![]() |
VOOZH | about |
| Rarity tier | Uncommon |
|---|---|
| Renewable | Yes |
| Stackable | Yes (16) |
| Tool | π SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft |
| Blast resistance | 1 |
| Hardness | 1 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
Yes |
| Map color | 13 WOOD |
| Note block instrument | Bass |
{
"title": "Ominous Banner",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (16)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "1",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(143, 119, 72); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 13 WOOD</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Ominous Banner"
],
"images": [
"Ominous Banner.gif",
"Ominous Wall Banner.png"
]
}
An ominous banner is a special uncraftable variant of the banner obtained from raid captains and pillager outposts.
Ominous banners can be broken with or without a tool, but an axe is fastest.
A ominous banner also breaks and drops itself as an item if the block the banner is attached to is moved, removed, or destroyed.
Ominous banners are carried by raid captains.
They are located in pillager outposts.
In Java Edition, the ominous banner cannot be crafted or copied because the design uses 8 patterns.
In Bedrock Edition, the ominous banner is a separate type that cannot be placed in a loom.
Ominous banners have the following pattern:
White bannerβ[JE only]
Separate type entirelyβ[BE only]
Illagers that spawn carrying an ominous banner always drop it upon death.
Ominous banners are a special type of banner in the game as they have more than 6 patterns, and as such cannot be crafted. Ominous banners have the same placement functionality as regular banners.
While an ominous banner cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear on top of the player. This is how raid captains wear bannersβ[JE only].
While an ominous banner cannot be equipped in the chestplate slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how raid captains wear bannersβ[BE & edu only].
Since ominous banners have more than six patterns, adding it to the shield causes the banner to be reduced to six patterns on the shield.
| Ingredients | Crafting recipe | Description |
|---|---|---|
| Shield + |
π Invicon Shield.png: Inventory sprite for Shield in Minecraft as shown in-game linking to Shield with description: Shield
π Invicon Ominous Banner.png: Inventory sprite for Ominous Banner in Minecraft as shown in-game linking to Banner with description: π Invicon Ominous Shield.png: Inventory sprite for Ominous Shield in Minecraft as shown in-game linking to Ominous Shield with description: Ominous Shield |
Applies the banner pattern to the shield. The banner is consumed. The shield must have no pre-existing patterns. Does not change existing durability or enchantments on the shield. |
Unlike normal banners, ominous banners cannot be copied to make additional copies of the ominous banner.
Like regular banners, ominous banners can also serve as a map marker, having the same functionality as regular banners when used for marking points on a map.
An ominous banner can be given a custom name that remains as the ominous banner is placed and retrieved. The player can use an anvil to rename the ominous banner item, or may change the CustomName tag using the /data command on the ominous banner block.
Ominous banners can be used as a fuel in furnaces, smelting 1.5 items per banner.
Unlike a regular banner, ominous banners can't be used in a loom to apply patterns.
π BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.wood.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.wood.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.wood | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.wood | subtitles.block.generic.placeβ | 1.0 | 0.8 | |
| βAxe strips | Blocks | When an axe strips a log or wood block [sound 1] | use.wood | subtitles.block.generic.hitβ | 1.0 | 0.8 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.wood | subtitles.block.generic.hitβ | 0.23 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.wood | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.wood | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.wood | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.wood | subtitles.block.generic.footstepsβ | 0.18 | 1.0 | |
Java Edition: None
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When all patterns are removed from a banner using a cauldron | cauldron.cleanbanner | β ? | 0.1 | 1.0 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite ominous-banner.png: Sprite image for ominous-banner in Minecraft Ominous Banner | white_banner | Block & Item | bannerswall_post_override | banners |
block.minecraft.ominous_banner |
| π BlockSprite ominous-wall-banner.png: Sprite image for ominous-wall-banner in Minecraft Ominous Wall Banner | white_wall_banner | Block | bannerswall_post_override | β | block.minecraft.ominous_banner |
| Name | Identifier |
|---|---|
| π BlockSprite banners.png: Sprite image for banners in Minecraft Block entity | banner |
| Ominous Banner | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite ominous-banner.png: Sprite image for ominous-banner in Minecraft Standing | standing_banner | 176 | Block & Ungiveable Item[i 2] | Identical[i 3] | β |
| π BlockSprite ominous-wall-banner.png: Sprite image for ominous-wall-banner in Minecraft Wall | wall_banner | 177 | Block & Ungiveable Item[i 2] | Identical[i 3] | β |
| π ItemSprite ominous-banner.png: Sprite image for ominous-banner in Minecraft Item | banner | 567 | Item | β | item.banner.illager_captain.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite banners.png: Sprite image for banners in Minecraft Block entity | Banner |
Java Edition:
Floor
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| ground_sign_direction | 0x10x20x40x8 | 0
| 0 | 0 | The block is facing south. |
1 | 1 | The block is facing south-southwest. | |||
2 | 2 | The block is facing southwest. | |||
3 | 3 | The block is facing west-southwest. | |||
4 | 4 | The block is facing west. | |||
5 | 5 | The block is facing west-northwest. | |||
6 | 6 | The block is facing northwest. | |||
7 | 7 | The block is facing north-northwest. | |||
8 | 8 | The block is facing north. | |||
9 | 9 | The block is facing north-northeast. | |||
10 | 10 | The block is facing northeast. | |||
11 | 11 | The block is facing east-northeast. | |||
12 | 12 | The block is facing east. | |||
13 | 13 | The block is facing east-southeast. | |||
14 | 14 | The block is facing southeast. | |||
15 | 15 | The block is facing south-southeast. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | 0x10x20x4 | 0 | 2345 | 2345 | The direction the block is facing. For example, a block facing east is attached to a block to its west.
|
01 | 01 | Unused |
An ominous banner has a block entity associated with it that holds additional data about the block.
minecraft:banner_patterns component.
| Color | ID (JE) | Data value (BE) | Hex color |
|---|---|---|---|
White |
white
|
0
|
#F9FFFE
|
Orange |
orange
|
1
|
#F9801D
|
Magenta |
magenta
|
2
|
#C74EBD
|
Light blue |
light_blue
|
3
|
#3AB3DA
|
Yellow |
yellow
|
4
|
#FED83D
|
Lime |
lime
|
5
|
#80C71F
|
Pink |
pink
|
6
|
#F38BAA
|
Gray |
gray
|
7
|
#474F52
|
Light gray |
light_gray
|
8
|
#9D9D97
|
Cyan |
cyan
|
9
|
#169C9C
|
Purple |
purple
|
10
|
#8932B8
|
Blue |
blue
|
11
|
#3C44AA
|
Brown |
brown
|
12
|
#835432
|
Green |
green
|
13
|
#5E7C16
|
Red |
red
|
14
|
#B02E26
|
Black |
black
|
15
|
#1D1D21
|
minecraft:custom_name component, this name cannot be erased using an anvil, is not italicized, and does not appear in some labels, such as banner markers and item frames.minecraft:base_color component is not specified, then white is used as the base banner color.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | I've got a bad feeling about this | Kill a Pillager Captain. | Drink an Ominous Bottle. | 20 | Bronze | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Voluntary Exile | Kill a raid captain. Maybe consider staying away from villages for the time being... | Kill an entity in the #raiders entity tag wearing an π Imageominous banner: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w45a | π Image Added illager banners. | |||||
| Added illager patrols, where the leader of an illager patrol carries an illager banner. | |||||||
| 18w46a | π Image The pattern of illager banner now has a black border. | ||||||
| 18w47a | Illager banners now generate in pillager outpost watchtowers. | ||||||
| pre2 | "Illager Banners" have been renamed to "Ominous Banners". | ||||||
| 1.19.3 | 22w43a | The ominous banner is now available in the Creative inventory. | |||||
| 1.21.2 | 24w33a | The rarity of ominous banners has been changed from "Common" to "Uncommon". Previously it used a gold colored text component for its name. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11.0 | beta 1.11.0.1 | π Image Added illager banners. | |||||
| Added illager captains, which drop an illager banner upon death. | |||||||
| beta 1.11.0.3 | Illager banners now generate in pillager outpost watchtowers, instead of gray banners. | ||||||
| 1.20.0 | Preview 1.20.0.20 | Illager banners can now be used to customize shields. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of ominous banners has been changed from "Common" to "Uncommon". | |||||
| "Illager Banner" has been renamed to "Ominous Banner", matching Java Edition. | |||||||
| PlayStation 4 Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.91 | π Image Added illager banners, which generate with pillager outposts and are dropped by illager captains upon death. | ||||||
Issues relating to "Ominous Banner" are maintained on the bug tracker. Issues should be reported and viewed there.