![]() |
VOOZH | about |
| Health points | 20HPπ β€οΈ Γ 10 |
|---|---|
| Hitbox size | Height: 1.8 blocks Width: 0.6 blocks |
| Spawn | By commands |
{
"title": "Mannequin",
"rows": [
{
"field": "20<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 10</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Height: 1.8 blocks<br>Width: 0.6 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "By commands",
"label": "(link to Mob spawning article, displayed as Spawn)"
}
],
"invimages": [],
"images": [
"Alex (slim) JE2.png"
]
}
Mannequins are mob-like entities that resemble a player's avatar without having a connected player.
Mannequins can only be spawned with commands such as /summon. They do not spawn naturally or have an associated spawn egg.
Mannequins do not drop any items or experience upon death.
Mannequins function like a player avatar, even if the player is not connected. They can hold items in their hands, wear armor, take damage, and have attributes and effects. Unlike players, they cannot pick up items, though they can have items placed into their hands or armor slots with commands. Armor can also be equipped on them via dispenser.
Vindicators named "Johnny" will attack mannequins, but other hostile mobs will not.
Models will match those of players, with the specific exception of deadmau5, whose ears will not render. Mojang have confirmed that this is not something they consider an issue.[1]
Although player avatars do, mannequins will not take damage when outside the world border.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βDying | Friendly Mobs | When a mannequin dies | entity.generic.death | subtitles.entity.generic.deathβ | 1.0 | 0.8β1.2 | 16 | |
| βSomething hurts | Friendly Mobs | When a mannequin is damaged | entity.generic.hurt | subtitles.entity.generic.hurtβ | 1.0 | 0.8β1.2 | 16 | |
| βSomething fell | Friendly Mobs | When a mannequin fell from more than 8 blocks | entity.generic.big_fall | subtitles.entity.generic.big_fallβ | 1.0 | 0.8β1.2 | 16 | |
| Entity | Identifier | Translation key |
|---|---|---|
| Mannequin | mannequin |
entity.minecraft.mannequin |
CanPickUpLoot, DeathLootTable, DeathLootTableSeed, drop_chances, home_pos, home_radius, leash, LeftHanded, NoAI, and PersistenceRequired.minecraft:profile component.
cape, jacket, left_sleeve, right_sleeve, left_pants_leg, right_pants_leg, hat.left and right.standing, crouching, swimming, fall_flying, sleepingfalse).below_name score would show.
entity.minecraft.mannequin.label) text is shown if omitted.below_name display.Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.9 | 25w36a | Added mannequins. | |||||
| π Image Mannequins currently use the classic[verify] Steve skin with the slim model by default. | |||||||
| 25w37a | π Image Mannequins now use the classic Steve skin with the classic model by default. | ||||||
| pre1 | π Image Mannequins now use the slim Alex skin with the slim model by default. | ||||||
| Mannequins description text can now be configured. | |||||||
Now accept minecraft:profile component from spawner items.
| |||||||
CustomNameVisible tag now works on mannequins. Previously, mannequins always acted as if the tag was set to true. | |||||||
Issues relating to "Mannequin" are maintained on the bug tracker. Issues should be reported and viewed there.