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Agent

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This feature is exclusive to Bedrock Edition and Minecraft Education.
 
Agent
Health points ∞
Behavior Passive
Attack
strength
5HPπŸ‘ ❀️
πŸ‘ ❀️
πŸ‘ πŸ’”
Hitbox size Height: 0.93 blocks
Width: 0.6 blocks
Spawn See Spawning
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 "title": "Agent",
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 "field": "5<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❀️)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❀️)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=πŸ’”)</span></span>",
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 "Agent.png"
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An agent is a mob that helps players learn coding, by getting a player to code the actions on one. Agents can be programmed to execute several tasks, like planting and harvesting, mining, chopping trees, and building. It is only available in Minecraft Education and Bedrock Edition worlds connected to a WebSocket server.

Spawning

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In a Bedrock Edition world not connected to a WebSocket server, agents are unused and thus have no AI unless spawned by putting the command /summon agent 56 into an NPC, but can still store items given to them by a player in its inventory. Agents can also teleport between dimensions with the player. After spawning them, they may not be removed in Bedrock Edition.[verify]

Agents can be spawned with its spawn egg, obtainable with /give @p agent_spawn_egg 56. However, they do not spawn while using its spawn egg in Bedrock Edition.

Usage

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In Minecraft Education, agents are used in conjunction with Code Connection, and are programmable by a visual programming language.

In the Minecraft Education and Bedrock Edition, agents can be used in conjunction with WebSocket servers.

Agents carry their own 27-slot inventory, which can be manipulated by commands that the player programs one to use, or edited directly by a GUI that the player can access in-game, in any dimension.

The visual interface allows the player to drag and drop commands, structural constructs and other components into a sequence, and associate the sequence with a custom-named slash command, which can be executed in the traditional way, from the console.

πŸ‘ Image
An agent in a dripstone cave

Agents are completely invulnerable to all forms of damage, although they are targeted by wardens. Agents pass through blocks, vehicles, and projectiles, thus making them unable to ride a minecart or boat. Agents cannot be leashed.

Agents can push pressure plates and use doors, buttons, levers, and fence gates. They can destroy some blocks that are indestructible in Survival mode, such as bedrock and command block, except for allow and deny blocks.

Agent commands

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Main article: Commands/agent
  • attack <direction>
  • destroy <direction>
  • drop <int:slotNum> <int:quantity> <direction>
  • drop all <direction>
  • move <direction>
  • turn <turnDirection>
  • inspect <direction>
  • inspect data <direction>
  • detect <direction>
  • detectredstone <direction>
  • transfer <int:srcSlotNum> <int:quantity> <int:dstSlotNum>
  • create agent
  • remove agent
  • teleport to player
  • teleport to location facing direction
  • collect <string:item>
  • till <direction>
  • place <int:slotNum> <direction>
  • place on move<int:slotNum> <true/false>
  • get item count <int:slotNum>
  • get item space <int:slotNum>
  • get item detail <int:slotNum>

<direction> refers to forward|back|left|right|up|down

<turnDirection> refers to left|right

Sounds

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Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block placedFriendly MobsWhen an agent is spawnedmob.agent.spawnsubtitles.block.generic.place​??

Data values

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NameIdentifierNumeric ID Translation key
πŸ‘ EntitySprite agent.png: Sprite image for agent in Minecraft
Agent
agent56 entity.agent.name

History

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Bedrock Edition

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Pocket Edition Alpha
v0.16.0build 1πŸ‘ Image
Added agents.
build 2Removed agents.
Pocket Edition
1.0.0alpha 0.17.0.1Agents have been re-added, hidden in a(n) .apk file.
Bedrock Edition
1.8.0beta 1.8.0.8Added agent spawn egg texture file.
1.9.0beta 1.9.0.0Agents can now be spawned by putting the command execute @p ~ ~ ~ agent create into an NPC.

Minecraft Education

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Minecraft Education
1.0.1πŸ‘ Image
Added learn to code mascot.
1.0.2The entity ID has been changed from learn_to_code_mascot to agent.
1.4.0The default name tag color for agents has been changed to blue.
1.7Agents can now be removed through /remove.
Players now can show their agent's coordinates on the HUD.
/summon agent now creates or teleports the executor's agent to the executor.
Added spawn eggs for agents.
1.20.121.20.10.0Agents now have no range restrictions, it can move and build far away from the player.
Agents now have an animation for unsuccessful actions.
Agents now choose which item to detect or interact with in a β€œline of sight” in the direction the code specified, up to 1 block away.

Issues

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Issues relating to "Agent" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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Gallery

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Textures

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Screenshots

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In other media

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External links

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Navigation

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