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{
"title": "Stained Glass",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0.3",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.3",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Hat",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"White Stained Glass",
"Light Gray Stained Glass",
"Gray Stained Glass",
"Black Stained Glass",
"Brown Stained Glass",
"Red Stained Glass",
"Orange Stained Glass",
"Yellow Stained Glass",
"Lime Stained Glass",
"Green Stained Glass",
"Cyan Stained Glass",
"Light Blue Stained Glass",
"Blue Stained Glass",
"Purple Stained Glass",
"Magenta Stained Glass",
"Pink Stained Glass"
],
"images": [
"White Stained Glass.png",
"Light Gray Stained Glass.png",
"Gray Stained Glass.png",
"Black Stained Glass.png",
"Brown Stained Glass.png",
"Red Stained Glass.png",
"Orange Stained Glass.png",
"Yellow Stained Glass.png",
"Lime Stained Glass.png",
"Green Stained Glass.png",
"Cyan Stained Glass.png",
"Light Blue Stained Glass.png",
"Blue Stained Glass.png",
"Purple Stained Glass.png",
"Magenta Stained Glass.png",
"Pink Stained Glass.png"
]
}
Stained glass is a dyed variant of the glass block.
Stained glass drops itself only if it is broken with a tool enchanted with Silk Touch. Otherwise, it drops nothing.
Stained glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.[1]
Magenta stained glass blocks naturally generate as windows in end cities and end ships.
Brown stained glass can generate in trail ruins.
Black, light gray, and white stained glass can generate inside trial chambers.
Stained glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.
Mobs cannot normally spawn on stained glass blocks. An exception to this is zombie reinforcements, which can spawn on stained glass blocks (but not stained glass panes).
Stained glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through stained glass, but this is purely visual.
Redstone dust and components can be placed on stained glass, but cannot power stained glass. Stained glass can't cut vertical redstone. Vertical redstone can be placed on stained glass. In Java Edition, it transmits redstone signals up, not down. Otherwise, stained glass in redstone circuits is functionally the same as an upside-down slab.
The color of the beam may be changed by placing blocks of stained glass (or stained glass panes) anywhere above the beacon block. The beam changes colors according to the colors of glass placed above it: the first block sets the beam color, while each additional block sets the color by averaging the red, green, and blue components of the current beam color and the block's color. The color values are the same as those for the corresponding dye. This also works using hardened stained glass and hardened stained glass panes.[Bedrock Edition and Minecraft Education only] Stained glass panes have the same effect on the beam as stained glass blocks.
The resulting beam color can be found as where is the sequence of glass colors ( corresponds to the lowest block and to the highest one).
As the blending algorithm is considerably simpler than that of leather-dyeing, a much larger part of the sRGB space is available.[more information needed] A player may experiment with stacking glass, although programs that calculate combinations are also available.[2]
All colors can be made from 15 types of stained glass. For example, red + white stained glass above a beacon creates a shade of pink depending on the quantity of white.
👁 BlockSprite glass.png: Sprite image for glass in Minecraftglass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block.glass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block.glass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block.glass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block.glass.fall | subtitles.block.generic.fall | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block.glass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 | |
👁 BlockSprite glass.png: Sprite image for glass in Minecraftglass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | random.glass | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | dig.stone | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | While the block is in the process of being broken | hit.stone | ? | 0.4 | 0.6 | |
| ? | Players | Falling on the block with fall damage | fall.stone | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step.stone | ? | 0.3 | 1.0 | |
| ? | Blocks | Jumping from the block | jump.stone | ? | 0.12 | 1.0 | |
| ? | Blocks | Falling on the block without fall damage | land.stone | ? | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| 👁 BlockSprite white-stained-glass.png: Sprite image for white-stained-glass in Minecraft White Stained Glass | white_stained_glass | Block & Item | impermeable |
block.minecraft.white_stained_glass |
| 👁 BlockSprite orange-stained-glass.png: Sprite image for orange-stained-glass in Minecraft Orange Stained Glass | orange_stained_glass | Block & Item | impermeable |
block.minecraft.orange_stained_glass |
| 👁 BlockSprite magenta-stained-glass.png: Sprite image for magenta-stained-glass in Minecraft Magenta Stained Glass | magenta_stained_glass | Block & Item | impermeable |
block.minecraft.magenta_stained_glass |
| 👁 BlockSprite light-blue-stained-glass.png: Sprite image for light-blue-stained-glass in Minecraft Light Blue Stained Glass | light_blue_stained_glass | Block & Item | impermeable |
block.minecraft.light_blue_stained_glass |
| 👁 BlockSprite yellow-stained-glass.png: Sprite image for yellow-stained-glass in Minecraft Yellow Stained Glass | yellow_stained_glass | Block & Item | impermeable |
block.minecraft.yellow_stained_glass |
| 👁 BlockSprite lime-stained-glass.png: Sprite image for lime-stained-glass in Minecraft Lime Stained Glass | lime_stained_glass | Block & Item | impermeable |
block.minecraft.lime_stained_glass |
| 👁 BlockSprite pink-stained-glass.png: Sprite image for pink-stained-glass in Minecraft Pink Stained Glass | pink_stained_glass | Block & Item | impermeable |
block.minecraft.pink_stained_glass |
| 👁 BlockSprite gray-stained-glass.png: Sprite image for gray-stained-glass in Minecraft Gray Stained Glass | gray_stained_glass | Block & Item | impermeable |
block.minecraft.gray_stained_glass |
| 👁 BlockSprite light-gray-stained-glass.png: Sprite image for light-gray-stained-glass in Minecraft Light Gray Stained Glass | light_gray_stained_glass | Block & Item | impermeable |
block.minecraft.light_gray_stained_glass |
| 👁 BlockSprite cyan-stained-glass.png: Sprite image for cyan-stained-glass in Minecraft Cyan Stained Glass | cyan_stained_glass | Block & Item | impermeable |
block.minecraft.cyan_stained_glass |
| 👁 BlockSprite purple-stained-glass.png: Sprite image for purple-stained-glass in Minecraft Purple Stained Glass | purple_stained_glass | Block & Item | impermeable |
block.minecraft.purple_stained_glass |
| 👁 BlockSprite blue-stained-glass.png: Sprite image for blue-stained-glass in Minecraft Blue Stained Glass | blue_stained_glass | Block & Item | impermeable |
block.minecraft.blue_stained_glass |
| 👁 BlockSprite brown-stained-glass.png: Sprite image for brown-stained-glass in Minecraft Brown Stained Glass | brown_stained_glass | Block & Item | impermeable |
block.minecraft.brown_stained_glass |
| 👁 BlockSprite green-stained-glass.png: Sprite image for green-stained-glass in Minecraft Green Stained Glass | green_stained_glass | Block & Item | impermeable |
block.minecraft.green_stained_glass |
| 👁 BlockSprite red-stained-glass.png: Sprite image for red-stained-glass in Minecraft Red Stained Glass | red_stained_glass | Block & Item | impermeable |
block.minecraft.red_stained_glass |
| 👁 BlockSprite black-stained-glass.png: Sprite image for black-stained-glass in Minecraft Black Stained Glass | black_stained_glass | Block & Item | impermeable |
block.minecraft.black_stained_glass |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| 👁 BlockSprite white-stained-glass.png: Sprite image for white-stained-glass in Minecraft White Stained Glass | white_stained_glass | stained_glass / 0 | 241 | Block & Giveable Item[i 2] | Identical[i 3] |
tile.stained_glass.white.name |
| 👁 BlockSprite orange-stained-glass.png: Sprite image for orange-stained-glass in Minecraft Orange Stained Glass | orange_stained_glass | stained_glass / 1 | 928 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -673) |
tile.stained_glass.orange.name |
| 👁 BlockSprite magenta-stained-glass.png: Sprite image for magenta-stained-glass in Minecraft Magenta Stained Glass | magenta_stained_glass | stained_glass / 2 | 929 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -674) |
tile.stained_glass.magenta.name |
| 👁 BlockSprite light-blue-stained-glass.png: Sprite image for light-blue-stained-glass in Minecraft Light Blue Stained Glass | light_blue_stained_glass | stained_glass / 3 | 930 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -675) |
tile.stained_glass.light_blue.name |
| 👁 BlockSprite yellow-stained-glass.png: Sprite image for yellow-stained-glass in Minecraft Yellow Stained Glass | yellow_stained_glass | stained_glass / 4 | 931 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -676) |
tile.stained_glass.yellow.name |
| 👁 BlockSprite lime-stained-glass.png: Sprite image for lime-stained-glass in Minecraft Lime Stained Glass | lime_stained_glass | stained_glass / 5 | 932 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -677) |
tile.stained_glass.lime.name |
| 👁 BlockSprite pink-stained-glass.png: Sprite image for pink-stained-glass in Minecraft Pink Stained Glass | pink_stained_glass | stained_glass / 6 | 933 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -678) |
tile.stained_glass.pink.name |
| 👁 BlockSprite gray-stained-glass.png: Sprite image for gray-stained-glass in Minecraft Gray Stained Glass | gray_stained_glass | stained_glass / 7 | 934 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -679) |
tile.stained_glass.gray.name |
| 👁 BlockSprite light-gray-stained-glass.png: Sprite image for light-gray-stained-glass in Minecraft Light Gray Stained Glass | light_gray_stained_glass | stained_glass / 8 | 935 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -680) |
tile.stained_glass.silver.name |
| 👁 BlockSprite cyan-stained-glass.png: Sprite image for cyan-stained-glass in Minecraft Cyan Stained Glass | cyan_stained_glass | stained_glass / 9 | 936 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -681) |
tile.stained_glass.cyan.name |
| 👁 BlockSprite purple-stained-glass.png: Sprite image for purple-stained-glass in Minecraft Purple Stained Glass | purple_stained_glass | stained_glass / 10 | 937 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -682) |
tile.stained_glass.purple.name |
| 👁 BlockSprite blue-stained-glass.png: Sprite image for blue-stained-glass in Minecraft Blue Stained Glass | blue_stained_glass | stained_glass / 11 | 938 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -683) |
tile.stained_glass.blue.name |
| 👁 BlockSprite brown-stained-glass.png: Sprite image for brown-stained-glass in Minecraft Brown Stained Glass | brown_stained_glass | stained_glass / 12 | 939 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -684) |
tile.stained_glass.brown.name |
| 👁 BlockSprite green-stained-glass.png: Sprite image for green-stained-glass in Minecraft Green Stained Glass | green_stained_glass | stained_glass / 13 | 940 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -685) |
tile.stained_glass.green.name |
| 👁 BlockSprite red-stained-glass.png: Sprite image for red-stained-glass in Minecraft Red Stained Glass | red_stained_glass | stained_glass / 14 | 941 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -686) |
tile.stained_glass.red.name |
| 👁 BlockSprite black-stained-glass.png: Sprite image for black-stained-glass in Minecraft Black Stained Glass | black_stained_glass | stained_glass / 15 | 942 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -687) |
tile.stained_glass.black.name |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w41a | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Added stained glass. | |||||
| Each color has its own texture file. | |||||||
| 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Stained glass blocks will render completely opaque if set to be the block displayed by a minecart using custom NBT. | |||||||
| 13w42a | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The textures of stained glass have been changed. In addition, changes to translucent block rendering has stopped the interiors of such blocks from rendering, which may technically count as a model change as well.[3] | ||||||
| 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The new textures, while of variable translucency, are the same RGB values across the entire graphic. In the event that they render as opaque, they appear as solid-color cubes. | |||||||
| 1.8 | 14w18a | Torches can now be placed on stained glass. | |||||
| August 5, 2014 | Dinnerbone tweeted a picture showing stained glass changing the color of a beacon beam. | ||||||
| 14w32a | Beacon beams now change color when shining through stained glass. | ||||||
| 1.9 | 15w31a | Magenta stained glass now naturally generate as windows in end cities. | |||||
| 1.12 | 17w06a | Dye colors have been changed; however, the textures for stained glass, and stained glass panes, alongside light blue dye item, did not change colors in this update. This means that they still use old colors instead of the new colors.[4] | |||||
| 1.14 | 18w43a | Stained glass panes can now also be crafted by surrounding a dye with glass panes. | |||||
| February 19, 2019 | Jappa tweets an image of smoother stained glass textures. | ||||||
| 19w08a | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The textures of stained glass have been changed. The colors have not been changed to the new colors from the 1.12 World of Color update.[4] | ||||||
| 19w13a | Stained glass can now support many non-full blocks, including redstone dust, redstone repeaters, and rails. See this list for more info. | ||||||
| 1.18 | pre5 | 👁 Image 👁 Image Changed red and blue stained glass textures. | |||||
| 1.20.3 Experiment | 23w45a | Light gray stained glass now generates in intersections in trial chambers. | |||||
| 1.20.5 Experiment | 24w13a | Black and white stained glass now generate in atriums in trial chambers. | |||||
| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | alpha 0.17.0.1 | 👁 Image Stained glass blocks have been added, but use the regular glass texture due to issues with the rendering engine. Their back texture also shows. | |||||
| Magenta stained glass now generates in end cities. | |||||||
| Bedrock Edition | |||||||
| ? | Things like torches, buttons, levers, and other blocks can now be placed on the side of stained glass. | ||||||
| 1.2.0 | beta 1.2.0.2 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Stained glass now has its own texture. | |||||
| Stained glass is now available without the use of inventory editors and can now be crafted. | |||||||
| Stained glass no longer renders through itself. | |||||||
| 1.4.0 | beta 1.2.20.1 | Stained glass can now used to craft hardened stained glass, only with Minecraft Education features turned on. | |||||
| 1.11.0 | beta 1.11.0.5 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image The textures of stained glass have been changed. | |||||
| 1.18.10 | beta 1.18.10.22 | 👁 Image 👁 Image Changed red and blue stained glass textures. | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Light gray stained glass now generates in intersections of trial chambers. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Black and white stained glass now generate in atriums in trial chambers. | |||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.5.25 | 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image 👁 Image Added stained glass. | ||||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.30 | Preview 1.20.20.21 | The different block states for the stained_glass ID have now been split up into their own IDs. | |||||
Issues relating to "Stained Glass" are maintained on the bug tracker. Issues should be reported and viewed there.
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