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Walking

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Walking is one of the fundamental methods of transportation in Minecraft, allowing for a reasonable movement speed while avoiding the hunger impact of sprinting, but without the fall safety of sneaking.

Performing

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Walking is possible regardless of hunger level. A walking player can be obstructed by colliding with the hitbox of most blocks and entities. A sufficiently high level of Slowness can prevent walking. Walking is not possible in Spectator mode.

See also: Controls

Keyboard

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On a keyboard, pressing the assigned keys to move forward, backward, left, or right (W, S, A, and D, respectively) causes the player to walk. Two adjacent keys can be pressed simultaneously to walk in a diagonal direction, but opposite keys cancel out.

Controller

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This feature is exclusive to Bedrock Edition.
 

On a controller, walking is accomplished by moving the joystick in the appropriate direction. The player walks at an angle equal to the angle of the joystick relative to the direction the camera is facing. A D-pad can also be used for keyboard movement.

Touchscreen

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This feature is exclusive to Bedrock Edition.
 

On a touchscreen, a virtual touch-based D-pad or joystick can be used. There is a setting in Settings > Controls > Touch to change this.

Usage

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Walking is the most accessible form of transportation in the game. The player should try to only walk when there is no food available, since walking does not expend hunger points. However, the player can still lose hunger points when jumping. When the player has six or less hunger points, the player can no longer sprint and can only walk, if traveling on land.

Speed

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The default walking speed is 4.317 blocks per second, and in Java Edition, this can be directly changed by the minecraft:movement_speed attribute (in which the default base value is 0.1​[more information needed]). However, the speed can also be affected by several factors, such as blocks, effects, using an item and enchantments. The speed can be increased by pressing two movement keys while facing a 45-degree angle.

List of blocks that modify walking speed in Java Edition
Walking on / in Block at head-level
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Air
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Water
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Lava
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Powder Snow

at max freezing
blocks/sec blocks/sec blocks/sec blocks/sec
Walking on
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Normal Block
4.317 1.960 0.784 0.882
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Blue Ice
4.376 1.960 0.784 0.882
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Ice

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Packed Ice

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Frosted Ice
4.157 1.960 0.784 0.882
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Slime Block
3.040 1.960 0.784 0.882
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Honey Block

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Soul Sand
2.508 0.576 0.490 1.254
Moving along horizontally (not climbing)
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Twisting Vines

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Weeping Vines

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Vines

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Cave Vines

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Ladder

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Scaffolding
3.00 1.960 0.784 0.882
Moving through
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Sweet Berry Bush
1.568 0.314 0.314 0.784
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Cobweb
0.490 0.098 0.098 0.245
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Water
1.960 (water overrides the lower speeds of lava and powder snow)
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Lava
0.784 - 0.784 -
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Powder Snow
0.882 0.353 - 0.882

By mob

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The majority of land-based mobs move via walking.

Walking mobs Non-walking mobs
  1. Can involuntarily teleport when the host-block is affected

History

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Java Edition

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Java Edition pre-Classic
Cave game tech testAdded walking.
Java Edition Beta
1.8Pre-releaseAdded sprinting.
Java Edition
1.814w32cIt is now possible to walk from a normal block to on top of a bed without jumping.
1.1116w32aWalking no longer affects exhaustion, thus no longer decreases saturation or the hunger bar.
1.1720w49aAdded sculk sensors, which detect nearby entities that are walking.
1.21.525w02aMoving diagonally by holding down two movement keys no longer increases the player's speed.[1]
25w04aMoving diagonally by holding down two movement keys once again increases the player's speed, due to fan backlash.

Bedrock Edition

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Pocket Edition Alpha
Pre-releaseAdded walking.
v0.12.1build 1Added sprinting.
Bedrock Edition
1.16.210
Experiment
Caves and Cliffs
beta 1.16.210.56Added sculk sensors, which detect nearby entities that are walking.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added walking.
TU5Added sprinting.
TU31CU191.221.221.22Patch 3It is now possible to walk from a normal block to on top of a bed without jumping.
TU54CU441.521.521.52Patch 241.0.4Walking no longer affects exhaustion, thus no longer decreases saturation or the hunger bar.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0Added walking.

Issues

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Issues relating to "Walking" are maintained on the bug tracker. Issues should be reported and viewed there.

References

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  1. Was actually a bug: MC-271065 – Diagonal movement is not normalized when crouching or using certain items – resolved as "Fixed".

Navigation

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Retrieved from "https://minecraft.wiki/w/Walking?oldid=3649811"

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