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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft |
| Blast resistance | 0.7 |
| Hardness | 0.7 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Default (Harp) |
{
"title": "Powered Rail",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Pickaxe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Pickaxe Required.png: Sprite image for Pickaxe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but a pickaxe is the quickest)</span>",
"label": "Tool"
},
{
"field": "0.7",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0.7",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Powered Rail"
],
"images": [
"Powered Rail.png",
"Powered Powered Rail.png"
]
}
A powered rail is a type of rail that either increases or halts the velocity of minecarts depending on its power state, and can be used to accelerate a minecart from a standstill when placed facing a conductive block.
The correct tool to break a powered rail is a pickaxe. It will always drop itself when broken, regardless of the tool used.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| π Image |
π Image Mineshaft |
Chest not located in a sulfur cave | 1β4 | 27.1%{ "item": "Powered Rail", "stacksize": "1β4", "chance": 0.271, "structure": "Mineshaft", "container": "Chest not located in a sulfur cave" }
|
| π Image Mineshaft |
Chest located in a sulfur cave | 1β4 | 23%{ "item": "Powered Rail", "stacksize": "1β4", "chance": 0.22974537037037035, "structure": "Mineshaft", "container": "Chest located in a [[sulfur cave]]" }
| |
A powered rail can be used as a rail and as a redstone component.
To place a powered rail, use a powered rail item while pointing at a surface facing the space the powered rail should occupy. A powered rail can be placed on:
A powered rail cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the powered rail to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a powered rail to the side of the fence causes the powered rail to be attached to the top of the ground next to the fence instead.
When placed, a powered rail configures itself to line up with any adjacent rails (including activator rails, detector rails, and other powered rails), as well as adjacent rails one block up. If there are two adjacent rails on non-opposite sides, or three or more adjacent rails, a powered rail lines up in the east-west direction. If there are no adjacent rails, a powered rail lines up in the north-south direction (but if a rail is later placed to the east or west, the powered rail re-orients itself in the east-west direction even if it is already connected to another rail to the north or south). If a rail it would line up with is one block up, a powered rail slants upward toward it (with multiple options to slant upward to, a powered rail "prefers", in order: west, east, south, and north). Other configurations can be created by placing and removing various rails. Unlike their unpowered counterparts, and like detector and activator rails, powered rails are always straight.
It cannot be placed suspended in midair, even with commands, which is intentional.[1]
Powered rails (and other rails) can be used as "roads" for minecarts. A minecart that enters a powered rail's space from either end of the powered rail continues to move in the direction the powered rail is facing, but its speed may change depending on whether the powered rail is active or not (see below). A minecart that enters a powered rail's space from the side turns east or south (depending on the powered rail's orientation), or in the downward direction for a slanted powered rail.
Powered rails can be used to affect the speed of minecarts that travel over them.
Like other types of rails, spiders, cave spiders, and wardens are the only land mobs that can walk onto powered rails.
A powered rail can be pushed by a piston, and can be pulled by a sticky piston. However, it breaks and drops as an item when it is unsupported due to being moved.
π BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraftmetal sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.metal.break | subtitles.block.generic.breakβ | 1.0 | 1.2 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.metal.place | subtitles.block.generic.placeβ | 1.0 | 1.2 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.metal.hit | subtitles.block.generic.hitβ | 0.25 | 0.75 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.metal.fall | subtitles.block.generic.fallβ | 0.5 | 1.25 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.metal.step | subtitles.block.generic.footstepsβ | 0.15 | 1.5 | 16 | |
π BlockSprite block-of-gold.png: Sprite image for block-of-gold in Minecraftmetal sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 1.1β1.2 | |
| βBlock placed | Blocks | When the block is placed | use.stone | subtitles.block.generic.placeβ | 1.0 | 1.2β1.25 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.3 | 0.75 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.35 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite powered-rail.png: Sprite image for powered-rail in Minecraft Powered Rail | powered_rail | Block & Item | prevent_mob_spawning_insiderails | rails |
block.minecraft.powered_rail |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| π BlockSprite powered-rail.png: Sprite image for powered-rail in Minecraft Powered Rail | golden_rail | 27 | Block & Giveable Item[i 2] | Identical[i 3] | tile.golden_rail.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false | falsetrue | True if rail is activated. |
| shape | north_south
| east_westnorth_south | Specifies the rail's orientation. |
ascending_eastascending_northascending_southascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. | ||
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this rail. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| rail_data_bit | 0x8 | false | falsetrue | 01 | True if rail is activated. |
| rail_direction | 0x10x20x4 | 0
| 0 | 0 | flat track going north-south |
1 | 1 | flat track going east-west | |||
2 | 2 | sloped track ascending to the east | |||
3 | 3 | sloped track ascending to the west | |||
4 | 4 | sloped track ascending to the north | |||
5 | 5 | sloped track ascending to the south | |||
6789 | Unsupported | Unused |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.5 | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image Added powered rails. | ||||||
| 1.6 | Test Build 3 | The effectiveness of powered rails has now been increased from 0.04 to 0.06 as a response to fixing the minecart booster bug. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | Powered Rails are now broken faster using a pickaxe. | |||||
| 1.2.1 | 1.2 | Powered rails aren't affected by quasi connectivity anymore. | |||||
| 1.5 | 13w02a | The item form of the powered rail has changed from π Image to π Image . | |||||
| 1.8 | 14w04a | π Image π Image If a powered rail is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible). | |||||
| 14w28a | Sloped powered rails no longer decrease their hitbox to 2 pixels of a block when activated. | ||||||
| 1.9 | 15w38a | All sloped rail types' hitbox heights have been decreased from 10 pixels of a block to about 2.5 pixels of a block. | |||||
| 15w44a | Powered rails can now be found in minecarts with chests inside of mineshafts. | ||||||
| 15w46a | Mobs no longer spawn on powered rails. | ||||||
| 1.10 | 16w21a | All sloped rail types' hitbox heights have been increased from about 2.5 pixels of a block to a full block. | |||||
| 1.11 | 16w32b | All sloped rail types' hitbox heights are decreased from a full block to a half block. | |||||
| 1.14 | 18w43a | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image The textures of powered rails has now been changed. | |||||
| 19w12b | Powered rails can now be placed on glass, ice, glowstone and sea lantern. | ||||||
| 1.17 | 20w45a | All rail types can now be waterlogged. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.8.0 | build 1 | π Image Added powered rails, which are always powered. | |||||
| v0.13.0 | build 1 | π Image Powered rails no longer have intrinsic power, and now need to be powered by an external power source. | |||||
| v0.14.0 | build 1 | Powered rails can now be found in minecarts with chests inside of mineshafts. | |||||
| Bedrock Edition | |||||||
| 1.7.0 | beta 1.7.0.2 | Rails are once again broken by flowing water. Previously it flowed through the rails. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image π Image The textures of powered rails has now been changed. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image π Image Added powered rails. |
| TU12 | The item form of the powered rail has changed from π Image to π Image . | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Sloped powered rails no longer decrease their hitbox to 2 pixels of a block when activated. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | All sloped rail types' hitbox heights have been increased from 10 pixels of a block to a full block. | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | All sloped rail types' hitbox heights are decreased from a full block to a half block. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | All types of rails can now be waterlogged and are no longer destroyed by flowing water. Instead it flows right through them. | ||
| 1.90 | π Image π Image The textures of powered rails has now been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image π Image Added powered rails. | ||||||
Issues relating to "Powered Rail" are maintained on the bug tracker. Issues should be reported and viewed there.
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