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VOOZH | about |
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{
"title": "Raid captain",
"rows": [
{
"field": "\n* Height: 1.95 blocks\n* Width: 0.6 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "\n* (link to Patrol article, displayed as Patrols)\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>\n* (link to Raid article, displayed as Raids)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>",
"label": "(link to Mob spawning article, displayed as Spawn)"
}
],
"invimages": [],
"images": [
"Pillager with Ominous Banner.png",
"Pillager with Ominous Banner BE.png",
"Vindicator with Ominous Banner.png",
"Evoker with Ominous Banner.png",
"Illusioner with Ominous Banner.png"
]
}
A raid captain[a] is the occurrence of an illager that spawns wearing an ominous banner on its head. It is usually a pillager or vindicator, or rarely in Java Edition an evoker. They are the only renewable source of both ominous banners and ominous bottles, which they drop when killed.
Raid captains spawn in mostly the same conditions and occurrences as a regular illager, with a few exceptions.
In Bedrock Edition, a pillager raid captain can be spawned using the /summon pillager ~ ~ ~ ~ ~ minecraft:spawn_as_illager_captain command, and a vindicator raid captain (which is unused in-game) can be spawned using the /summon vindicator ~ ~ ~ ~ ~ minecraft:spawn_as_illager_captain command.
In Java Edition, pillagers, vindicators and evokers spawned from spawn eggs, monster spawners or trial spawners also have a small chance to spawn as a raid captain.
| Type of illager | Patrol | Raid | Pillager Outpost | Woodland Mansion | Commands (With Data Tag) | Commands (Without Data Tag) |
|---|---|---|---|---|---|---|
| π Image Pillager |
Yes, multiple times | Yes, multiple times | Yes, multiple times | Never | Always | Rarely |
| π Image Vindicator |
Never | Yes, multiple times | Never | Never | Always | Rarely |
| π Image Evoker |
Never | Rarely | Never | Never | Always | Rarely |
| π Image Illusioner[unused mob]β[Java Edition only] |
Never | Never | Never | Never | Always | Rarely |
| Type of illager | Patrol | Raid | Pillager Outpost | Woodland Mansion | Commands (With Data Tag) | Commands (Without Data Tag) |
|---|---|---|---|---|---|---|
| π Image Pillager |
Yes, multiple times | Never | Yes, multiple times | Never | Always | Rarely |
| π Image Vindicator |
Never | Never | Never | Never | Always | Rarely |
One pillager raid captain always spawns as part of a patrol, as the leader. These are referred to as βpatrol captainsβ to avoid confusion.
In Java Edition, one raid captain spawns in each wave during a raid. They usually spawn within a group of pillagers, and sometimes spawns riding a ravager. When its ominous banner is dropped, other illagers rush and attempt to pick it up to become the new raid captain.
In Bedrock Edition, raid captains are unused and do not spawn naturally during raids, but the code for them is present.[verify]
Pillager raid captains regularly spawn in a pillager outpost. Every pillager spawned has a small chance to be a raid captain.
In Java Edition, only pillagers and passive mobs may spawn within a pillager outpost spawn area. Pillagers may spawn on any valid opaque block as long as the block light level is 8 or lower.
In Bedrock Edition, raid captains can only spawn first, meaning if there is any regular pillager left nearby, raid captain will never spawn.[verify]
Upon death, a raid captain can drop:
In Bedrock Edition, raid captains that spawn from raids can additionally drop:
An additional drop is dependent on difficulty, with a 65% chance of dropping on easy and normal, and an 80% chance of dropping on hard.
They can drop one of the following items:
Note:
Raid captains usually act the same as if they were a normal illager, but other illagers follow behind them (except for outpost captain), and usually the captain takes the lead ahead of the other illagers. Once a raid captain is killed by a player, an ominous bottle is dropped that if drank, grant Bad Omen, which can transform into Raid Omen in a village to start a raid, or into Trial Omen when seen by a non-ominous trial spawner, to start an ominous trial.The captain also drops its π Image
ominous banner as well, and it can be picked up by another illager for it to become the captain.
| Entity | Identifier | Numeric ID |
|---|---|---|
| π EntitySprite evoker.png: Sprite image for evoker in Minecraft Evoker |
evocation_illager
|
104 |
| π EntitySprite vindicator.png: Sprite image for vindicator in Minecraft Vindicator |
vindicator
|
57 |
| π EntitySprite pillager.png: Sprite image for pillager in Minecraft Pillager |
pillager
|
114 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w45a | Added raid captains, which spawned as part of illager patrols. | |||||
| 18w47a | Added raids, which also include raid captains. | ||||||
| 18w49a | Raid captains can now be killed multiple times to stack Bad Omen. | ||||||
| 18w50a | Raid captains can now spawn at pillager outposts. | ||||||
| Raid captains in outposts grant 1 level of Bad Omen, while raid captains in patrols can grant 1-3. | |||||||
| 19w13a | Raid captains grant only 1 level of Bad Omen now. | ||||||
| 1.20.5 Experiment | 24w13a | Raid captains now drop an ominous bottle when killed instead of giving the Bad Omen effect. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11.0 Experiment | beta 1.11.0.1 | Added pillager and vindicator captains. | |||||
| Currently do not inflict Bad Omen on the player after being killed. | |||||||
| beta 1.11.0.3 | Illagers now properly follow captains during illager patrols. | ||||||
| Pillager captains now properly give Bad Omen when killed. | |||||||
| 1.11.0 | release | Raid captains are now available outside of Experimental Gameplay. | |||||
| 1.12.0 | beta 1.12.0.2 | Pillager captains now properly drop their illager banners when killed. | |||||
| Bad Omen is now only received when killing the captain, not when damaging it with a ranged weapon. | |||||||
| Illagers can now properly be turned into captains via tags. | |||||||
| 1.16.0 | beta 1.16.0.51 | When a raid captain is killed, nearby pillagers now rush toward the illager banner to pick it up and become the next raid captain. | |||||
| 1.18.0 | beta 1.18.0.20 | Vindicators and vindicator raid captains no longer spawn in patrols. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Raid captains now drop an ominous bottle when killed instead of giving the Bad Omen effect. | |||||
| PlayStation 4 Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.91 | Added pillager and vindicator captains. | ||||||
Issues relating to "Raid captain" are maintained on the bug tracker. Issues should be reported and viewed there.