minecart hitbox too large.
- MC-12906 β in the
/help menu, the /debug option does not show the <start/stop>.[note 1]
- MC-13177 β New Client and Server Outputs Increase Loading Time.
- MC-13276 β Zombies with increased health don't deal damage.
- MC-13330 β Mob armor percentage likely error.[note 1]
- MC-13559 β Pick block from inventory in creative doesn't preserve the size of stacks.
- MC-14218 β Minecraft can't handle 4096x4096 or larger cloud textures.
- MC-14757 β Stacked Entity Spawner creating mass duplicate ghost entities.
- MC-14795 β Wither is still named "Withern" in German.
- MC-14926 β Cannot use resolution clock and compass textures with resolutions higher than 16x16.
- MC-15145 β Receiving a very high amount of damage at once creates ghost mode in multiplayer.
- MC-15732 β Achievement "We Need to Go Deeper" rewarded for going through an End Portal.
- MC-16075 β Entities other than the player can't leave the end.
- MC-16530 β When under resistance effects above 5,
/kill command does not work.
- MC-16554 β lang files for en_US is grammatically incorrect at death.fell.finish.item.
- MC-17037 β No error report when Minecraft crashes.
- MC-17280 β Freezes When Moving.
- MC-17701 β Fire Animation Jumps and skips frames.
- MC-18088 β Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
- MC-18324 β Text misplaced on Direct connect, Rename World screen.
- MC-18483 β Shift clicking on the destroy item button in multiplayer doesn't work.
- MC-18640 β Crash when language file of currently selected language is missing.
- MC-18713 β If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work.
- MC-19029 β Instant health effect set to a 29, 61, 93...253 value kills any player without any death message.
From the current version, hotfixed
- MC-19849 β The game starts and has the Mojang title, but then the next slide is black except the bottom left corner, which is dirt.
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* indicates a reupload | β indicates a lost version | β‘ indicates a version with a variant
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