![]() |
VOOZH | about |
| Renewable | No |
|---|---|
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
{
"title": "Water Spawner",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
}
],
"invimages": [
"Water Spawner"
],
"images": [
"Water Spawner.png"
]
}
The water spawner, also referred to as an "infinite water source" by Notch,[1] was a block that would repeatedly create water on each of its four orthogonal sides.
Water spawners can be broken instantly, regardless of held items.
| Block | ๐ Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Water spawners could be found in starting house chests in stacks of 99 in Indev 0.31 20100124-2310, and stacks of 100 in Indev 0.31 20100128-2200. Prior to this, they were added to the player's inventory by default in a stack of 5.
The water spawner has many visual and functional differences from normal water:
Immediately after placement, the water spawner creates source blocks of water on each of its four orthogonal sides. If these created sources are removed, they get regenerated after enough time.
Water spawners are deleted by sponges.
| Name | Numeric ID | Form |
|---|---|---|
| ๐ BlockSprite infinite-water.png: Sprite image for infinite-water in Minecraft [No displayed name] | 52 | Block & Item |
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| May 18, 2009 | Notch states that a water spawner would probably be silly. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20100114 | ๐ Image Added water spawners. | |||||
| The block is referred to as an "item spawner block".[2] | |||||||
| The blocks were added to allow for players to create lakes on floating maps. | |||||||
| 20100124-2310 | Water spawners can now be found in starting house chests in a stack of 99. | ||||||
| 20100128-2200 | Water spawners can now be found in starting house chests in a stack of 100. | ||||||
| 20100129-1447 | Water spawners can no longer be found in starting house chests. | ||||||
| 20100131-2156 | Water spawners now periodically generate water around themselves even if said water was previously removed. | ||||||
| 20100201-2227 | Water spawners are now deleted by sponges. | ||||||
| Java Edition Infdev | |||||||
| 20100624 | The water spawner has been removed. As the ID is now empty, it now crashes the game with a NullPointerException if a chunk containing said block is loaded or an inventory containing one opened. | ||||||
| 20100625-1917 | ๐ Image The numeric ID that water spawners used is now used by the monster spawner, and as such all existing water spawners seamlessly convert into monster spawners instead of causing the game to crash. | ||||||
"Water Spawner" is a removed block and as such issues relating to it cannot be fixed.
| Removed features | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Java Edition |
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| Bedrock Edition |
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| MinecraftEdu |
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