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VOOZH | about |
| Edition | Bedrock Edition | |||||
|---|---|---|---|---|---|---|
| Release date | June 23, 2026 | |||||
| Server version | 1.26.40.27 β 1.26.40.29 | |||||
| Editor version | 26.40.27 | |||||
| Build version | Windows: 46736562 Android: 46736571 (armeabi-v7a) 46736564 (arm64-v8a) | |||||
| Internal version | Windows, Xbox: 1.26.4027.0 Android: 1.26.40.27 | |||||
| Version code | Android: 952604027 (armeabi-v7a, 36) | |||||
| Type | Preview | |||||
| Preview for | 26.40 | |||||
| Downloads | Server (1.26.40.27) Windows Linux | |||||
| Protocol version | 2164 | |||||
| ||||||
{
"title": "Preview 26.40.27",
"images": [
"Bedrock 26.40.27 PatchNotes.jpg",
"Bedrock 26.40.27.png"
],
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 26.32|<span style=\"margin-right:-0.35em\">β</span>β 26.32]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 26.40|26.40]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Bedrock Edition 26.50| 26.50 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 26.40.26|β Preview 26.40.26]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 26.40.27'''</td>\n</tr>\n</table>"
}
Beta 26.40.27 (ChromeOS, Android) or Preview 26.40.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.40, released on June 23, 2026,[1] which adds experimental features for the third drop of 2026 and fixes bugs.
UI
AI Components
minecraft:jump.dynamicminecraft:jump.staticDimension.findClosestBiome to Dimension.calculateClosestBiomeFromSeed and released from beta to scripts version 2.9.0.BiomeSearchOptions from beta to scripts version 2.9.0.shapes/ folder now use voxel-shape based culling without requiring the Voxel Shapes experiment.
minecraft:corner block state (none, inner_left, inner_right, outer_left, outer_right) reflecting the corner shape formed with adjacent stairs.
/tell) for non-operator players is now allowed.DDUI
CustomForm in @minecraft/server-ui to allow showing images on CustomForms.Dedicated Server
Entity components
impact_damage on_hit subcomponent of minecraft:projectile:
ceil_pre_critical_damage boolean field that rounds the projectile's damage up to the next integer before the critical hit multiplier is applied.power_multiplier is now applied regardless of the difficulty_randomization mode, so it can be used on its own to scale damage by the projectile's velocity.
2 to 0 so that prior content remains unchanged when neither field is specified.semi_random_diff_damage boolean field with difficulty_randomization, which controls how the world difficulty contributes to the final damage:
none: difficulty is ignored (default).additive: a difficulty-driven term is added to the base damage (matches the previous behavior when semi_random_diff_damage was true).multiplicative: a difficulty-driven term is added to power_multiplier before it scales by the projectile's velocity.minecraft:not_pickable_from_inside entity component.
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and new "Drop 3 of 2026" experimental toggles.
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Poplar leaves
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Wool stairs and slabs
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Poplar tree
SoundDefinition class to beta with read-only soundEventId and durationInfo properties.SoundDefinitionDurationInfo interface to beta with a duration property.SoundDefinitionFilter interface to beta with optional minDuration and maxDuration properties.SoundDefinitionRegistry class to beta with a getDefinitions method that returns the loaded sound definitions, optionally narrowed by a filter.World.soundDefinitionRegistry property to beta that provides read-only access to the sound definitions loaded for the world.Player.playSound now accepts a SoundDefinition in addition to a sound id string in beta.minecraft:server_sound_definitions payload in sounds/sound_definitions.json now accepts an optional music_info block on each definition with optional genres (array of strings), moods (array of strings), artist (string), and title (string) fields that describe the music content of the sound.minecraft:server_sound_definitions payload now accepts an optional tags map on each definition where each entry is a tag name mapped to either a single string value or an array of string values, letting behavior packs attach arbitrary metadata to a server sound definition.interface SoundDefinitionMusicInfo with optional genres, moods, artist, and title properties describing the music content of a sound definition.property SoundDefinition.musicInfo exposing the music metadata declared on a server sound definition.property SoundDefinition.tags exposing the arbitrary tag metadata declared on a server sound definition.SoundDefinitionFilter for filtering by music metadata and tags: genres, moods, artists, titles, and tags. All comparisons are case-insensitive. An omitted field does not filter; a non-empty array matches when any provided value overlaps the definition's values.Blocks
y_rotation_offset when using the minecraft:sixteen_way_rotation placement direction block trait.direction support for the minecraft:multi_block trait.
north, south, west, and east still require Upcoming Creator Features experiment to be enabled.LevelChunk, then the placement of all parts is delayed until both LevelChunks are loaded. Delayed placement actions are persistent and saved to Level storage until they are executed.minecraft:placement_direction trait enabling the minecraft:cardinal_direction state. Otherwise, the multi-block parts will not respect the structures rotation.From released versions before 26.40
From the 26.40 development versions
Other