![]() |
VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Shears.png: Sprite image for Shears in Minecraft |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 12 WATER |
| Note block instrument | Default (Harp) |
{
"title": "Seagrass",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Shears.png article, displayed as 32x32px|link=|alt=Invicon Shears.png: Sprite image for Shears in Minecraft|class=pixel-image|This block can be broken with any tool, but shears are the quickest)</span>",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(64, 64, 255); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 12 WATER</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Seagrass"
],
"images": [
"Seagrass.gif",
"Tall Seagrass.gif"
]
}
Seagrass is a non-solid plant block that generates in all oceans, except frozen oceans.
Tall seagrass is a two-block high variety of seagrass.
Seagrass can be harvested only with shears. Using any other tool, item, or the player's fist destroys seagrass and causes it to drop nothing. When harvested with shears, regular seagrass drops itself as an item, and tall seagrass drops 2 seagrass items.
Tall seagrass only exists in block form; obtaining it as an item is impossible even in Creative mode or by using commands.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
| π ItemSprite shears.png: Sprite image for shears in Minecraft Shears |
0.05 | |
Seagrass generates in either its tall or small form in rivers, non-frozen oceans, underwater caves and swamps, replacing ice[1] and planks[2] as necessary. To generate seagrass, the water column it is in must have access to the sky.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Turtle[A] | 0β2 | 66.67% | 1.00 | 0β3 | 83.33% | 1.50 | 0β4 | 91.67% | 2.00 | 0β5 | 94.44% | 2.50 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Turtle[A] | 0β2 | 2β3 | 1 | 0β3 | 5β6 | 3β2 | 0β4 | 11β12 | 2 | 0β5 | 17β18 | 5β2 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Turtle[A] | 0 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) |
| 1 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) | ||
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 5β18 (27.78%) | ||
| 3 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 5β18 (27.78%) | ||
| 4 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1β18 (5.56%) | ||
| Average | 1 (1.00) | 3β2 (1.50) | 2 (2.00) | 5β2 (2.50) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Turtle[A] | 1.00 | 0.67 | 0.50 | 0.40 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Turtle[A] | 0β2 | 66.67% | 1.00 | 0β3 | 66.67% | 1.33 | 0β4 | 66.67% | 1.67 | 0β5 | 66.67% | 2.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Turtle[A] | 0β2 | 2β3 | 1 | 0β3 | 2β3 | 4β3 | 0β4 | 2β3 | 5β3 | 0β5 | 2β3 | 2 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Turtle[A] | 0 | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) | 1β3 (33.33%) |
| 1 | 1β3 (33.33%) | 1β6 (16.67%) | 1β12 (8.33%) | 1β18 (5.56%) | ||
| 2 | 1β3 (33.33%) | 1β3 (33.33%) | 1β4 (25.00%) | 1β6 (16.67%) | ||
| 3 | 0 | 1β6 (16.67%) | 1β4 (25.00%) | 2β9 (22.22%) | ||
| 4 | 0 | 0 | 1β12 (8.33%) | 1β6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1β18 (5.56%) | ||
| Average | 1 (1.00) | 4β3 (1.33) | 5β3 (1.67) | 2 (2.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Turtle[A] | 1.00 | 0.75 | 0.60 | 0.50 |
Using bone meal on any solid blockβ[Java Edition only], or dirt, coarse dirt, sand, red sand, gravel, or clayβ[Bedrock Edition only] that is underwater generates seagrass on that block and its surrounding blocks. In order for this to work, there must be 2 water blocks above the block the bone meal is being used on, and the lower one must be non-flowing water.
The seagrass item can be placed only on opaque blocks. It breaks when opaque blocks move into its hitbox.
Like grass, snow layers, and other such blocks, placing blocks inside seagrass deletes the seagrass. However, seagrass prevents coral fan placement.β[Bedrock Edition only][3]
Tall seagrass has a hitbox considerably more appropriate for its size than other two-block-tall plants such as tall grass.[4]
Seagrass is completely resistant to lava trying to flow into it, allowing for lava to be floating on top of the water.[5]
Seagrass can be used to lead and breed turtles.
Applying bone meal to a regular seagrass transforms it to tall seagrass if there is enough space. The bone meal will not be consumed if insufficient space exists.[6]
Placing seagrass into a composter has a 30% chance of raising the compost level by 1.
Using seagrass on a baby turtle accelerates its growing time. When the turtle becomes an adult, it drops one turtle scute.
π ItemSprite kelp.png: Sprite image for kelp in Minecraftwet_grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.wet_grass.break | subtitles.block.generic.breakβ | 0.8 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.wet_grass.place | subtitles.block.generic.placeβ | 0.8 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.wet_grass.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.wet_grass.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.wet_grass.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| π BlockSprite seagrass.png: Sprite image for seagrass in Minecraft Seagrass | seagrass | Block & Item | underwater_bonemeals |
block.minecraft.seagrass |
| π BlockSprite tall-seagrass.png: Sprite image for tall-seagrass in Minecraft Tall Seagrass | tall_seagrass | Block | None | block.minecraft.tall_seagrass |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite seagrass.png: Sprite image for seagrass in Minecraft Seagrass | seagrass | 385 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -130) |
tile.seagrass.seagrass.name |
Java Edition:
Tall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| half | lower | lowerupper | The half of the plant contained in this block. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| sea_grass_type | 0x10x2 | default
| default | 0 | This is seagrass. |
double_bot | 1 | This is the bottom half of tall seagrass. | |||
double_top | 2 | This is the top half of tall seagrass. |
| May 21, 2009 | Notch shows interest in adding a "seaweed" block. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w07a | π Image π Image Added "sea grass". | |||||
| π Image Sea grass currently has an animated texture as an inventory item. | |||||||
| 18w07b | Sea grass is now used to breed turtles. | ||||||
| The block that sea grass occupies now behaves more like water. For example, mobs can no longer spawn within the plant underwater, nor can they replenish their breath by swimming through it. | |||||||
| 18w08a | π Image Sea grass no longer has an animated texture as an inventory item. | ||||||
| 18w14a | Sea grass can now generate in rivers and swamps. | ||||||
| 18w19a | Sea grass now generates in underwater caves. | ||||||
| "Sea Grass" has been renamed to "Seagrass". | |||||||
| pre2 | Seagrass can now be destroyed by sponges.[7] | ||||||
| pre6 | Conduits and kelp can now replace seagrass.[8] | ||||||
Added 5 new sound events that apply to seagrass: block.wet_grass.break, block.wet_grass.fall, block.wet_grass.hit, block.wet_grass.place, and block.wet_grass.step. | |||||||
| 1.14 | 19w03a | Placing seagrass into the new composter has a 10% chance of raising the compost level by 1. | |||||
| 19w05a | Seagrass now has a 30% chance of increasing the compost level in a composter by 1. | ||||||
| 1.17 | 21w07a | Seagrass can no longer replace parts of a swamp hut.[9] | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | beta 1.2.14.2 | π Image π Image Added seagrass. | |||||
| π Image The inventory texture of seagrass has the same texture as regular grass. | |||||||
| beta 1.2.20.1 | π Image The seagrass inventory texture has been changed. The seagrass texture in the inventory is currently different from Java Edition's texture. | ||||||
| Seagrass now generate in underwater caves. | |||||||
| 1.5.0 | beta 1.5.0.4 | Seagrass can now be dropped by turtles. | |||||
| Seagrass can now be used to breed turtles. | |||||||
| 1.11.0 | beta 1.11.0.1 | Seagrass can now be used to fill composters. | |||||
| 1.12.0 | beta 1.12.0.2 | π Image π Image The color of seagrass has been updated to match Java Edition's. | |||||
| 1.18.10 | beta 1.18.10.24 | Seagrass can be used to tempt and breed frogs behind the "Wild Update" experimental toggle. This is confirmed to be a placeholder. | |||||
| 1.21.100 | Preview 1.21.100.20 | No longer pokes through ice when it generates in shallow water in biomes that have ice on the water's surface. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | π Image π Image Added sea grass. | ||
| π Image The seagrass texture in the inventory is currently different from Java Edition's texture. | |||||||
Issues relating to "Seagrass" are maintained on the bug tracker. Issues should be reported and viewed there.