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Bedrock Edition Preview 26.30.28

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Preview 26.30.28
Edition Bedrock Edition
Release date May 12, 2026
Server version 1.26.30.28
Editor version 1.3.8
Build version Windows: 44731577
Android:
44731579 (armeabi-v7a)
44731570 (arm64-v8a)
Server: 44731585
Internal version Windows, Xbox: 1.26.3028.0
Android: 1.26.30.28
Version code Android:

952603028 (armeabi-v7a, 35)
962603028 (x86, 35)
972603028 (arm64-v8a, 35)
982603028 (x86_64, 35)

Type Preview
Preview for 26.30
Downloads Server
Windows
Linux
Protocol version 998
β—„β—„  26.23 26.30 26.31 β–Ίβ–Ί

β—„  Preview 26.30.27

Preview 26.30.28

Preview 26.30.29 β–Ί

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Beta 26.30.28 (ChromeOS, Android) or Preview 26.30.28 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.30,[1] released on May 12, 2026, which adds music for Chaos Cubed, cloud storage on Windows, and fixes bugs.

Additions

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Command format

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/party

  • It was mentioned that it was added to be used for sending messages in the party chat, however it is not present in the game yet.

Items

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Music disc

Gameplay

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Music

Changes

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Blocks

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Cobblestone wall

  • Cobblestone walls no longer have a trailing space in their name.

Potent sulfur

  • Noxious gas from potent sulfur can now rise through non-collidable, waterlogged blocks and spread through other non-collidable blocks.
  • Can now erupt when a lava block is placed underneath.
    • This makes the geyser eruption continuous, but with slightly muted sounds compared to the eruption from a magma block.
  • Players propelled by erupting geysers no longer experience jitter at high latency.
  • Players in Creative flight are no longer propelled by geysers.
  • Potent sulfur geysers no longer change their eruption timing after each eruption cycle.
  • Geyser eruption timing is now determined by the block's position in the world, rather than being randomized when the block is placed.
  • Erupting potent sulfur can now emit its plume and propel entities through non-collidable blocks.
    • This includes scaffolding, which can be used as an alternative to copper grates to stand above erupting geysers without being affected by noxious gas.

Sulfur cube

  • TNT sulfur cubes now ignite when shot with a flaming arrow or blaze fireball.
  • TNT sulfur cubes now ignite when using a tool with the Fire Aspect enchantment.
  • The sulfur cube's TNT archetype now respects the mobgriefing game rule when exploding.
  • Magma blocks no longer damage sulfur cubes with a block inside.
  • Throwing items on a sulfur cube containing a magma block no longer makes the item disappear.
  • The sulfur cube hot archetype's attack range has been adjusted to be more aligned with Java Edition.
  • Sulfur cubes with TNT leash keep exerting its force once the sulfur cube is ignited.
  • Sulfur cubes are now unleashed once the absorbed block is ejected.
  • Sulfur cubes can no longer ride vehicles.
  • Sulfur cubes that have absorbed a block now react the same way when pushed by a player-ridden vehicle as they do when pushed by a player.
  • Updated the model and texture of the small sulfur cube.
  • Added dedicated sounds for when the sulfur cube is picked up or placed with a bucket.

General

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Graphical

  • Re-enabled texture streaming in Windows and mobile Previews after fixing a bug with blank textures.
  • Clouds no longer jitter when upscaling is enabled in Vibrant Visuals.
  • Armor attached to player no longer flickers when upscaling is enabled in Vibrant Visuals.
  • Reduced unnecessary copies in atmospheric scattering keyframe lookups to improve frame time when Vibrant Visuals is enabled.

Panorama

Realms

  • Disabled "Clear all members" button for admin roles to avoid confusion, since admins can not remove other admins or owners.
  • Clicking the Try Realms button in the How to Play screen now redirects to the Realms PDP.
  • Updated the save modal text when saving settings in Realms edit world.
  • Added achievements disabled warning modal to Realms edit world.

Settings

  • Updated the Storage tab with Ore UI.
πŸ‘ Image
New settings screen in "Storage" tab

Text-to-speech

  • Now reads the character & as "and" instead of "ampersand".

UI

  • Removed warning text that "you can't earn achievements" when creating a world with add-ons enabled.
  • The party chat now appears in the world.
  • Updated the game credits.
  • Added Marketplace Error component to display Marketplace errors.
  • Non-gameplay related toast notifications (e.g. Minecraft Live reminders) will no longer be able to show during gameplay.
  • Added ability to access Marketplace for Preview.
  • Improved the furnace recipe book UI.

Worlds

  • Worlds can now be uploaded to the cloud on Windows.
    • New worlds are synced automatically if storage is available.
  • All uploaded worlds are accessible on any device when signed in.
  • Each player has a maximum storage of 4GB.
  • Cloud storage can be managed in the updated storage settings.

Technical

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AI Goals

  • Made the schema for the following stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer:
    • minecraft:behavior.defend_trusted_target
    • minecraft:behavior.dragondeath
    • minecraft:behavior.dragonholdingpattern
    • minecraft:behavior.dragonlanding
    • minecraft:behavior.dragonscanning
    • minecraft:behavior.dragontakeoff
    • minecraft:behavior.follow_target_leader
    • minecraft:behavior.nearest_prioritized_attackable_target
    • minecraft:behavior.place_block
      • The fields xz_range and y_range now only accept an object with min and max values. Other formats will fail to parse.
    • minecraft:behavior.random_breach
    • minecraft:behavior.random_fly
    • minecraft:behavior.random_swim
    • minecraft:behavior.take_block
      • The fields xz_range and y_range now only accept an object with min and max values. Other formats will fail to parse.
    • minecraft:behavior.wither_random_attack_pos_goal

API

  • Released EntityUpgradeAfterEvent from beta to stable.
  • Entity version upgrades are no longer gated behind the Upcoming Creator Features experiment
  • Added a new condition biome_has_tag that allows checking which biome tag is present at the location of the entity that is dropping loot.
    • Specify which Biome tag to check in the tag field of the condition.
  • Released class BlockComponentBlockStateChangeEvent, enum member EntityHealCause.TotemOfUndying, PrimitiveShape, PrimitiveShapeError, PrimitiveShapesManager, and TextPrimitive from beta to 2.8.0.
  • Released minecraft:totem_of_undying firing entityHeal events from beta to v2.8.0.

Content Log

  • Content log messages now cut out the user's personal file path prefix to instead only show the relevant path.

Entity Components

  • Added the unleash_on_removal field to minecraft:leashable component.
    • When set to true (the default), the entity is unleashed from the entity it is leashed to once the component is removed.
    • Entities with format versions prior to 1.26.30 will have this field defaulted to false to preserve existing behavior.
  • Added the unleash_on_removal field to minecraft:leashable_to component.
    • When set to true (the default), entities leashed to the entity are unleashed once the component is removed.
    • Entities with format versions prior to 1.26.30 will have this field defaulted to false to preserve existing behavior.

Entity Event Responses

  • Added the unleash entity event response.
    • If its unleash_self field is set to true, it unleashes the entity from the entity it is leashed to.
    • If its unleash_others field is set to true, it unleashes all entities that are leashed to the entity.

General

  • String length validation for JSON now correctly apply to multi-byte characters.

Graphics

  • Restructured internal graphics settings to be more compact and separated by platform.

Experimental

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These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Custom Projectile Features", and "Experimental Voxel Shape Features" experimental toggles.

Changes

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Technical

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Add-ons

  • Custom projectiles spawned via the minecraft:spawn_entity component now apply the offset field of minecraft:projectile when the experimental toggle "Custom Projectiles" is enabled.

API

  • Added class PlayerStartBreakingBlockAfterEvent to beta.
  • Added class PlayerStartBreakingBlockAfterEventSignal to beta.
  • Added interface PlayerBreakingBlockEventOptions to beta.
  • Added property WorldAfterEvents.playerStartBreakingBlock to beta.
  • Removed beta Player.partyInfo scripting property and PartyInfo interface from @minecraft/server.
  • Added the minecraft:dynamic_properties block component.
    • It is only present on blocks defined with a minecraft:block_entity component with dynamic_properties set to true.
    • It stores properties of the same DynamicProperties type that can be found on entities or item stacks.
    • It comes with a get, set and totalByteCount API.
    • It may only store up to 1KBytes of data per block entity.
    • It does not carry over its data to the item resulting from mining or picking the block entity.

Blocks

  • Added n_way_visual_rotation field to block geometry component, which takes the name of a block state as a string, which drives visual-only rotation of the block based on that state. Supported states are: minecraft:cardinal_direction, minecraft:sixteen_way_rotation, and all custom states.
  • Added minecraft:sixteen_way_rotation as an enabled state for the minecraft:placement_direction block trait, which will automatically apply a state value from 0-15 based on player rotation at time of block placement.
  • Added the minecraft:block_entity block component.
    • It has a single boolean field dynamic_properties.
    • It requires format version 1.26.20 and Experimental Upcoming Creator Features.
    • It cannot be used in permutations.
  • When a block with a minecraft:block_entity is placed in the world, an associated block-entity will be placed with the intent to provide persistent local metadata, akin to chests, spawners, signs, etc...

DDUI

  • Added the class ScriptInvalidObservableError that is thrown when an observable value is expected to be writable, but it is not.
  • Changed the class CustomForm:
    • Changed the function dropdown:
      • Changed return type from CustomForm (throws InvalidFormModificationError) to CustomForm (throws InvalidFormModificationError, InvalidObservableError).
    • Changed the function slider:
      • Changed return type from CustomForm (throws InvalidFormModificationError) to CustomForm (throws InvalidFormModificationError, InvalidObservableError).
    • Changed the function textField:
      • Changed return type from CustomForm (throws InvalidFormModificationError) to CustomForm (throws InvalidFormModificationError, InvalidObservableError).
    • Changed the function toggle:
      • Changed return type from CustomForm (throws InvalidFormModificationError) to CustomForm (throws InvalidFormModificationError, InvalidObservableError).

Item components

  • Item components minecraft:swing_sounds, minecraft:durability_sensor, minecraft:record, and minecraft:use_modifiers now accept string-based sound event names in addition to enum values when using the Beta APIs experimental toggle.
  • String-based sound names reference entries in sound_definitions.json, allowing content creators to use custom sounds in data-driven items without needing new enum values.

Packs

  • Added new pack folder to dedicated server for system packs (packs which are loaded automatically to the world and disallow other packs using their IDs).
    • system_behavior_packs and system_resource_packs.

Scripting

  • Added BiomeWater API for water graphics overrides to beta.
  • Added BiomeColorGrading API for color grading and tone mapping graphics overrides to beta.
  • Added BiomeLighting API for lighting graphics overrides to beta.
  • Added PlayerWater API for per-player water graphics overrides to beta.
  • Added PlayerColorGrading API for per-player color grading and tone mapping graphics overrides to beta.
  • Added PlayerLighting API for per-player lighting graphics overrides to beta.
  • Added PlayerAtmospherics API for per-player atmospherics graphics overrides to beta.
  • Added LootItem.conditions to beta.

Fixes

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28 issues fixed

From released versions before 26.30

  • MCPE-91152 – Bone meal not working in one block deep water.
  • MCPE-180737 – Accessibility option "Hide Lightning Flashes" is missing in Bedrock Edition.
  • MCPE-223126 – Atlas compositing no longer working as of 1.21.90.
  • MCPE-230910 – Fishing line follows second player's head movement in split screen mode.
  • MCPE-235488 – Search for players accessible when not signed in.
  • MCPE-235799 – Shulker boxes and mob skulls are transparent in the inventory menu initially when using texture streaming.
  • MCPE-237716 – Sulfur cube cannot spawn in Peaceful difficulty.
  • MCPE-238858 – "Bugs" button is translated incorrectly in Portuguese (Brazil)

From the 26.30 development versions

  • MCPE-238456 – Behavior packs with multiple dimension definitions cause loading crash.
  • MCPE-238470 – Chiseled sulfur and cinnabar can be stonecut from their respective polished and brick variants.
  • MCPE-238473 – The sound for igniting sulfur cube with TNT inside does not match the TNT block.
  • MCPE-238474 – Sulfur cube with TNT inside has some explosion drop decay, even with tntExplosionDropDecay false.
  • MCPE-238593 – Sulfur cube and TNT disappear when hit with invisibility potion.

Other

  • Fixed a client-side display issue that caused falling blocks (such as sand, gravel, and anvils) to appear to pass through cobwebs without slowing down and to lose their collision after landing.
  • Fixed a bug in the Realms saves screen where the "Save to storage" button on an automatic save displayed the active world's size instead of the selected save's size, and the "Free up space" dialog was not shown when the selected automatic save was too large to fit in the Realm's storage.
  • Fixed an issue where backups containing only Resource Packs displayed empty entries without names in the Saves tab.
  • Fixed an issue where modals may display blank text on the Realms Hub subscription tab.
  • Fixed an issue where the wrong icon was used for leaving a realm.
  • Fixed Realms Hub settings screens not exiting properly after saving changes made on the screens.
  • Fixed a crash that could occur when initializing a dimension on the client side if the spawn dimension was set to a non-Overworld dimension.
  • Fixed a bug where the emote wheel could be opened while riding a mob or minecart, causing the player to crouch instead of dismounting.
  • Fixed an issue that caused the framerate limit option under Vibrant Visuals Options to behave differently from the other quality options.
  • Fixed a bug where you could not show ModalFormData or MessageFormData directly after CustomForm or MessageBox.
  • Fixed an issue where on slower connections the hotbar would swap between items if you placed a block and immediately swapped.
  • Fixed a bug where held_item_scale was not correctly applied to data driven blocks.
  • Fixed marketplace offers sometimes showing coin icons in places they shouldn't.
  • Fixed bug where @minecraft/server-net was using the incorrect dedicated server configuration ID for a pack. Under ./config/<moduleID>/* is a pack's configuration for scripting. The server-net module was looking at the pack ID rather than the script module ID like all other modules.
  • Fixed an issue where square artifacts would appear when looking at point lights.

References

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  1. ↑ "Minecraft Beta & Preview - 26.30.28" – Minecraft Feedback, May 12, 2026.

Navigation

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