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Knockback (mechanic)

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This article is about the game mechanic. For the enchantment, see Knockback.
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An example of a villager taking knockback from a zombie.

Knockback represents the pushback from attacks or natural causes.

Attack knockback

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When receiving damage from players, mobs, explosions, and most projectiles, entities are also knocked back. The direction of knockback is determined by the direction of the incoming attack.

Versus grounded entities

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Knockback dealt to grounded entities knocks them into the air and away from the attack.

Versus airborne entities

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Knockback dealt to airborne entities differs between Java Edition and Bedrock Edition. In Java Edition, knockback against airbone entities only knocks them away from the attack and does not knock them further into the air. In Bedrock Edition, knockback against airborne entities is identical to knockback against grounded entities.

Versus entities in vehicles

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Entities inside minecarts or boats, as well as entities that are riding mountable entities like horses and camels, never receive any knockback when attacked.

Versus entities during attack invulnerability time

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Knockback dealt to entities during attack invulnerability time, the 0.5 seconds (500ms) of invulnerability received after taking damage, is ignored.

Attacking with a sword or spear that has the Knockback enchantment will still deal the enchantment's knockback against invulnerable entities, assuming the damage that entity previously took is surpassed by the damage of the follow-up sword or spear attack.

Knockback sources

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Natural damage

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Most natural damage sources, damage sources that are received indirectly, cause a stutter in movement but do not deal any horizontal knockback. Natural damage sources that cause a movement stutter include damage from burning, drowning, lightning, falling, suffocation, entity cramming, starvation, and status effects like Poison, Wither, and Instant Damage. Block-inflicted damage from fire, cactus, lava, magma blocks, campfires, and sweet berry bushes also cause the same movement-stuttering knockback.

Other indirect damage sources deal knockback in the traditional manner rather than causing a movement stutter. This includes the breath attack of the ender dragon, the beam attack of guardians and elder guardians, the sonic boom attack of wardens, the roar attack of ravagers, evoker fangs, damage from the Thorns enchantment, and the effect cloud from lingering potions of Harming.

Knockback received from players or mobs using a sword enchanted with Knockback is greater than normal.

Damageless attacks

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Attacks that deal 0HP👁 🖤
or less fail to deal knockback. The Weakness status effect can cause attacks that deal 0HP👁 🖤
, causing them to deal no knockback.

Snowballs and eggs

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Thrown eggs and snowballs cause knockback to mobs even if they do not deal any damage. In Bedrock Edition, thrown eggs and snowballs also apply knockback to players.

Sprint-knockback attack

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Performing a sprint-knockback attack.

Doing a melee attack while sprinting causes a sprint-knockback attack to be performed, inflicting extra knockback. In Java Edition, sprint-knockback attacks play a unique sound when performed, and they require an attack cooldown charge of at least 84.8%. Spears are the only item type that cannot do sprint-knockback attacks.

In Java Edition, sprint-knockback attacks cannot be performed at the same time as critical hits or sweep attacks. If a sprint-knockback attack is performed at the same time as a critical hit, the sprint-knockback attack takes priority. They can however be performed at the same time as smash attacks and crushing blows.

The extra inflicted knockback stacks with the Knockback enchantment. Like the Knockback enchantment, sprint-knockback attacks do not increase knockback against entities that are immune to knockback, such as iron golems or shielding players. The only exceptions to this are armor stand and boats, which ordinarily do not take knockback when hit but do when hit by a sprint-knockback attack.

Knockback resistance

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Attributes

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Main article: Attribute

Knockback resistance

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Knockback resistance reduces knockback by multiplying the velocity value that a mob receives from an attack's knockback. If the velocity the mob would have without any knockback resistance is , and the mob has a knockback resistance of , then the mob's actual velocity is determined by the formula . Each piece of netherite armor adds 10% knockback resistance to its wearer, giving 40% knockback resistance with a full set.

Explosion knockback resistance

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This feature is exclusive to Java Edition.
 

Explosion knockback resistance reduces knockback from explosions and fireworks. It is received through the Blast Protection enchantment, and uses the formula (15 × level)%. The effect stacks with multiple armor pieces, with two pieces of Blast Protection IV armor resulting in 100% explosion knockback resistance. It also reduces the knockback affect of wind charges and the Wind Burst enchantment.

Natural knockback resistance

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Main article: Mob

Certain mobs have natural knockback resistance that causes them to resist knockback from attacks. Iron golems, shulkers, agents, NPCs, wardens, and ender dragons have 100% knockback resistance, while other mobs have varying levels of knockback resistance.

Mob Knockback resistance
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Agent
100% (are invulnerable)
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Drowned
0%–5% (determined on spawn)
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Hoglin
60%
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Husk
0%–5% (determined on spawn)
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Glow Squid
85%
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Iron Golem
100%
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NPC
100% (are invulnerable)
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Polar Bear
60%‌[JE only]
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Ravager
70%‌[JE only]
75%‌[BE only]
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Squid
85%
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Shulker
100%
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Warden
100%
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Zoglin
60%
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Zombie
0%–5% (determined on spawn)
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Zombie Villager
0%–5% (determined on spawn)
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Zombified Piglin
0%–5% (determined on spawn)

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Knockback attackPlayersWhen a player deals a sprint-knockback attackentity.player.attack.knockbacksubtitles.entity.player.attack.knockback0.71.016

History

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Java Edition

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Java Edition Classic
0.24_SURVIVAL_TESTAdded the knockback mechanic.
Mobs and the player now take knockback when damage is taken.
Java Edition Beta
July 26, 2011Notch first teased how sprint-knockback attacks would work.
1.8Pre-releaseAdded sprint-knockback attacks.
Java Edition
1.3.112w25aEntities no longer receive downwards knockback from drowning damage.
1.915w34cSprint-knockback attacks now require an attack cooldown percentage of 84.8% or greater.
Sprint-knockback attacks can no longer be activated simultaniously with critical hits, and instead the sprint-knockback attack takes priority.
15w36aFishing bobbers no longer inflict knockback when attaching to an entity.
15w46aIron golems now resist 100% of knockback.
15w47aSprint knockback attacks now have a vertical knockback value of 0.5 instead of 0.1 (non living entites use the old value of 0.1).
15w47bAdded sounds for sprint-knockback attacks.
15w49aEntities that are airborne no longer take vertical knockback when attacked, now only taking horizontal knockback.
Entities that take damage while gliding with elytra no longer take vertical knockback.[1]
1.14.3pre3Blazes now take knockback when damaged by splash and lingering water bottles.
1.1620w06aThe knockback resistance attribute now decreases the knockback taken from attacks, in addition to its existing effect of giving a random chance to ignore all knockback.
1.18.222w03aThe knockback resistance attribute no longer gives a random chance to ignore all knockback.

Bedrock Edition

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Pocket Edition Alpha
v0.2.0Added the knockback mechanic.
Bedrock Edition
1.2.0beta 1.2.0.11Added featured servers, some of which opt to fix MCPE-170242.[2]
26.10Preview 26.10.20Entities that are invulnerable are no longer knocked back when attacked, fixing MCPE-170242.[3]

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added the knockback mechanic.
TU141.04Removed the downward knockback while drowning.
TU46CU361.381.381.38Patch 15Iron golems now resist 100% of knockback.
Entities that are airborne no longer take vertical knockback when attacked, now only taking horizontal knockback.
TU53CU431.491.501.49Patch 231.0.3Fishing bobbers no longer inflict knockback when attaching to an entity.
TU57CU491.571.561.56Patch 271.0.7Fishing bobbers once again inflict knockback when attaching to an entity.[is this the correct version?]

Java Edition Combat Tests

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Java Edition Combat Tests
5Entities that are airborne now take vertical knockback when attacked, rather than only taking horizontal knockback.

Issues

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Issues relating to "Knockback" are maintained on the bug tracker. Issues should be reported and viewed there.

References

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  1. MC-90549 – Taking damage while gliding pushes you upwards
  2. MCPE-170242 – Clicking fast when hitting mobs results in insane knockback – resolved as "Fixed".
  3. MCPE-170242 – Clicking fast when hitting mobs results in insane knockback – resolved as "Fixed".

Navigation

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