![]() |
VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0.3 |
| Hardness | 0.3 |
| Luminous | No |
| Transparent | Partial (blocks light) |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 21 COLOR_GRAY |
| Note block instrument | Hat |
{
"title": "Tinted Glass",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0.3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partial <small>(blocks light)</small>",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(76, 76, 76); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 21 COLOR<wbr/>_GRAY</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Hat",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Tinted Glass"
],
"images": [
"Tinted Glass.png"
]
}
Tinted glass is a block that blocks light while being visually transparent.
Tinted glass drops as an item when broken with any tool or by hand, unlike other glass.[1]
| Block | π Image | |
|---|---|---|
| Hardness | 0.3 | |
| Breaking time (secs) | ||
| Default | 0.45 | |
Tinted glass behaves like an opaque block, blocking light and beacon beams completely, despite being visually transparent. However, it isn't a solid block, and as with regular glass, mobs do not suffocate inside it. Unlike other types of glass, it cannot be turned into glass panes. Mobs do not spawn on top, similar to regular glass.
π BlockSprite glass.png: Sprite image for glass in Minecraftglass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.glass.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.glass.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.glass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.glass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.glass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite glass.png: Sprite image for glass in Minecraftglass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | random.glass | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | When the block is placed | dig.stone | β ? | 1.0 | 0.8β1.0 | |
| β ? | Blocks | While the block is in the process of being broken | hit.stone | β ? | 0.4 | 0.6 | |
| β ? | Players | Falling on the block with fall damage | fall.stone | β ? | 0.4 | 1.0 | |
| β ? | Players | Walking on the block | step.stone | β ? | 0.3 | 1.0 | |
| β ? | Blocks | Jumping from the block | jump.stone | β ? | 0.12 | 1.0 | |
| β ? | Blocks | Falling on the block without fall damage | land.stone | β ? | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite tinted-glass.png: Sprite image for tinted-glass in Minecraft Tinted Glass | tinted_glass | Block & Item | impermeable |
block.minecraft.tinted_glass |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite tinted-glass.png: Sprite image for tinted-glass in Minecraft Tinted Glass | tinted_glass | 589 | Block & Giveable Item[i 2] | Identical[i 3] | tile.tinted_glass.name |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 2.0 | Blocks named "Tinted Glass" were added in the 2013 joke update, which eventually became "Stained Glass" in 1.7.2. | ||||||
| 1.17 | 20w45a | π Image Added tinted glass. | |||||
| 20w46a | π Image The texture of tinted glass has now been changed. | ||||||
| 21w11a | Tinted glass no longer suffocates mobs. | ||||||
| Mobs can no longer spawn on top of tinted glass. | |||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17.0 Experiment | beta 1.17.0.50 | π Image Added tinted glass. | |||||
| 1.17.0 | beta 1.17.0.52 | Tinted glass is no longer available only through Experimental Gameplay. | |||||
Issues relating to "Tinted Glass" are maintained on the bug tracker. Issues should be reported and viewed there.