![]() |
VOOZH | about |
| Structures | π Image Shipwreck π Image Ocean ruins |
|---|---|
| Features | π Image Iceberg π Image Blue ice |
| Blocks | π Image Ice π Image Packed Ice π Image Snow Block π Image Snow π Image Grass Block π Image Gravelβ[JE only] |
|
Climate | |
| Temperature | 0.0 (0.2 in some ocean areas) |
| Downfall | 0.5 |
| Precipitation | Yes |
| Snow accumulationβ[BE only] |
0.125-0.25 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3938C9β[JE only] #2570B5β[BE only] |
| Water fog color | #050533β[JE only] #174985β[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Cold |
{
"title": "Frozen Ocean",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite shipwreck.png article, displayed as 16x16px|link=Shipwreck|alt=|class=pixel-image|)</span>(link to Shipwreck article, displayed as <span class=\"sprite-text\">Shipwreck</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ocean-ruins.png article, displayed as 16x16px|link=Ocean ruins|alt=|class=pixel-image|)</span>(link to Ocean ruins article, displayed as <span class=\"sprite-text\">Ocean ruins</span>)</span>",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite iceberg.png article, displayed as 16x16px|link=Iceberg|alt=|class=pixel-image|)</span>(link to Iceberg article, displayed as <span class=\"sprite-text\">Iceberg</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite blue-ice.png article, displayed as 16x16px|link=Blue Ice (feature)|alt=|class=pixel-image|)</span>(link to Blue Ice (feature) article, displayed as <span class=\"sprite-text\">Blue ice</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.0 (0.2 in some ocean areas)",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "0.125-0.25",
"label": "(link to Biome#Snow accumulation article, displayed as Snow<br>accumulation)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8F7A5A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8F7A5A</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3938C9; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3938C9</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2570B5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2570B5</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #050533; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #050533</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #174985; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #174985</span>β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water fog color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold lighting article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Cold color grading article, displayed as Cold)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Frozen Ocean.png",
"Frozen Ocean Vibrant Visuals.png"
]
}
The frozen ocean is an icy variant of oceans covered by icebergs. The water's surface is partially covered with ice, where snowfall may occur and polar bears can spawn.
Frozen oceans generate as shallow ocean biomes in the frozen temperature zones, near snowy plains, snowy taigas, regular taigas, and ice spikes. They may be separated from land biomes by snowy beaches, non-frozen stony shores, and frozen rivers, though they may also border land biomes directly. They can generate close to mountains with groves and snowy slopes forming tall oceanic cliffs.
Frozen oceans border their deep variant far from land, and cold oceans near higher temperatures.
Unlike other oceans, frozen oceans do not have a gravel seabed and directly expose stone and variants.β[Bedrock Edition only] Neither seagrass nor kelp generates on the seafloor, leaving it entirely barren. The surface is widely covered with ice, while large icebergs made of snow blocks, packed ice and a bit of blue ice frequently generate.
Shipwrecks and cold ocean ruins generate here, often inside icebergs. Occasional islands in frozen oceans are also covered with stone, however, some patches of grass blocks generate in between.
Fewer mobs spawn here than in any other ocean variant, only cod and salmon.β[BE only] On the surface, however, polar bears and rabbits may also spawn in Bedrock Edition, while some skeletons are replaced by strays.
Frozen oceans have varying temperatures across their landscapes. Colder patches generate snowfall and freeze water on any altitude, while some patches only allow snowfall above Y=120Β±8, creating rainfall and unfrozen water on the ocean's surface.
With Vibrant Visuals, frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100β520 | 4 |
| π Image Skeleton | 100β520 | 4 |
| π Image Slime[note 1] | 100β520 | 4 |
| π Image Spider | 100β520 | 4 |
| π Image Zombie | 95β520 | 4 |
| π Image Enderman | 10β520 | 1β4 |
| π Image Drowned[note 2] | 5β520 | 1 |
| π Image Witch | 5β520 | 1 |
| π Image Zombie Villager | 5β520 | 1 |
| Creature category | ||
| π Image Polar Bear | 1 | 1β2 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 4β6 |
| Water creature category | ||
| π Image Nautilus | 3β6 | 1 |
| π Image Squid | 3β6 | 1β4 |
| Water ambient category | ||
| π Image Salmon | 1 | 1β5 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]]." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 5, "notename": "Drowned", "size": "1" }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 1, "mobs": [ { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 6, "mobs": [ { "size": "1", "mob": "Nautilus", "weight": 3 }, { "size": "1-4", "mob": "Squid", "weight": 3 } ], "category": "watercreature" }, "5": { "totalWeight": 15, "mobs": [ { "size": "1-5", "mob": "Salmon", "weight": 15 } ], "category": "waterambient" }, "6": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Drowned[note 1] | 100 | 2β4 |
| π Image Slime[note 2] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Stray | 96 | 1β2 |
| π Image Zombie | 95 | 2β4 |
| π Image Skeleton | 24 | 1β2 |
| π Image Enderman | 10 | 1β2 |
| π Image Witch | 5 | 1 |
| π Image Zombie Villager | 5 | 2β4 |
| Creature category | ||
| π Image Glow Squid | 10 | 2β4 |
| π Image Nautilus | 8 | 1 |
| π Image Squid | 8 | 2β4 |
| π Image Polar Bear | 5 | 1β2 |
| π Image Rabbit | 4 | 2β3 |
| Water creature category | ||
| π Image Cod | 75 | 4β7 |
| π Image Salmon | 26 | 3β5 |
{ "hasNotes": true, "notes": { "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 635, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 100, "notename": "Drowned", "size": "2-4" }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 35, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1", "mob": "Nautilus", "weight": 8 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Polar Bear", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
In Bedrock Edition, these music tracks when the player is underwater in a frozen ocean:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Axolotl | β | β | 1 | 33.33% | |
| Dragon Fish | β | β | 1 | 33.33% | |
| Shuniji | β | β | 1 | 33.33% | |
These music tracks play while the player is not underwater in a frozen ocean:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | β | β | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | β | β | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
| Name | Identifier | Translation key |
|---|---|---|
| π BiomeSprite frozen-ocean.png: Sprite image for frozen-ocean in Minecraft Frozen Ocean | frozen_ocean |
biome.minecraft.frozen_ocean |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite frozen-ocean.png: Sprite image for frozen-ocean in Minecraft [No displayed name] | frozen_ocean | 10 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| π Image | π Image | Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused). | 40 | Gold | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease | Added FrozenOcean, which was unused at the time. | |||||
| When generated through buffet, it appears as a regular ocean with a lower temperature, freezing the entire surface. | |||||||
| 1.1 | 12w50a | Frozen oceans now generate naturally. Generates around Snowy Plains biomes with frozen river biomes. | |||||
| 1.7.2 | 13w36a | Frozen ocean is now required for the new "Adventuring Time" achievement. | |||||
| 1.8 | 14w17a | Frozen ocean is no longer required for the "Adventuring Time" achievement, making it possible to obtain in normal gameplay. | |||||
| 1.13 | 18w08a | Frozen ocean biome now generates naturally again, though differently from before. The temperature fluctuates between freezing and fluid water. | |||||
| 18w09a | Added underwater ruin structures, which generate in all oceans. | ||||||
| 18w11a | Added shipwrecks, which generate in all oceans. | ||||||
| 18w15a | Added icebergs, which generate in frozen oceans. | ||||||
| Ocean variants now have their own water colors. | |||||||
| 18w16a | Renamed "FrozenOcean" to "Frozen Ocean". | ||||||
| 1.16 | 20w06a | Underwater ruins and shipwrecks are now rarer. | |||||
| 1.17 | 21w06a | Frozen ocean biomes generate with a stone floor below Y=50 instead of a gravel floor.[1] | |||||
| 21w15a | Frozen oceans generate with a gravel floor once again. | ||||||
| 1.18 | 21w44a | Frozen ocean is once again required for the "Adventuring Time" advancement. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added the frozen ocean biome, although it remained unused like in Java Edition. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Added the new frozen oceans as a separate biome. The old biome remains unused as legacy frozen ocean. | |||||
| Added shipwrecks, and icebergs. | |||||||
| beta 1.2.20.1 | Added underwater ruins. | ||||||
| 1.17.0 Experiment | beta 1.16.230.56 | Frozen oceans generate with a stone floor below Y=51 instead of a gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | Frozen oceans generate with a gravel floor once again. | |||||
| ? | ? | Frozen oceans no longer generate with a gravel floor. | |||||
| 1.18.0 | beta 1.18.0.20 | Frozen oceans now generate near snowy biomes. | |||||
| 1.21.60 | Preview 1.21.60.23 | Frozen ocean no longer generate seagrass. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold color grading and cold lighting to frozen oceans with Vibrant Visuals. | |||||
| 1.21.100 | Preview 1.21.100.20 | The surface is no longer entirely covered by ice and now features patches of open water. | |||||
| Icebergs now generate with a shape and frequency that more closely matches Java Edition. | |||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Frozen ocean biome added. At this time, it generates as an ocean with a solid layer of ice at the surface. It also generates in small patches alongside the shore of the new snowy biomes. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Frozen oceans no longer generate. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Frozen ocean biome now generates naturally again, though differently from before. | ||
| Added shipwrecks, underwater ruins, and icebergs. | |||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 10. | |||||
Issues relating to "Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
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