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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Armor | 1 (👁 🛡 ) |
| Armor toughness | 0 (👁 🛡 ) |
| Durability | JE: 143 BE: 144 |
| Enchantability | 8 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
{
"title": "Copper Boots",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "1 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 armor points\">(link to File:Half Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
"label": "(link to Armor#Armor points article, displayed as Armor)"
},
{
"field": "0 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0 armor points\">(link to File:Empty Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)",
"label": "(link to Armor toughness article, displayed as Armor toughness)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' 143<br>'''(link to Bedrock Edition article, displayed as BE):''' 144",
"label": "(link to Durability article, displayed as Durability)"
},
{
"field": "8",
"label": "(link to Enchantability article, displayed as Enchantability)"
},
{
"field": "0",
"label": "(link to Knockback resistance article, displayed as Knockback resistance)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Copper Boots"
],
"images": [
"Copper Boots.png",
"Baby Copper Boots.png"
]
}
Copper boots are a variant of boots crafted from copper ingots. They are the sixth-highest tier of boots, having the same armor points as leather and golden boots but with higher durability.
Zombies, husks, skeletons, strays, bogged, and parched have a small chance to spawn wearing armor, which may include copper boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition 26.3 | ||||
| 👁 Image |
👁 Image Abandoned Camp |
Common chest | 1 | 19%{ "item": "Copper Boots", "stacksize": 1, "chance": 0.18999999999999995, "structure": "Abandoned Camp", "container": "Common chest" }
|
| Bedrock Edition 26.40 | ||||
| 👁 Image |
👁 Image Abandoned Camp |
Common chest | 1 | 19%{ "item": "Copper Boots", "stacksize": 1, "chance": 0.18999999999999995, "structure": "Abandoned Camp", "container": "Common chest" }
|
When worn, copper boots provide 1 (👁 🛡
) armor points.
Two damaged pairs of copper boots can be combined through crafting or using the grindstone. The durability of the used copper boots are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either boots.
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Damaged | 👁 Invicon Damaged Copper Boots.png: Inventory sprite for Damaged Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor
👁 Invicon Damaged Copper Boots.png: Inventory sprite for Damaged Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor 👁 Invicon Copper Boots.png: Inventory sprite for Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor |
The durability of the two boots is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Description |
|---|---|---|
| 2x Damaged Copper Boots | 👁 Invicon Damaged Copper Boots.png: Inventory sprite for Damaged Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor
👁 Invicon Damaged Copper Boots.png: Inventory sprite for Damaged Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor 👁 Invicon Copper Boots.png: Inventory sprite for Copper Boots in Minecraft as shown in-game with description: Copper Boots When on Feet: +1 Armor |
The durability of the two boots is added together, plus an extra 5% durability. |
Copper boots can be repaired in an anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two copper boots of the same tier can also be combined in an anvil. Both methods preserve a copper boots' enchantments.
Copper boots can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection[note 1] | Increases overall damage reduction. | IV | 👁 Image Enchanting Table 👁 Image Anvil |
10 |
| Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | 👁 Image Enchanting Table 👁 Image Anvil |
5 |
| Blast Protection[note 1] | Increases damage reduction against explosions. | IV | 👁 Image Enchanting Table 👁 Image Anvil |
2 |
| Fire Protection[note 1] | Increases damage reduction against fire. | IV | 👁 Image Enchanting Table 👁 Image Anvil |
5 |
| Feather Falling | Reduces fall damage. | IV | 👁 Image Enchanting Table 👁 Image Anvil |
5 |
| Thorns | Deals returning damage to attackers. | III | 👁 Image Anvil |
1 |
| Depth Strider[note 2] | Increases underwater movement speed. | III | 👁 Image Enchanting Table 👁 Image Anvil |
2 |
| Frost Walker[note 2] | Leaves a trail of ice when walking over water. | II | 👁 Image Anvil |
1 |
| Soul Speed | Increases movement speed on soul sand. | III | 👁 Image Anvil |
1 |
| Unbreaking | Grants a chance to negate durability consumption. | III | 👁 Image Enchanting Table 👁 Image Anvil |
5 |
| Mending | Repairs the boots when obtaining experience. | I | 👁 Image Anvil |
2 |
| Curse of Vanishing | The boots vanish on death, not dropping as an item. | I | 👁 Image Anvil |
1 |
| Curse of Binding | Removes the ability to de-equip the boots. | I | 👁 Image Anvil |
1 |
It is possible to upgrade armor with trims. This requires a smithing template, a boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Copper armor clonks | Players | When a piece of copper armor is equipped | item.armor.equip_copper | subtitles.item.armor.equip_copper | 1.0 | 1.0 | 16 | |
| Item breaks | Entity-Dependent | When a piece of armor's durability is exhausted | entity.item.break | subtitles.entity.item.break | 0.8 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Players | When a piece of copper armor is equipped | armor.equip_copper | ? | 1.0 | 1.0 | |
| ? | Players | When a piece of armor's durability is exhausted | random.break | ? | 1.0 | 0.9 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| 👁 ItemSprite copper-boots.png: Sprite image for copper-boots in Minecraft Copper Boots | copper_boots | Item | foot_armor |
item.minecraft.copper_boots |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| 👁 ItemSprite copper-boots.png: Sprite image for copper-boots in Minecraft Copper Boots | copper_boots | 777 | Item | item.copper_boots.name |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.9 | 25w31a | 👁 Image 👁 Image Added copper boots. | |||||
| 26.1 | snap7 | 👁 Image Added a specific texture and model for when the armor piece is worn by a humanoid baby mob. | |||||
| 👁 Image If equipped on a "small"-type armor stand, it will appear broken; presumably the game is applying the adult armor texture to the baby mesh. | |||||||
| snap10 | "Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.[1] | ||||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Copper boots can now generate as part of abandoned camps in chests. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.100 Experiment | Preview 1.21.100.23 | 👁 Image 👁 Image Added copper boots. | |||||
| 26.10 | Preview 26.10.23 | 👁 Image Added a specific texture and model for when the armor piece is worn by a humanoid baby mob. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.40 Experiment | Preview 26.40.27 | Copper boots can now generate as part of abandoned camps in chests. | |||||
Issues relating to "Copper Boots" are maintained on the bug tracker. Issues should be reported and viewed there.
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